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Aurora Framework
A Powerful General Purpose Framework
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| typedef void *APIENTRYP | PFNGLXGETPROCADDRESSPROC_PRIVATE(const char *) |
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References afwglGetProcAddressPtr, libGL, and NULL.
Referenced by afwglLoadGL().
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References afwglGetProcAddressPtr, libGL, and NULL.
Referenced by afwglLoadGL().
Referenced by afwglLoadGL().
| int afwglLoadGL | ( | void | ) |
References afwglLoadGLLoader(), close_gl(), get_proc(), and open_gl().
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References exts, exts_i, GL_EXTENSIONS, GL_NUM_EXTENSIONS, glGetIntegerv, glGetString, glGetStringi, max_loaded_major, NULL, and num_exts_i.
Referenced by find_extensionsGL().
References exts_i, NULL, and num_exts_i.
Referenced by find_extensionsGL().
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References exts, exts_i, max_loaded_major, NULL, and num_exts_i.
Referenced by find_extensionsGL().
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References AFW_GL_GL_VERSION_1_0, afw_gl_glAccum, afw_gl_glAlphaFunc, afw_gl_glBegin, afw_gl_glBitmap, afw_gl_glBlendFunc, afw_gl_glCallList, afw_gl_glCallLists, afw_gl_glClear, afw_gl_glClearAccum, afw_gl_glClearColor, afw_gl_glClearDepth, afw_gl_glClearIndex, afw_gl_glClearStencil, afw_gl_glClipPlane, afw_gl_glColor3b, afw_gl_glColor3bv, afw_gl_glColor3d, afw_gl_glColor3dv, afw_gl_glColor3f, afw_gl_glColor3fv, afw_gl_glColor3i, afw_gl_glColor3iv, afw_gl_glColor3s, afw_gl_glColor3sv, afw_gl_glColor3ub, afw_gl_glColor3ubv, afw_gl_glColor3ui, afw_gl_glColor3uiv, afw_gl_glColor3us, afw_gl_glColor3usv, afw_gl_glColor4b, afw_gl_glColor4bv, afw_gl_glColor4d, afw_gl_glColor4dv, afw_gl_glColor4f, afw_gl_glColor4fv, afw_gl_glColor4i, afw_gl_glColor4iv, afw_gl_glColor4s, afw_gl_glColor4sv, afw_gl_glColor4ub, afw_gl_glColor4ubv, afw_gl_glColor4ui, afw_gl_glColor4uiv, afw_gl_glColor4us, afw_gl_glColor4usv, afw_gl_glColorMask, afw_gl_glColorMaterial, afw_gl_glCopyPixels, afw_gl_glCullFace, afw_gl_glDeleteLists, afw_gl_glDepthFunc, afw_gl_glDepthMask, afw_gl_glDepthRange, afw_gl_glDisable, afw_gl_glDrawBuffer, afw_gl_glDrawPixels, afw_gl_glEdgeFlag, afw_gl_glEdgeFlagv, afw_gl_glEnable, afw_gl_glEnd, afw_gl_glEndList, afw_gl_glEvalCoord1d, afw_gl_glEvalCoord1dv, afw_gl_glEvalCoord1f, afw_gl_glEvalCoord1fv, afw_gl_glEvalCoord2d, afw_gl_glEvalCoord2dv, afw_gl_glEvalCoord2f, afw_gl_glEvalCoord2fv, afw_gl_glEvalMesh1, afw_gl_glEvalMesh2, afw_gl_glEvalPoint1, afw_gl_glEvalPoint2, afw_gl_glFeedbackBuffer, afw_gl_glFinish, afw_gl_glFlush, afw_gl_glFogf, afw_gl_glFogfv, afw_gl_glFogi, afw_gl_glFogiv, afw_gl_glFrontFace, afw_gl_glFrustum, afw_gl_glGenLists, afw_gl_glGetBooleanv, afw_gl_glGetClipPlane, afw_gl_glGetDoublev, afw_gl_glGetError, afw_gl_glGetFloatv, afw_gl_glGetIntegerv, afw_gl_glGetLightfv, afw_gl_glGetLightiv, afw_gl_glGetMapdv, afw_gl_glGetMapfv, afw_gl_glGetMapiv, afw_gl_glGetMaterialfv, afw_gl_glGetMaterialiv, afw_gl_glGetPixelMapfv, afw_gl_glGetPixelMapuiv, afw_gl_glGetPixelMapusv, afw_gl_glGetPolygonStipple, afw_gl_glGetString, afw_gl_glGetTexEnvfv, afw_gl_glGetTexEnviv, afw_gl_glGetTexGendv, afw_gl_glGetTexGenfv, afw_gl_glGetTexGeniv, afw_gl_glGetTexImage, afw_gl_glGetTexLevelParameterfv, afw_gl_glGetTexLevelParameteriv, afw_gl_glGetTexParameterfv, afw_gl_glGetTexParameteriv, afw_gl_glHint, afw_gl_glIndexd, afw_gl_glIndexdv, afw_gl_glIndexf, afw_gl_glIndexfv, afw_gl_glIndexi, afw_gl_glIndexiv, afw_gl_glIndexMask, afw_gl_glIndexs, afw_gl_glIndexsv, afw_gl_glInitNames, afw_gl_glIsEnabled, afw_gl_glIsList, afw_gl_glLightf, afw_gl_glLightfv, afw_gl_glLighti, afw_gl_glLightiv, afw_gl_glLightModelf, afw_gl_glLightModelfv, afw_gl_glLightModeli, afw_gl_glLightModeliv, afw_gl_glLineStipple, afw_gl_glLineWidth, afw_gl_glListBase, afw_gl_glLoadIdentity, afw_gl_glLoadMatrixd, afw_gl_glLoadMatrixf, afw_gl_glLoadName, afw_gl_glLogicOp, afw_gl_glMap1d, afw_gl_glMap1f, afw_gl_glMap2d, afw_gl_glMap2f, afw_gl_glMapGrid1d, afw_gl_glMapGrid1f, afw_gl_glMapGrid2d, afw_gl_glMapGrid2f, afw_gl_glMaterialf, afw_gl_glMaterialfv, afw_gl_glMateriali, afw_gl_glMaterialiv, afw_gl_glMatrixMode, afw_gl_glMultMatrixd, afw_gl_glMultMatrixf, afw_gl_glNewList, afw_gl_glNormal3b, afw_gl_glNormal3bv, afw_gl_glNormal3d, afw_gl_glNormal3dv, afw_gl_glNormal3f, afw_gl_glNormal3fv, afw_gl_glNormal3i, afw_gl_glNormal3iv, afw_gl_glNormal3s, afw_gl_glNormal3sv, afw_gl_glOrtho, afw_gl_glPassThrough, afw_gl_glPixelMapfv, afw_gl_glPixelMapuiv, afw_gl_glPixelMapusv, afw_gl_glPixelStoref, afw_gl_glPixelStorei, afw_gl_glPixelTransferf, afw_gl_glPixelTransferi, afw_gl_glPixelZoom, afw_gl_glPointSize, afw_gl_glPolygonMode, afw_gl_glPolygonStipple, afw_gl_glPopAttrib, afw_gl_glPopMatrix, afw_gl_glPopName, afw_gl_glPushAttrib, afw_gl_glPushMatrix, afw_gl_glPushName, afw_gl_glRasterPos2d, afw_gl_glRasterPos2dv, afw_gl_glRasterPos2f, afw_gl_glRasterPos2fv, afw_gl_glRasterPos2i, afw_gl_glRasterPos2iv, afw_gl_glRasterPos2s, afw_gl_glRasterPos2sv, afw_gl_glRasterPos3d, afw_gl_glRasterPos3dv, afw_gl_glRasterPos3f, afw_gl_glRasterPos3fv, afw_gl_glRasterPos3i, afw_gl_glRasterPos3iv, afw_gl_glRasterPos3s, afw_gl_glRasterPos3sv, afw_gl_glRasterPos4d, afw_gl_glRasterPos4dv, afw_gl_glRasterPos4f, afw_gl_glRasterPos4fv, afw_gl_glRasterPos4i, afw_gl_glRasterPos4iv, afw_gl_glRasterPos4s, afw_gl_glRasterPos4sv, afw_gl_glReadBuffer, afw_gl_glReadPixels, afw_gl_glRectd, afw_gl_glRectdv, afw_gl_glRectf, afw_gl_glRectfv, afw_gl_glRecti, afw_gl_glRectiv, afw_gl_glRects, afw_gl_glRectsv, afw_gl_glRenderMode, afw_gl_glRotated, afw_gl_glRotatef, afw_gl_glScaled, afw_gl_glScalef, afw_gl_glScissor, afw_gl_glSelectBuffer, afw_gl_glShadeModel, afw_gl_glStencilFunc, afw_gl_glStencilMask, afw_gl_glStencilOp, afw_gl_glTexCoord1d, afw_gl_glTexCoord1dv, afw_gl_glTexCoord1f, afw_gl_glTexCoord1fv, afw_gl_glTexCoord1i, afw_gl_glTexCoord1iv, afw_gl_glTexCoord1s, afw_gl_glTexCoord1sv, afw_gl_glTexCoord2d, afw_gl_glTexCoord2dv, afw_gl_glTexCoord2f, afw_gl_glTexCoord2fv, afw_gl_glTexCoord2i, afw_gl_glTexCoord2iv, afw_gl_glTexCoord2s, afw_gl_glTexCoord2sv, afw_gl_glTexCoord3d, afw_gl_glTexCoord3dv, afw_gl_glTexCoord3f, afw_gl_glTexCoord3fv, afw_gl_glTexCoord3i, afw_gl_glTexCoord3iv, afw_gl_glTexCoord3s, afw_gl_glTexCoord3sv, afw_gl_glTexCoord4d, afw_gl_glTexCoord4dv, afw_gl_glTexCoord4f, afw_gl_glTexCoord4fv, afw_gl_glTexCoord4i, afw_gl_glTexCoord4iv, afw_gl_glTexCoord4s, afw_gl_glTexCoord4sv, afw_gl_glTexEnvf, afw_gl_glTexEnvfv, afw_gl_glTexEnvi, afw_gl_glTexEnviv, afw_gl_glTexGend, afw_gl_glTexGendv, afw_gl_glTexGenf, afw_gl_glTexGenfv, afw_gl_glTexGeni, afw_gl_glTexGeniv, afw_gl_glTexImage1D, afw_gl_glTexImage2D, afw_gl_glTexParameterf, afw_gl_glTexParameterfv, afw_gl_glTexParameteri, afw_gl_glTexParameteriv, afw_gl_glTranslated, afw_gl_glTranslatef, afw_gl_glVertex2d, afw_gl_glVertex2dv, afw_gl_glVertex2f, afw_gl_glVertex2fv, afw_gl_glVertex2i, afw_gl_glVertex2iv, afw_gl_glVertex2s, afw_gl_glVertex2sv, afw_gl_glVertex3d, afw_gl_glVertex3dv, afw_gl_glVertex3f, afw_gl_glVertex3fv, afw_gl_glVertex3i, afw_gl_glVertex3iv, afw_gl_glVertex3s, afw_gl_glVertex3sv, afw_gl_glVertex4d, afw_gl_glVertex4dv, afw_gl_glVertex4f, afw_gl_glVertex4fv, afw_gl_glVertex4i, afw_gl_glVertex4iv, afw_gl_glVertex4s, afw_gl_glVertex4sv, and afw_gl_glViewport.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_VERSION_1_1, afw_gl_glAreTexturesResident, afw_gl_glArrayElement, afw_gl_glBindTexture, afw_gl_glColorPointer, afw_gl_glCopyTexImage1D, afw_gl_glCopyTexImage2D, afw_gl_glCopyTexSubImage1D, afw_gl_glCopyTexSubImage2D, afw_gl_glDeleteTextures, afw_gl_glDisableClientState, afw_gl_glDrawArrays, afw_gl_glDrawElements, afw_gl_glEdgeFlagPointer, afw_gl_glEnableClientState, afw_gl_glGenTextures, afw_gl_glGetPointerv, afw_gl_glIndexPointer, afw_gl_glIndexub, afw_gl_glIndexubv, afw_gl_glInterleavedArrays, afw_gl_glIsTexture, afw_gl_glNormalPointer, afw_gl_glPolygonOffset, afw_gl_glPopClientAttrib, afw_gl_glPrioritizeTextures, afw_gl_glPushClientAttrib, afw_gl_glTexCoordPointer, afw_gl_glTexSubImage1D, afw_gl_glTexSubImage2D, and afw_gl_glVertexPointer.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_VERSION_1_2, afw_gl_glCopyTexSubImage3D, afw_gl_glDrawRangeElements, afw_gl_glTexImage3D, and afw_gl_glTexSubImage3D.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_VERSION_1_3, afw_gl_glActiveTexture, afw_gl_glClientActiveTexture, afw_gl_glCompressedTexImage1D, afw_gl_glCompressedTexImage2D, afw_gl_glCompressedTexImage3D, afw_gl_glCompressedTexSubImage1D, afw_gl_glCompressedTexSubImage2D, afw_gl_glCompressedTexSubImage3D, afw_gl_glGetCompressedTexImage, afw_gl_glLoadTransposeMatrixd, afw_gl_glLoadTransposeMatrixf, afw_gl_glMultiTexCoord1d, afw_gl_glMultiTexCoord1dv, afw_gl_glMultiTexCoord1f, afw_gl_glMultiTexCoord1fv, afw_gl_glMultiTexCoord1i, afw_gl_glMultiTexCoord1iv, afw_gl_glMultiTexCoord1s, afw_gl_glMultiTexCoord1sv, afw_gl_glMultiTexCoord2d, afw_gl_glMultiTexCoord2dv, afw_gl_glMultiTexCoord2f, afw_gl_glMultiTexCoord2fv, afw_gl_glMultiTexCoord2i, afw_gl_glMultiTexCoord2iv, afw_gl_glMultiTexCoord2s, afw_gl_glMultiTexCoord2sv, afw_gl_glMultiTexCoord3d, afw_gl_glMultiTexCoord3dv, afw_gl_glMultiTexCoord3f, afw_gl_glMultiTexCoord3fv, afw_gl_glMultiTexCoord3i, afw_gl_glMultiTexCoord3iv, afw_gl_glMultiTexCoord3s, afw_gl_glMultiTexCoord3sv, afw_gl_glMultiTexCoord4d, afw_gl_glMultiTexCoord4dv, afw_gl_glMultiTexCoord4f, afw_gl_glMultiTexCoord4fv, afw_gl_glMultiTexCoord4i, afw_gl_glMultiTexCoord4iv, afw_gl_glMultiTexCoord4s, afw_gl_glMultiTexCoord4sv, afw_gl_glMultTransposeMatrixd, afw_gl_glMultTransposeMatrixf, and afw_gl_glSampleCoverage.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_VERSION_1_4, afw_gl_glBlendColor, afw_gl_glBlendEquation, afw_gl_glBlendFuncSeparate, afw_gl_glFogCoordd, afw_gl_glFogCoorddv, afw_gl_glFogCoordf, afw_gl_glFogCoordfv, afw_gl_glFogCoordPointer, afw_gl_glMultiDrawArrays, afw_gl_glMultiDrawElements, afw_gl_glPointParameterf, afw_gl_glPointParameterfv, afw_gl_glPointParameteri, afw_gl_glPointParameteriv, afw_gl_glSecondaryColor3b, afw_gl_glSecondaryColor3bv, afw_gl_glSecondaryColor3d, afw_gl_glSecondaryColor3dv, afw_gl_glSecondaryColor3f, afw_gl_glSecondaryColor3fv, afw_gl_glSecondaryColor3i, afw_gl_glSecondaryColor3iv, afw_gl_glSecondaryColor3s, afw_gl_glSecondaryColor3sv, afw_gl_glSecondaryColor3ub, afw_gl_glSecondaryColor3ubv, afw_gl_glSecondaryColor3ui, afw_gl_glSecondaryColor3uiv, afw_gl_glSecondaryColor3us, afw_gl_glSecondaryColor3usv, afw_gl_glSecondaryColorPointer, afw_gl_glWindowPos2d, afw_gl_glWindowPos2dv, afw_gl_glWindowPos2f, afw_gl_glWindowPos2fv, afw_gl_glWindowPos2i, afw_gl_glWindowPos2iv, afw_gl_glWindowPos2s, afw_gl_glWindowPos2sv, afw_gl_glWindowPos3d, afw_gl_glWindowPos3dv, afw_gl_glWindowPos3f, afw_gl_glWindowPos3fv, afw_gl_glWindowPos3i, afw_gl_glWindowPos3iv, afw_gl_glWindowPos3s, and afw_gl_glWindowPos3sv.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_VERSION_1_5, afw_gl_glBeginQuery, afw_gl_glBindBuffer, afw_gl_glBufferData, afw_gl_glBufferSubData, afw_gl_glDeleteBuffers, afw_gl_glDeleteQueries, afw_gl_glEndQuery, afw_gl_glGenBuffers, afw_gl_glGenQueries, afw_gl_glGetBufferParameteriv, afw_gl_glGetBufferPointerv, afw_gl_glGetBufferSubData, afw_gl_glGetQueryiv, afw_gl_glGetQueryObjectiv, afw_gl_glGetQueryObjectuiv, afw_gl_glIsBuffer, afw_gl_glIsQuery, afw_gl_glMapBuffer, and afw_gl_glUnmapBuffer.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_VERSION_2_0, afw_gl_glAttachShader, afw_gl_glBindAttribLocation, afw_gl_glBlendEquationSeparate, afw_gl_glCompileShader, afw_gl_glCreateProgram, afw_gl_glCreateShader, afw_gl_glDeleteProgram, afw_gl_glDeleteShader, afw_gl_glDetachShader, afw_gl_glDisableVertexAttribArray, afw_gl_glDrawBuffers, afw_gl_glEnableVertexAttribArray, afw_gl_glGetActiveAttrib, afw_gl_glGetActiveUniform, afw_gl_glGetAttachedShaders, afw_gl_glGetAttribLocation, afw_gl_glGetProgramInfoLog, afw_gl_glGetProgramiv, afw_gl_glGetShaderInfoLog, afw_gl_glGetShaderiv, afw_gl_glGetShaderSource, afw_gl_glGetUniformfv, afw_gl_glGetUniformiv, afw_gl_glGetUniformLocation, afw_gl_glGetVertexAttribdv, afw_gl_glGetVertexAttribfv, afw_gl_glGetVertexAttribiv, afw_gl_glGetVertexAttribPointerv, afw_gl_glIsProgram, afw_gl_glIsShader, afw_gl_glLinkProgram, afw_gl_glShaderSource, afw_gl_glStencilFuncSeparate, afw_gl_glStencilMaskSeparate, afw_gl_glStencilOpSeparate, afw_gl_glUniform1f, afw_gl_glUniform1fv, afw_gl_glUniform1i, afw_gl_glUniform1iv, afw_gl_glUniform2f, afw_gl_glUniform2fv, afw_gl_glUniform2i, afw_gl_glUniform2iv, afw_gl_glUniform3f, afw_gl_glUniform3fv, afw_gl_glUniform3i, afw_gl_glUniform3iv, afw_gl_glUniform4f, afw_gl_glUniform4fv, afw_gl_glUniform4i, afw_gl_glUniform4iv, afw_gl_glUniformMatrix2fv, afw_gl_glUniformMatrix3fv, afw_gl_glUniformMatrix4fv, afw_gl_glUseProgram, afw_gl_glValidateProgram, afw_gl_glVertexAttrib1d, afw_gl_glVertexAttrib1dv, afw_gl_glVertexAttrib1f, afw_gl_glVertexAttrib1fv, afw_gl_glVertexAttrib1s, afw_gl_glVertexAttrib1sv, afw_gl_glVertexAttrib2d, afw_gl_glVertexAttrib2dv, afw_gl_glVertexAttrib2f, afw_gl_glVertexAttrib2fv, afw_gl_glVertexAttrib2s, afw_gl_glVertexAttrib2sv, afw_gl_glVertexAttrib3d, afw_gl_glVertexAttrib3dv, afw_gl_glVertexAttrib3f, afw_gl_glVertexAttrib3fv, afw_gl_glVertexAttrib3s, afw_gl_glVertexAttrib3sv, afw_gl_glVertexAttrib4bv, afw_gl_glVertexAttrib4d, afw_gl_glVertexAttrib4dv, afw_gl_glVertexAttrib4f, afw_gl_glVertexAttrib4fv, afw_gl_glVertexAttrib4iv, afw_gl_glVertexAttrib4Nbv, afw_gl_glVertexAttrib4Niv, afw_gl_glVertexAttrib4Nsv, afw_gl_glVertexAttrib4Nub, afw_gl_glVertexAttrib4Nubv, afw_gl_glVertexAttrib4Nuiv, afw_gl_glVertexAttrib4Nusv, afw_gl_glVertexAttrib4s, afw_gl_glVertexAttrib4sv, afw_gl_glVertexAttrib4ubv, afw_gl_glVertexAttrib4uiv, afw_gl_glVertexAttrib4usv, and afw_gl_glVertexAttribPointer.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_VERSION_3_0, afw_gl_glBeginConditionalRender, afw_gl_glBeginTransformFeedback, afw_gl_glBindBufferBase, afw_gl_glBindBufferRange, afw_gl_glBindFragDataLocation, afw_gl_glBindFramebuffer, afw_gl_glBindRenderbuffer, afw_gl_glBindVertexArray, afw_gl_glBlitFramebuffer, afw_gl_glCheckFramebufferStatus, afw_gl_glClampColor, afw_gl_glClearBufferfi, afw_gl_glClearBufferfv, afw_gl_glClearBufferiv, afw_gl_glClearBufferuiv, afw_gl_glColorMaski, afw_gl_glDeleteFramebuffers, afw_gl_glDeleteRenderbuffers, afw_gl_glDeleteVertexArrays, afw_gl_glDisablei, afw_gl_glEnablei, afw_gl_glEndConditionalRender, afw_gl_glEndTransformFeedback, afw_gl_glFlushMappedBufferRange, afw_gl_glFramebufferRenderbuffer, afw_gl_glFramebufferTexture1D, afw_gl_glFramebufferTexture2D, afw_gl_glFramebufferTexture3D, afw_gl_glFramebufferTextureLayer, afw_gl_glGenerateMipmap, afw_gl_glGenFramebuffers, afw_gl_glGenRenderbuffers, afw_gl_glGenVertexArrays, afw_gl_glGetBooleani_v, afw_gl_glGetFragDataLocation, afw_gl_glGetFramebufferAttachmentParameteriv, afw_gl_glGetIntegeri_v, afw_gl_glGetRenderbufferParameteriv, afw_gl_glGetStringi, afw_gl_glGetTexParameterIiv, afw_gl_glGetTexParameterIuiv, afw_gl_glGetTransformFeedbackVarying, afw_gl_glGetUniformuiv, afw_gl_glGetVertexAttribIiv, afw_gl_glGetVertexAttribIuiv, afw_gl_glIsEnabledi, afw_gl_glIsFramebuffer, afw_gl_glIsRenderbuffer, afw_gl_glIsVertexArray, afw_gl_glMapBufferRange, afw_gl_glRenderbufferStorage, afw_gl_glRenderbufferStorageMultisample, afw_gl_glTexParameterIiv, afw_gl_glTexParameterIuiv, afw_gl_glTransformFeedbackVaryings, afw_gl_glUniform1ui, afw_gl_glUniform1uiv, afw_gl_glUniform2ui, afw_gl_glUniform2uiv, afw_gl_glUniform3ui, afw_gl_glUniform3uiv, afw_gl_glUniform4ui, afw_gl_glUniform4uiv, afw_gl_glVertexAttribI1i, afw_gl_glVertexAttribI1iv, afw_gl_glVertexAttribI1ui, afw_gl_glVertexAttribI1uiv, afw_gl_glVertexAttribI2i, afw_gl_glVertexAttribI2iv, afw_gl_glVertexAttribI2ui, afw_gl_glVertexAttribI2uiv, afw_gl_glVertexAttribI3i, afw_gl_glVertexAttribI3iv, afw_gl_glVertexAttribI3ui, afw_gl_glVertexAttribI3uiv, afw_gl_glVertexAttribI4bv, afw_gl_glVertexAttribI4i, afw_gl_glVertexAttribI4iv, afw_gl_glVertexAttribI4sv, afw_gl_glVertexAttribI4ubv, afw_gl_glVertexAttribI4ui, afw_gl_glVertexAttribI4uiv, afw_gl_glVertexAttribI4usv, and afw_gl_glVertexAttribIPointer.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_VERSION_3_1, afw_gl_glBindBufferBase, afw_gl_glBindBufferRange, afw_gl_glCopyBufferSubData, afw_gl_glDrawArraysInstanced, afw_gl_glDrawElementsInstanced, afw_gl_glGetActiveUniformBlockiv, afw_gl_glGetActiveUniformBlockName, afw_gl_glGetActiveUniformName, afw_gl_glGetActiveUniformsiv, afw_gl_glGetIntegeri_v, afw_gl_glGetUniformBlockIndex, afw_gl_glGetUniformIndices, afw_gl_glPrimitiveRestartIndex, afw_gl_glTexBuffer, and afw_gl_glUniformBlockBinding.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_VERSION_3_2, afw_gl_glClientWaitSync, afw_gl_glDeleteSync, afw_gl_glDrawElementsBaseVertex, afw_gl_glDrawElementsInstancedBaseVertex, afw_gl_glDrawRangeElementsBaseVertex, afw_gl_glFenceSync, afw_gl_glFramebufferTexture, afw_gl_glGetBufferParameteri64v, afw_gl_glGetInteger64i_v, afw_gl_glGetInteger64v, afw_gl_glGetMultisamplefv, afw_gl_glGetSynciv, afw_gl_glIsSync, afw_gl_glMultiDrawElementsBaseVertex, afw_gl_glProvokingVertex, afw_gl_glSampleMaski, afw_gl_glTexImage2DMultisample, afw_gl_glTexImage3DMultisample, and afw_gl_glWaitSync.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_VERSION_3_3, afw_gl_glBindFragDataLocationIndexed, afw_gl_glBindSampler, afw_gl_glColorP3ui, afw_gl_glColorP3uiv, afw_gl_glColorP4ui, afw_gl_glColorP4uiv, afw_gl_glDeleteSamplers, afw_gl_glGenSamplers, afw_gl_glGetFragDataIndex, afw_gl_glGetQueryObjecti64v, afw_gl_glGetQueryObjectui64v, afw_gl_glGetSamplerParameterfv, afw_gl_glGetSamplerParameterIiv, afw_gl_glGetSamplerParameterIuiv, afw_gl_glGetSamplerParameteriv, afw_gl_glIsSampler, afw_gl_glMultiTexCoordP1ui, afw_gl_glMultiTexCoordP1uiv, afw_gl_glMultiTexCoordP2ui, afw_gl_glMultiTexCoordP2uiv, afw_gl_glMultiTexCoordP3ui, afw_gl_glMultiTexCoordP3uiv, afw_gl_glMultiTexCoordP4ui, afw_gl_glMultiTexCoordP4uiv, afw_gl_glNormalP3ui, afw_gl_glNormalP3uiv, afw_gl_glQueryCounter, afw_gl_glSamplerParameterf, afw_gl_glSamplerParameterfv, afw_gl_glSamplerParameteri, afw_gl_glSamplerParameterIiv, afw_gl_glSamplerParameterIuiv, afw_gl_glSamplerParameteriv, afw_gl_glSecondaryColorP3ui, afw_gl_glSecondaryColorP3uiv, afw_gl_glTexCoordP1ui, afw_gl_glTexCoordP1uiv, afw_gl_glTexCoordP2ui, afw_gl_glTexCoordP2uiv, afw_gl_glTexCoordP3ui, afw_gl_glTexCoordP3uiv, afw_gl_glTexCoordP4ui, afw_gl_glTexCoordP4uiv, afw_gl_glVertexAttribDivisor, afw_gl_glVertexAttribP1ui, afw_gl_glVertexAttribP1uiv, afw_gl_glVertexAttribP2ui, afw_gl_glVertexAttribP2uiv, afw_gl_glVertexAttribP3ui, afw_gl_glVertexAttribP3uiv, afw_gl_glVertexAttribP4ui, afw_gl_glVertexAttribP4uiv, afw_gl_glVertexP2ui, afw_gl_glVertexP2uiv, afw_gl_glVertexP3ui, afw_gl_glVertexP3uiv, afw_gl_glVertexP4ui, and afw_gl_glVertexP4uiv.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_VERSION_4_0, afw_gl_glBeginQueryIndexed, afw_gl_glBindTransformFeedback, afw_gl_glBlendEquationi, afw_gl_glBlendEquationSeparatei, afw_gl_glBlendFunci, afw_gl_glBlendFuncSeparatei, afw_gl_glDeleteTransformFeedbacks, afw_gl_glDrawArraysIndirect, afw_gl_glDrawElementsIndirect, afw_gl_glDrawTransformFeedback, afw_gl_glDrawTransformFeedbackStream, afw_gl_glEndQueryIndexed, afw_gl_glGenTransformFeedbacks, afw_gl_glGetActiveSubroutineName, afw_gl_glGetActiveSubroutineUniformiv, afw_gl_glGetActiveSubroutineUniformName, afw_gl_glGetProgramStageiv, afw_gl_glGetQueryIndexediv, afw_gl_glGetSubroutineIndex, afw_gl_glGetSubroutineUniformLocation, afw_gl_glGetUniformdv, afw_gl_glGetUniformSubroutineuiv, afw_gl_glIsTransformFeedback, afw_gl_glMinSampleShading, afw_gl_glPatchParameterfv, afw_gl_glPatchParameteri, afw_gl_glPauseTransformFeedback, afw_gl_glResumeTransformFeedback, afw_gl_glUniform1d, afw_gl_glUniform1dv, afw_gl_glUniform2d, afw_gl_glUniform2dv, afw_gl_glUniform3d, afw_gl_glUniform3dv, afw_gl_glUniform4d, afw_gl_glUniform4dv, afw_gl_glUniformMatrix2dv, afw_gl_glUniformMatrix2x3dv, afw_gl_glUniformMatrix2x4dv, afw_gl_glUniformMatrix3dv, afw_gl_glUniformMatrix3x2dv, afw_gl_glUniformMatrix3x4dv, afw_gl_glUniformMatrix4dv, afw_gl_glUniformMatrix4x2dv, afw_gl_glUniformMatrix4x3dv, and afw_gl_glUniformSubroutinesuiv.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_VERSION_4_1, afw_gl_glActiveShaderProgram, afw_gl_glBindProgramPipeline, afw_gl_glClearDepthf, afw_gl_glCreateShaderProgramv, afw_gl_glDeleteProgramPipelines, afw_gl_glDepthRangeArrayv, afw_gl_glDepthRangef, afw_gl_glDepthRangeIndexed, afw_gl_glGenProgramPipelines, afw_gl_glGetDoublei_v, afw_gl_glGetFloati_v, afw_gl_glGetProgramBinary, afw_gl_glGetProgramPipelineInfoLog, afw_gl_glGetProgramPipelineiv, afw_gl_glGetShaderPrecisionFormat, afw_gl_glGetVertexAttribLdv, afw_gl_glIsProgramPipeline, afw_gl_glProgramBinary, afw_gl_glProgramParameteri, afw_gl_glProgramUniform1d, afw_gl_glProgramUniform1dv, afw_gl_glProgramUniform1f, afw_gl_glProgramUniform1fv, afw_gl_glProgramUniform1i, afw_gl_glProgramUniform1iv, afw_gl_glProgramUniform1ui, afw_gl_glProgramUniform1uiv, afw_gl_glProgramUniform2d, afw_gl_glProgramUniform2dv, afw_gl_glProgramUniform2f, afw_gl_glProgramUniform2fv, afw_gl_glProgramUniform2i, afw_gl_glProgramUniform2iv, afw_gl_glProgramUniform2ui, afw_gl_glProgramUniform2uiv, afw_gl_glProgramUniform3d, afw_gl_glProgramUniform3dv, afw_gl_glProgramUniform3f, afw_gl_glProgramUniform3fv, afw_gl_glProgramUniform3i, afw_gl_glProgramUniform3iv, afw_gl_glProgramUniform3ui, afw_gl_glProgramUniform3uiv, afw_gl_glProgramUniform4d, afw_gl_glProgramUniform4dv, afw_gl_glProgramUniform4f, afw_gl_glProgramUniform4fv, afw_gl_glProgramUniform4i, afw_gl_glProgramUniform4iv, afw_gl_glProgramUniform4ui, afw_gl_glProgramUniform4uiv, afw_gl_glProgramUniformMatrix2dv, afw_gl_glProgramUniformMatrix2fv, afw_gl_glProgramUniformMatrix2x3dv, afw_gl_glProgramUniformMatrix2x3fv, afw_gl_glProgramUniformMatrix2x4dv, afw_gl_glProgramUniformMatrix2x4fv, afw_gl_glProgramUniformMatrix3dv, afw_gl_glProgramUniformMatrix3fv, afw_gl_glProgramUniformMatrix3x2dv, afw_gl_glProgramUniformMatrix3x2fv, afw_gl_glProgramUniformMatrix3x4dv, afw_gl_glProgramUniformMatrix3x4fv, afw_gl_glProgramUniformMatrix4dv, afw_gl_glProgramUniformMatrix4fv, afw_gl_glProgramUniformMatrix4x2dv, afw_gl_glProgramUniformMatrix4x2fv, afw_gl_glProgramUniformMatrix4x3dv, afw_gl_glProgramUniformMatrix4x3fv, afw_gl_glReleaseShaderCompiler, afw_gl_glScissorArrayv, afw_gl_glScissorIndexed, afw_gl_glScissorIndexedv, afw_gl_glShaderBinary, afw_gl_glUseProgramStages, afw_gl_glValidateProgramPipeline, afw_gl_glVertexAttribL1d, afw_gl_glVertexAttribL1dv, afw_gl_glVertexAttribL2d, afw_gl_glVertexAttribL2dv, afw_gl_glVertexAttribL3d, afw_gl_glVertexAttribL3dv, afw_gl_glVertexAttribL4d, afw_gl_glVertexAttribL4dv, afw_gl_glVertexAttribLPointer, afw_gl_glViewportArrayv, afw_gl_glViewportIndexedf, and afw_gl_glViewportIndexedfv.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_VERSION_4_2, afw_gl_glBindImageTexture, afw_gl_glDrawArraysInstancedBaseInstance, afw_gl_glDrawElementsInstancedBaseInstance, afw_gl_glDrawElementsInstancedBaseVertexBaseInstance, afw_gl_glDrawTransformFeedbackInstanced, afw_gl_glDrawTransformFeedbackStreamInstanced, afw_gl_glGetActiveAtomicCounterBufferiv, afw_gl_glGetInternalformativ, afw_gl_glMemoryBarrier, afw_gl_glTexStorage1D, afw_gl_glTexStorage2D, and afw_gl_glTexStorage3D.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_VERSION_4_3, afw_gl_glBindVertexBuffer, afw_gl_glClearBufferData, afw_gl_glClearBufferSubData, afw_gl_glCopyImageSubData, afw_gl_glDebugMessageCallback, afw_gl_glDebugMessageControl, afw_gl_glDebugMessageInsert, afw_gl_glDispatchCompute, afw_gl_glDispatchComputeIndirect, afw_gl_glFramebufferParameteri, afw_gl_glGetDebugMessageLog, afw_gl_glGetFramebufferParameteriv, afw_gl_glGetInternalformati64v, afw_gl_glGetObjectLabel, afw_gl_glGetObjectPtrLabel, afw_gl_glGetPointerv, afw_gl_glGetProgramInterfaceiv, afw_gl_glGetProgramResourceIndex, afw_gl_glGetProgramResourceiv, afw_gl_glGetProgramResourceLocation, afw_gl_glGetProgramResourceLocationIndex, afw_gl_glGetProgramResourceName, afw_gl_glInvalidateBufferData, afw_gl_glInvalidateBufferSubData, afw_gl_glInvalidateFramebuffer, afw_gl_glInvalidateSubFramebuffer, afw_gl_glInvalidateTexImage, afw_gl_glInvalidateTexSubImage, afw_gl_glMultiDrawArraysIndirect, afw_gl_glMultiDrawElementsIndirect, afw_gl_glObjectLabel, afw_gl_glObjectPtrLabel, afw_gl_glPopDebugGroup, afw_gl_glPushDebugGroup, afw_gl_glShaderStorageBlockBinding, afw_gl_glTexBufferRange, afw_gl_glTexStorage2DMultisample, afw_gl_glTexStorage3DMultisample, afw_gl_glTextureView, afw_gl_glVertexAttribBinding, afw_gl_glVertexAttribFormat, afw_gl_glVertexAttribIFormat, afw_gl_glVertexAttribLFormat, and afw_gl_glVertexBindingDivisor.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_VERSION_4_4, afw_gl_glBindBuffersBase, afw_gl_glBindBuffersRange, afw_gl_glBindImageTextures, afw_gl_glBindSamplers, afw_gl_glBindTextures, afw_gl_glBindVertexBuffers, afw_gl_glBufferStorage, afw_gl_glClearTexImage, and afw_gl_glClearTexSubImage.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_VERSION_4_5, afw_gl_glBindTextureUnit, afw_gl_glBlitNamedFramebuffer, afw_gl_glCheckNamedFramebufferStatus, afw_gl_glClearNamedBufferData, afw_gl_glClearNamedBufferSubData, afw_gl_glClearNamedFramebufferfi, afw_gl_glClearNamedFramebufferfv, afw_gl_glClearNamedFramebufferiv, afw_gl_glClearNamedFramebufferuiv, afw_gl_glClipControl, afw_gl_glCompressedTextureSubImage1D, afw_gl_glCompressedTextureSubImage2D, afw_gl_glCompressedTextureSubImage3D, afw_gl_glCopyNamedBufferSubData, afw_gl_glCopyTextureSubImage1D, afw_gl_glCopyTextureSubImage2D, afw_gl_glCopyTextureSubImage3D, afw_gl_glCreateBuffers, afw_gl_glCreateFramebuffers, afw_gl_glCreateProgramPipelines, afw_gl_glCreateQueries, afw_gl_glCreateRenderbuffers, afw_gl_glCreateSamplers, afw_gl_glCreateTextures, afw_gl_glCreateTransformFeedbacks, afw_gl_glCreateVertexArrays, afw_gl_glDisableVertexArrayAttrib, afw_gl_glEnableVertexArrayAttrib, afw_gl_glFlushMappedNamedBufferRange, afw_gl_glGenerateTextureMipmap, afw_gl_glGetCompressedTextureImage, afw_gl_glGetCompressedTextureSubImage, afw_gl_glGetGraphicsResetStatus, afw_gl_glGetNamedBufferParameteri64v, afw_gl_glGetNamedBufferParameteriv, afw_gl_glGetNamedBufferPointerv, afw_gl_glGetNamedBufferSubData, afw_gl_glGetNamedFramebufferAttachmentParameteriv, afw_gl_glGetNamedFramebufferParameteriv, afw_gl_glGetNamedRenderbufferParameteriv, afw_gl_glGetnColorTable, afw_gl_glGetnCompressedTexImage, afw_gl_glGetnConvolutionFilter, afw_gl_glGetnHistogram, afw_gl_glGetnMapdv, afw_gl_glGetnMapfv, afw_gl_glGetnMapiv, afw_gl_glGetnMinmax, afw_gl_glGetnPixelMapfv, afw_gl_glGetnPixelMapuiv, afw_gl_glGetnPixelMapusv, afw_gl_glGetnPolygonStipple, afw_gl_glGetnSeparableFilter, afw_gl_glGetnTexImage, afw_gl_glGetnUniformdv, afw_gl_glGetnUniformfv, afw_gl_glGetnUniformiv, afw_gl_glGetnUniformuiv, afw_gl_glGetQueryBufferObjecti64v, afw_gl_glGetQueryBufferObjectiv, afw_gl_glGetQueryBufferObjectui64v, afw_gl_glGetQueryBufferObjectuiv, afw_gl_glGetTextureImage, afw_gl_glGetTextureLevelParameterfv, afw_gl_glGetTextureLevelParameteriv, afw_gl_glGetTextureParameterfv, afw_gl_glGetTextureParameterIiv, afw_gl_glGetTextureParameterIuiv, afw_gl_glGetTextureParameteriv, afw_gl_glGetTextureSubImage, afw_gl_glGetTransformFeedbacki64_v, afw_gl_glGetTransformFeedbacki_v, afw_gl_glGetTransformFeedbackiv, afw_gl_glGetVertexArrayIndexed64iv, afw_gl_glGetVertexArrayIndexediv, afw_gl_glGetVertexArrayiv, afw_gl_glInvalidateNamedFramebufferData, afw_gl_glInvalidateNamedFramebufferSubData, afw_gl_glMapNamedBuffer, afw_gl_glMapNamedBufferRange, afw_gl_glMemoryBarrierByRegion, afw_gl_glNamedBufferData, afw_gl_glNamedBufferStorage, afw_gl_glNamedBufferSubData, afw_gl_glNamedFramebufferDrawBuffer, afw_gl_glNamedFramebufferDrawBuffers, afw_gl_glNamedFramebufferParameteri, afw_gl_glNamedFramebufferReadBuffer, afw_gl_glNamedFramebufferRenderbuffer, afw_gl_glNamedFramebufferTexture, afw_gl_glNamedFramebufferTextureLayer, afw_gl_glNamedRenderbufferStorage, afw_gl_glNamedRenderbufferStorageMultisample, afw_gl_glReadnPixels, afw_gl_glTextureBarrier, afw_gl_glTextureBuffer, afw_gl_glTextureBufferRange, afw_gl_glTextureParameterf, afw_gl_glTextureParameterfv, afw_gl_glTextureParameteri, afw_gl_glTextureParameterIiv, afw_gl_glTextureParameterIuiv, afw_gl_glTextureParameteriv, afw_gl_glTextureStorage1D, afw_gl_glTextureStorage2D, afw_gl_glTextureStorage2DMultisample, afw_gl_glTextureStorage3D, afw_gl_glTextureStorage3DMultisample, afw_gl_glTextureSubImage1D, afw_gl_glTextureSubImage2D, afw_gl_glTextureSubImage3D, afw_gl_glTransformFeedbackBufferBase, afw_gl_glTransformFeedbackBufferRange, afw_gl_glUnmapNamedBuffer, afw_gl_glVertexArrayAttribBinding, afw_gl_glVertexArrayAttribFormat, afw_gl_glVertexArrayAttribIFormat, afw_gl_glVertexArrayAttribLFormat, afw_gl_glVertexArrayBindingDivisor, afw_gl_glVertexArrayElementBuffer, afw_gl_glVertexArrayVertexBuffer, and afw_gl_glVertexArrayVertexBuffers.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_3DFX_tbuffer, and afw_gl_glTbufferMask3DFX.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_AMD_gpu_shader_int64, afw_gl_glGetUniformi64vNV, afw_gl_glGetUniformui64vNV, afw_gl_glProgramUniform1i64NV, afw_gl_glProgramUniform1i64vNV, afw_gl_glProgramUniform1ui64NV, afw_gl_glProgramUniform1ui64vNV, afw_gl_glProgramUniform2i64NV, afw_gl_glProgramUniform2i64vNV, afw_gl_glProgramUniform2ui64NV, afw_gl_glProgramUniform2ui64vNV, afw_gl_glProgramUniform3i64NV, afw_gl_glProgramUniform3i64vNV, afw_gl_glProgramUniform3ui64NV, afw_gl_glProgramUniform3ui64vNV, afw_gl_glProgramUniform4i64NV, afw_gl_glProgramUniform4i64vNV, afw_gl_glProgramUniform4ui64NV, afw_gl_glProgramUniform4ui64vNV, afw_gl_glUniform1i64NV, afw_gl_glUniform1i64vNV, afw_gl_glUniform1ui64NV, afw_gl_glUniform1ui64vNV, afw_gl_glUniform2i64NV, afw_gl_glUniform2i64vNV, afw_gl_glUniform2ui64NV, afw_gl_glUniform2ui64vNV, afw_gl_glUniform3i64NV, afw_gl_glUniform3i64vNV, afw_gl_glUniform3ui64NV, afw_gl_glUniform3ui64vNV, afw_gl_glUniform4i64NV, afw_gl_glUniform4i64vNV, afw_gl_glUniform4ui64NV, and afw_gl_glUniform4ui64vNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_AMD_interleaved_elements, and afw_gl_glVertexAttribParameteriAMD.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_AMD_multi_draw_indirect, afw_gl_glMultiDrawArraysIndirectAMD, and afw_gl_glMultiDrawElementsIndirectAMD.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_AMD_name_gen_delete, afw_gl_glDeleteNamesAMD, afw_gl_glGenNamesAMD, and afw_gl_glIsNameAMD.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_AMD_occlusion_query_event, and afw_gl_glQueryObjectParameteruiAMD.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_AMD_performance_monitor, afw_gl_glBeginPerfMonitorAMD, afw_gl_glDeletePerfMonitorsAMD, afw_gl_glEndPerfMonitorAMD, afw_gl_glGenPerfMonitorsAMD, afw_gl_glGetPerfMonitorCounterDataAMD, afw_gl_glGetPerfMonitorCounterInfoAMD, afw_gl_glGetPerfMonitorCountersAMD, afw_gl_glGetPerfMonitorCounterStringAMD, afw_gl_glGetPerfMonitorGroupsAMD, afw_gl_glGetPerfMonitorGroupStringAMD, and afw_gl_glSelectPerfMonitorCountersAMD.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_AMD_sample_positions, and afw_gl_glSetMultisamplefvAMD.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_AMD_sparse_texture, afw_gl_glTexStorageSparseAMD, and afw_gl_glTextureStorageSparseAMD.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_AMD_stencil_operation_extended, and afw_gl_glStencilOpValueAMD.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_AMD_vertex_shader_tessellator, afw_gl_glTessellationFactorAMD, and afw_gl_glTessellationModeAMD.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_APPLE_flush_buffer_range, afw_gl_glBufferParameteriAPPLE, and afw_gl_glFlushMappedBufferRangeAPPLE.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_APPLE_object_purgeable, afw_gl_glGetObjectParameterivAPPLE, afw_gl_glObjectPurgeableAPPLE, and afw_gl_glObjectUnpurgeableAPPLE.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_APPLE_texture_range, afw_gl_glGetTexParameterPointervAPPLE, and afw_gl_glTextureRangeAPPLE.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_APPLE_vertex_program_evaluators, afw_gl_glDisableVertexAttribAPPLE, afw_gl_glEnableVertexAttribAPPLE, afw_gl_glIsVertexAttribEnabledAPPLE, afw_gl_glMapVertexAttrib1dAPPLE, afw_gl_glMapVertexAttrib1fAPPLE, afw_gl_glMapVertexAttrib2dAPPLE, and afw_gl_glMapVertexAttrib2fAPPLE.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_ES3_1_compatibility, and afw_gl_glMemoryBarrierByRegion.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_ES3_2_compatibility, and afw_gl_glPrimitiveBoundingBoxARB.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_bindless_texture, afw_gl_glGetImageHandleARB, afw_gl_glGetTextureHandleARB, afw_gl_glGetTextureSamplerHandleARB, afw_gl_glGetVertexAttribLui64vARB, afw_gl_glIsImageHandleResidentARB, afw_gl_glIsTextureHandleResidentARB, afw_gl_glMakeImageHandleNonResidentARB, afw_gl_glMakeImageHandleResidentARB, afw_gl_glMakeTextureHandleNonResidentARB, afw_gl_glMakeTextureHandleResidentARB, afw_gl_glProgramUniformHandleui64ARB, afw_gl_glProgramUniformHandleui64vARB, afw_gl_glUniformHandleui64ARB, afw_gl_glUniformHandleui64vARB, afw_gl_glVertexAttribL1ui64ARB, and afw_gl_glVertexAttribL1ui64vARB.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_blend_func_extended, afw_gl_glBindFragDataLocationIndexed, and afw_gl_glGetFragDataIndex.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_buffer_storage, and afw_gl_glBufferStorage.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_cl_event, and afw_gl_glCreateSyncFromCLeventARB.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_clear_buffer_object, afw_gl_glClearBufferData, and afw_gl_glClearBufferSubData.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_clear_texture, afw_gl_glClearTexImage, and afw_gl_glClearTexSubImage.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_clip_control, and afw_gl_glClipControl.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_color_buffer_float, and afw_gl_glClampColorARB.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_compute_shader, afw_gl_glDispatchCompute, and afw_gl_glDispatchComputeIndirect.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_compute_variable_group_size, and afw_gl_glDispatchComputeGroupSizeARB.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_copy_buffer, and afw_gl_glCopyBufferSubData.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_copy_image, and afw_gl_glCopyImageSubData.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_direct_state_access, afw_gl_glBindTextureUnit, afw_gl_glBlitNamedFramebuffer, afw_gl_glCheckNamedFramebufferStatus, afw_gl_glClearNamedBufferData, afw_gl_glClearNamedBufferSubData, afw_gl_glClearNamedFramebufferfi, afw_gl_glClearNamedFramebufferfv, afw_gl_glClearNamedFramebufferiv, afw_gl_glClearNamedFramebufferuiv, afw_gl_glCompressedTextureSubImage1D, afw_gl_glCompressedTextureSubImage2D, afw_gl_glCompressedTextureSubImage3D, afw_gl_glCopyNamedBufferSubData, afw_gl_glCopyTextureSubImage1D, afw_gl_glCopyTextureSubImage2D, afw_gl_glCopyTextureSubImage3D, afw_gl_glCreateBuffers, afw_gl_glCreateFramebuffers, afw_gl_glCreateProgramPipelines, afw_gl_glCreateQueries, afw_gl_glCreateRenderbuffers, afw_gl_glCreateSamplers, afw_gl_glCreateTextures, afw_gl_glCreateTransformFeedbacks, afw_gl_glCreateVertexArrays, afw_gl_glDisableVertexArrayAttrib, afw_gl_glEnableVertexArrayAttrib, afw_gl_glFlushMappedNamedBufferRange, afw_gl_glGenerateTextureMipmap, afw_gl_glGetCompressedTextureImage, afw_gl_glGetNamedBufferParameteri64v, afw_gl_glGetNamedBufferParameteriv, afw_gl_glGetNamedBufferPointerv, afw_gl_glGetNamedBufferSubData, afw_gl_glGetNamedFramebufferAttachmentParameteriv, afw_gl_glGetNamedFramebufferParameteriv, afw_gl_glGetNamedRenderbufferParameteriv, afw_gl_glGetQueryBufferObjecti64v, afw_gl_glGetQueryBufferObjectiv, afw_gl_glGetQueryBufferObjectui64v, afw_gl_glGetQueryBufferObjectuiv, afw_gl_glGetTextureImage, afw_gl_glGetTextureLevelParameterfv, afw_gl_glGetTextureLevelParameteriv, afw_gl_glGetTextureParameterfv, afw_gl_glGetTextureParameterIiv, afw_gl_glGetTextureParameterIuiv, afw_gl_glGetTextureParameteriv, afw_gl_glGetTransformFeedbacki64_v, afw_gl_glGetTransformFeedbacki_v, afw_gl_glGetTransformFeedbackiv, afw_gl_glGetVertexArrayIndexed64iv, afw_gl_glGetVertexArrayIndexediv, afw_gl_glGetVertexArrayiv, afw_gl_glInvalidateNamedFramebufferData, afw_gl_glInvalidateNamedFramebufferSubData, afw_gl_glMapNamedBuffer, afw_gl_glMapNamedBufferRange, afw_gl_glNamedBufferData, afw_gl_glNamedBufferStorage, afw_gl_glNamedBufferSubData, afw_gl_glNamedFramebufferDrawBuffer, afw_gl_glNamedFramebufferDrawBuffers, afw_gl_glNamedFramebufferParameteri, afw_gl_glNamedFramebufferReadBuffer, afw_gl_glNamedFramebufferRenderbuffer, afw_gl_glNamedFramebufferTexture, afw_gl_glNamedFramebufferTextureLayer, afw_gl_glNamedRenderbufferStorage, afw_gl_glNamedRenderbufferStorageMultisample, afw_gl_glTextureBuffer, afw_gl_glTextureBufferRange, afw_gl_glTextureParameterf, afw_gl_glTextureParameterfv, afw_gl_glTextureParameteri, afw_gl_glTextureParameterIiv, afw_gl_glTextureParameterIuiv, afw_gl_glTextureParameteriv, afw_gl_glTextureStorage1D, afw_gl_glTextureStorage2D, afw_gl_glTextureStorage2DMultisample, afw_gl_glTextureStorage3D, afw_gl_glTextureStorage3DMultisample, afw_gl_glTextureSubImage1D, afw_gl_glTextureSubImage2D, afw_gl_glTextureSubImage3D, afw_gl_glTransformFeedbackBufferBase, afw_gl_glTransformFeedbackBufferRange, afw_gl_glUnmapNamedBuffer, afw_gl_glVertexArrayAttribBinding, afw_gl_glVertexArrayAttribFormat, afw_gl_glVertexArrayAttribIFormat, afw_gl_glVertexArrayAttribLFormat, afw_gl_glVertexArrayBindingDivisor, afw_gl_glVertexArrayElementBuffer, afw_gl_glVertexArrayVertexBuffer, and afw_gl_glVertexArrayVertexBuffers.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_draw_buffers, and afw_gl_glDrawBuffersARB.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_draw_indirect, afw_gl_glDrawArraysIndirect, and afw_gl_glDrawElementsIndirect.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_draw_instanced, afw_gl_glDrawArraysInstancedARB, and afw_gl_glDrawElementsInstancedARB.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_fragment_program, afw_gl_glBindProgramARB, afw_gl_glDeleteProgramsARB, afw_gl_glGenProgramsARB, afw_gl_glGetProgramEnvParameterdvARB, afw_gl_glGetProgramEnvParameterfvARB, afw_gl_glGetProgramivARB, afw_gl_glGetProgramLocalParameterdvARB, afw_gl_glGetProgramLocalParameterfvARB, afw_gl_glGetProgramStringARB, afw_gl_glIsProgramARB, afw_gl_glProgramEnvParameter4dARB, afw_gl_glProgramEnvParameter4dvARB, afw_gl_glProgramEnvParameter4fARB, afw_gl_glProgramEnvParameter4fvARB, afw_gl_glProgramLocalParameter4dARB, afw_gl_glProgramLocalParameter4dvARB, afw_gl_glProgramLocalParameter4fARB, afw_gl_glProgramLocalParameter4fvARB, and afw_gl_glProgramStringARB.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_framebuffer_no_attachments, afw_gl_glFramebufferParameteri, and afw_gl_glGetFramebufferParameteriv.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_framebuffer_object, afw_gl_glBindFramebuffer, afw_gl_glBindRenderbuffer, afw_gl_glBlitFramebuffer, afw_gl_glCheckFramebufferStatus, afw_gl_glDeleteFramebuffers, afw_gl_glDeleteRenderbuffers, afw_gl_glFramebufferRenderbuffer, afw_gl_glFramebufferTexture1D, afw_gl_glFramebufferTexture2D, afw_gl_glFramebufferTexture3D, afw_gl_glFramebufferTextureLayer, afw_gl_glGenerateMipmap, afw_gl_glGenFramebuffers, afw_gl_glGenRenderbuffers, afw_gl_glGetFramebufferAttachmentParameteriv, afw_gl_glGetRenderbufferParameteriv, afw_gl_glIsFramebuffer, afw_gl_glIsRenderbuffer, afw_gl_glRenderbufferStorage, and afw_gl_glRenderbufferStorageMultisample.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_get_program_binary, afw_gl_glGetProgramBinary, afw_gl_glProgramBinary, and afw_gl_glProgramParameteri.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_get_texture_sub_image, afw_gl_glGetCompressedTextureSubImage, and afw_gl_glGetTextureSubImage.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_gl_spirv, and afw_gl_glSpecializeShaderARB.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_gpu_shader_fp64, afw_gl_glGetUniformdv, afw_gl_glUniform1d, afw_gl_glUniform1dv, afw_gl_glUniform2d, afw_gl_glUniform2dv, afw_gl_glUniform3d, afw_gl_glUniform3dv, afw_gl_glUniform4d, afw_gl_glUniform4dv, afw_gl_glUniformMatrix2dv, afw_gl_glUniformMatrix2x3dv, afw_gl_glUniformMatrix2x4dv, afw_gl_glUniformMatrix3dv, afw_gl_glUniformMatrix3x2dv, afw_gl_glUniformMatrix3x4dv, afw_gl_glUniformMatrix4dv, afw_gl_glUniformMatrix4x2dv, and afw_gl_glUniformMatrix4x3dv.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_gpu_shader_int64, afw_gl_glGetnUniformi64vARB, afw_gl_glGetnUniformui64vARB, afw_gl_glGetUniformi64vARB, afw_gl_glGetUniformui64vARB, afw_gl_glProgramUniform1i64ARB, afw_gl_glProgramUniform1i64vARB, afw_gl_glProgramUniform1ui64ARB, afw_gl_glProgramUniform1ui64vARB, afw_gl_glProgramUniform2i64ARB, afw_gl_glProgramUniform2i64vARB, afw_gl_glProgramUniform2ui64ARB, afw_gl_glProgramUniform2ui64vARB, afw_gl_glProgramUniform3i64ARB, afw_gl_glProgramUniform3i64vARB, afw_gl_glProgramUniform3ui64ARB, afw_gl_glProgramUniform3ui64vARB, afw_gl_glProgramUniform4i64ARB, afw_gl_glProgramUniform4i64vARB, afw_gl_glProgramUniform4ui64ARB, afw_gl_glProgramUniform4ui64vARB, afw_gl_glUniform1i64ARB, afw_gl_glUniform1i64vARB, afw_gl_glUniform1ui64ARB, afw_gl_glUniform1ui64vARB, afw_gl_glUniform2i64ARB, afw_gl_glUniform2i64vARB, afw_gl_glUniform2ui64ARB, afw_gl_glUniform2ui64vARB, afw_gl_glUniform3i64ARB, afw_gl_glUniform3i64vARB, afw_gl_glUniform3ui64ARB, afw_gl_glUniform3ui64vARB, afw_gl_glUniform4i64ARB, afw_gl_glUniform4i64vARB, afw_gl_glUniform4ui64ARB, and afw_gl_glUniform4ui64vARB.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_imaging, afw_gl_glBlendColor, afw_gl_glBlendEquation, afw_gl_glColorSubTable, afw_gl_glColorTable, afw_gl_glColorTableParameterfv, afw_gl_glColorTableParameteriv, afw_gl_glConvolutionFilter1D, afw_gl_glConvolutionFilter2D, afw_gl_glConvolutionParameterf, afw_gl_glConvolutionParameterfv, afw_gl_glConvolutionParameteri, afw_gl_glConvolutionParameteriv, afw_gl_glCopyColorSubTable, afw_gl_glCopyColorTable, afw_gl_glCopyConvolutionFilter1D, afw_gl_glCopyConvolutionFilter2D, afw_gl_glGetColorTable, afw_gl_glGetColorTableParameterfv, afw_gl_glGetColorTableParameteriv, afw_gl_glGetConvolutionFilter, afw_gl_glGetConvolutionParameterfv, afw_gl_glGetConvolutionParameteriv, afw_gl_glGetHistogram, afw_gl_glGetHistogramParameterfv, afw_gl_glGetHistogramParameteriv, afw_gl_glGetMinmax, afw_gl_glGetMinmaxParameterfv, afw_gl_glGetMinmaxParameteriv, afw_gl_glGetSeparableFilter, afw_gl_glHistogram, afw_gl_glMinmax, afw_gl_glResetHistogram, afw_gl_glResetMinmax, and afw_gl_glSeparableFilter2D.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_indirect_parameters, afw_gl_glMultiDrawArraysIndirectCountARB, and afw_gl_glMultiDrawElementsIndirectCountARB.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_instanced_arrays, and afw_gl_glVertexAttribDivisorARB.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_internalformat_query, and afw_gl_glGetInternalformativ.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_internalformat_query2, and afw_gl_glGetInternalformati64v.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_map_buffer_range, afw_gl_glFlushMappedBufferRange, and afw_gl_glMapBufferRange.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_multi_draw_indirect, afw_gl_glMultiDrawArraysIndirect, and afw_gl_glMultiDrawElementsIndirect.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_multisample, and afw_gl_glSampleCoverageARB.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_multitexture, afw_gl_glActiveTextureARB, afw_gl_glClientActiveTextureARB, afw_gl_glMultiTexCoord1dARB, afw_gl_glMultiTexCoord1dvARB, afw_gl_glMultiTexCoord1fARB, afw_gl_glMultiTexCoord1fvARB, afw_gl_glMultiTexCoord1iARB, afw_gl_glMultiTexCoord1ivARB, afw_gl_glMultiTexCoord1sARB, afw_gl_glMultiTexCoord1svARB, afw_gl_glMultiTexCoord2dARB, afw_gl_glMultiTexCoord2dvARB, afw_gl_glMultiTexCoord2fARB, afw_gl_glMultiTexCoord2fvARB, afw_gl_glMultiTexCoord2iARB, afw_gl_glMultiTexCoord2ivARB, afw_gl_glMultiTexCoord2sARB, afw_gl_glMultiTexCoord2svARB, afw_gl_glMultiTexCoord3dARB, afw_gl_glMultiTexCoord3dvARB, afw_gl_glMultiTexCoord3fARB, afw_gl_glMultiTexCoord3fvARB, afw_gl_glMultiTexCoord3iARB, afw_gl_glMultiTexCoord3ivARB, afw_gl_glMultiTexCoord3sARB, afw_gl_glMultiTexCoord3svARB, afw_gl_glMultiTexCoord4dARB, afw_gl_glMultiTexCoord4dvARB, afw_gl_glMultiTexCoord4fARB, afw_gl_glMultiTexCoord4fvARB, afw_gl_glMultiTexCoord4iARB, afw_gl_glMultiTexCoord4ivARB, afw_gl_glMultiTexCoord4sARB, and afw_gl_glMultiTexCoord4svARB.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_parallel_shader_compile, and afw_gl_glMaxShaderCompilerThreadsARB.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_point_parameters, afw_gl_glPointParameterfARB, and afw_gl_glPointParameterfvARB.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_polygon_offset_clamp, and afw_gl_glPolygonOffsetClamp.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_provoking_vertex, and afw_gl_glProvokingVertex.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_robustness, afw_gl_glGetGraphicsResetStatusARB, afw_gl_glGetnColorTableARB, afw_gl_glGetnCompressedTexImageARB, afw_gl_glGetnConvolutionFilterARB, afw_gl_glGetnHistogramARB, afw_gl_glGetnMapdvARB, afw_gl_glGetnMapfvARB, afw_gl_glGetnMapivARB, afw_gl_glGetnMinmaxARB, afw_gl_glGetnPixelMapfvARB, afw_gl_glGetnPixelMapuivARB, afw_gl_glGetnPixelMapusvARB, afw_gl_glGetnPolygonStippleARB, afw_gl_glGetnSeparableFilterARB, afw_gl_glGetnTexImageARB, afw_gl_glGetnUniformdvARB, afw_gl_glGetnUniformfvARB, afw_gl_glGetnUniformivARB, afw_gl_glGetnUniformuivARB, and afw_gl_glReadnPixelsARB.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_sample_shading, and afw_gl_glMinSampleShadingARB.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_sampler_objects, afw_gl_glBindSampler, afw_gl_glDeleteSamplers, afw_gl_glGenSamplers, afw_gl_glGetSamplerParameterfv, afw_gl_glGetSamplerParameterIiv, afw_gl_glGetSamplerParameterIuiv, afw_gl_glGetSamplerParameteriv, afw_gl_glIsSampler, afw_gl_glSamplerParameterf, afw_gl_glSamplerParameterfv, afw_gl_glSamplerParameteri, afw_gl_glSamplerParameterIiv, afw_gl_glSamplerParameterIuiv, and afw_gl_glSamplerParameteriv.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_separate_shader_objects, afw_gl_glActiveShaderProgram, afw_gl_glBindProgramPipeline, afw_gl_glCreateShaderProgramv, afw_gl_glDeleteProgramPipelines, afw_gl_glGenProgramPipelines, afw_gl_glGetProgramPipelineInfoLog, afw_gl_glGetProgramPipelineiv, afw_gl_glIsProgramPipeline, afw_gl_glProgramParameteri, afw_gl_glProgramUniform1d, afw_gl_glProgramUniform1dv, afw_gl_glProgramUniform1f, afw_gl_glProgramUniform1fv, afw_gl_glProgramUniform1i, afw_gl_glProgramUniform1iv, afw_gl_glProgramUniform1ui, afw_gl_glProgramUniform1uiv, afw_gl_glProgramUniform2d, afw_gl_glProgramUniform2dv, afw_gl_glProgramUniform2f, afw_gl_glProgramUniform2fv, afw_gl_glProgramUniform2i, afw_gl_glProgramUniform2iv, afw_gl_glProgramUniform2ui, afw_gl_glProgramUniform2uiv, afw_gl_glProgramUniform3d, afw_gl_glProgramUniform3dv, afw_gl_glProgramUniform3f, afw_gl_glProgramUniform3fv, afw_gl_glProgramUniform3i, afw_gl_glProgramUniform3iv, afw_gl_glProgramUniform3ui, afw_gl_glProgramUniform3uiv, afw_gl_glProgramUniform4d, afw_gl_glProgramUniform4dv, afw_gl_glProgramUniform4f, afw_gl_glProgramUniform4fv, afw_gl_glProgramUniform4i, afw_gl_glProgramUniform4iv, afw_gl_glProgramUniform4ui, afw_gl_glProgramUniform4uiv, afw_gl_glProgramUniformMatrix2dv, afw_gl_glProgramUniformMatrix2fv, afw_gl_glProgramUniformMatrix2x3dv, afw_gl_glProgramUniformMatrix2x3fv, afw_gl_glProgramUniformMatrix2x4dv, afw_gl_glProgramUniformMatrix2x4fv, afw_gl_glProgramUniformMatrix3dv, afw_gl_glProgramUniformMatrix3fv, afw_gl_glProgramUniformMatrix3x2dv, afw_gl_glProgramUniformMatrix3x2fv, afw_gl_glProgramUniformMatrix3x4dv, afw_gl_glProgramUniformMatrix3x4fv, afw_gl_glProgramUniformMatrix4dv, afw_gl_glProgramUniformMatrix4fv, afw_gl_glProgramUniformMatrix4x2dv, afw_gl_glProgramUniformMatrix4x2fv, afw_gl_glProgramUniformMatrix4x3dv, afw_gl_glProgramUniformMatrix4x3fv, afw_gl_glUseProgramStages, and afw_gl_glValidateProgramPipeline.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_shader_atomic_counters, and afw_gl_glGetActiveAtomicCounterBufferiv.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_shader_image_load_store, afw_gl_glBindImageTexture, and afw_gl_glMemoryBarrier.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_shader_objects, afw_gl_glAttachObjectARB, afw_gl_glCompileShaderARB, afw_gl_glCreateProgramObjectARB, afw_gl_glCreateShaderObjectARB, afw_gl_glDeleteObjectARB, afw_gl_glDetachObjectARB, afw_gl_glGetActiveUniformARB, afw_gl_glGetAttachedObjectsARB, afw_gl_glGetHandleARB, afw_gl_glGetInfoLogARB, afw_gl_glGetObjectParameterfvARB, afw_gl_glGetObjectParameterivARB, afw_gl_glGetShaderSourceARB, afw_gl_glGetUniformfvARB, afw_gl_glGetUniformivARB, afw_gl_glGetUniformLocationARB, afw_gl_glLinkProgramARB, afw_gl_glShaderSourceARB, afw_gl_glUniform1fARB, afw_gl_glUniform1fvARB, afw_gl_glUniform1iARB, afw_gl_glUniform1ivARB, afw_gl_glUniform2fARB, afw_gl_glUniform2fvARB, afw_gl_glUniform2iARB, afw_gl_glUniform2ivARB, afw_gl_glUniform3fARB, afw_gl_glUniform3fvARB, afw_gl_glUniform3iARB, afw_gl_glUniform3ivARB, afw_gl_glUniform4fARB, afw_gl_glUniform4fvARB, afw_gl_glUniform4iARB, afw_gl_glUniform4ivARB, afw_gl_glUniformMatrix2fvARB, afw_gl_glUniformMatrix3fvARB, afw_gl_glUniformMatrix4fvARB, afw_gl_glUseProgramObjectARB, and afw_gl_glValidateProgramARB.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_shader_storage_buffer_object, and afw_gl_glShaderStorageBlockBinding.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_shader_subroutine, afw_gl_glGetActiveSubroutineName, afw_gl_glGetActiveSubroutineUniformiv, afw_gl_glGetActiveSubroutineUniformName, afw_gl_glGetProgramStageiv, afw_gl_glGetSubroutineIndex, afw_gl_glGetSubroutineUniformLocation, afw_gl_glGetUniformSubroutineuiv, and afw_gl_glUniformSubroutinesuiv.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_sparse_buffer, afw_gl_glBufferPageCommitmentARB, afw_gl_glNamedBufferPageCommitmentARB, and afw_gl_glNamedBufferPageCommitmentEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_sparse_texture, and afw_gl_glTexPageCommitmentARB.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_sync, afw_gl_glClientWaitSync, afw_gl_glDeleteSync, afw_gl_glFenceSync, afw_gl_glGetInteger64v, afw_gl_glGetSynciv, afw_gl_glIsSync, and afw_gl_glWaitSync.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_tessellation_shader, afw_gl_glPatchParameterfv, and afw_gl_glPatchParameteri.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_texture_barrier, and afw_gl_glTextureBarrier.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_texture_buffer_object, and afw_gl_glTexBufferARB.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_texture_buffer_range, and afw_gl_glTexBufferRange.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_texture_compression, afw_gl_glCompressedTexImage1DARB, afw_gl_glCompressedTexImage2DARB, afw_gl_glCompressedTexImage3DARB, afw_gl_glCompressedTexSubImage1DARB, afw_gl_glCompressedTexSubImage2DARB, afw_gl_glCompressedTexSubImage3DARB, and afw_gl_glGetCompressedTexImageARB.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_texture_multisample, afw_gl_glGetMultisamplefv, afw_gl_glSampleMaski, afw_gl_glTexImage2DMultisample, and afw_gl_glTexImage3DMultisample.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_texture_storage, afw_gl_glTexStorage1D, afw_gl_glTexStorage2D, and afw_gl_glTexStorage3D.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_texture_storage_multisample, afw_gl_glTexStorage2DMultisample, and afw_gl_glTexStorage3DMultisample.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_texture_view, and afw_gl_glTextureView.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_timer_query, afw_gl_glGetQueryObjecti64v, afw_gl_glGetQueryObjectui64v, and afw_gl_glQueryCounter.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_transform_feedback2, afw_gl_glBindTransformFeedback, afw_gl_glDeleteTransformFeedbacks, afw_gl_glDrawTransformFeedback, afw_gl_glGenTransformFeedbacks, afw_gl_glIsTransformFeedback, afw_gl_glPauseTransformFeedback, and afw_gl_glResumeTransformFeedback.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_uniform_buffer_object, afw_gl_glBindBufferBase, afw_gl_glBindBufferRange, afw_gl_glGetActiveUniformBlockiv, afw_gl_glGetActiveUniformBlockName, afw_gl_glGetActiveUniformName, afw_gl_glGetActiveUniformsiv, afw_gl_glGetIntegeri_v, afw_gl_glGetUniformBlockIndex, afw_gl_glGetUniformIndices, and afw_gl_glUniformBlockBinding.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_vertex_array_object, afw_gl_glBindVertexArray, afw_gl_glDeleteVertexArrays, afw_gl_glGenVertexArrays, and afw_gl_glIsVertexArray.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_vertex_attrib_64bit, afw_gl_glGetVertexAttribLdv, afw_gl_glVertexAttribL1d, afw_gl_glVertexAttribL1dv, afw_gl_glVertexAttribL2d, afw_gl_glVertexAttribL2dv, afw_gl_glVertexAttribL3d, afw_gl_glVertexAttribL3dv, afw_gl_glVertexAttribL4d, afw_gl_glVertexAttribL4dv, and afw_gl_glVertexAttribLPointer.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_vertex_blend, afw_gl_glVertexBlendARB, afw_gl_glWeightbvARB, afw_gl_glWeightdvARB, afw_gl_glWeightfvARB, afw_gl_glWeightivARB, afw_gl_glWeightPointerARB, afw_gl_glWeightsvARB, afw_gl_glWeightubvARB, afw_gl_glWeightuivARB, and afw_gl_glWeightusvARB.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_vertex_buffer_object, afw_gl_glBindBufferARB, afw_gl_glBufferDataARB, afw_gl_glBufferSubDataARB, afw_gl_glDeleteBuffersARB, afw_gl_glGenBuffersARB, afw_gl_glGetBufferParameterivARB, afw_gl_glGetBufferPointervARB, afw_gl_glGetBufferSubDataARB, afw_gl_glIsBufferARB, afw_gl_glMapBufferARB, and afw_gl_glUnmapBufferARB.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_vertex_program, afw_gl_glBindProgramARB, afw_gl_glDeleteProgramsARB, afw_gl_glDisableVertexAttribArrayARB, afw_gl_glEnableVertexAttribArrayARB, afw_gl_glGenProgramsARB, afw_gl_glGetProgramEnvParameterdvARB, afw_gl_glGetProgramEnvParameterfvARB, afw_gl_glGetProgramivARB, afw_gl_glGetProgramLocalParameterdvARB, afw_gl_glGetProgramLocalParameterfvARB, afw_gl_glGetProgramStringARB, afw_gl_glGetVertexAttribdvARB, afw_gl_glGetVertexAttribfvARB, afw_gl_glGetVertexAttribivARB, afw_gl_glGetVertexAttribPointervARB, afw_gl_glIsProgramARB, afw_gl_glProgramEnvParameter4dARB, afw_gl_glProgramEnvParameter4dvARB, afw_gl_glProgramEnvParameter4fARB, afw_gl_glProgramEnvParameter4fvARB, afw_gl_glProgramLocalParameter4dARB, afw_gl_glProgramLocalParameter4dvARB, afw_gl_glProgramLocalParameter4fARB, afw_gl_glProgramLocalParameter4fvARB, afw_gl_glProgramStringARB, afw_gl_glVertexAttrib1dARB, afw_gl_glVertexAttrib1dvARB, afw_gl_glVertexAttrib1fARB, afw_gl_glVertexAttrib1fvARB, afw_gl_glVertexAttrib1sARB, afw_gl_glVertexAttrib1svARB, afw_gl_glVertexAttrib2dARB, afw_gl_glVertexAttrib2dvARB, afw_gl_glVertexAttrib2fARB, afw_gl_glVertexAttrib2fvARB, afw_gl_glVertexAttrib2sARB, afw_gl_glVertexAttrib2svARB, afw_gl_glVertexAttrib3dARB, afw_gl_glVertexAttrib3dvARB, afw_gl_glVertexAttrib3fARB, afw_gl_glVertexAttrib3fvARB, afw_gl_glVertexAttrib3sARB, afw_gl_glVertexAttrib3svARB, afw_gl_glVertexAttrib4bvARB, afw_gl_glVertexAttrib4dARB, afw_gl_glVertexAttrib4dvARB, afw_gl_glVertexAttrib4fARB, afw_gl_glVertexAttrib4fvARB, afw_gl_glVertexAttrib4ivARB, afw_gl_glVertexAttrib4NbvARB, afw_gl_glVertexAttrib4NivARB, afw_gl_glVertexAttrib4NsvARB, afw_gl_glVertexAttrib4NubARB, afw_gl_glVertexAttrib4NubvARB, afw_gl_glVertexAttrib4NuivARB, afw_gl_glVertexAttrib4NusvARB, afw_gl_glVertexAttrib4sARB, afw_gl_glVertexAttrib4svARB, afw_gl_glVertexAttrib4ubvARB, afw_gl_glVertexAttrib4uivARB, afw_gl_glVertexAttrib4usvARB, and afw_gl_glVertexAttribPointerARB.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_vertex_shader, afw_gl_glBindAttribLocationARB, afw_gl_glDisableVertexAttribArrayARB, afw_gl_glEnableVertexAttribArrayARB, afw_gl_glGetActiveAttribARB, afw_gl_glGetAttribLocationARB, afw_gl_glGetVertexAttribdvARB, afw_gl_glGetVertexAttribfvARB, afw_gl_glGetVertexAttribivARB, afw_gl_glGetVertexAttribPointervARB, afw_gl_glVertexAttrib1dARB, afw_gl_glVertexAttrib1dvARB, afw_gl_glVertexAttrib1fARB, afw_gl_glVertexAttrib1fvARB, afw_gl_glVertexAttrib1sARB, afw_gl_glVertexAttrib1svARB, afw_gl_glVertexAttrib2dARB, afw_gl_glVertexAttrib2dvARB, afw_gl_glVertexAttrib2fARB, afw_gl_glVertexAttrib2fvARB, afw_gl_glVertexAttrib2sARB, afw_gl_glVertexAttrib2svARB, afw_gl_glVertexAttrib3dARB, afw_gl_glVertexAttrib3dvARB, afw_gl_glVertexAttrib3fARB, afw_gl_glVertexAttrib3fvARB, afw_gl_glVertexAttrib3sARB, afw_gl_glVertexAttrib3svARB, afw_gl_glVertexAttrib4bvARB, afw_gl_glVertexAttrib4dARB, afw_gl_glVertexAttrib4dvARB, afw_gl_glVertexAttrib4fARB, afw_gl_glVertexAttrib4fvARB, afw_gl_glVertexAttrib4ivARB, afw_gl_glVertexAttrib4NbvARB, afw_gl_glVertexAttrib4NivARB, afw_gl_glVertexAttrib4NsvARB, afw_gl_glVertexAttrib4NubARB, afw_gl_glVertexAttrib4NubvARB, afw_gl_glVertexAttrib4NuivARB, afw_gl_glVertexAttrib4NusvARB, afw_gl_glVertexAttrib4sARB, afw_gl_glVertexAttrib4svARB, afw_gl_glVertexAttrib4ubvARB, afw_gl_glVertexAttrib4uivARB, afw_gl_glVertexAttrib4usvARB, and afw_gl_glVertexAttribPointerARB.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_vertex_type_2_10_10_10_rev, afw_gl_glColorP3ui, afw_gl_glColorP3uiv, afw_gl_glColorP4ui, afw_gl_glColorP4uiv, afw_gl_glMultiTexCoordP1ui, afw_gl_glMultiTexCoordP1uiv, afw_gl_glMultiTexCoordP2ui, afw_gl_glMultiTexCoordP2uiv, afw_gl_glMultiTexCoordP3ui, afw_gl_glMultiTexCoordP3uiv, afw_gl_glMultiTexCoordP4ui, afw_gl_glMultiTexCoordP4uiv, afw_gl_glNormalP3ui, afw_gl_glNormalP3uiv, afw_gl_glSecondaryColorP3ui, afw_gl_glSecondaryColorP3uiv, afw_gl_glTexCoordP1ui, afw_gl_glTexCoordP1uiv, afw_gl_glTexCoordP2ui, afw_gl_glTexCoordP2uiv, afw_gl_glTexCoordP3ui, afw_gl_glTexCoordP3uiv, afw_gl_glTexCoordP4ui, afw_gl_glTexCoordP4uiv, afw_gl_glVertexAttribP1ui, afw_gl_glVertexAttribP1uiv, afw_gl_glVertexAttribP2ui, afw_gl_glVertexAttribP2uiv, afw_gl_glVertexAttribP3ui, afw_gl_glVertexAttribP3uiv, afw_gl_glVertexAttribP4ui, afw_gl_glVertexAttribP4uiv, afw_gl_glVertexP2ui, afw_gl_glVertexP2uiv, afw_gl_glVertexP3ui, afw_gl_glVertexP3uiv, afw_gl_glVertexP4ui, and afw_gl_glVertexP4uiv.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_viewport_array, afw_gl_glDepthRangeArrayv, afw_gl_glDepthRangeIndexed, afw_gl_glGetDoublei_v, afw_gl_glGetFloati_v, afw_gl_glScissorArrayv, afw_gl_glScissorIndexed, afw_gl_glScissorIndexedv, afw_gl_glViewportArrayv, afw_gl_glViewportIndexedf, and afw_gl_glViewportIndexedfv.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ARB_window_pos, afw_gl_glWindowPos2dARB, afw_gl_glWindowPos2dvARB, afw_gl_glWindowPos2fARB, afw_gl_glWindowPos2fvARB, afw_gl_glWindowPos2iARB, afw_gl_glWindowPos2ivARB, afw_gl_glWindowPos2sARB, afw_gl_glWindowPos2svARB, afw_gl_glWindowPos3dARB, afw_gl_glWindowPos3dvARB, afw_gl_glWindowPos3fARB, afw_gl_glWindowPos3fvARB, afw_gl_glWindowPos3iARB, afw_gl_glWindowPos3ivARB, afw_gl_glWindowPos3sARB, and afw_gl_glWindowPos3svARB.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ATI_draw_buffers, and afw_gl_glDrawBuffersATI.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ATI_element_array, afw_gl_glDrawElementArrayATI, afw_gl_glDrawRangeElementArrayATI, and afw_gl_glElementPointerATI.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ATI_fragment_shader, afw_gl_glAlphaFragmentOp1ATI, afw_gl_glAlphaFragmentOp2ATI, afw_gl_glAlphaFragmentOp3ATI, afw_gl_glBeginFragmentShaderATI, afw_gl_glBindFragmentShaderATI, afw_gl_glColorFragmentOp1ATI, afw_gl_glColorFragmentOp2ATI, afw_gl_glColorFragmentOp3ATI, afw_gl_glDeleteFragmentShaderATI, afw_gl_glEndFragmentShaderATI, afw_gl_glGenFragmentShadersATI, afw_gl_glPassTexCoordATI, afw_gl_glSampleMapATI, and afw_gl_glSetFragmentShaderConstantATI.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ATI_map_object_buffer, afw_gl_glMapObjectBufferATI, and afw_gl_glUnmapObjectBufferATI.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ATI_pn_triangles, afw_gl_glPNTrianglesfATI, and afw_gl_glPNTrianglesiATI.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ATI_separate_stencil, afw_gl_glStencilFuncSeparateATI, and afw_gl_glStencilOpSeparateATI.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ATI_vertex_array_object, afw_gl_glArrayObjectATI, afw_gl_glFreeObjectBufferATI, afw_gl_glGetArrayObjectfvATI, afw_gl_glGetArrayObjectivATI, afw_gl_glGetObjectBufferfvATI, afw_gl_glGetObjectBufferivATI, afw_gl_glGetVariantArrayObjectfvATI, afw_gl_glGetVariantArrayObjectivATI, afw_gl_glIsObjectBufferATI, afw_gl_glNewObjectBufferATI, afw_gl_glUpdateObjectBufferATI, and afw_gl_glVariantArrayObjectATI.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_ATI_vertex_streams, afw_gl_glClientActiveVertexStreamATI, afw_gl_glNormalStream3bATI, afw_gl_glNormalStream3bvATI, afw_gl_glNormalStream3dATI, afw_gl_glNormalStream3dvATI, afw_gl_glNormalStream3fATI, afw_gl_glNormalStream3fvATI, afw_gl_glNormalStream3iATI, afw_gl_glNormalStream3ivATI, afw_gl_glNormalStream3sATI, afw_gl_glNormalStream3svATI, afw_gl_glVertexBlendEnvfATI, afw_gl_glVertexBlendEnviATI, afw_gl_glVertexStream1dATI, afw_gl_glVertexStream1dvATI, afw_gl_glVertexStream1fATI, afw_gl_glVertexStream1fvATI, afw_gl_glVertexStream1iATI, afw_gl_glVertexStream1ivATI, afw_gl_glVertexStream1sATI, afw_gl_glVertexStream1svATI, afw_gl_glVertexStream2dATI, afw_gl_glVertexStream2dvATI, afw_gl_glVertexStream2fATI, afw_gl_glVertexStream2fvATI, afw_gl_glVertexStream2iATI, afw_gl_glVertexStream2ivATI, afw_gl_glVertexStream2sATI, afw_gl_glVertexStream2svATI, afw_gl_glVertexStream3dATI, afw_gl_glVertexStream3dvATI, afw_gl_glVertexStream3fATI, afw_gl_glVertexStream3fvATI, afw_gl_glVertexStream3iATI, afw_gl_glVertexStream3ivATI, afw_gl_glVertexStream3sATI, afw_gl_glVertexStream3svATI, afw_gl_glVertexStream4dATI, afw_gl_glVertexStream4dvATI, afw_gl_glVertexStream4fATI, afw_gl_glVertexStream4fvATI, afw_gl_glVertexStream4iATI, afw_gl_glVertexStream4ivATI, afw_gl_glVertexStream4sATI, and afw_gl_glVertexStream4svATI.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_bindable_uniform, afw_gl_glGetUniformBufferSizeEXT, afw_gl_glGetUniformOffsetEXT, and afw_gl_glUniformBufferEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_blend_color, and afw_gl_glBlendColorEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_blend_equation_separate, and afw_gl_glBlendEquationSeparateEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_blend_func_separate, and afw_gl_glBlendFuncSeparateEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_blend_minmax, and afw_gl_glBlendEquationEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_color_subtable, afw_gl_glColorSubTableEXT, and afw_gl_glCopyColorSubTableEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_compiled_vertex_array, afw_gl_glLockArraysEXT, and afw_gl_glUnlockArraysEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_convolution, afw_gl_glConvolutionFilter1DEXT, afw_gl_glConvolutionFilter2DEXT, afw_gl_glConvolutionParameterfEXT, afw_gl_glConvolutionParameterfvEXT, afw_gl_glConvolutionParameteriEXT, afw_gl_glConvolutionParameterivEXT, afw_gl_glCopyConvolutionFilter1DEXT, afw_gl_glCopyConvolutionFilter2DEXT, afw_gl_glGetConvolutionFilterEXT, afw_gl_glGetConvolutionParameterfvEXT, afw_gl_glGetConvolutionParameterivEXT, afw_gl_glGetSeparableFilterEXT, and afw_gl_glSeparableFilter2DEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_coordinate_frame, afw_gl_glBinormal3bEXT, afw_gl_glBinormal3bvEXT, afw_gl_glBinormal3dEXT, afw_gl_glBinormal3dvEXT, afw_gl_glBinormal3fEXT, afw_gl_glBinormal3fvEXT, afw_gl_glBinormal3iEXT, afw_gl_glBinormal3ivEXT, afw_gl_glBinormal3sEXT, afw_gl_glBinormal3svEXT, afw_gl_glBinormalPointerEXT, afw_gl_glTangent3bEXT, afw_gl_glTangent3bvEXT, afw_gl_glTangent3dEXT, afw_gl_glTangent3dvEXT, afw_gl_glTangent3fEXT, afw_gl_glTangent3fvEXT, afw_gl_glTangent3iEXT, afw_gl_glTangent3ivEXT, afw_gl_glTangent3sEXT, afw_gl_glTangent3svEXT, and afw_gl_glTangentPointerEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_cull_vertex, afw_gl_glCullParameterdvEXT, and afw_gl_glCullParameterfvEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_debug_label, afw_gl_glGetObjectLabelEXT, and afw_gl_glLabelObjectEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_debug_marker, afw_gl_glInsertEventMarkerEXT, afw_gl_glPopGroupMarkerEXT, and afw_gl_glPushGroupMarkerEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_depth_bounds_test, and afw_gl_glDepthBoundsEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_direct_state_access, afw_gl_glBindMultiTextureEXT, afw_gl_glCheckNamedFramebufferStatusEXT, afw_gl_glClearNamedBufferDataEXT, afw_gl_glClearNamedBufferSubDataEXT, afw_gl_glClientAttribDefaultEXT, afw_gl_glCompressedMultiTexImage1DEXT, afw_gl_glCompressedMultiTexImage2DEXT, afw_gl_glCompressedMultiTexImage3DEXT, afw_gl_glCompressedMultiTexSubImage1DEXT, afw_gl_glCompressedMultiTexSubImage2DEXT, afw_gl_glCompressedMultiTexSubImage3DEXT, afw_gl_glCompressedTextureImage1DEXT, afw_gl_glCompressedTextureImage2DEXT, afw_gl_glCompressedTextureImage3DEXT, afw_gl_glCompressedTextureSubImage1DEXT, afw_gl_glCompressedTextureSubImage2DEXT, afw_gl_glCompressedTextureSubImage3DEXT, afw_gl_glCopyMultiTexImage1DEXT, afw_gl_glCopyMultiTexImage2DEXT, afw_gl_glCopyMultiTexSubImage1DEXT, afw_gl_glCopyMultiTexSubImage2DEXT, afw_gl_glCopyMultiTexSubImage3DEXT, afw_gl_glCopyTextureImage1DEXT, afw_gl_glCopyTextureImage2DEXT, afw_gl_glCopyTextureSubImage1DEXT, afw_gl_glCopyTextureSubImage2DEXT, afw_gl_glCopyTextureSubImage3DEXT, afw_gl_glDisableClientStateiEXT, afw_gl_glDisableClientStateIndexedEXT, afw_gl_glDisableIndexedEXT, afw_gl_glDisableVertexArrayAttribEXT, afw_gl_glDisableVertexArrayEXT, afw_gl_glEnableClientStateiEXT, afw_gl_glEnableClientStateIndexedEXT, afw_gl_glEnableIndexedEXT, afw_gl_glEnableVertexArrayAttribEXT, afw_gl_glEnableVertexArrayEXT, afw_gl_glFlushMappedNamedBufferRangeEXT, afw_gl_glFramebufferDrawBufferEXT, afw_gl_glFramebufferDrawBuffersEXT, afw_gl_glFramebufferReadBufferEXT, afw_gl_glGenerateMultiTexMipmapEXT, afw_gl_glGenerateTextureMipmapEXT, afw_gl_glGetBooleanIndexedvEXT, afw_gl_glGetCompressedMultiTexImageEXT, afw_gl_glGetCompressedTextureImageEXT, afw_gl_glGetDoublei_vEXT, afw_gl_glGetDoubleIndexedvEXT, afw_gl_glGetFloati_vEXT, afw_gl_glGetFloatIndexedvEXT, afw_gl_glGetFramebufferParameterivEXT, afw_gl_glGetIntegerIndexedvEXT, afw_gl_glGetMultiTexEnvfvEXT, afw_gl_glGetMultiTexEnvivEXT, afw_gl_glGetMultiTexGendvEXT, afw_gl_glGetMultiTexGenfvEXT, afw_gl_glGetMultiTexGenivEXT, afw_gl_glGetMultiTexImageEXT, afw_gl_glGetMultiTexLevelParameterfvEXT, afw_gl_glGetMultiTexLevelParameterivEXT, afw_gl_glGetMultiTexParameterfvEXT, afw_gl_glGetMultiTexParameterIivEXT, afw_gl_glGetMultiTexParameterIuivEXT, afw_gl_glGetMultiTexParameterivEXT, afw_gl_glGetNamedBufferParameterivEXT, afw_gl_glGetNamedBufferPointervEXT, afw_gl_glGetNamedBufferSubDataEXT, afw_gl_glGetNamedFramebufferAttachmentParameterivEXT, afw_gl_glGetNamedFramebufferParameterivEXT, afw_gl_glGetNamedProgramivEXT, afw_gl_glGetNamedProgramLocalParameterdvEXT, afw_gl_glGetNamedProgramLocalParameterfvEXT, afw_gl_glGetNamedProgramLocalParameterIivEXT, afw_gl_glGetNamedProgramLocalParameterIuivEXT, afw_gl_glGetNamedProgramStringEXT, afw_gl_glGetNamedRenderbufferParameterivEXT, afw_gl_glGetPointeri_vEXT, afw_gl_glGetPointerIndexedvEXT, afw_gl_glGetTextureImageEXT, afw_gl_glGetTextureLevelParameterfvEXT, afw_gl_glGetTextureLevelParameterivEXT, afw_gl_glGetTextureParameterfvEXT, afw_gl_glGetTextureParameterIivEXT, afw_gl_glGetTextureParameterIuivEXT, afw_gl_glGetTextureParameterivEXT, afw_gl_glGetVertexArrayIntegeri_vEXT, afw_gl_glGetVertexArrayIntegervEXT, afw_gl_glGetVertexArrayPointeri_vEXT, afw_gl_glGetVertexArrayPointervEXT, afw_gl_glIsEnabledIndexedEXT, afw_gl_glMapNamedBufferEXT, afw_gl_glMapNamedBufferRangeEXT, afw_gl_glMatrixFrustumEXT, afw_gl_glMatrixLoaddEXT, afw_gl_glMatrixLoadfEXT, afw_gl_glMatrixLoadIdentityEXT, afw_gl_glMatrixLoadTransposedEXT, afw_gl_glMatrixLoadTransposefEXT, afw_gl_glMatrixMultdEXT, afw_gl_glMatrixMultfEXT, afw_gl_glMatrixMultTransposedEXT, afw_gl_glMatrixMultTransposefEXT, afw_gl_glMatrixOrthoEXT, afw_gl_glMatrixPopEXT, afw_gl_glMatrixPushEXT, afw_gl_glMatrixRotatedEXT, afw_gl_glMatrixRotatefEXT, afw_gl_glMatrixScaledEXT, afw_gl_glMatrixScalefEXT, afw_gl_glMatrixTranslatedEXT, afw_gl_glMatrixTranslatefEXT, afw_gl_glMultiTexBufferEXT, afw_gl_glMultiTexCoordPointerEXT, afw_gl_glMultiTexEnvfEXT, afw_gl_glMultiTexEnvfvEXT, afw_gl_glMultiTexEnviEXT, afw_gl_glMultiTexEnvivEXT, afw_gl_glMultiTexGendEXT, afw_gl_glMultiTexGendvEXT, afw_gl_glMultiTexGenfEXT, afw_gl_glMultiTexGenfvEXT, afw_gl_glMultiTexGeniEXT, afw_gl_glMultiTexGenivEXT, afw_gl_glMultiTexImage1DEXT, afw_gl_glMultiTexImage2DEXT, afw_gl_glMultiTexImage3DEXT, afw_gl_glMultiTexParameterfEXT, afw_gl_glMultiTexParameterfvEXT, afw_gl_glMultiTexParameteriEXT, afw_gl_glMultiTexParameterIivEXT, afw_gl_glMultiTexParameterIuivEXT, afw_gl_glMultiTexParameterivEXT, afw_gl_glMultiTexRenderbufferEXT, afw_gl_glMultiTexSubImage1DEXT, afw_gl_glMultiTexSubImage2DEXT, afw_gl_glMultiTexSubImage3DEXT, afw_gl_glNamedBufferDataEXT, afw_gl_glNamedBufferStorageEXT, afw_gl_glNamedBufferSubDataEXT, afw_gl_glNamedCopyBufferSubDataEXT, afw_gl_glNamedFramebufferParameteriEXT, afw_gl_glNamedFramebufferRenderbufferEXT, afw_gl_glNamedFramebufferTexture1DEXT, afw_gl_glNamedFramebufferTexture2DEXT, afw_gl_glNamedFramebufferTexture3DEXT, afw_gl_glNamedFramebufferTextureEXT, afw_gl_glNamedFramebufferTextureFaceEXT, afw_gl_glNamedFramebufferTextureLayerEXT, afw_gl_glNamedProgramLocalParameter4dEXT, afw_gl_glNamedProgramLocalParameter4dvEXT, afw_gl_glNamedProgramLocalParameter4fEXT, afw_gl_glNamedProgramLocalParameter4fvEXT, afw_gl_glNamedProgramLocalParameterI4iEXT, afw_gl_glNamedProgramLocalParameterI4ivEXT, afw_gl_glNamedProgramLocalParameterI4uiEXT, afw_gl_glNamedProgramLocalParameterI4uivEXT, afw_gl_glNamedProgramLocalParameters4fvEXT, afw_gl_glNamedProgramLocalParametersI4ivEXT, afw_gl_glNamedProgramLocalParametersI4uivEXT, afw_gl_glNamedProgramStringEXT, afw_gl_glNamedRenderbufferStorageEXT, afw_gl_glNamedRenderbufferStorageMultisampleCoverageEXT, afw_gl_glNamedRenderbufferStorageMultisampleEXT, afw_gl_glProgramUniform1dEXT, afw_gl_glProgramUniform1dvEXT, afw_gl_glProgramUniform1fEXT, afw_gl_glProgramUniform1fvEXT, afw_gl_glProgramUniform1iEXT, afw_gl_glProgramUniform1ivEXT, afw_gl_glProgramUniform1uiEXT, afw_gl_glProgramUniform1uivEXT, afw_gl_glProgramUniform2dEXT, afw_gl_glProgramUniform2dvEXT, afw_gl_glProgramUniform2fEXT, afw_gl_glProgramUniform2fvEXT, afw_gl_glProgramUniform2iEXT, afw_gl_glProgramUniform2ivEXT, afw_gl_glProgramUniform2uiEXT, afw_gl_glProgramUniform2uivEXT, afw_gl_glProgramUniform3dEXT, afw_gl_glProgramUniform3dvEXT, afw_gl_glProgramUniform3fEXT, afw_gl_glProgramUniform3fvEXT, afw_gl_glProgramUniform3iEXT, afw_gl_glProgramUniform3ivEXT, afw_gl_glProgramUniform3uiEXT, afw_gl_glProgramUniform3uivEXT, afw_gl_glProgramUniform4dEXT, afw_gl_glProgramUniform4dvEXT, afw_gl_glProgramUniform4fEXT, afw_gl_glProgramUniform4fvEXT, afw_gl_glProgramUniform4iEXT, afw_gl_glProgramUniform4ivEXT, afw_gl_glProgramUniform4uiEXT, afw_gl_glProgramUniform4uivEXT, afw_gl_glProgramUniformMatrix2dvEXT, afw_gl_glProgramUniformMatrix2fvEXT, afw_gl_glProgramUniformMatrix2x3dvEXT, afw_gl_glProgramUniformMatrix2x3fvEXT, afw_gl_glProgramUniformMatrix2x4dvEXT, afw_gl_glProgramUniformMatrix2x4fvEXT, afw_gl_glProgramUniformMatrix3dvEXT, afw_gl_glProgramUniformMatrix3fvEXT, afw_gl_glProgramUniformMatrix3x2dvEXT, afw_gl_glProgramUniformMatrix3x2fvEXT, afw_gl_glProgramUniformMatrix3x4dvEXT, afw_gl_glProgramUniformMatrix3x4fvEXT, afw_gl_glProgramUniformMatrix4dvEXT, afw_gl_glProgramUniformMatrix4fvEXT, afw_gl_glProgramUniformMatrix4x2dvEXT, afw_gl_glProgramUniformMatrix4x2fvEXT, afw_gl_glProgramUniformMatrix4x3dvEXT, afw_gl_glProgramUniformMatrix4x3fvEXT, afw_gl_glPushClientAttribDefaultEXT, afw_gl_glTextureBufferEXT, afw_gl_glTextureBufferRangeEXT, afw_gl_glTextureImage1DEXT, afw_gl_glTextureImage2DEXT, afw_gl_glTextureImage3DEXT, afw_gl_glTexturePageCommitmentEXT, afw_gl_glTextureParameterfEXT, afw_gl_glTextureParameterfvEXT, afw_gl_glTextureParameteriEXT, afw_gl_glTextureParameterIivEXT, afw_gl_glTextureParameterIuivEXT, afw_gl_glTextureParameterivEXT, afw_gl_glTextureRenderbufferEXT, afw_gl_glTextureStorage1DEXT, afw_gl_glTextureStorage2DEXT, afw_gl_glTextureStorage2DMultisampleEXT, afw_gl_glTextureStorage3DEXT, afw_gl_glTextureStorage3DMultisampleEXT, afw_gl_glTextureSubImage1DEXT, afw_gl_glTextureSubImage2DEXT, afw_gl_glTextureSubImage3DEXT, afw_gl_glUnmapNamedBufferEXT, afw_gl_glVertexArrayBindVertexBufferEXT, afw_gl_glVertexArrayColorOffsetEXT, afw_gl_glVertexArrayEdgeFlagOffsetEXT, afw_gl_glVertexArrayFogCoordOffsetEXT, afw_gl_glVertexArrayIndexOffsetEXT, afw_gl_glVertexArrayMultiTexCoordOffsetEXT, afw_gl_glVertexArrayNormalOffsetEXT, afw_gl_glVertexArraySecondaryColorOffsetEXT, afw_gl_glVertexArrayTexCoordOffsetEXT, afw_gl_glVertexArrayVertexAttribBindingEXT, afw_gl_glVertexArrayVertexAttribDivisorEXT, afw_gl_glVertexArrayVertexAttribFormatEXT, afw_gl_glVertexArrayVertexAttribIFormatEXT, afw_gl_glVertexArrayVertexAttribIOffsetEXT, afw_gl_glVertexArrayVertexAttribLFormatEXT, afw_gl_glVertexArrayVertexAttribLOffsetEXT, afw_gl_glVertexArrayVertexAttribOffsetEXT, afw_gl_glVertexArrayVertexBindingDivisorEXT, and afw_gl_glVertexArrayVertexOffsetEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_draw_instanced, afw_gl_glDrawArraysInstancedEXT, and afw_gl_glDrawElementsInstancedEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_draw_range_elements, and afw_gl_glDrawRangeElementsEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_external_buffer, afw_gl_glBufferStorageExternalEXT, and afw_gl_glNamedBufferStorageExternalEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_fog_coord, afw_gl_glFogCoorddEXT, afw_gl_glFogCoorddvEXT, afw_gl_glFogCoordfEXT, afw_gl_glFogCoordfvEXT, and afw_gl_glFogCoordPointerEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_framebuffer_blit, and afw_gl_glBlitFramebufferEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_framebuffer_multisample, and afw_gl_glRenderbufferStorageMultisampleEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_framebuffer_object, afw_gl_glBindFramebufferEXT, afw_gl_glBindRenderbufferEXT, afw_gl_glCheckFramebufferStatusEXT, afw_gl_glDeleteFramebuffersEXT, afw_gl_glDeleteRenderbuffersEXT, afw_gl_glFramebufferRenderbufferEXT, afw_gl_glFramebufferTexture1DEXT, afw_gl_glFramebufferTexture2DEXT, afw_gl_glFramebufferTexture3DEXT, afw_gl_glGenerateMipmapEXT, afw_gl_glGenFramebuffersEXT, afw_gl_glGenRenderbuffersEXT, afw_gl_glGetFramebufferAttachmentParameterivEXT, afw_gl_glGetRenderbufferParameterivEXT, afw_gl_glIsFramebufferEXT, afw_gl_glIsRenderbufferEXT, and afw_gl_glRenderbufferStorageEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_geometry_shader4, and afw_gl_glProgramParameteriEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_gpu_program_parameters, afw_gl_glProgramEnvParameters4fvEXT, and afw_gl_glProgramLocalParameters4fvEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_gpu_shader4, afw_gl_glBindFragDataLocationEXT, afw_gl_glGetFragDataLocationEXT, afw_gl_glGetUniformuivEXT, afw_gl_glUniform1uiEXT, afw_gl_glUniform1uivEXT, afw_gl_glUniform2uiEXT, afw_gl_glUniform2uivEXT, afw_gl_glUniform3uiEXT, afw_gl_glUniform3uivEXT, afw_gl_glUniform4uiEXT, and afw_gl_glUniform4uivEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_histogram, afw_gl_glGetHistogramEXT, afw_gl_glGetHistogramParameterfvEXT, afw_gl_glGetHistogramParameterivEXT, afw_gl_glGetMinmaxEXT, afw_gl_glGetMinmaxParameterfvEXT, afw_gl_glGetMinmaxParameterivEXT, afw_gl_glHistogramEXT, afw_gl_glMinmaxEXT, afw_gl_glResetHistogramEXT, and afw_gl_glResetMinmaxEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_index_func, and afw_gl_glIndexFuncEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_index_material, and afw_gl_glIndexMaterialEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_light_texture, afw_gl_glApplyTextureEXT, afw_gl_glTextureLightEXT, and afw_gl_glTextureMaterialEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_memory_object, afw_gl_glBufferStorageMemEXT, afw_gl_glCreateMemoryObjectsEXT, afw_gl_glDeleteMemoryObjectsEXT, afw_gl_glGetMemoryObjectParameterivEXT, afw_gl_glGetUnsignedBytei_vEXT, afw_gl_glGetUnsignedBytevEXT, afw_gl_glIsMemoryObjectEXT, afw_gl_glMemoryObjectParameterivEXT, afw_gl_glNamedBufferStorageMemEXT, afw_gl_glTexStorageMem1DEXT, afw_gl_glTexStorageMem2DEXT, afw_gl_glTexStorageMem2DMultisampleEXT, afw_gl_glTexStorageMem3DEXT, afw_gl_glTexStorageMem3DMultisampleEXT, afw_gl_glTextureStorageMem1DEXT, afw_gl_glTextureStorageMem2DEXT, afw_gl_glTextureStorageMem2DMultisampleEXT, afw_gl_glTextureStorageMem3DEXT, and afw_gl_glTextureStorageMem3DMultisampleEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_memory_object_fd, and afw_gl_glImportMemoryFdEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_memory_object_win32, afw_gl_glImportMemoryWin32HandleEXT, and afw_gl_glImportMemoryWin32NameEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_multi_draw_arrays, afw_gl_glMultiDrawArraysEXT, and afw_gl_glMultiDrawElementsEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_multisample, afw_gl_glSampleMaskEXT, and afw_gl_glSamplePatternEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_pixel_transform, afw_gl_glGetPixelTransformParameterfvEXT, afw_gl_glGetPixelTransformParameterivEXT, afw_gl_glPixelTransformParameterfEXT, afw_gl_glPixelTransformParameterfvEXT, afw_gl_glPixelTransformParameteriEXT, and afw_gl_glPixelTransformParameterivEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_point_parameters, afw_gl_glPointParameterfEXT, and afw_gl_glPointParameterfvEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_polygon_offset, and afw_gl_glPolygonOffsetEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_polygon_offset_clamp, and afw_gl_glPolygonOffsetClampEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_provoking_vertex, and afw_gl_glProvokingVertexEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_raster_multisample, and afw_gl_glRasterSamplesEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_secondary_color, afw_gl_glSecondaryColor3bEXT, afw_gl_glSecondaryColor3bvEXT, afw_gl_glSecondaryColor3dEXT, afw_gl_glSecondaryColor3dvEXT, afw_gl_glSecondaryColor3fEXT, afw_gl_glSecondaryColor3fvEXT, afw_gl_glSecondaryColor3iEXT, afw_gl_glSecondaryColor3ivEXT, afw_gl_glSecondaryColor3sEXT, afw_gl_glSecondaryColor3svEXT, afw_gl_glSecondaryColor3ubEXT, afw_gl_glSecondaryColor3ubvEXT, afw_gl_glSecondaryColor3uiEXT, afw_gl_glSecondaryColor3uivEXT, afw_gl_glSecondaryColor3usEXT, afw_gl_glSecondaryColor3usvEXT, and afw_gl_glSecondaryColorPointerEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_semaphore, afw_gl_glDeleteSemaphoresEXT, afw_gl_glGenSemaphoresEXT, afw_gl_glGetSemaphoreParameterui64vEXT, afw_gl_glGetUnsignedBytei_vEXT, afw_gl_glGetUnsignedBytevEXT, afw_gl_glIsSemaphoreEXT, afw_gl_glSemaphoreParameterui64vEXT, afw_gl_glSignalSemaphoreEXT, and afw_gl_glWaitSemaphoreEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_semaphore_fd, and afw_gl_glImportSemaphoreFdEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_semaphore_win32, afw_gl_glImportSemaphoreWin32HandleEXT, and afw_gl_glImportSemaphoreWin32NameEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_separate_shader_objects, afw_gl_glActiveProgramEXT, afw_gl_glActiveShaderProgramEXT, afw_gl_glBindProgramPipelineEXT, afw_gl_glCreateShaderProgramEXT, afw_gl_glCreateShaderProgramvEXT, afw_gl_glDeleteProgramPipelinesEXT, afw_gl_glGenProgramPipelinesEXT, afw_gl_glGetProgramPipelineInfoLogEXT, afw_gl_glGetProgramPipelineivEXT, afw_gl_glIsProgramPipelineEXT, afw_gl_glProgramParameteriEXT, afw_gl_glProgramUniform1fEXT, afw_gl_glProgramUniform1fvEXT, afw_gl_glProgramUniform1iEXT, afw_gl_glProgramUniform1ivEXT, afw_gl_glProgramUniform1uiEXT, afw_gl_glProgramUniform1uivEXT, afw_gl_glProgramUniform2fEXT, afw_gl_glProgramUniform2fvEXT, afw_gl_glProgramUniform2iEXT, afw_gl_glProgramUniform2ivEXT, afw_gl_glProgramUniform2uiEXT, afw_gl_glProgramUniform2uivEXT, afw_gl_glProgramUniform3fEXT, afw_gl_glProgramUniform3fvEXT, afw_gl_glProgramUniform3iEXT, afw_gl_glProgramUniform3ivEXT, afw_gl_glProgramUniform3uiEXT, afw_gl_glProgramUniform3uivEXT, afw_gl_glProgramUniform4fEXT, afw_gl_glProgramUniform4fvEXT, afw_gl_glProgramUniform4iEXT, afw_gl_glProgramUniform4ivEXT, afw_gl_glProgramUniform4uiEXT, afw_gl_glProgramUniform4uivEXT, afw_gl_glProgramUniformMatrix2fvEXT, afw_gl_glProgramUniformMatrix2x3fvEXT, afw_gl_glProgramUniformMatrix2x4fvEXT, afw_gl_glProgramUniformMatrix3fvEXT, afw_gl_glProgramUniformMatrix3x2fvEXT, afw_gl_glProgramUniformMatrix3x4fvEXT, afw_gl_glProgramUniformMatrix4fvEXT, afw_gl_glProgramUniformMatrix4x2fvEXT, afw_gl_glProgramUniformMatrix4x3fvEXT, afw_gl_glUseProgramStagesEXT, afw_gl_glUseShaderProgramEXT, and afw_gl_glValidateProgramPipelineEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_shader_image_load_store, afw_gl_glBindImageTextureEXT, and afw_gl_glMemoryBarrierEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_stencil_clear_tag, and afw_gl_glStencilClearTagEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_stencil_two_side, and afw_gl_glActiveStencilFaceEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_subtexture, afw_gl_glTexSubImage1DEXT, and afw_gl_glTexSubImage2DEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_texture3D, afw_gl_glTexImage3DEXT, and afw_gl_glTexSubImage3DEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_texture_array, and afw_gl_glFramebufferTextureLayerEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_texture_buffer_object, and afw_gl_glTexBufferEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_texture_filter_minmax, and afw_gl_glRasterSamplesEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_texture_perturb_normal, and afw_gl_glTextureNormalEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_timer_query, afw_gl_glGetQueryObjecti64vEXT, and afw_gl_glGetQueryObjectui64vEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_transform_feedback, afw_gl_glBeginTransformFeedbackEXT, afw_gl_glBindBufferBaseEXT, afw_gl_glBindBufferOffsetEXT, afw_gl_glBindBufferRangeEXT, afw_gl_glEndTransformFeedbackEXT, afw_gl_glGetTransformFeedbackVaryingEXT, and afw_gl_glTransformFeedbackVaryingsEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_vertex_array, afw_gl_glArrayElementEXT, afw_gl_glColorPointerEXT, afw_gl_glDrawArraysEXT, afw_gl_glEdgeFlagPointerEXT, afw_gl_glGetPointervEXT, afw_gl_glIndexPointerEXT, afw_gl_glNormalPointerEXT, afw_gl_glTexCoordPointerEXT, and afw_gl_glVertexPointerEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_vertex_attrib_64bit, afw_gl_glGetVertexAttribLdvEXT, afw_gl_glVertexAttribL1dEXT, afw_gl_glVertexAttribL1dvEXT, afw_gl_glVertexAttribL2dEXT, afw_gl_glVertexAttribL2dvEXT, afw_gl_glVertexAttribL3dEXT, afw_gl_glVertexAttribL3dvEXT, afw_gl_glVertexAttribL4dEXT, afw_gl_glVertexAttribL4dvEXT, and afw_gl_glVertexAttribLPointerEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_vertex_shader, afw_gl_glBeginVertexShaderEXT, afw_gl_glBindLightParameterEXT, afw_gl_glBindMaterialParameterEXT, afw_gl_glBindParameterEXT, afw_gl_glBindTexGenParameterEXT, afw_gl_glBindTextureUnitParameterEXT, afw_gl_glBindVertexShaderEXT, afw_gl_glDeleteVertexShaderEXT, afw_gl_glDisableVariantClientStateEXT, afw_gl_glEnableVariantClientStateEXT, afw_gl_glEndVertexShaderEXT, afw_gl_glExtractComponentEXT, afw_gl_glGenSymbolsEXT, afw_gl_glGenVertexShadersEXT, afw_gl_glGetInvariantBooleanvEXT, afw_gl_glGetInvariantFloatvEXT, afw_gl_glGetInvariantIntegervEXT, afw_gl_glGetLocalConstantBooleanvEXT, afw_gl_glGetLocalConstantFloatvEXT, afw_gl_glGetLocalConstantIntegervEXT, afw_gl_glGetVariantBooleanvEXT, afw_gl_glGetVariantFloatvEXT, afw_gl_glGetVariantIntegervEXT, afw_gl_glGetVariantPointervEXT, afw_gl_glInsertComponentEXT, afw_gl_glIsVariantEnabledEXT, afw_gl_glSetInvariantEXT, afw_gl_glSetLocalConstantEXT, afw_gl_glShaderOp1EXT, afw_gl_glShaderOp2EXT, afw_gl_glShaderOp3EXT, afw_gl_glSwizzleEXT, afw_gl_glVariantbvEXT, afw_gl_glVariantdvEXT, afw_gl_glVariantfvEXT, afw_gl_glVariantivEXT, afw_gl_glVariantPointerEXT, afw_gl_glVariantsvEXT, afw_gl_glVariantubvEXT, afw_gl_glVariantuivEXT, afw_gl_glVariantusvEXT, and afw_gl_glWriteMaskEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_vertex_weighting, afw_gl_glVertexWeightfEXT, afw_gl_glVertexWeightfvEXT, and afw_gl_glVertexWeightPointerEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_win32_keyed_mutex, afw_gl_glAcquireKeyedMutexWin32EXT, and afw_gl_glReleaseKeyedMutexWin32EXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_window_rectangles, and afw_gl_glWindowRectanglesEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_EXT_x11_sync_object, and afw_gl_glImportSyncEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_GREMEDY_frame_terminator, and afw_gl_glFrameTerminatorGREMEDY.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_GREMEDY_string_marker, and afw_gl_glStringMarkerGREMEDY.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_HP_image_transform, afw_gl_glGetImageTransformParameterfvHP, afw_gl_glGetImageTransformParameterivHP, afw_gl_glImageTransformParameterfHP, afw_gl_glImageTransformParameterfvHP, afw_gl_glImageTransformParameteriHP, and afw_gl_glImageTransformParameterivHP.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_IBM_multimode_draw_arrays, afw_gl_glMultiModeDrawArraysIBM, and afw_gl_glMultiModeDrawElementsIBM.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_IBM_static_data, and afw_gl_glFlushStaticDataIBM.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_IBM_vertex_array_lists, afw_gl_glColorPointerListIBM, afw_gl_glEdgeFlagPointerListIBM, afw_gl_glFogCoordPointerListIBM, afw_gl_glIndexPointerListIBM, afw_gl_glNormalPointerListIBM, afw_gl_glSecondaryColorPointerListIBM, afw_gl_glTexCoordPointerListIBM, and afw_gl_glVertexPointerListIBM.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_INGR_blend_func_separate, and afw_gl_glBlendFuncSeparateINGR.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_INTEL_framebuffer_CMAA, and afw_gl_glApplyFramebufferAttachmentCMAAINTEL.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_INTEL_map_texture, afw_gl_glMapTexture2DINTEL, afw_gl_glSyncTextureINTEL, and afw_gl_glUnmapTexture2DINTEL.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_INTEL_performance_query, afw_gl_glBeginPerfQueryINTEL, afw_gl_glCreatePerfQueryINTEL, afw_gl_glDeletePerfQueryINTEL, afw_gl_glEndPerfQueryINTEL, afw_gl_glGetFirstPerfQueryIdINTEL, afw_gl_glGetNextPerfQueryIdINTEL, afw_gl_glGetPerfCounterInfoINTEL, afw_gl_glGetPerfQueryDataINTEL, afw_gl_glGetPerfQueryIdByNameINTEL, and afw_gl_glGetPerfQueryInfoINTEL.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_KHR_blend_equation_advanced, and afw_gl_glBlendBarrierKHR.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_KHR_debug, afw_gl_glDebugMessageCallback, afw_gl_glDebugMessageCallbackKHR, afw_gl_glDebugMessageControl, afw_gl_glDebugMessageControlKHR, afw_gl_glDebugMessageInsert, afw_gl_glDebugMessageInsertKHR, afw_gl_glGetDebugMessageLog, afw_gl_glGetDebugMessageLogKHR, afw_gl_glGetObjectLabel, afw_gl_glGetObjectLabelKHR, afw_gl_glGetObjectPtrLabel, afw_gl_glGetObjectPtrLabelKHR, afw_gl_glGetPointerv, afw_gl_glGetPointervKHR, afw_gl_glObjectLabel, afw_gl_glObjectLabelKHR, afw_gl_glObjectPtrLabel, afw_gl_glObjectPtrLabelKHR, afw_gl_glPopDebugGroup, afw_gl_glPopDebugGroupKHR, afw_gl_glPushDebugGroup, and afw_gl_glPushDebugGroupKHR.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_KHR_parallel_shader_compile, and afw_gl_glMaxShaderCompilerThreadsKHR.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_KHR_robustness, afw_gl_glGetGraphicsResetStatus, afw_gl_glGetGraphicsResetStatusKHR, afw_gl_glGetnUniformfv, afw_gl_glGetnUniformfvKHR, afw_gl_glGetnUniformiv, afw_gl_glGetnUniformivKHR, afw_gl_glGetnUniformuiv, afw_gl_glGetnUniformuivKHR, afw_gl_glReadnPixels, and afw_gl_glReadnPixelsKHR.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_MESA_resize_buffers, and afw_gl_glResizeBuffersMESA.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_MESA_window_pos, afw_gl_glWindowPos2dMESA, afw_gl_glWindowPos2dvMESA, afw_gl_glWindowPos2fMESA, afw_gl_glWindowPos2fvMESA, afw_gl_glWindowPos2iMESA, afw_gl_glWindowPos2ivMESA, afw_gl_glWindowPos2sMESA, afw_gl_glWindowPos2svMESA, afw_gl_glWindowPos3dMESA, afw_gl_glWindowPos3dvMESA, afw_gl_glWindowPos3fMESA, afw_gl_glWindowPos3fvMESA, afw_gl_glWindowPos3iMESA, afw_gl_glWindowPos3ivMESA, afw_gl_glWindowPos3sMESA, afw_gl_glWindowPos3svMESA, afw_gl_glWindowPos4dMESA, afw_gl_glWindowPos4dvMESA, afw_gl_glWindowPos4fMESA, afw_gl_glWindowPos4fvMESA, afw_gl_glWindowPos4iMESA, afw_gl_glWindowPos4ivMESA, afw_gl_glWindowPos4sMESA, and afw_gl_glWindowPos4svMESA.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NVX_conditional_render, afw_gl_glBeginConditionalRenderNVX, and afw_gl_glEndConditionalRenderNVX.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NVX_linked_gpu_multicast, afw_gl_glLGPUCopyImageSubDataNVX, afw_gl_glLGPUInterlockNVX, and afw_gl_glLGPUNamedBufferSubDataNVX.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_alpha_to_coverage_dither_control, and afw_gl_glAlphaToCoverageDitherControlNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_bindless_texture, afw_gl_glGetImageHandleNV, afw_gl_glGetTextureHandleNV, afw_gl_glGetTextureSamplerHandleNV, afw_gl_glIsImageHandleResidentNV, afw_gl_glIsTextureHandleResidentNV, afw_gl_glMakeImageHandleNonResidentNV, afw_gl_glMakeImageHandleResidentNV, afw_gl_glMakeTextureHandleNonResidentNV, afw_gl_glMakeTextureHandleResidentNV, afw_gl_glProgramUniformHandleui64NV, afw_gl_glProgramUniformHandleui64vNV, afw_gl_glUniformHandleui64NV, and afw_gl_glUniformHandleui64vNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_blend_equation_advanced, afw_gl_glBlendBarrierNV, and afw_gl_glBlendParameteriNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_clip_space_w_scaling, and afw_gl_glViewportPositionWScaleNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_command_list, afw_gl_glCallCommandListNV, afw_gl_glCommandListSegmentsNV, afw_gl_glCompileCommandListNV, afw_gl_glCreateCommandListsNV, afw_gl_glCreateStatesNV, afw_gl_glDeleteCommandListsNV, afw_gl_glDeleteStatesNV, afw_gl_glDrawCommandsAddressNV, afw_gl_glDrawCommandsNV, afw_gl_glDrawCommandsStatesAddressNV, afw_gl_glDrawCommandsStatesNV, afw_gl_glGetCommandHeaderNV, afw_gl_glGetStageIndexNV, afw_gl_glIsCommandListNV, afw_gl_glIsStateNV, afw_gl_glListDrawCommandsStatesClientNV, and afw_gl_glStateCaptureNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_conditional_render, afw_gl_glBeginConditionalRenderNV, and afw_gl_glEndConditionalRenderNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_conservative_raster, and afw_gl_glSubpixelPrecisionBiasNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_conservative_raster_dilate, and afw_gl_glConservativeRasterParameterfNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_conservative_raster_pre_snap_triangles, and afw_gl_glConservativeRasterParameteriNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_copy_image, and afw_gl_glCopyImageSubDataNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_depth_buffer_float, afw_gl_glClearDepthdNV, afw_gl_glDepthBoundsdNV, and afw_gl_glDepthRangedNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_draw_texture, and afw_gl_glDrawTextureNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_evaluators, afw_gl_glEvalMapsNV, afw_gl_glGetMapAttribParameterfvNV, afw_gl_glGetMapAttribParameterivNV, afw_gl_glGetMapControlPointsNV, afw_gl_glGetMapParameterfvNV, afw_gl_glGetMapParameterivNV, afw_gl_glMapControlPointsNV, afw_gl_glMapParameterfvNV, and afw_gl_glMapParameterivNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_explicit_multisample, afw_gl_glGetMultisamplefvNV, afw_gl_glSampleMaskIndexedNV, and afw_gl_glTexRenderbufferNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_fence, afw_gl_glDeleteFencesNV, afw_gl_glFinishFenceNV, afw_gl_glGenFencesNV, afw_gl_glGetFenceivNV, afw_gl_glIsFenceNV, afw_gl_glSetFenceNV, and afw_gl_glTestFenceNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_fragment_coverage_to_color, and afw_gl_glFragmentCoverageColorNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_fragment_program, afw_gl_glGetProgramNamedParameterdvNV, afw_gl_glGetProgramNamedParameterfvNV, afw_gl_glProgramNamedParameter4dNV, afw_gl_glProgramNamedParameter4dvNV, afw_gl_glProgramNamedParameter4fNV, and afw_gl_glProgramNamedParameter4fvNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_framebuffer_multisample_coverage, and afw_gl_glRenderbufferStorageMultisampleCoverageNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_gpu_multicast, afw_gl_glMulticastBarrierNV, afw_gl_glMulticastBlitFramebufferNV, afw_gl_glMulticastBufferSubDataNV, afw_gl_glMulticastCopyBufferSubDataNV, afw_gl_glMulticastCopyImageSubDataNV, afw_gl_glMulticastFramebufferSampleLocationsfvNV, afw_gl_glMulticastGetQueryObjecti64vNV, afw_gl_glMulticastGetQueryObjectivNV, afw_gl_glMulticastGetQueryObjectui64vNV, afw_gl_glMulticastGetQueryObjectuivNV, afw_gl_glMulticastWaitSyncNV, and afw_gl_glRenderGpuMaskNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_gpu_program4, afw_gl_glGetProgramEnvParameterIivNV, afw_gl_glGetProgramEnvParameterIuivNV, afw_gl_glGetProgramLocalParameterIivNV, afw_gl_glGetProgramLocalParameterIuivNV, afw_gl_glProgramEnvParameterI4iNV, afw_gl_glProgramEnvParameterI4ivNV, afw_gl_glProgramEnvParameterI4uiNV, afw_gl_glProgramEnvParameterI4uivNV, afw_gl_glProgramEnvParametersI4ivNV, afw_gl_glProgramEnvParametersI4uivNV, afw_gl_glProgramLocalParameterI4iNV, afw_gl_glProgramLocalParameterI4ivNV, afw_gl_glProgramLocalParameterI4uiNV, afw_gl_glProgramLocalParameterI4uivNV, afw_gl_glProgramLocalParametersI4ivNV, and afw_gl_glProgramLocalParametersI4uivNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_gpu_program5, afw_gl_glGetProgramSubroutineParameteruivNV, and afw_gl_glProgramSubroutineParametersuivNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_gpu_shader5, afw_gl_glGetUniformi64vNV, afw_gl_glProgramUniform1i64NV, afw_gl_glProgramUniform1i64vNV, afw_gl_glProgramUniform1ui64NV, afw_gl_glProgramUniform1ui64vNV, afw_gl_glProgramUniform2i64NV, afw_gl_glProgramUniform2i64vNV, afw_gl_glProgramUniform2ui64NV, afw_gl_glProgramUniform2ui64vNV, afw_gl_glProgramUniform3i64NV, afw_gl_glProgramUniform3i64vNV, afw_gl_glProgramUniform3ui64NV, afw_gl_glProgramUniform3ui64vNV, afw_gl_glProgramUniform4i64NV, afw_gl_glProgramUniform4i64vNV, afw_gl_glProgramUniform4ui64NV, afw_gl_glProgramUniform4ui64vNV, afw_gl_glUniform1i64NV, afw_gl_glUniform1i64vNV, afw_gl_glUniform1ui64NV, afw_gl_glUniform1ui64vNV, afw_gl_glUniform2i64NV, afw_gl_glUniform2i64vNV, afw_gl_glUniform2ui64NV, afw_gl_glUniform2ui64vNV, afw_gl_glUniform3i64NV, afw_gl_glUniform3i64vNV, afw_gl_glUniform3ui64NV, afw_gl_glUniform3ui64vNV, afw_gl_glUniform4i64NV, afw_gl_glUniform4i64vNV, afw_gl_glUniform4ui64NV, and afw_gl_glUniform4ui64vNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_half_float, afw_gl_glColor3hNV, afw_gl_glColor3hvNV, afw_gl_glColor4hNV, afw_gl_glColor4hvNV, afw_gl_glFogCoordhNV, afw_gl_glFogCoordhvNV, afw_gl_glMultiTexCoord1hNV, afw_gl_glMultiTexCoord1hvNV, afw_gl_glMultiTexCoord2hNV, afw_gl_glMultiTexCoord2hvNV, afw_gl_glMultiTexCoord3hNV, afw_gl_glMultiTexCoord3hvNV, afw_gl_glMultiTexCoord4hNV, afw_gl_glMultiTexCoord4hvNV, afw_gl_glNormal3hNV, afw_gl_glNormal3hvNV, afw_gl_glSecondaryColor3hNV, afw_gl_glSecondaryColor3hvNV, afw_gl_glTexCoord1hNV, afw_gl_glTexCoord1hvNV, afw_gl_glTexCoord2hNV, afw_gl_glTexCoord2hvNV, afw_gl_glTexCoord3hNV, afw_gl_glTexCoord3hvNV, afw_gl_glTexCoord4hNV, afw_gl_glTexCoord4hvNV, afw_gl_glVertex2hNV, afw_gl_glVertex2hvNV, afw_gl_glVertex3hNV, afw_gl_glVertex3hvNV, afw_gl_glVertex4hNV, afw_gl_glVertex4hvNV, afw_gl_glVertexAttrib1hNV, afw_gl_glVertexAttrib1hvNV, afw_gl_glVertexAttrib2hNV, afw_gl_glVertexAttrib2hvNV, afw_gl_glVertexAttrib3hNV, afw_gl_glVertexAttrib3hvNV, afw_gl_glVertexAttrib4hNV, afw_gl_glVertexAttrib4hvNV, afw_gl_glVertexAttribs1hvNV, afw_gl_glVertexAttribs2hvNV, afw_gl_glVertexAttribs3hvNV, afw_gl_glVertexAttribs4hvNV, afw_gl_glVertexWeighthNV, and afw_gl_glVertexWeighthvNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_internalformat_sample_query, and afw_gl_glGetInternalformatSampleivNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_occlusion_query, afw_gl_glBeginOcclusionQueryNV, afw_gl_glDeleteOcclusionQueriesNV, afw_gl_glEndOcclusionQueryNV, afw_gl_glGenOcclusionQueriesNV, afw_gl_glGetOcclusionQueryivNV, afw_gl_glGetOcclusionQueryuivNV, and afw_gl_glIsOcclusionQueryNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_path_rendering, afw_gl_glCopyPathNV, afw_gl_glCoverFillPathInstancedNV, afw_gl_glCoverFillPathNV, afw_gl_glCoverStrokePathInstancedNV, afw_gl_glCoverStrokePathNV, afw_gl_glDeletePathsNV, afw_gl_glGenPathsNV, afw_gl_glGetPathColorGenfvNV, afw_gl_glGetPathColorGenivNV, afw_gl_glGetPathCommandsNV, afw_gl_glGetPathCoordsNV, afw_gl_glGetPathDashArrayNV, afw_gl_glGetPathLengthNV, afw_gl_glGetPathMetricRangeNV, afw_gl_glGetPathMetricsNV, afw_gl_glGetPathParameterfvNV, afw_gl_glGetPathParameterivNV, afw_gl_glGetPathSpacingNV, afw_gl_glGetPathTexGenfvNV, afw_gl_glGetPathTexGenivNV, afw_gl_glGetProgramResourcefvNV, afw_gl_glInterpolatePathsNV, afw_gl_glIsPathNV, afw_gl_glIsPointInFillPathNV, afw_gl_glIsPointInStrokePathNV, afw_gl_glMatrixFrustumEXT, afw_gl_glMatrixLoad3x2fNV, afw_gl_glMatrixLoad3x3fNV, afw_gl_glMatrixLoaddEXT, afw_gl_glMatrixLoadfEXT, afw_gl_glMatrixLoadIdentityEXT, afw_gl_glMatrixLoadTranspose3x3fNV, afw_gl_glMatrixLoadTransposedEXT, afw_gl_glMatrixLoadTransposefEXT, afw_gl_glMatrixMult3x2fNV, afw_gl_glMatrixMult3x3fNV, afw_gl_glMatrixMultdEXT, afw_gl_glMatrixMultfEXT, afw_gl_glMatrixMultTranspose3x3fNV, afw_gl_glMatrixMultTransposedEXT, afw_gl_glMatrixMultTransposefEXT, afw_gl_glMatrixOrthoEXT, afw_gl_glMatrixPopEXT, afw_gl_glMatrixPushEXT, afw_gl_glMatrixRotatedEXT, afw_gl_glMatrixRotatefEXT, afw_gl_glMatrixScaledEXT, afw_gl_glMatrixScalefEXT, afw_gl_glMatrixTranslatedEXT, afw_gl_glMatrixTranslatefEXT, afw_gl_glPathColorGenNV, afw_gl_glPathCommandsNV, afw_gl_glPathCoordsNV, afw_gl_glPathCoverDepthFuncNV, afw_gl_glPathDashArrayNV, afw_gl_glPathFogGenNV, afw_gl_glPathGlyphIndexArrayNV, afw_gl_glPathGlyphIndexRangeNV, afw_gl_glPathGlyphRangeNV, afw_gl_glPathGlyphsNV, afw_gl_glPathMemoryGlyphIndexArrayNV, afw_gl_glPathParameterfNV, afw_gl_glPathParameterfvNV, afw_gl_glPathParameteriNV, afw_gl_glPathParameterivNV, afw_gl_glPathStencilDepthOffsetNV, afw_gl_glPathStencilFuncNV, afw_gl_glPathStringNV, afw_gl_glPathSubCommandsNV, afw_gl_glPathSubCoordsNV, afw_gl_glPathTexGenNV, afw_gl_glPointAlongPathNV, afw_gl_glProgramPathFragmentInputGenNV, afw_gl_glStencilFillPathInstancedNV, afw_gl_glStencilFillPathNV, afw_gl_glStencilStrokePathInstancedNV, afw_gl_glStencilStrokePathNV, afw_gl_glStencilThenCoverFillPathInstancedNV, afw_gl_glStencilThenCoverFillPathNV, afw_gl_glStencilThenCoverStrokePathInstancedNV, afw_gl_glStencilThenCoverStrokePathNV, afw_gl_glTransformPathNV, and afw_gl_glWeightPathsNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_pixel_data_range, afw_gl_glFlushPixelDataRangeNV, and afw_gl_glPixelDataRangeNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_point_sprite, afw_gl_glPointParameteriNV, and afw_gl_glPointParameterivNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_primitive_restart, afw_gl_glPrimitiveRestartIndexNV, and afw_gl_glPrimitiveRestartNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_query_resource, and afw_gl_glQueryResourceNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_query_resource_tag, afw_gl_glDeleteQueryResourceTagNV, afw_gl_glGenQueryResourceTagNV, and afw_gl_glQueryResourceTagNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_register_combiners, afw_gl_glCombinerInputNV, afw_gl_glCombinerOutputNV, afw_gl_glCombinerParameterfNV, afw_gl_glCombinerParameterfvNV, afw_gl_glCombinerParameteriNV, afw_gl_glCombinerParameterivNV, afw_gl_glFinalCombinerInputNV, afw_gl_glGetCombinerInputParameterfvNV, afw_gl_glGetCombinerInputParameterivNV, afw_gl_glGetCombinerOutputParameterfvNV, afw_gl_glGetCombinerOutputParameterivNV, afw_gl_glGetFinalCombinerInputParameterfvNV, and afw_gl_glGetFinalCombinerInputParameterivNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_register_combiners2, afw_gl_glCombinerStageParameterfvNV, and afw_gl_glGetCombinerStageParameterfvNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_shader_buffer_load, afw_gl_glGetBufferParameterui64vNV, afw_gl_glGetIntegerui64vNV, afw_gl_glGetNamedBufferParameterui64vNV, afw_gl_glGetUniformui64vNV, afw_gl_glIsBufferResidentNV, afw_gl_glIsNamedBufferResidentNV, afw_gl_glMakeBufferNonResidentNV, afw_gl_glMakeBufferResidentNV, afw_gl_glMakeNamedBufferNonResidentNV, afw_gl_glMakeNamedBufferResidentNV, afw_gl_glProgramUniformui64NV, afw_gl_glProgramUniformui64vNV, afw_gl_glUniformui64NV, and afw_gl_glUniformui64vNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_texture_barrier, and afw_gl_glTextureBarrierNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_texture_multisample, afw_gl_glTexImage2DMultisampleCoverageNV, afw_gl_glTexImage3DMultisampleCoverageNV, afw_gl_glTextureImage2DMultisampleCoverageNV, afw_gl_glTextureImage2DMultisampleNV, afw_gl_glTextureImage3DMultisampleCoverageNV, and afw_gl_glTextureImage3DMultisampleNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_transform_feedback, afw_gl_glActiveVaryingNV, afw_gl_glBeginTransformFeedbackNV, afw_gl_glBindBufferBaseNV, afw_gl_glBindBufferOffsetNV, afw_gl_glBindBufferRangeNV, afw_gl_glEndTransformFeedbackNV, afw_gl_glGetActiveVaryingNV, afw_gl_glGetTransformFeedbackVaryingNV, afw_gl_glGetVaryingLocationNV, afw_gl_glTransformFeedbackAttribsNV, afw_gl_glTransformFeedbackStreamAttribsNV, and afw_gl_glTransformFeedbackVaryingsNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_transform_feedback2, afw_gl_glBindTransformFeedbackNV, afw_gl_glDeleteTransformFeedbacksNV, afw_gl_glDrawTransformFeedbackNV, afw_gl_glGenTransformFeedbacksNV, afw_gl_glIsTransformFeedbackNV, afw_gl_glPauseTransformFeedbackNV, and afw_gl_glResumeTransformFeedbackNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_vdpau_interop, afw_gl_glVDPAUFiniNV, afw_gl_glVDPAUGetSurfaceivNV, afw_gl_glVDPAUInitNV, afw_gl_glVDPAUIsSurfaceNV, afw_gl_glVDPAUMapSurfacesNV, afw_gl_glVDPAURegisterOutputSurfaceNV, afw_gl_glVDPAURegisterVideoSurfaceNV, afw_gl_glVDPAUSurfaceAccessNV, afw_gl_glVDPAUUnmapSurfacesNV, and afw_gl_glVDPAUUnregisterSurfaceNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_vertex_array_range, afw_gl_glFlushVertexArrayRangeNV, and afw_gl_glVertexArrayRangeNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_vertex_attrib_integer_64bit, afw_gl_glGetVertexAttribLi64vNV, afw_gl_glGetVertexAttribLui64vNV, afw_gl_glVertexAttribL1i64NV, afw_gl_glVertexAttribL1i64vNV, afw_gl_glVertexAttribL1ui64NV, afw_gl_glVertexAttribL1ui64vNV, afw_gl_glVertexAttribL2i64NV, afw_gl_glVertexAttribL2i64vNV, afw_gl_glVertexAttribL2ui64NV, afw_gl_glVertexAttribL2ui64vNV, afw_gl_glVertexAttribL3i64NV, afw_gl_glVertexAttribL3i64vNV, afw_gl_glVertexAttribL3ui64NV, afw_gl_glVertexAttribL3ui64vNV, afw_gl_glVertexAttribL4i64NV, afw_gl_glVertexAttribL4i64vNV, afw_gl_glVertexAttribL4ui64NV, afw_gl_glVertexAttribL4ui64vNV, and afw_gl_glVertexAttribLFormatNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_vertex_buffer_unified_memory, afw_gl_glBufferAddressRangeNV, afw_gl_glColorFormatNV, afw_gl_glEdgeFlagFormatNV, afw_gl_glFogCoordFormatNV, afw_gl_glGetIntegerui64i_vNV, afw_gl_glIndexFormatNV, afw_gl_glNormalFormatNV, afw_gl_glSecondaryColorFormatNV, afw_gl_glTexCoordFormatNV, afw_gl_glVertexAttribFormatNV, afw_gl_glVertexAttribIFormatNV, and afw_gl_glVertexFormatNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_vertex_program, afw_gl_glAreProgramsResidentNV, afw_gl_glBindProgramNV, afw_gl_glDeleteProgramsNV, afw_gl_glExecuteProgramNV, afw_gl_glGenProgramsNV, afw_gl_glGetProgramivNV, afw_gl_glGetProgramParameterdvNV, afw_gl_glGetProgramParameterfvNV, afw_gl_glGetProgramStringNV, afw_gl_glGetTrackMatrixivNV, afw_gl_glGetVertexAttribdvNV, afw_gl_glGetVertexAttribfvNV, afw_gl_glGetVertexAttribivNV, afw_gl_glGetVertexAttribPointervNV, afw_gl_glIsProgramNV, afw_gl_glLoadProgramNV, afw_gl_glProgramParameter4dNV, afw_gl_glProgramParameter4dvNV, afw_gl_glProgramParameter4fNV, afw_gl_glProgramParameter4fvNV, afw_gl_glProgramParameters4dvNV, afw_gl_glProgramParameters4fvNV, afw_gl_glRequestResidentProgramsNV, afw_gl_glTrackMatrixNV, afw_gl_glVertexAttrib1dNV, afw_gl_glVertexAttrib1dvNV, afw_gl_glVertexAttrib1fNV, afw_gl_glVertexAttrib1fvNV, afw_gl_glVertexAttrib1sNV, afw_gl_glVertexAttrib1svNV, afw_gl_glVertexAttrib2dNV, afw_gl_glVertexAttrib2dvNV, afw_gl_glVertexAttrib2fNV, afw_gl_glVertexAttrib2fvNV, afw_gl_glVertexAttrib2sNV, afw_gl_glVertexAttrib2svNV, afw_gl_glVertexAttrib3dNV, afw_gl_glVertexAttrib3dvNV, afw_gl_glVertexAttrib3fNV, afw_gl_glVertexAttrib3fvNV, afw_gl_glVertexAttrib3sNV, afw_gl_glVertexAttrib3svNV, afw_gl_glVertexAttrib4dNV, afw_gl_glVertexAttrib4dvNV, afw_gl_glVertexAttrib4fNV, afw_gl_glVertexAttrib4fvNV, afw_gl_glVertexAttrib4sNV, afw_gl_glVertexAttrib4svNV, afw_gl_glVertexAttrib4ubNV, afw_gl_glVertexAttrib4ubvNV, afw_gl_glVertexAttribPointerNV, afw_gl_glVertexAttribs1dvNV, afw_gl_glVertexAttribs1fvNV, afw_gl_glVertexAttribs1svNV, afw_gl_glVertexAttribs2dvNV, afw_gl_glVertexAttribs2fvNV, afw_gl_glVertexAttribs2svNV, afw_gl_glVertexAttribs3dvNV, afw_gl_glVertexAttribs3fvNV, afw_gl_glVertexAttribs3svNV, afw_gl_glVertexAttribs4dvNV, afw_gl_glVertexAttribs4fvNV, afw_gl_glVertexAttribs4svNV, and afw_gl_glVertexAttribs4ubvNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_vertex_program4, afw_gl_glGetVertexAttribIivEXT, afw_gl_glGetVertexAttribIuivEXT, afw_gl_glVertexAttribI1iEXT, afw_gl_glVertexAttribI1ivEXT, afw_gl_glVertexAttribI1uiEXT, afw_gl_glVertexAttribI1uivEXT, afw_gl_glVertexAttribI2iEXT, afw_gl_glVertexAttribI2ivEXT, afw_gl_glVertexAttribI2uiEXT, afw_gl_glVertexAttribI2uivEXT, afw_gl_glVertexAttribI3iEXT, afw_gl_glVertexAttribI3ivEXT, afw_gl_glVertexAttribI3uiEXT, afw_gl_glVertexAttribI3uivEXT, afw_gl_glVertexAttribI4bvEXT, afw_gl_glVertexAttribI4iEXT, afw_gl_glVertexAttribI4ivEXT, afw_gl_glVertexAttribI4svEXT, afw_gl_glVertexAttribI4ubvEXT, afw_gl_glVertexAttribI4uiEXT, afw_gl_glVertexAttribI4uivEXT, afw_gl_glVertexAttribI4usvEXT, and afw_gl_glVertexAttribIPointerEXT.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_video_capture, afw_gl_glBeginVideoCaptureNV, afw_gl_glBindVideoCaptureStreamBufferNV, afw_gl_glBindVideoCaptureStreamTextureNV, afw_gl_glEndVideoCaptureNV, afw_gl_glGetVideoCaptureivNV, afw_gl_glGetVideoCaptureStreamdvNV, afw_gl_glGetVideoCaptureStreamfvNV, afw_gl_glGetVideoCaptureStreamivNV, afw_gl_glVideoCaptureNV, afw_gl_glVideoCaptureStreamParameterdvNV, afw_gl_glVideoCaptureStreamParameterfvNV, and afw_gl_glVideoCaptureStreamParameterivNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_NV_viewport_swizzle, and afw_gl_glViewportSwizzleNV.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_OES_byte_coordinates, afw_gl_glMultiTexCoord1bOES, afw_gl_glMultiTexCoord1bvOES, afw_gl_glMultiTexCoord2bOES, afw_gl_glMultiTexCoord2bvOES, afw_gl_glMultiTexCoord3bOES, afw_gl_glMultiTexCoord3bvOES, afw_gl_glMultiTexCoord4bOES, afw_gl_glMultiTexCoord4bvOES, afw_gl_glTexCoord1bOES, afw_gl_glTexCoord1bvOES, afw_gl_glTexCoord2bOES, afw_gl_glTexCoord2bvOES, afw_gl_glTexCoord3bOES, afw_gl_glTexCoord3bvOES, afw_gl_glTexCoord4bOES, afw_gl_glTexCoord4bvOES, afw_gl_glVertex2bOES, afw_gl_glVertex2bvOES, afw_gl_glVertex3bOES, afw_gl_glVertex3bvOES, afw_gl_glVertex4bOES, and afw_gl_glVertex4bvOES.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_OES_fixed_point, afw_gl_glAccumxOES, afw_gl_glAlphaFuncxOES, afw_gl_glBitmapxOES, afw_gl_glBlendColorxOES, afw_gl_glClearAccumxOES, afw_gl_glClearColorxOES, afw_gl_glClearDepthxOES, afw_gl_glClipPlanexOES, afw_gl_glColor3xOES, afw_gl_glColor3xvOES, afw_gl_glColor4xOES, afw_gl_glColor4xvOES, afw_gl_glConvolutionParameterxOES, afw_gl_glConvolutionParameterxvOES, afw_gl_glDepthRangexOES, afw_gl_glEvalCoord1xOES, afw_gl_glEvalCoord1xvOES, afw_gl_glEvalCoord2xOES, afw_gl_glEvalCoord2xvOES, afw_gl_glFeedbackBufferxOES, afw_gl_glFogxOES, afw_gl_glFogxvOES, afw_gl_glFrustumxOES, afw_gl_glGetClipPlanexOES, afw_gl_glGetConvolutionParameterxvOES, afw_gl_glGetFixedvOES, afw_gl_glGetHistogramParameterxvOES, afw_gl_glGetLightxOES, afw_gl_glGetLightxvOES, afw_gl_glGetMapxvOES, afw_gl_glGetMaterialxOES, afw_gl_glGetMaterialxvOES, afw_gl_glGetPixelMapxv, afw_gl_glGetTexEnvxvOES, afw_gl_glGetTexGenxvOES, afw_gl_glGetTexLevelParameterxvOES, afw_gl_glGetTexParameterxvOES, afw_gl_glIndexxOES, afw_gl_glIndexxvOES, afw_gl_glLightModelxOES, afw_gl_glLightModelxvOES, afw_gl_glLightxOES, afw_gl_glLightxvOES, afw_gl_glLineWidthxOES, afw_gl_glLoadMatrixxOES, afw_gl_glLoadTransposeMatrixxOES, afw_gl_glMap1xOES, afw_gl_glMap2xOES, afw_gl_glMapGrid1xOES, afw_gl_glMapGrid2xOES, afw_gl_glMaterialxOES, afw_gl_glMaterialxvOES, afw_gl_glMultiTexCoord1xOES, afw_gl_glMultiTexCoord1xvOES, afw_gl_glMultiTexCoord2xOES, afw_gl_glMultiTexCoord2xvOES, afw_gl_glMultiTexCoord3xOES, afw_gl_glMultiTexCoord3xvOES, afw_gl_glMultiTexCoord4xOES, afw_gl_glMultiTexCoord4xvOES, afw_gl_glMultMatrixxOES, afw_gl_glMultTransposeMatrixxOES, afw_gl_glNormal3xOES, afw_gl_glNormal3xvOES, afw_gl_glOrthoxOES, afw_gl_glPassThroughxOES, afw_gl_glPixelMapx, afw_gl_glPixelStorex, afw_gl_glPixelTransferxOES, afw_gl_glPixelZoomxOES, afw_gl_glPointParameterxOES, afw_gl_glPointParameterxvOES, afw_gl_glPointSizexOES, afw_gl_glPolygonOffsetxOES, afw_gl_glPrioritizeTexturesxOES, afw_gl_glRasterPos2xOES, afw_gl_glRasterPos2xvOES, afw_gl_glRasterPos3xOES, afw_gl_glRasterPos3xvOES, afw_gl_glRasterPos4xOES, afw_gl_glRasterPos4xvOES, afw_gl_glRectxOES, afw_gl_glRectxvOES, afw_gl_glRotatexOES, afw_gl_glSampleCoveragexOES, afw_gl_glScalexOES, afw_gl_glTexCoord1xOES, afw_gl_glTexCoord1xvOES, afw_gl_glTexCoord2xOES, afw_gl_glTexCoord2xvOES, afw_gl_glTexCoord3xOES, afw_gl_glTexCoord3xvOES, afw_gl_glTexCoord4xOES, afw_gl_glTexCoord4xvOES, afw_gl_glTexEnvxOES, afw_gl_glTexEnvxvOES, afw_gl_glTexGenxOES, afw_gl_glTexGenxvOES, afw_gl_glTexParameterxOES, afw_gl_glTexParameterxvOES, afw_gl_glTranslatexOES, afw_gl_glVertex2xOES, afw_gl_glVertex2xvOES, afw_gl_glVertex3xOES, afw_gl_glVertex3xvOES, afw_gl_glVertex4xOES, and afw_gl_glVertex4xvOES.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_OES_query_matrix, and afw_gl_glQueryMatrixxOES.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_OVR_multiview, and afw_gl_glFramebufferTextureMultiviewOVR.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_PGI_misc_hints, and afw_gl_glHintPGI.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_SGIS_detail_texture, afw_gl_glDetailTexFuncSGIS, and afw_gl_glGetDetailTexFuncSGIS.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_SGIS_fog_function, afw_gl_glFogFuncSGIS, and afw_gl_glGetFogFuncSGIS.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_SGIS_multisample, afw_gl_glSampleMaskSGIS, and afw_gl_glSamplePatternSGIS.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_SGIS_pixel_texture, afw_gl_glGetPixelTexGenParameterfvSGIS, afw_gl_glGetPixelTexGenParameterivSGIS, afw_gl_glPixelTexGenParameterfSGIS, afw_gl_glPixelTexGenParameterfvSGIS, afw_gl_glPixelTexGenParameteriSGIS, and afw_gl_glPixelTexGenParameterivSGIS.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_SGIS_point_parameters, afw_gl_glPointParameterfSGIS, and afw_gl_glPointParameterfvSGIS.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_SGIS_sharpen_texture, afw_gl_glGetSharpenTexFuncSGIS, and afw_gl_glSharpenTexFuncSGIS.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_SGIS_texture4D, afw_gl_glTexImage4DSGIS, and afw_gl_glTexSubImage4DSGIS.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_SGIS_texture_color_mask, and afw_gl_glTextureColorMaskSGIS.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_SGIS_texture_filter4, afw_gl_glGetTexFilterFuncSGIS, and afw_gl_glTexFilterFuncSGIS.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_SGIX_flush_raster, and afw_gl_glFlushRasterSGIX.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_SGIX_fragment_lighting, afw_gl_glFragmentColorMaterialSGIX, afw_gl_glFragmentLightfSGIX, afw_gl_glFragmentLightfvSGIX, afw_gl_glFragmentLightiSGIX, afw_gl_glFragmentLightivSGIX, afw_gl_glFragmentLightModelfSGIX, afw_gl_glFragmentLightModelfvSGIX, afw_gl_glFragmentLightModeliSGIX, afw_gl_glFragmentLightModelivSGIX, afw_gl_glFragmentMaterialfSGIX, afw_gl_glFragmentMaterialfvSGIX, afw_gl_glFragmentMaterialiSGIX, afw_gl_glFragmentMaterialivSGIX, afw_gl_glGetFragmentLightfvSGIX, afw_gl_glGetFragmentLightivSGIX, afw_gl_glGetFragmentMaterialfvSGIX, afw_gl_glGetFragmentMaterialivSGIX, and afw_gl_glLightEnviSGIX.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_SGIX_framezoom, and afw_gl_glFrameZoomSGIX.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_SGIX_igloo_interface, and afw_gl_glIglooInterfaceSGIX.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_SGIX_pixel_texture, and afw_gl_glPixelTexGenSGIX.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_SGIX_reference_plane, and afw_gl_glReferencePlaneSGIX.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_SGIX_sprite, afw_gl_glSpriteParameterfSGIX, afw_gl_glSpriteParameterfvSGIX, afw_gl_glSpriteParameteriSGIX, and afw_gl_glSpriteParameterivSGIX.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_SGIX_tag_sample_buffer, and afw_gl_glTagSampleBufferSGIX.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_SGI_color_table, afw_gl_glColorTableParameterfvSGI, afw_gl_glColorTableParameterivSGI, afw_gl_glColorTableSGI, afw_gl_glCopyColorTableSGI, afw_gl_glGetColorTableParameterfvSGI, afw_gl_glGetColorTableParameterivSGI, and afw_gl_glGetColorTableSGI.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_SUNX_constant_data, and afw_gl_glFinishTextureSUNX.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_SUN_global_alpha, afw_gl_glGlobalAlphaFactorbSUN, afw_gl_glGlobalAlphaFactordSUN, afw_gl_glGlobalAlphaFactorfSUN, afw_gl_glGlobalAlphaFactoriSUN, afw_gl_glGlobalAlphaFactorsSUN, afw_gl_glGlobalAlphaFactorubSUN, afw_gl_glGlobalAlphaFactoruiSUN, and afw_gl_glGlobalAlphaFactorusSUN.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_SUN_mesh_array, and afw_gl_glDrawMeshArraysSUN.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_SUN_triangle_list, afw_gl_glReplacementCodePointerSUN, afw_gl_glReplacementCodeubSUN, afw_gl_glReplacementCodeubvSUN, afw_gl_glReplacementCodeuiSUN, afw_gl_glReplacementCodeuivSUN, afw_gl_glReplacementCodeusSUN, and afw_gl_glReplacementCodeusvSUN.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_SUN_vertex, afw_gl_glColor3fVertex3fSUN, afw_gl_glColor3fVertex3fvSUN, afw_gl_glColor4fNormal3fVertex3fSUN, afw_gl_glColor4fNormal3fVertex3fvSUN, afw_gl_glColor4ubVertex2fSUN, afw_gl_glColor4ubVertex2fvSUN, afw_gl_glColor4ubVertex3fSUN, afw_gl_glColor4ubVertex3fvSUN, afw_gl_glNormal3fVertex3fSUN, afw_gl_glNormal3fVertex3fvSUN, afw_gl_glReplacementCodeuiColor3fVertex3fSUN, afw_gl_glReplacementCodeuiColor3fVertex3fvSUN, afw_gl_glReplacementCodeuiColor4fNormal3fVertex3fSUN, afw_gl_glReplacementCodeuiColor4fNormal3fVertex3fvSUN, afw_gl_glReplacementCodeuiColor4ubVertex3fSUN, afw_gl_glReplacementCodeuiColor4ubVertex3fvSUN, afw_gl_glReplacementCodeuiNormal3fVertex3fSUN, afw_gl_glReplacementCodeuiNormal3fVertex3fvSUN, afw_gl_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN, afw_gl_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN, afw_gl_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN, afw_gl_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN, afw_gl_glReplacementCodeuiTexCoord2fVertex3fSUN, afw_gl_glReplacementCodeuiTexCoord2fVertex3fvSUN, afw_gl_glReplacementCodeuiVertex3fSUN, afw_gl_glReplacementCodeuiVertex3fvSUN, afw_gl_glTexCoord2fColor3fVertex3fSUN, afw_gl_glTexCoord2fColor3fVertex3fvSUN, afw_gl_glTexCoord2fColor4fNormal3fVertex3fSUN, afw_gl_glTexCoord2fColor4fNormal3fVertex3fvSUN, afw_gl_glTexCoord2fColor4ubVertex3fSUN, afw_gl_glTexCoord2fColor4ubVertex3fvSUN, afw_gl_glTexCoord2fNormal3fVertex3fSUN, afw_gl_glTexCoord2fNormal3fVertex3fvSUN, afw_gl_glTexCoord2fVertex3fSUN, afw_gl_glTexCoord2fVertex3fvSUN, afw_gl_glTexCoord4fColor4fNormal3fVertex4fSUN, afw_gl_glTexCoord4fColor4fNormal3fVertex4fvSUN, afw_gl_glTexCoord4fVertex4fSUN, and afw_gl_glTexCoord4fVertex4fvSUN.
Referenced by afwglLoadGLLoader().
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References AFW_GL_GL_3DFX_multisample, AFW_GL_GL_3DFX_tbuffer, AFW_GL_GL_3DFX_texture_compression_FXT1, AFW_GL_GL_AMD_blend_minmax_factor, AFW_GL_GL_AMD_conservative_depth, AFW_GL_GL_AMD_debug_output, AFW_GL_GL_AMD_depth_clamp_separate, AFW_GL_GL_AMD_draw_buffers_blend, AFW_GL_GL_AMD_framebuffer_sample_positions, AFW_GL_GL_AMD_gcn_shader, AFW_GL_GL_AMD_gpu_shader_half_float, AFW_GL_GL_AMD_gpu_shader_int16, AFW_GL_GL_AMD_gpu_shader_int64, AFW_GL_GL_AMD_interleaved_elements, AFW_GL_GL_AMD_multi_draw_indirect, AFW_GL_GL_AMD_name_gen_delete, AFW_GL_GL_AMD_occlusion_query_event, AFW_GL_GL_AMD_performance_monitor, AFW_GL_GL_AMD_pinned_memory, AFW_GL_GL_AMD_query_buffer_object, AFW_GL_GL_AMD_sample_positions, AFW_GL_GL_AMD_seamless_cubemap_per_texture, AFW_GL_GL_AMD_shader_atomic_counter_ops, AFW_GL_GL_AMD_shader_ballot, AFW_GL_GL_AMD_shader_explicit_vertex_parameter, AFW_GL_GL_AMD_shader_image_load_store_lod, AFW_GL_GL_AMD_shader_stencil_export, AFW_GL_GL_AMD_shader_trinary_minmax, AFW_GL_GL_AMD_sparse_texture, AFW_GL_GL_AMD_stencil_operation_extended, AFW_GL_GL_AMD_texture_gather_bias_lod, AFW_GL_GL_AMD_texture_texture4, AFW_GL_GL_AMD_transform_feedback3_lines_triangles, AFW_GL_GL_AMD_transform_feedback4, AFW_GL_GL_AMD_vertex_shader_layer, AFW_GL_GL_AMD_vertex_shader_tessellator, AFW_GL_GL_AMD_vertex_shader_viewport_index, AFW_GL_GL_APPLE_aux_depth_stencil, AFW_GL_GL_APPLE_client_storage, AFW_GL_GL_APPLE_element_array, AFW_GL_GL_APPLE_fence, AFW_GL_GL_APPLE_float_pixels, AFW_GL_GL_APPLE_flush_buffer_range, AFW_GL_GL_APPLE_object_purgeable, AFW_GL_GL_APPLE_rgb_422, AFW_GL_GL_APPLE_row_bytes, AFW_GL_GL_APPLE_specular_vector, AFW_GL_GL_APPLE_texture_range, AFW_GL_GL_APPLE_transform_hint, AFW_GL_GL_APPLE_vertex_array_object, AFW_GL_GL_APPLE_vertex_array_range, AFW_GL_GL_APPLE_vertex_program_evaluators, AFW_GL_GL_APPLE_ycbcr_422, AFW_GL_GL_ARB_arrays_of_arrays, AFW_GL_GL_ARB_base_instance, AFW_GL_GL_ARB_bindless_texture, AFW_GL_GL_ARB_blend_func_extended, AFW_GL_GL_ARB_buffer_storage, AFW_GL_GL_ARB_cl_event, AFW_GL_GL_ARB_clear_buffer_object, AFW_GL_GL_ARB_clear_texture, AFW_GL_GL_ARB_clip_control, AFW_GL_GL_ARB_color_buffer_float, AFW_GL_GL_ARB_compatibility, AFW_GL_GL_ARB_compressed_texture_pixel_storage, AFW_GL_GL_ARB_compute_shader, AFW_GL_GL_ARB_compute_variable_group_size, AFW_GL_GL_ARB_conditional_render_inverted, AFW_GL_GL_ARB_conservative_depth, AFW_GL_GL_ARB_copy_buffer, AFW_GL_GL_ARB_copy_image, AFW_GL_GL_ARB_cull_distance, AFW_GL_GL_ARB_debug_output, AFW_GL_GL_ARB_depth_buffer_float, AFW_GL_GL_ARB_depth_clamp, AFW_GL_GL_ARB_depth_texture, AFW_GL_GL_ARB_derivative_control, AFW_GL_GL_ARB_direct_state_access, AFW_GL_GL_ARB_draw_buffers, AFW_GL_GL_ARB_draw_buffers_blend, AFW_GL_GL_ARB_draw_elements_base_vertex, AFW_GL_GL_ARB_draw_indirect, AFW_GL_GL_ARB_draw_instanced, AFW_GL_GL_ARB_enhanced_layouts, AFW_GL_GL_ARB_ES2_compatibility, AFW_GL_GL_ARB_ES3_1_compatibility, AFW_GL_GL_ARB_ES3_2_compatibility, AFW_GL_GL_ARB_ES3_compatibility, AFW_GL_GL_ARB_explicit_attrib_location, AFW_GL_GL_ARB_explicit_uniform_location, AFW_GL_GL_ARB_fragment_coord_conventions, AFW_GL_GL_ARB_fragment_layer_viewport, AFW_GL_GL_ARB_fragment_program, AFW_GL_GL_ARB_fragment_program_shadow, AFW_GL_GL_ARB_fragment_shader, AFW_GL_GL_ARB_fragment_shader_interlock, AFW_GL_GL_ARB_framebuffer_no_attachments, AFW_GL_GL_ARB_framebuffer_object, AFW_GL_GL_ARB_framebuffer_sRGB, AFW_GL_GL_ARB_geometry_shader4, AFW_GL_GL_ARB_get_program_binary, AFW_GL_GL_ARB_get_texture_sub_image, AFW_GL_GL_ARB_gl_spirv, AFW_GL_GL_ARB_gpu_shader5, AFW_GL_GL_ARB_gpu_shader_fp64, AFW_GL_GL_ARB_gpu_shader_int64, AFW_GL_GL_ARB_half_float_pixel, AFW_GL_GL_ARB_half_float_vertex, AFW_GL_GL_ARB_imaging, AFW_GL_GL_ARB_indirect_parameters, AFW_GL_GL_ARB_instanced_arrays, AFW_GL_GL_ARB_internalformat_query, AFW_GL_GL_ARB_internalformat_query2, AFW_GL_GL_ARB_invalidate_subdata, AFW_GL_GL_ARB_map_buffer_alignment, AFW_GL_GL_ARB_map_buffer_range, AFW_GL_GL_ARB_matrix_palette, AFW_GL_GL_ARB_multi_bind, AFW_GL_GL_ARB_multi_draw_indirect, AFW_GL_GL_ARB_multisample, AFW_GL_GL_ARB_multitexture, AFW_GL_GL_ARB_occlusion_query, AFW_GL_GL_ARB_occlusion_query2, AFW_GL_GL_ARB_parallel_shader_compile, AFW_GL_GL_ARB_pipeline_statistics_query, AFW_GL_GL_ARB_pixel_buffer_object, AFW_GL_GL_ARB_point_parameters, AFW_GL_GL_ARB_point_sprite, AFW_GL_GL_ARB_polygon_offset_clamp, AFW_GL_GL_ARB_post_depth_coverage, AFW_GL_GL_ARB_program_interface_query, AFW_GL_GL_ARB_provoking_vertex, AFW_GL_GL_ARB_query_buffer_object, AFW_GL_GL_ARB_robust_buffer_access_behavior, AFW_GL_GL_ARB_robustness, AFW_GL_GL_ARB_robustness_isolation, AFW_GL_GL_ARB_sample_locations, AFW_GL_GL_ARB_sample_shading, AFW_GL_GL_ARB_sampler_objects, AFW_GL_GL_ARB_seamless_cube_map, AFW_GL_GL_ARB_seamless_cubemap_per_texture, AFW_GL_GL_ARB_separate_shader_objects, AFW_GL_GL_ARB_shader_atomic_counter_ops, AFW_GL_GL_ARB_shader_atomic_counters, AFW_GL_GL_ARB_shader_ballot, AFW_GL_GL_ARB_shader_bit_encoding, AFW_GL_GL_ARB_shader_clock, AFW_GL_GL_ARB_shader_draw_parameters, AFW_GL_GL_ARB_shader_group_vote, AFW_GL_GL_ARB_shader_image_load_store, AFW_GL_GL_ARB_shader_image_size, AFW_GL_GL_ARB_shader_objects, AFW_GL_GL_ARB_shader_precision, AFW_GL_GL_ARB_shader_stencil_export, AFW_GL_GL_ARB_shader_storage_buffer_object, AFW_GL_GL_ARB_shader_subroutine, AFW_GL_GL_ARB_shader_texture_image_samples, AFW_GL_GL_ARB_shader_texture_lod, AFW_GL_GL_ARB_shader_viewport_layer_array, AFW_GL_GL_ARB_shading_language_100, AFW_GL_GL_ARB_shading_language_420pack, AFW_GL_GL_ARB_shading_language_include, AFW_GL_GL_ARB_shading_language_packing, AFW_GL_GL_ARB_shadow, AFW_GL_GL_ARB_shadow_ambient, AFW_GL_GL_ARB_sparse_buffer, AFW_GL_GL_ARB_sparse_texture, AFW_GL_GL_ARB_sparse_texture2, AFW_GL_GL_ARB_sparse_texture_clamp, AFW_GL_GL_ARB_spirv_extensions, AFW_GL_GL_ARB_stencil_texturing, AFW_GL_GL_ARB_sync, AFW_GL_GL_ARB_tessellation_shader, AFW_GL_GL_ARB_texture_barrier, AFW_GL_GL_ARB_texture_border_clamp, AFW_GL_GL_ARB_texture_buffer_object, AFW_GL_GL_ARB_texture_buffer_object_rgb32, AFW_GL_GL_ARB_texture_buffer_range, AFW_GL_GL_ARB_texture_compression, AFW_GL_GL_ARB_texture_compression_bptc, AFW_GL_GL_ARB_texture_compression_rgtc, AFW_GL_GL_ARB_texture_cube_map, AFW_GL_GL_ARB_texture_cube_map_array, AFW_GL_GL_ARB_texture_env_add, AFW_GL_GL_ARB_texture_env_combine, AFW_GL_GL_ARB_texture_env_crossbar, AFW_GL_GL_ARB_texture_env_dot3, AFW_GL_GL_ARB_texture_filter_anisotropic, AFW_GL_GL_ARB_texture_filter_minmax, AFW_GL_GL_ARB_texture_float, AFW_GL_GL_ARB_texture_gather, AFW_GL_GL_ARB_texture_mirror_clamp_to_edge, AFW_GL_GL_ARB_texture_mirrored_repeat, AFW_GL_GL_ARB_texture_multisample, AFW_GL_GL_ARB_texture_non_power_of_two, AFW_GL_GL_ARB_texture_query_levels, AFW_GL_GL_ARB_texture_query_lod, AFW_GL_GL_ARB_texture_rectangle, AFW_GL_GL_ARB_texture_rg, AFW_GL_GL_ARB_texture_rgb10_a2ui, AFW_GL_GL_ARB_texture_stencil8, AFW_GL_GL_ARB_texture_storage, AFW_GL_GL_ARB_texture_storage_multisample, AFW_GL_GL_ARB_texture_swizzle, AFW_GL_GL_ARB_texture_view, AFW_GL_GL_ARB_timer_query, AFW_GL_GL_ARB_transform_feedback2, AFW_GL_GL_ARB_transform_feedback3, AFW_GL_GL_ARB_transform_feedback_instanced, AFW_GL_GL_ARB_transform_feedback_overflow_query, AFW_GL_GL_ARB_transpose_matrix, AFW_GL_GL_ARB_uniform_buffer_object, AFW_GL_GL_ARB_vertex_array_bgra, AFW_GL_GL_ARB_vertex_array_object, AFW_GL_GL_ARB_vertex_attrib_64bit, AFW_GL_GL_ARB_vertex_attrib_binding, AFW_GL_GL_ARB_vertex_blend, AFW_GL_GL_ARB_vertex_buffer_object, AFW_GL_GL_ARB_vertex_program, AFW_GL_GL_ARB_vertex_shader, AFW_GL_GL_ARB_vertex_type_10f_11f_11f_rev, AFW_GL_GL_ARB_vertex_type_2_10_10_10_rev, AFW_GL_GL_ARB_viewport_array, AFW_GL_GL_ARB_window_pos, AFW_GL_GL_ATI_draw_buffers, AFW_GL_GL_ATI_element_array, AFW_GL_GL_ATI_envmap_bumpmap, AFW_GL_GL_ATI_fragment_shader, AFW_GL_GL_ATI_map_object_buffer, AFW_GL_GL_ATI_meminfo, AFW_GL_GL_ATI_pixel_format_float, AFW_GL_GL_ATI_pn_triangles, AFW_GL_GL_ATI_separate_stencil, AFW_GL_GL_ATI_text_fragment_shader, AFW_GL_GL_ATI_texture_env_combine3, AFW_GL_GL_ATI_texture_float, AFW_GL_GL_ATI_texture_mirror_once, AFW_GL_GL_ATI_vertex_array_object, AFW_GL_GL_ATI_vertex_attrib_array_object, AFW_GL_GL_ATI_vertex_streams, AFW_GL_GL_EXT_422_pixels, AFW_GL_GL_EXT_abgr, AFW_GL_GL_EXT_bgra, AFW_GL_GL_EXT_bindable_uniform, AFW_GL_GL_EXT_blend_color, AFW_GL_GL_EXT_blend_equation_separate, AFW_GL_GL_EXT_blend_func_separate, AFW_GL_GL_EXT_blend_logic_op, AFW_GL_GL_EXT_blend_minmax, AFW_GL_GL_EXT_blend_subtract, AFW_GL_GL_EXT_clip_volume_hint, AFW_GL_GL_EXT_cmyka, AFW_GL_GL_EXT_color_subtable, AFW_GL_GL_EXT_compiled_vertex_array, AFW_GL_GL_EXT_convolution, AFW_GL_GL_EXT_coordinate_frame, AFW_GL_GL_EXT_copy_texture, AFW_GL_GL_EXT_cull_vertex, AFW_GL_GL_EXT_debug_label, AFW_GL_GL_EXT_debug_marker, AFW_GL_GL_EXT_depth_bounds_test, AFW_GL_GL_EXT_direct_state_access, AFW_GL_GL_EXT_draw_buffers2, AFW_GL_GL_EXT_draw_instanced, AFW_GL_GL_EXT_draw_range_elements, AFW_GL_GL_EXT_external_buffer, AFW_GL_GL_EXT_fog_coord, AFW_GL_GL_EXT_framebuffer_blit, AFW_GL_GL_EXT_framebuffer_multisample, AFW_GL_GL_EXT_framebuffer_multisample_blit_scaled, AFW_GL_GL_EXT_framebuffer_object, AFW_GL_GL_EXT_framebuffer_sRGB, AFW_GL_GL_EXT_geometry_shader4, AFW_GL_GL_EXT_gpu_program_parameters, AFW_GL_GL_EXT_gpu_shader4, AFW_GL_GL_EXT_histogram, AFW_GL_GL_EXT_index_array_formats, AFW_GL_GL_EXT_index_func, AFW_GL_GL_EXT_index_material, AFW_GL_GL_EXT_index_texture, AFW_GL_GL_EXT_light_texture, AFW_GL_GL_EXT_memory_object, AFW_GL_GL_EXT_memory_object_fd, AFW_GL_GL_EXT_memory_object_win32, AFW_GL_GL_EXT_misc_attribute, AFW_GL_GL_EXT_multi_draw_arrays, AFW_GL_GL_EXT_multisample, AFW_GL_GL_EXT_packed_depth_stencil, AFW_GL_GL_EXT_packed_float, AFW_GL_GL_EXT_packed_pixels, AFW_GL_GL_EXT_paletted_texture, AFW_GL_GL_EXT_pixel_buffer_object, AFW_GL_GL_EXT_pixel_transform, AFW_GL_GL_EXT_pixel_transform_color_table, AFW_GL_GL_EXT_point_parameters, AFW_GL_GL_EXT_polygon_offset, AFW_GL_GL_EXT_polygon_offset_clamp, AFW_GL_GL_EXT_post_depth_coverage, AFW_GL_GL_EXT_provoking_vertex, AFW_GL_GL_EXT_raster_multisample, AFW_GL_GL_EXT_rescale_normal, AFW_GL_GL_EXT_secondary_color, AFW_GL_GL_EXT_semaphore, AFW_GL_GL_EXT_semaphore_fd, AFW_GL_GL_EXT_semaphore_win32, AFW_GL_GL_EXT_separate_shader_objects, AFW_GL_GL_EXT_separate_specular_color, AFW_GL_GL_EXT_shader_image_load_formatted, AFW_GL_GL_EXT_shader_image_load_store, AFW_GL_GL_EXT_shader_integer_mix, AFW_GL_GL_EXT_shadow_funcs, AFW_GL_GL_EXT_shared_texture_palette, AFW_GL_GL_EXT_sparse_texture2, AFW_GL_GL_EXT_stencil_clear_tag, AFW_GL_GL_EXT_stencil_two_side, AFW_GL_GL_EXT_stencil_wrap, AFW_GL_GL_EXT_subtexture, AFW_GL_GL_EXT_texture, AFW_GL_GL_EXT_texture3D, AFW_GL_GL_EXT_texture_array, AFW_GL_GL_EXT_texture_buffer_object, AFW_GL_GL_EXT_texture_compression_latc, AFW_GL_GL_EXT_texture_compression_rgtc, AFW_GL_GL_EXT_texture_compression_s3tc, AFW_GL_GL_EXT_texture_cube_map, AFW_GL_GL_EXT_texture_env_add, AFW_GL_GL_EXT_texture_env_combine, AFW_GL_GL_EXT_texture_env_dot3, AFW_GL_GL_EXT_texture_filter_anisotropic, AFW_GL_GL_EXT_texture_filter_minmax, AFW_GL_GL_EXT_texture_integer, AFW_GL_GL_EXT_texture_lod_bias, AFW_GL_GL_EXT_texture_mirror_clamp, AFW_GL_GL_EXT_texture_object, AFW_GL_GL_EXT_texture_perturb_normal, AFW_GL_GL_EXT_texture_shared_exponent, AFW_GL_GL_EXT_texture_snorm, AFW_GL_GL_EXT_texture_sRGB, AFW_GL_GL_EXT_texture_sRGB_decode, AFW_GL_GL_EXT_texture_swizzle, AFW_GL_GL_EXT_timer_query, AFW_GL_GL_EXT_transform_feedback, AFW_GL_GL_EXT_vertex_array, AFW_GL_GL_EXT_vertex_array_bgra, AFW_GL_GL_EXT_vertex_attrib_64bit, AFW_GL_GL_EXT_vertex_shader, AFW_GL_GL_EXT_vertex_weighting, AFW_GL_GL_EXT_win32_keyed_mutex, AFW_GL_GL_EXT_window_rectangles, AFW_GL_GL_EXT_x11_sync_object, AFW_GL_GL_GREMEDY_frame_terminator, AFW_GL_GL_GREMEDY_string_marker, AFW_GL_GL_HP_convolution_border_modes, AFW_GL_GL_HP_image_transform, AFW_GL_GL_HP_occlusion_test, AFW_GL_GL_HP_texture_lighting, AFW_GL_GL_IBM_cull_vertex, AFW_GL_GL_IBM_multimode_draw_arrays, AFW_GL_GL_IBM_rasterpos_clip, AFW_GL_GL_IBM_static_data, AFW_GL_GL_IBM_texture_mirrored_repeat, AFW_GL_GL_IBM_vertex_array_lists, AFW_GL_GL_INGR_blend_func_separate, AFW_GL_GL_INGR_color_clamp, AFW_GL_GL_INGR_interlace_read, AFW_GL_GL_INTEL_conservative_rasterization, AFW_GL_GL_INTEL_fragment_shader_ordering, AFW_GL_GL_INTEL_framebuffer_CMAA, AFW_GL_GL_INTEL_map_texture, AFW_GL_GL_INTEL_parallel_arrays, AFW_GL_GL_INTEL_performance_query, AFW_GL_GL_KHR_blend_equation_advanced, AFW_GL_GL_KHR_blend_equation_advanced_coherent, AFW_GL_GL_KHR_context_flush_control, AFW_GL_GL_KHR_debug, AFW_GL_GL_KHR_no_error, AFW_GL_GL_KHR_parallel_shader_compile, AFW_GL_GL_KHR_robust_buffer_access_behavior, AFW_GL_GL_KHR_robustness, AFW_GL_GL_KHR_texture_compression_astc_hdr, AFW_GL_GL_KHR_texture_compression_astc_ldr, AFW_GL_GL_KHR_texture_compression_astc_sliced_3d, AFW_GL_GL_MESA_pack_invert, AFW_GL_GL_MESA_program_binary_formats, AFW_GL_GL_MESA_resize_buffers, AFW_GL_GL_MESA_shader_integer_functions, AFW_GL_GL_MESA_tile_raster_order, AFW_GL_GL_MESA_window_pos, AFW_GL_GL_MESA_ycbcr_texture, AFW_GL_GL_MESAX_texture_stack, AFW_GL_GL_NV_alpha_to_coverage_dither_control, AFW_GL_GL_NV_bindless_multi_draw_indirect, AFW_GL_GL_NV_bindless_multi_draw_indirect_count, AFW_GL_GL_NV_bindless_texture, AFW_GL_GL_NV_blend_equation_advanced, AFW_GL_GL_NV_blend_equation_advanced_coherent, AFW_GL_GL_NV_blend_minmax_factor, AFW_GL_GL_NV_blend_square, AFW_GL_GL_NV_clip_space_w_scaling, AFW_GL_GL_NV_command_list, AFW_GL_GL_NV_compute_program5, AFW_GL_GL_NV_conditional_render, AFW_GL_GL_NV_conservative_raster, AFW_GL_GL_NV_conservative_raster_dilate, AFW_GL_GL_NV_conservative_raster_pre_snap_triangles, AFW_GL_GL_NV_copy_depth_to_color, AFW_GL_GL_NV_copy_image, AFW_GL_GL_NV_deep_texture3D, AFW_GL_GL_NV_depth_buffer_float, AFW_GL_GL_NV_depth_clamp, AFW_GL_GL_NV_draw_texture, AFW_GL_GL_NV_draw_vulkan_image, AFW_GL_GL_NV_evaluators, AFW_GL_GL_NV_explicit_multisample, AFW_GL_GL_NV_fence, AFW_GL_GL_NV_fill_rectangle, AFW_GL_GL_NV_float_buffer, AFW_GL_GL_NV_fog_distance, AFW_GL_GL_NV_fragment_coverage_to_color, AFW_GL_GL_NV_fragment_program, AFW_GL_GL_NV_fragment_program2, AFW_GL_GL_NV_fragment_program4, AFW_GL_GL_NV_fragment_program_option, AFW_GL_GL_NV_fragment_shader_interlock, AFW_GL_GL_NV_framebuffer_mixed_samples, AFW_GL_GL_NV_framebuffer_multisample_coverage, AFW_GL_GL_NV_geometry_program4, AFW_GL_GL_NV_geometry_shader4, AFW_GL_GL_NV_geometry_shader_passthrough, AFW_GL_GL_NV_gpu_multicast, AFW_GL_GL_NV_gpu_program4, AFW_GL_GL_NV_gpu_program5, AFW_GL_GL_NV_gpu_program5_mem_extended, AFW_GL_GL_NV_gpu_shader5, AFW_GL_GL_NV_half_float, AFW_GL_GL_NV_internalformat_sample_query, AFW_GL_GL_NV_light_max_exponent, AFW_GL_GL_NV_multisample_coverage, AFW_GL_GL_NV_multisample_filter_hint, AFW_GL_GL_NV_occlusion_query, AFW_GL_GL_NV_packed_depth_stencil, AFW_GL_GL_NV_parameter_buffer_object, AFW_GL_GL_NV_parameter_buffer_object2, AFW_GL_GL_NV_path_rendering, AFW_GL_GL_NV_path_rendering_shared_edge, AFW_GL_GL_NV_pixel_data_range, AFW_GL_GL_NV_point_sprite, AFW_GL_GL_NV_present_video, AFW_GL_GL_NV_primitive_restart, AFW_GL_GL_NV_query_resource, AFW_GL_GL_NV_query_resource_tag, AFW_GL_GL_NV_register_combiners, AFW_GL_GL_NV_register_combiners2, AFW_GL_GL_NV_robustness_video_memory_purge, AFW_GL_GL_NV_sample_locations, AFW_GL_GL_NV_sample_mask_override_coverage, AFW_GL_GL_NV_shader_atomic_counters, AFW_GL_GL_NV_shader_atomic_float, AFW_GL_GL_NV_shader_atomic_float64, AFW_GL_GL_NV_shader_atomic_fp16_vector, AFW_GL_GL_NV_shader_atomic_int64, AFW_GL_GL_NV_shader_buffer_load, AFW_GL_GL_NV_shader_buffer_store, AFW_GL_GL_NV_shader_storage_buffer_object, AFW_GL_GL_NV_shader_thread_group, AFW_GL_GL_NV_shader_thread_shuffle, AFW_GL_GL_NV_stereo_view_rendering, AFW_GL_GL_NV_tessellation_program5, AFW_GL_GL_NV_texgen_emboss, AFW_GL_GL_NV_texgen_reflection, AFW_GL_GL_NV_texture_barrier, AFW_GL_GL_NV_texture_compression_vtc, AFW_GL_GL_NV_texture_env_combine4, AFW_GL_GL_NV_texture_expand_normal, AFW_GL_GL_NV_texture_multisample, AFW_GL_GL_NV_texture_rectangle, AFW_GL_GL_NV_texture_rectangle_compressed, AFW_GL_GL_NV_texture_shader, AFW_GL_GL_NV_texture_shader2, AFW_GL_GL_NV_texture_shader3, AFW_GL_GL_NV_transform_feedback, AFW_GL_GL_NV_transform_feedback2, AFW_GL_GL_NV_uniform_buffer_unified_memory, AFW_GL_GL_NV_vdpau_interop, AFW_GL_GL_NV_vertex_array_range, AFW_GL_GL_NV_vertex_array_range2, AFW_GL_GL_NV_vertex_attrib_integer_64bit, AFW_GL_GL_NV_vertex_buffer_unified_memory, AFW_GL_GL_NV_vertex_program, AFW_GL_GL_NV_vertex_program1_1, AFW_GL_GL_NV_vertex_program2, AFW_GL_GL_NV_vertex_program2_option, AFW_GL_GL_NV_vertex_program3, AFW_GL_GL_NV_vertex_program4, AFW_GL_GL_NV_video_capture, AFW_GL_GL_NV_viewport_array2, AFW_GL_GL_NV_viewport_swizzle, AFW_GL_GL_NVX_blend_equation_advanced_multi_draw_buffers, AFW_GL_GL_NVX_conditional_render, AFW_GL_GL_NVX_gpu_memory_info, AFW_GL_GL_NVX_linked_gpu_multicast, AFW_GL_GL_OES_byte_coordinates, AFW_GL_GL_OES_compressed_paletted_texture, AFW_GL_GL_OES_fixed_point, AFW_GL_GL_OES_query_matrix, AFW_GL_GL_OES_read_format, AFW_GL_GL_OES_single_precision, AFW_GL_GL_OML_interlace, AFW_GL_GL_OML_resample, AFW_GL_GL_OML_subsample, AFW_GL_GL_OVR_multiview, AFW_GL_GL_OVR_multiview2, AFW_GL_GL_PGI_misc_hints, AFW_GL_GL_PGI_vertex_hints, AFW_GL_GL_REND_screen_coordinates, AFW_GL_GL_S3_s3tc, AFW_GL_GL_SGI_color_matrix, AFW_GL_GL_SGI_color_table, AFW_GL_GL_SGI_texture_color_table, AFW_GL_GL_SGIS_detail_texture, AFW_GL_GL_SGIS_fog_function, AFW_GL_GL_SGIS_generate_mipmap, AFW_GL_GL_SGIS_multisample, AFW_GL_GL_SGIS_pixel_texture, AFW_GL_GL_SGIS_point_line_texgen, AFW_GL_GL_SGIS_point_parameters, AFW_GL_GL_SGIS_sharpen_texture, AFW_GL_GL_SGIS_texture4D, AFW_GL_GL_SGIS_texture_border_clamp, AFW_GL_GL_SGIS_texture_color_mask, AFW_GL_GL_SGIS_texture_edge_clamp, AFW_GL_GL_SGIS_texture_filter4, AFW_GL_GL_SGIS_texture_lod, AFW_GL_GL_SGIS_texture_select, AFW_GL_GL_SGIX_async, AFW_GL_GL_SGIX_async_histogram, AFW_GL_GL_SGIX_async_pixel, AFW_GL_GL_SGIX_blend_alpha_minmax, AFW_GL_GL_SGIX_calligraphic_fragment, AFW_GL_GL_SGIX_clipmap, AFW_GL_GL_SGIX_convolution_accuracy, AFW_GL_GL_SGIX_depth_pass_instrument, AFW_GL_GL_SGIX_depth_texture, AFW_GL_GL_SGIX_flush_raster, AFW_GL_GL_SGIX_fog_offset, AFW_GL_GL_SGIX_fragment_lighting, AFW_GL_GL_SGIX_framezoom, AFW_GL_GL_SGIX_igloo_interface, AFW_GL_GL_SGIX_instruments, AFW_GL_GL_SGIX_interlace, AFW_GL_GL_SGIX_ir_instrument1, AFW_GL_GL_SGIX_list_priority, AFW_GL_GL_SGIX_pixel_texture, AFW_GL_GL_SGIX_pixel_tiles, AFW_GL_GL_SGIX_polynomial_ffd, AFW_GL_GL_SGIX_reference_plane, AFW_GL_GL_SGIX_resample, AFW_GL_GL_SGIX_scalebias_hint, AFW_GL_GL_SGIX_shadow, AFW_GL_GL_SGIX_shadow_ambient, AFW_GL_GL_SGIX_sprite, AFW_GL_GL_SGIX_subsample, AFW_GL_GL_SGIX_tag_sample_buffer, AFW_GL_GL_SGIX_texture_add_env, AFW_GL_GL_SGIX_texture_coordinate_clamp, AFW_GL_GL_SGIX_texture_lod_bias, AFW_GL_GL_SGIX_texture_multi_buffer, AFW_GL_GL_SGIX_texture_scale_bias, AFW_GL_GL_SGIX_vertex_preclip, AFW_GL_GL_SGIX_ycrcb, AFW_GL_GL_SGIX_ycrcb_subsample, AFW_GL_GL_SGIX_ycrcba, AFW_GL_GL_SUN_convolution_border_modes, AFW_GL_GL_SUN_global_alpha, AFW_GL_GL_SUN_mesh_array, AFW_GL_GL_SUN_slice_accum, AFW_GL_GL_SUN_triangle_list, AFW_GL_GL_SUN_vertex, AFW_GL_GL_SUNX_constant_data, AFW_GL_GL_WIN_phong_shading, AFW_GL_GL_WIN_specular_fog, free_exts(), get_exts(), and has_ext().
Referenced by afwglLoadGLLoader().
References AFW_GL_GL_VERSION_1_0, AFW_GL_GL_VERSION_1_1, AFW_GL_GL_VERSION_1_2, AFW_GL_GL_VERSION_1_3, AFW_GL_GL_VERSION_1_4, AFW_GL_GL_VERSION_1_5, AFW_GL_GL_VERSION_2_0, AFW_GL_GL_VERSION_2_1, AFW_GL_GL_VERSION_3_0, AFW_GL_GL_VERSION_3_1, AFW_GL_GL_VERSION_3_2, AFW_GL_GL_VERSION_3_3, AFW_GL_GL_VERSION_4_0, AFW_GL_GL_VERSION_4_1, AFW_GL_GL_VERSION_4_2, AFW_GL_GL_VERSION_4_3, AFW_GL_GL_VERSION_4_4, AFW_GL_GL_VERSION_4_5, AFW_GL_GL_VERSION_4_6, GL_VERSION, glGetString, GLVersion, afwglGLversionStruct::major, max_loaded_major, max_loaded_minor, afwglGLversionStruct::minor, NULL, and setup::version.
Referenced by afwglLoadGLLoader().
| int afwglLoadGLLoader | ( | AFWGLloadproc | load | ) |
References find_coreGL(), find_extensionsGL(), GL_VERSION, glGetString, GLVersion, load_GL_3DFX_tbuffer(), load_GL_AMD_debug_output(), load_GL_AMD_draw_buffers_blend(), load_GL_AMD_framebuffer_sample_positions(), load_GL_AMD_gpu_shader_int64(), load_GL_AMD_interleaved_elements(), load_GL_AMD_multi_draw_indirect(), load_GL_AMD_name_gen_delete(), load_GL_AMD_occlusion_query_event(), load_GL_AMD_performance_monitor(), load_GL_AMD_sample_positions(), load_GL_AMD_sparse_texture(), load_GL_AMD_stencil_operation_extended(), load_GL_AMD_vertex_shader_tessellator(), load_GL_APPLE_element_array(), load_GL_APPLE_fence(), load_GL_APPLE_flush_buffer_range(), load_GL_APPLE_object_purgeable(), load_GL_APPLE_texture_range(), load_GL_APPLE_vertex_array_object(), load_GL_APPLE_vertex_array_range(), load_GL_APPLE_vertex_program_evaluators(), load_GL_ARB_base_instance(), load_GL_ARB_bindless_texture(), load_GL_ARB_blend_func_extended(), load_GL_ARB_buffer_storage(), load_GL_ARB_cl_event(), load_GL_ARB_clear_buffer_object(), load_GL_ARB_clear_texture(), load_GL_ARB_clip_control(), load_GL_ARB_color_buffer_float(), load_GL_ARB_compute_shader(), load_GL_ARB_compute_variable_group_size(), load_GL_ARB_copy_buffer(), load_GL_ARB_copy_image(), load_GL_ARB_debug_output(), load_GL_ARB_direct_state_access(), load_GL_ARB_draw_buffers(), load_GL_ARB_draw_buffers_blend(), load_GL_ARB_draw_elements_base_vertex(), load_GL_ARB_draw_indirect(), load_GL_ARB_draw_instanced(), load_GL_ARB_ES2_compatibility(), load_GL_ARB_ES3_1_compatibility(), load_GL_ARB_ES3_2_compatibility(), load_GL_ARB_fragment_program(), load_GL_ARB_framebuffer_no_attachments(), load_GL_ARB_framebuffer_object(), load_GL_ARB_geometry_shader4(), load_GL_ARB_get_program_binary(), load_GL_ARB_get_texture_sub_image(), load_GL_ARB_gl_spirv(), load_GL_ARB_gpu_shader_fp64(), load_GL_ARB_gpu_shader_int64(), load_GL_ARB_imaging(), load_GL_ARB_indirect_parameters(), load_GL_ARB_instanced_arrays(), load_GL_ARB_internalformat_query(), load_GL_ARB_internalformat_query2(), load_GL_ARB_invalidate_subdata(), load_GL_ARB_map_buffer_range(), load_GL_ARB_matrix_palette(), load_GL_ARB_multi_bind(), load_GL_ARB_multi_draw_indirect(), load_GL_ARB_multisample(), load_GL_ARB_multitexture(), load_GL_ARB_occlusion_query(), load_GL_ARB_parallel_shader_compile(), load_GL_ARB_point_parameters(), load_GL_ARB_polygon_offset_clamp(), load_GL_ARB_program_interface_query(), load_GL_ARB_provoking_vertex(), load_GL_ARB_robustness(), load_GL_ARB_sample_locations(), load_GL_ARB_sample_shading(), load_GL_ARB_sampler_objects(), load_GL_ARB_separate_shader_objects(), load_GL_ARB_shader_atomic_counters(), load_GL_ARB_shader_image_load_store(), load_GL_ARB_shader_objects(), load_GL_ARB_shader_storage_buffer_object(), load_GL_ARB_shader_subroutine(), load_GL_ARB_shading_language_include(), load_GL_ARB_sparse_buffer(), load_GL_ARB_sparse_texture(), load_GL_ARB_sync(), load_GL_ARB_tessellation_shader(), load_GL_ARB_texture_barrier(), load_GL_ARB_texture_buffer_object(), load_GL_ARB_texture_buffer_range(), load_GL_ARB_texture_compression(), load_GL_ARB_texture_multisample(), load_GL_ARB_texture_storage(), load_GL_ARB_texture_storage_multisample(), load_GL_ARB_texture_view(), load_GL_ARB_timer_query(), load_GL_ARB_transform_feedback2(), load_GL_ARB_transform_feedback3(), load_GL_ARB_transform_feedback_instanced(), load_GL_ARB_transpose_matrix(), load_GL_ARB_uniform_buffer_object(), load_GL_ARB_vertex_array_object(), load_GL_ARB_vertex_attrib_64bit(), load_GL_ARB_vertex_attrib_binding(), load_GL_ARB_vertex_blend(), load_GL_ARB_vertex_buffer_object(), load_GL_ARB_vertex_program(), load_GL_ARB_vertex_shader(), load_GL_ARB_vertex_type_2_10_10_10_rev(), load_GL_ARB_viewport_array(), load_GL_ARB_window_pos(), load_GL_ATI_draw_buffers(), load_GL_ATI_element_array(), load_GL_ATI_envmap_bumpmap(), load_GL_ATI_fragment_shader(), load_GL_ATI_map_object_buffer(), load_GL_ATI_pn_triangles(), load_GL_ATI_separate_stencil(), load_GL_ATI_vertex_array_object(), load_GL_ATI_vertex_attrib_array_object(), load_GL_ATI_vertex_streams(), load_GL_EXT_bindable_uniform(), load_GL_EXT_blend_color(), load_GL_EXT_blend_equation_separate(), load_GL_EXT_blend_func_separate(), load_GL_EXT_blend_minmax(), load_GL_EXT_color_subtable(), load_GL_EXT_compiled_vertex_array(), load_GL_EXT_convolution(), load_GL_EXT_coordinate_frame(), load_GL_EXT_copy_texture(), load_GL_EXT_cull_vertex(), load_GL_EXT_debug_label(), load_GL_EXT_debug_marker(), load_GL_EXT_depth_bounds_test(), load_GL_EXT_direct_state_access(), load_GL_EXT_draw_buffers2(), load_GL_EXT_draw_instanced(), load_GL_EXT_draw_range_elements(), load_GL_EXT_external_buffer(), load_GL_EXT_fog_coord(), load_GL_EXT_framebuffer_blit(), load_GL_EXT_framebuffer_multisample(), load_GL_EXT_framebuffer_object(), load_GL_EXT_geometry_shader4(), load_GL_EXT_gpu_program_parameters(), load_GL_EXT_gpu_shader4(), load_GL_EXT_histogram(), load_GL_EXT_index_func(), load_GL_EXT_index_material(), load_GL_EXT_light_texture(), load_GL_EXT_memory_object(), load_GL_EXT_memory_object_fd(), load_GL_EXT_memory_object_win32(), load_GL_EXT_multi_draw_arrays(), load_GL_EXT_multisample(), load_GL_EXT_paletted_texture(), load_GL_EXT_pixel_transform(), load_GL_EXT_point_parameters(), load_GL_EXT_polygon_offset(), load_GL_EXT_polygon_offset_clamp(), load_GL_EXT_provoking_vertex(), load_GL_EXT_raster_multisample(), load_GL_EXT_secondary_color(), load_GL_EXT_semaphore(), load_GL_EXT_semaphore_fd(), load_GL_EXT_semaphore_win32(), load_GL_EXT_separate_shader_objects(), load_GL_EXT_shader_image_load_store(), load_GL_EXT_stencil_clear_tag(), load_GL_EXT_stencil_two_side(), load_GL_EXT_subtexture(), load_GL_EXT_texture3D(), load_GL_EXT_texture_array(), load_GL_EXT_texture_buffer_object(), load_GL_EXT_texture_filter_minmax(), load_GL_EXT_texture_integer(), load_GL_EXT_texture_object(), load_GL_EXT_texture_perturb_normal(), load_GL_EXT_timer_query(), load_GL_EXT_transform_feedback(), load_GL_EXT_vertex_array(), load_GL_EXT_vertex_attrib_64bit(), load_GL_EXT_vertex_shader(), load_GL_EXT_vertex_weighting(), load_GL_EXT_win32_keyed_mutex(), load_GL_EXT_window_rectangles(), load_GL_EXT_x11_sync_object(), load_GL_GREMEDY_frame_terminator(), load_GL_GREMEDY_string_marker(), load_GL_HP_image_transform(), load_GL_IBM_multimode_draw_arrays(), load_GL_IBM_static_data(), load_GL_IBM_vertex_array_lists(), load_GL_INGR_blend_func_separate(), load_GL_INTEL_framebuffer_CMAA(), load_GL_INTEL_map_texture(), load_GL_INTEL_parallel_arrays(), load_GL_INTEL_performance_query(), load_GL_KHR_blend_equation_advanced(), load_GL_KHR_debug(), load_GL_KHR_parallel_shader_compile(), load_GL_KHR_robustness(), load_GL_MESA_resize_buffers(), load_GL_MESA_window_pos(), load_GL_NV_alpha_to_coverage_dither_control(), load_GL_NV_bindless_multi_draw_indirect(), load_GL_NV_bindless_multi_draw_indirect_count(), load_GL_NV_bindless_texture(), load_GL_NV_blend_equation_advanced(), load_GL_NV_clip_space_w_scaling(), load_GL_NV_command_list(), load_GL_NV_conditional_render(), load_GL_NV_conservative_raster(), load_GL_NV_conservative_raster_dilate(), load_GL_NV_conservative_raster_pre_snap_triangles(), load_GL_NV_copy_image(), load_GL_NV_depth_buffer_float(), load_GL_NV_draw_texture(), load_GL_NV_draw_vulkan_image(), load_GL_NV_evaluators(), load_GL_NV_explicit_multisample(), load_GL_NV_fence(), load_GL_NV_fragment_coverage_to_color(), load_GL_NV_fragment_program(), load_GL_NV_framebuffer_mixed_samples(), load_GL_NV_framebuffer_multisample_coverage(), load_GL_NV_geometry_program4(), load_GL_NV_gpu_multicast(), load_GL_NV_gpu_program4(), load_GL_NV_gpu_program5(), load_GL_NV_gpu_shader5(), load_GL_NV_half_float(), load_GL_NV_internalformat_sample_query(), load_GL_NV_occlusion_query(), load_GL_NV_parameter_buffer_object(), load_GL_NV_path_rendering(), load_GL_NV_pixel_data_range(), load_GL_NV_point_sprite(), load_GL_NV_present_video(), load_GL_NV_primitive_restart(), load_GL_NV_query_resource(), load_GL_NV_query_resource_tag(), load_GL_NV_register_combiners(), load_GL_NV_register_combiners2(), load_GL_NV_sample_locations(), load_GL_NV_shader_buffer_load(), load_GL_NV_texture_barrier(), load_GL_NV_texture_multisample(), load_GL_NV_transform_feedback(), load_GL_NV_transform_feedback2(), load_GL_NV_vdpau_interop(), load_GL_NV_vertex_array_range(), load_GL_NV_vertex_attrib_integer_64bit(), load_GL_NV_vertex_buffer_unified_memory(), load_GL_NV_vertex_program(), load_GL_NV_vertex_program4(), load_GL_NV_video_capture(), load_GL_NV_viewport_swizzle(), load_GL_NVX_conditional_render(), load_GL_NVX_linked_gpu_multicast(), load_GL_OES_byte_coordinates(), load_GL_OES_fixed_point(), load_GL_OES_query_matrix(), load_GL_OES_single_precision(), load_GL_OVR_multiview(), load_GL_PGI_misc_hints(), load_GL_SGI_color_table(), load_GL_SGIS_detail_texture(), load_GL_SGIS_fog_function(), load_GL_SGIS_multisample(), load_GL_SGIS_pixel_texture(), load_GL_SGIS_point_parameters(), load_GL_SGIS_sharpen_texture(), load_GL_SGIS_texture4D(), load_GL_SGIS_texture_color_mask(), load_GL_SGIS_texture_filter4(), load_GL_SGIX_async(), load_GL_SGIX_flush_raster(), load_GL_SGIX_fragment_lighting(), load_GL_SGIX_framezoom(), load_GL_SGIX_igloo_interface(), load_GL_SGIX_instruments(), load_GL_SGIX_list_priority(), load_GL_SGIX_pixel_texture(), load_GL_SGIX_polynomial_ffd(), load_GL_SGIX_reference_plane(), load_GL_SGIX_sprite(), load_GL_SGIX_tag_sample_buffer(), load_GL_SUN_global_alpha(), load_GL_SUN_mesh_array(), load_GL_SUN_triangle_list(), load_GL_SUN_vertex(), load_GL_SUNX_constant_data(), load_GL_VERSION_1_0(), load_GL_VERSION_1_1(), load_GL_VERSION_1_2(), load_GL_VERSION_1_3(), load_GL_VERSION_1_4(), load_GL_VERSION_1_5(), load_GL_VERSION_2_0(), load_GL_VERSION_2_1(), load_GL_VERSION_3_0(), load_GL_VERSION_3_1(), load_GL_VERSION_3_2(), load_GL_VERSION_3_3(), load_GL_VERSION_4_0(), load_GL_VERSION_4_1(), load_GL_VERSION_4_2(), load_GL_VERSION_4_3(), load_GL_VERSION_4_4(), load_GL_VERSION_4_5(), load_GL_VERSION_4_6(), afwglGLversionStruct::major, afwglGLversionStruct::minor, and NULL.
Referenced by afwglLoadGL().
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Referenced by close_gl(), get_proc(), and open_gl().
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Referenced by get_proc(), and open_gl().
| struct afwglGLversionStruct GLVersion |
Referenced by afwglLoadGLLoader(), and find_coreGL().
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Referenced by find_coreGL(), get_exts(), and has_ext().
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Referenced by find_coreGL().
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Referenced by get_exts(), and has_ext().
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Referenced by free_exts(), get_exts(), and has_ext().
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Referenced by free_exts(), get_exts(), and has_ext().
| int AFW_GL_GL_VERSION_1_0 |
Referenced by find_coreGL(), and load_GL_VERSION_1_0().
| int AFW_GL_GL_VERSION_1_1 |
Referenced by find_coreGL(), and load_GL_VERSION_1_1().
| int AFW_GL_GL_VERSION_1_2 |
Referenced by find_coreGL(), and load_GL_VERSION_1_2().
| int AFW_GL_GL_VERSION_1_3 |
Referenced by find_coreGL(), and load_GL_VERSION_1_3().
| int AFW_GL_GL_VERSION_1_4 |
Referenced by find_coreGL(), and load_GL_VERSION_1_4().
| int AFW_GL_GL_VERSION_1_5 |
Referenced by find_coreGL(), and load_GL_VERSION_1_5().
| int AFW_GL_GL_VERSION_2_0 |
Referenced by find_coreGL(), and load_GL_VERSION_2_0().
| int AFW_GL_GL_VERSION_2_1 |
Referenced by find_coreGL(), and load_GL_VERSION_2_1().
| int AFW_GL_GL_VERSION_3_0 |
Referenced by find_coreGL(), and load_GL_VERSION_3_0().
| int AFW_GL_GL_VERSION_3_1 |
Referenced by find_coreGL(), and load_GL_VERSION_3_1().
| int AFW_GL_GL_VERSION_3_2 |
Referenced by find_coreGL(), and load_GL_VERSION_3_2().
| int AFW_GL_GL_VERSION_3_3 |
Referenced by find_coreGL(), and load_GL_VERSION_3_3().
| int AFW_GL_GL_VERSION_4_0 |
Referenced by find_coreGL(), and load_GL_VERSION_4_0().
| int AFW_GL_GL_VERSION_4_1 |
Referenced by find_coreGL(), and load_GL_VERSION_4_1().
| int AFW_GL_GL_VERSION_4_2 |
Referenced by find_coreGL(), and load_GL_VERSION_4_2().
| int AFW_GL_GL_VERSION_4_3 |
Referenced by find_coreGL(), and load_GL_VERSION_4_3().
| int AFW_GL_GL_VERSION_4_4 |
Referenced by find_coreGL(), and load_GL_VERSION_4_4().
| int AFW_GL_GL_VERSION_4_5 |
Referenced by find_coreGL(), and load_GL_VERSION_4_5().
| int AFW_GL_GL_VERSION_4_6 |
Referenced by find_coreGL(), and load_GL_VERSION_4_6().
| PFNGLTEXENVFVPROC afw_gl_glTexEnvfv |
Referenced by load_GL_VERSION_1_0().
| PFNGLVERTEXP2UIPROC afw_gl_glVertexP2ui |
Referenced by load_GL_ARB_vertex_type_2_10_10_10_rev(), and load_GL_VERSION_3_3().
| PFNGLLIGHTIPROC afw_gl_glLighti |
Referenced by load_GL_VERSION_1_0().
| PFNGLVERTEXATTRIB4FPROC afw_gl_glVertexAttrib4f |
Referenced by load_GL_VERSION_2_0().
| PFNGLGETQUERYBUFFEROBJECTIVPROC afw_gl_glGetQueryBufferObjectiv |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLDELETESYNCPROC afw_gl_glDeleteSync |
Referenced by load_GL_ARB_sync(), and load_GL_VERSION_3_2().
| PFNGLPATCHPARAMETERIPROC afw_gl_glPatchParameteri |
Referenced by load_GL_ARB_tessellation_shader(), and load_GL_VERSION_4_0().
| PFNGLSECONDARYCOLOR3DVPROC afw_gl_glSecondaryColor3dv |
Referenced by load_GL_VERSION_1_4().
| PFNGLDISABLEVERTEXATTRIBARRAYPROC afw_gl_glDisableVertexAttribArray |
Referenced by load_GL_VERSION_2_0().
| PFNGLMAPGRID1DPROC afw_gl_glMapGrid1d |
Referenced by load_GL_VERSION_1_0().
| PFNGLCLEARNAMEDFRAMEBUFFERIVPROC afw_gl_glClearNamedFramebufferiv |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLPROGRAMUNIFORM1DPROC afw_gl_glProgramUniform1d |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLMAP1DPROC afw_gl_glMap1d |
Referenced by load_GL_VERSION_1_0().
| PFNGLBUFFERSTORAGEPROC afw_gl_glBufferStorage |
Referenced by load_GL_ARB_buffer_storage(), and load_GL_VERSION_4_4().
| PFNGLGETNAMEDBUFFERPARAMETERI64VPROC afw_gl_glGetNamedBufferParameteri64v |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLSTENCILOPPROC afw_gl_glStencilOp |
Referenced by load_GL_VERSION_1_0().
| PFNGLRECTIPROC afw_gl_glRecti |
Referenced by load_GL_VERSION_1_0().
| PFNGLGETSHADERSOURCEPROC afw_gl_glGetShaderSource |
Referenced by load_GL_VERSION_2_0().
| PFNGLCLEARNAMEDBUFFERDATAPROC afw_gl_glClearNamedBufferData |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLMATRIXMODEPROC afw_gl_glMatrixMode |
Referenced by load_GL_VERSION_1_0().
| PFNGLMULTITEXCOORD4DVPROC afw_gl_glMultiTexCoord4dv |
Referenced by load_GL_VERSION_1_3().
| PFNGLBINDSAMPLERPROC afw_gl_glBindSampler |
Referenced by load_GL_ARB_sampler_objects(), and load_GL_VERSION_3_3().
| PFNGLCOLOR3DPROC afw_gl_glColor3d |
Referenced by load_GL_VERSION_1_0().
| PFNGLUNIFORM4IPROC afw_gl_glUniform4i |
Referenced by load_GL_VERSION_2_0().
| PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC afw_gl_glCheckNamedFramebufferStatus |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLRASTERPOS4FPROC afw_gl_glRasterPos4f |
Referenced by load_GL_VERSION_1_0().
| PFNGLUNIFORM4FVPROC afw_gl_glUniform4fv |
Referenced by load_GL_VERSION_2_0().
| PFNGLEVALMESH2PROC afw_gl_glEvalMesh2 |
Referenced by load_GL_VERSION_1_0().
| PFNGLPROGRAMUNIFORM3IPROC afw_gl_glProgramUniform3i |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLRASTERPOS4DVPROC afw_gl_glRasterPos4dv |
Referenced by load_GL_VERSION_1_0().
| PFNGLISLISTPROC afw_gl_glIsList |
Referenced by load_GL_VERSION_1_0().
| PFNGLTEXSTORAGE3DPROC afw_gl_glTexStorage3D |
Referenced by load_GL_ARB_texture_storage(), and load_GL_VERSION_4_2().
| PFNGLGETMAPIVPROC afw_gl_glGetMapiv |
Referenced by load_GL_VERSION_1_0().
| PFNGLGETNMAPFVPROC afw_gl_glGetnMapfv |
Referenced by load_GL_VERSION_4_5().
| PFNGLCOLOR3IVPROC afw_gl_glColor3iv |
Referenced by load_GL_VERSION_1_0().
| PFNGLPROGRAMUNIFORM4DPROC afw_gl_glProgramUniform4d |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLVERTEX3DPROC afw_gl_glVertex3d |
Referenced by load_GL_VERSION_1_0().
| PFNGLBLITFRAMEBUFFERPROC afw_gl_glBlitFramebuffer |
Referenced by load_GL_ARB_framebuffer_object(), and load_GL_VERSION_3_0().
| PFNGLFINISHPROC afw_gl_glFinish |
Referenced by load_GL_VERSION_1_0().
| PFNGLDEPTHMASKPROC afw_gl_glDepthMask |
Referenced by load_GL_VERSION_1_0().
| PFNGLLOADNAMEPROC afw_gl_glLoadName |
Referenced by load_GL_VERSION_1_0().
| PFNGLPIXELZOOMPROC afw_gl_glPixelZoom |
Referenced by load_GL_VERSION_1_0().
| PFNGLISBUFFERPROC afw_gl_glIsBuffer |
Referenced by load_GL_VERSION_1_5().
| PFNGLNORMAL3IVPROC afw_gl_glNormal3iv |
Referenced by load_GL_VERSION_1_0().
| PFNGLVERTEXATTRIBIPOINTERPROC afw_gl_glVertexAttribIPointer |
Referenced by load_GL_VERSION_3_0().
| PFNGLVIEWPORTARRAYVPROC afw_gl_glViewportArrayv |
Referenced by load_GL_ARB_viewport_array(), and load_GL_VERSION_4_1().
| PFNGLLINESTIPPLEPROC afw_gl_glLineStipple |
Referenced by load_GL_VERSION_1_0().
| PFNGLGETTEXTUREPARAMETERFVPROC afw_gl_glGetTextureParameterfv |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLGETNMAPIVPROC afw_gl_glGetnMapiv |
Referenced by load_GL_VERSION_4_5().
| PFNGLCOMPRESSEDTEXIMAGE3DPROC afw_gl_glCompressedTexImage3D |
Referenced by load_GL_VERSION_1_3().
| PFNGLPROGRAMUNIFORM3UIVPROC afw_gl_glProgramUniform3uiv |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLUNIFORMMATRIX2X3FVPROC afw_gl_glUniformMatrix2x3fv |
Referenced by load_GL_VERSION_2_1().
| PFNGLUNIFORM2FVPROC afw_gl_glUniform2fv |
Referenced by load_GL_VERSION_2_0().
| PFNGLLIGHTMODELIVPROC afw_gl_glLightModeliv |
Referenced by load_GL_VERSION_1_0().
| PFNGLTEXTUREPARAMETERFVPROC afw_gl_glTextureParameterfv |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLMULTITEXCOORD2DVPROC afw_gl_glMultiTexCoord2dv |
Referenced by load_GL_VERSION_1_3().
| PFNGLGETVERTEXATTRIBDVPROC afw_gl_glGetVertexAttribdv |
Referenced by load_GL_VERSION_2_0().
| PFNGLSELECTBUFFERPROC afw_gl_glSelectBuffer |
Referenced by load_GL_VERSION_1_0().
| PFNGLUNIFORM1DPROC afw_gl_glUniform1d |
Referenced by load_GL_ARB_gpu_shader_fp64(), and load_GL_VERSION_4_0().
| PFNGLTEXENVFPROC afw_gl_glTexEnvf |
Referenced by load_GL_VERSION_1_0().
| PFNGLBINDSAMPLERSPROC afw_gl_glBindSamplers |
Referenced by load_GL_ARB_multi_bind(), and load_GL_VERSION_4_4().
| PFNGLVERTEX2DVPROC afw_gl_glVertex2dv |
Referenced by load_GL_VERSION_1_0().
| PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC afw_gl_glGetActiveSubroutineUniformName |
Referenced by load_GL_ARB_shader_subroutine(), and load_GL_VERSION_4_0().
| PFNGLUNIFORM2UIVPROC afw_gl_glUniform2uiv |
Referenced by load_GL_VERSION_3_0().
| PFNGLVERTEX2DPROC afw_gl_glVertex2d |
Referenced by load_GL_VERSION_1_0().
| PFNGLPROGRAMUNIFORM3IVPROC afw_gl_glProgramUniform3iv |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLNORMALPOINTERPROC afw_gl_glNormalPointer |
Referenced by load_GL_VERSION_1_1().
| PFNGLTEXGENDVPROC afw_gl_glTexGendv |
Referenced by load_GL_VERSION_1_0().
| PFNGLWINDOWPOS3FVPROC afw_gl_glWindowPos3fv |
Referenced by load_GL_VERSION_1_4().
| PFNGLVERTEXATTRIBP2UIPROC afw_gl_glVertexAttribP2ui |
Referenced by load_GL_ARB_vertex_type_2_10_10_10_rev(), and load_GL_VERSION_3_3().
| PFNGLUNIFORM3UIPROC afw_gl_glUniform3ui |
Referenced by load_GL_VERSION_3_0().
| PFNGLFRAMEBUFFERTEXTUREPROC afw_gl_glFramebufferTexture |
Referenced by load_GL_VERSION_3_2().
| PFNGLGETQUERYOBJECTUI64VPROC afw_gl_glGetQueryObjectui64v |
Referenced by load_GL_ARB_timer_query(), and load_GL_VERSION_3_3().
| PFNGLBINDBUFFERSBASEPROC afw_gl_glBindBuffersBase |
Referenced by load_GL_ARB_multi_bind(), and load_GL_VERSION_4_4().
| PFNGLENABLEVERTEXARRAYATTRIBPROC afw_gl_glEnableVertexArrayAttrib |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLUNIFORMMATRIX3X2DVPROC afw_gl_glUniformMatrix3x2dv |
Referenced by load_GL_ARB_gpu_shader_fp64(), and load_GL_VERSION_4_0().
| PFNGLVERTEXATTRIBL1DVPROC afw_gl_glVertexAttribL1dv |
Referenced by load_GL_ARB_vertex_attrib_64bit(), and load_GL_VERSION_4_1().
| PFNGLEVALCOORD2FPROC afw_gl_glEvalCoord2f |
Referenced by load_GL_VERSION_1_0().
| PFNGLMULTITEXCOORD2SVPROC afw_gl_glMultiTexCoord2sv |
Referenced by load_GL_VERSION_1_3().
| PFNGLSECONDARYCOLOR3USVPROC afw_gl_glSecondaryColor3usv |
Referenced by load_GL_VERSION_1_4().
| PFNGLBEGINCONDITIONALRENDERPROC afw_gl_glBeginConditionalRender |
Referenced by load_GL_VERSION_3_0().
| PFNGLSCALEDPROC afw_gl_glScaled |
Referenced by load_GL_VERSION_1_0().
| PFNGLVIEWPORTINDEXEDFVPROC afw_gl_glViewportIndexedfv |
Referenced by load_GL_ARB_viewport_array(), and load_GL_VERSION_4_1().
| PFNGLVERTEXATTRIBL2DVPROC afw_gl_glVertexAttribL2dv |
Referenced by load_GL_ARB_vertex_attrib_64bit(), and load_GL_VERSION_4_1().
| PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC afw_gl_glTextureStorage2DMultisample |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLTEXCOORD3FPROC afw_gl_glTexCoord3f |
Referenced by load_GL_VERSION_1_0().
| PFNGLFLUSHPROC afw_gl_glFlush |
Referenced by load_GL_VERSION_1_0().
| PFNGLLIGHTFPROC afw_gl_glLightf |
Referenced by load_GL_VERSION_1_0().
| PFNGLCLIENTACTIVETEXTUREPROC afw_gl_glClientActiveTexture |
Referenced by load_GL_VERSION_1_3().
| PFNGLUNIFORM4DVPROC afw_gl_glUniform4dv |
Referenced by load_GL_ARB_gpu_shader_fp64(), and load_GL_VERSION_4_0().
| PFNGLPROGRAMUNIFORMMATRIX3FVPROC afw_gl_glProgramUniformMatrix3fv |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLNAMEDFRAMEBUFFERTEXTUREPROC afw_gl_glNamedFramebufferTexture |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLTEXPARAMETERIUIVPROC afw_gl_glTexParameterIuiv |
Referenced by load_GL_VERSION_3_0().
| PFNGLPROGRAMUNIFORM2DVPROC afw_gl_glProgramUniform2dv |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLRASTERPOS2SPROC afw_gl_glRasterPos2s |
Referenced by load_GL_VERSION_1_0().
| PFNGLDRAWARRAYSINSTANCEDPROC afw_gl_glDrawArraysInstanced |
Referenced by load_GL_VERSION_3_1().
| PFNGLTEXCOORDPOINTERPROC afw_gl_glTexCoordPointer |
Referenced by load_GL_VERSION_1_1().
| PFNGLGETBUFFERSUBDATAPROC afw_gl_glGetBufferSubData |
Referenced by load_GL_VERSION_1_5().
| PFNGLISSHADERPROC afw_gl_glIsShader |
Referenced by load_GL_VERSION_2_0().
| PFNGLCOLOR4IVPROC afw_gl_glColor4iv |
Referenced by load_GL_VERSION_1_0().
| PFNGLRASTERPOS3IVPROC afw_gl_glRasterPos3iv |
Referenced by load_GL_VERSION_1_0().
| PFNGLGETPOINTERVPROC afw_gl_glGetPointerv |
Referenced by load_GL_KHR_debug(), load_GL_VERSION_1_1(), and load_GL_VERSION_4_3().
| PFNGLWINDOWPOS2FPROC afw_gl_glWindowPos2f |
Referenced by load_GL_VERSION_1_4().
| PFNGLGENPROGRAMPIPELINESPROC afw_gl_glGenProgramPipelines |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLBLENDFUNCSEPARATEIPROC afw_gl_glBlendFuncSeparatei |
Referenced by load_GL_VERSION_4_0().
| PFNGLBINDVERTEXARRAYPROC afw_gl_glBindVertexArray |
Referenced by load_GL_ARB_vertex_array_object(), and load_GL_VERSION_3_0().
| PFNGLTEXPARAMETERFPROC afw_gl_glTexParameterf |
Referenced by load_GL_VERSION_1_0().
| PFNGLCREATEBUFFERSPROC afw_gl_glCreateBuffers |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLTEXCOORD2FPROC afw_gl_glTexCoord2f |
Referenced by load_GL_VERSION_1_0().
| PFNGLVERTEXATTRIB3DVPROC afw_gl_glVertexAttrib3dv |
Referenced by load_GL_VERSION_2_0().
| PFNGLDRAWBUFFERPROC afw_gl_glDrawBuffer |
Referenced by load_GL_VERSION_1_0().
| PFNGLUNIFORM1UIVPROC afw_gl_glUniform1uiv |
Referenced by load_GL_VERSION_3_0().
| PFNGLCULLFACEPROC afw_gl_glCullFace |
Referenced by load_GL_VERSION_1_0().
| PFNGLCLAMPCOLORPROC afw_gl_glClampColor |
Referenced by load_GL_VERSION_3_0().
| PFNGLSTENCILOPSEPARATEPROC afw_gl_glStencilOpSeparate |
Referenced by load_GL_VERSION_2_0().
| PFNGLTEXCOORD2IPROC afw_gl_glTexCoord2i |
Referenced by load_GL_VERSION_1_0().
| PFNGLFRAMEBUFFERTEXTURELAYERPROC afw_gl_glFramebufferTextureLayer |
Referenced by load_GL_ARB_framebuffer_object(), and load_GL_VERSION_3_0().
| PFNGLTEXIMAGE3DPROC afw_gl_glTexImage3D |
Referenced by load_GL_VERSION_1_2().
| PFNGLCOLOR3FPROC afw_gl_glColor3f |
Referenced by load_GL_VERSION_1_0().
| PFNGLVERTEX3IVPROC afw_gl_glVertex3iv |
Referenced by load_GL_VERSION_1_0().
| PFNGLPROGRAMUNIFORM4UIPROC afw_gl_glProgramUniform4ui |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLVERTEXATTRIB4NIVPROC afw_gl_glVertexAttrib4Niv |
Referenced by load_GL_VERSION_2_0().
| PFNGLDEBUGMESSAGECONTROLPROC afw_gl_glDebugMessageControl |
Referenced by load_GL_KHR_debug(), and load_GL_VERSION_4_3().
| PFNGLCALLLISTPROC afw_gl_glCallList |
Referenced by load_GL_VERSION_1_0().
| PFNGLTEXGENFPROC afw_gl_glTexGenf |
Referenced by load_GL_VERSION_1_0().
| PFNGLVERTEXATTRIB1DVPROC afw_gl_glVertexAttrib1dv |
Referenced by load_GL_VERSION_2_0().
| PFNGLDRAWARRAYSINDIRECTPROC afw_gl_glDrawArraysIndirect |
Referenced by load_GL_ARB_draw_indirect(), and load_GL_VERSION_4_0().
| PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC afw_gl_glProgramUniformMatrix4x2fv |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLMULTITEXCOORD4IPROC afw_gl_glMultiTexCoord4i |
Referenced by load_GL_VERSION_1_3().
| PFNGLEVALCOORD2DPROC afw_gl_glEvalCoord2d |
Referenced by load_GL_VERSION_1_0().
| PFNGLUNIFORMMATRIX3FVPROC afw_gl_glUniformMatrix3fv |
Referenced by load_GL_VERSION_2_0().
| PFNGLVERTEXATTRIB4NUBPROC afw_gl_glVertexAttrib4Nub |
Referenced by load_GL_VERSION_2_0().
| PFNGLCREATESHADERPROGRAMVPROC afw_gl_glCreateShaderProgramv |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLMULTITEXCOORD2FPROC afw_gl_glMultiTexCoord2f |
Referenced by load_GL_VERSION_1_3().
| PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC afw_gl_glInvalidateNamedFramebufferSubData |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLVERTEXATTRIB2DPROC afw_gl_glVertexAttrib2d |
Referenced by load_GL_VERSION_2_0().
| PFNGLGETSHADERIVPROC afw_gl_glGetShaderiv |
Referenced by load_GL_VERSION_2_0().
| PFNGLTEXSTORAGE3DMULTISAMPLEPROC afw_gl_glTexStorage3DMultisample |
Referenced by load_GL_ARB_texture_storage_multisample(), and load_GL_VERSION_4_3().
| PFNGLPROGRAMUNIFORM1UIPROC afw_gl_glProgramUniform1ui |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLGETFLOATVPROC afw_gl_glGetFloatv |
Referenced by load_GL_VERSION_1_0().
| PFNGLPUSHATTRIBPROC afw_gl_glPushAttrib |
Referenced by load_GL_VERSION_1_0().
| PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC afw_gl_glProgramUniformMatrix2x4dv |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLBUFFERDATAPROC afw_gl_glBufferData |
Referenced by load_GL_VERSION_1_5().
| PFNGLMULTITEXCOORD3IVPROC afw_gl_glMultiTexCoord3iv |
Referenced by load_GL_VERSION_1_3().
| PFNGLRASTERPOS2FPROC afw_gl_glRasterPos2f |
Referenced by load_GL_VERSION_1_0().
| PFNGLBEGINTRANSFORMFEEDBACKPROC afw_gl_glBeginTransformFeedback |
Referenced by load_GL_VERSION_3_0().
| PFNGLQUERYCOUNTERPROC afw_gl_glQueryCounter |
Referenced by load_GL_ARB_timer_query(), and load_GL_VERSION_3_3().
| PFNGLBINDIMAGETEXTURESPROC afw_gl_glBindImageTextures |
Referenced by load_GL_ARB_multi_bind(), and load_GL_VERSION_4_4().
| PFNGLGETTEXTUREPARAMETERIVPROC afw_gl_glGetTextureParameteriv |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLSAMPLERPARAMETERIPROC afw_gl_glSamplerParameteri |
Referenced by load_GL_ARB_sampler_objects(), and load_GL_VERSION_3_3().
| PFNGLTEXTUREPARAMETERIIVPROC afw_gl_glTextureParameterIiv |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC afw_gl_glDrawTransformFeedbackStreamInstanced |
Referenced by load_GL_ARB_transform_feedback_instanced(), and load_GL_VERSION_4_2().
| PFNGLDISABLECLIENTSTATEPROC afw_gl_glDisableClientState |
Referenced by load_GL_VERSION_1_1().
| PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC afw_gl_glCompressedTexSubImage2D |
Referenced by load_GL_VERSION_1_3().
| PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC afw_gl_glDrawElementsInstancedBaseVertex |
Referenced by load_GL_ARB_draw_elements_base_vertex(), and load_GL_VERSION_3_2().
| PFNGLDRAWELEMENTSINDIRECTPROC afw_gl_glDrawElementsIndirect |
Referenced by load_GL_ARB_draw_indirect(), and load_GL_VERSION_4_0().
| PFNGLUNIFORM1DVPROC afw_gl_glUniform1dv |
Referenced by load_GL_ARB_gpu_shader_fp64(), and load_GL_VERSION_4_0().
| PFNGLPROGRAMUNIFORM4IPROC afw_gl_glProgramUniform4i |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLPASSTHROUGHPROC afw_gl_glPassThrough |
Referenced by load_GL_VERSION_1_0().
| PFNGLCLEARPROC afw_gl_glClear |
Referenced by load_GL_VERSION_1_0().
| PFNGLVERTEXATTRIBI4UIVPROC afw_gl_glVertexAttribI4uiv |
Referenced by load_GL_VERSION_3_0().
| PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC afw_gl_glInvalidateNamedFramebufferData |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLSECONDARYCOLOR3UBPROC afw_gl_glSecondaryColor3ub |
Referenced by load_GL_VERSION_1_4().
| PFNGLGETVERTEXATTRIBIIVPROC afw_gl_glGetVertexAttribIiv |
Referenced by load_GL_VERSION_3_0().
| PFNGLRASTERPOS3SPROC afw_gl_glRasterPos3s |
Referenced by load_GL_VERSION_1_0().
| PFNGLFRAMEBUFFERRENDERBUFFERPROC afw_gl_glFramebufferRenderbuffer |
Referenced by load_GL_ARB_framebuffer_object(), and load_GL_VERSION_3_0().
| PFNGLISFRAMEBUFFERPROC afw_gl_glIsFramebuffer |
Referenced by load_GL_ARB_framebuffer_object(), and load_GL_VERSION_3_0().
| PFNGLVERTEX3FVPROC afw_gl_glVertex3fv |
Referenced by load_GL_VERSION_1_0().
| PFNGLGETNAMEDBUFFERSUBDATAPROC afw_gl_glGetNamedBufferSubData |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLPROGRAMUNIFORM1DVPROC afw_gl_glProgramUniform1dv |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLCREATEFRAMEBUFFERSPROC afw_gl_glCreateFramebuffers |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLGETCLIPPLANEPROC afw_gl_glGetClipPlane |
Referenced by load_GL_VERSION_1_0().
| PFNGLVERTEXATTRIB4DVPROC afw_gl_glVertexAttrib4dv |
Referenced by load_GL_VERSION_2_0().
| PFNGLPROGRAMUNIFORM1FVPROC afw_gl_glProgramUniform1fv |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLCLEARINDEXPROC afw_gl_glClearIndex |
Referenced by load_GL_VERSION_1_0().
| PFNGLTEXBUFFERRANGEPROC afw_gl_glTexBufferRange |
Referenced by load_GL_ARB_texture_buffer_range(), and load_GL_VERSION_4_3().
| PFNGLTEXCOORD4SVPROC afw_gl_glTexCoord4sv |
Referenced by load_GL_VERSION_1_0().
| PFNGLNORMAL3SVPROC afw_gl_glNormal3sv |
Referenced by load_GL_VERSION_1_0().
| PFNGLWINDOWPOS2IVPROC afw_gl_glWindowPos2iv |
Referenced by load_GL_VERSION_1_4().
| PFNGLCLEARBUFFERUIVPROC afw_gl_glClearBufferuiv |
Referenced by load_GL_VERSION_3_0().
| PFNGLACTIVESHADERPROGRAMPROC afw_gl_glActiveShaderProgram |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLMATERIALIVPROC afw_gl_glMaterialiv |
Referenced by load_GL_VERSION_1_0().
| PFNGLRECTSVPROC afw_gl_glRectsv |
Referenced by load_GL_VERSION_1_0().
| PFNGLTEXCOORD3DPROC afw_gl_glTexCoord3d |
Referenced by load_GL_VERSION_1_0().
| PFNGLPOINTSIZEPROC afw_gl_glPointSize |
Referenced by load_GL_VERSION_1_0().
| PFNGLCOLOR4UBPROC afw_gl_glColor4ub |
Referenced by load_GL_VERSION_1_0().
| PFNGLUSEPROGRAMPROC afw_gl_glUseProgram |
Referenced by load_GL_VERSION_2_0().
| PFNGLDELETESAMPLERSPROC afw_gl_glDeleteSamplers |
Referenced by load_GL_ARB_sampler_objects(), and load_GL_VERSION_3_3().
| PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC afw_gl_glGetProgramResourceLocationIndex |
Referenced by load_GL_ARB_program_interface_query(), and load_GL_VERSION_4_3().
| PFNGLTEXCOORD1IPROC afw_gl_glTexCoord1i |
Referenced by load_GL_VERSION_1_0().
| PFNGLGETTEXTURESUBIMAGEPROC afw_gl_glGetTextureSubImage |
Referenced by load_GL_ARB_get_texture_sub_image(), and load_GL_VERSION_4_5().
| PFNGLGETQUERYINDEXEDIVPROC afw_gl_glGetQueryIndexediv |
Referenced by load_GL_ARB_transform_feedback3(), and load_GL_VERSION_4_0().
| PFNGLCOLOR3USPROC afw_gl_glColor3us |
Referenced by load_GL_VERSION_1_0().
| PFNGLMAPGRID2DPROC afw_gl_glMapGrid2d |
Referenced by load_GL_VERSION_1_0().
| PFNGLPROGRAMUNIFORM4UIVPROC afw_gl_glProgramUniform4uiv |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLPROGRAMUNIFORM2UIPROC afw_gl_glProgramUniform2ui |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLGETVERTEXATTRIBIUIVPROC afw_gl_glGetVertexAttribIuiv |
Referenced by load_GL_VERSION_3_0().
| PFNGLGETINTEGER64VPROC afw_gl_glGetInteger64v |
Referenced by load_GL_ARB_sync(), and load_GL_VERSION_3_2().
| PFNGLGETUNIFORMDVPROC afw_gl_glGetUniformdv |
Referenced by load_GL_ARB_gpu_shader_fp64(), and load_GL_VERSION_4_0().
| PFNGLBEGINPROC afw_gl_glBegin |
Referenced by load_GL_VERSION_1_0().
| PFNGLPROGRAMUNIFORM2UIVPROC afw_gl_glProgramUniform2uiv |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLGETVERTEXARRAYINDEXED64IVPROC afw_gl_glGetVertexArrayIndexed64iv |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLGETACTIVEUNIFORMSIVPROC afw_gl_glGetActiveUniformsiv |
Referenced by load_GL_ARB_uniform_buffer_object(), and load_GL_VERSION_3_1().
| PFNGLVERTEXATTRIB3SVPROC afw_gl_glVertexAttrib3sv |
Referenced by load_GL_VERSION_2_0().
| PFNGLTEXGENIPROC afw_gl_glTexGeni |
Referenced by load_GL_VERSION_1_0().
| PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC afw_gl_glProgramUniformMatrix3x2fv |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLUNMAPNAMEDBUFFERPROC afw_gl_glUnmapNamedBuffer |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC afw_gl_glGetActiveAtomicCounterBufferiv |
Referenced by load_GL_ARB_shader_atomic_counters(), and load_GL_VERSION_4_2().
| PFNGLCOLOR4FPROC afw_gl_glColor4f |
Referenced by load_GL_VERSION_1_0().
| PFNGLEDGEFLAGPROC afw_gl_glEdgeFlag |
Referenced by load_GL_VERSION_1_0().
| PFNGLNORMAL3IPROC afw_gl_glNormal3i |
Referenced by load_GL_VERSION_1_0().
| PFNGLVERTEX2FPROC afw_gl_glVertex2f |
Referenced by load_GL_VERSION_1_0().
| PFNGLCOLOR4USVPROC afw_gl_glColor4usv |
Referenced by load_GL_VERSION_1_0().
| PFNGLTEXCOORDP2UIVPROC afw_gl_glTexCoordP2uiv |
Referenced by load_GL_ARB_vertex_type_2_10_10_10_rev(), and load_GL_VERSION_3_3().
| PFNGLBINDBUFFERRANGEPROC afw_gl_glBindBufferRange |
Referenced by load_GL_ARB_uniform_buffer_object(), load_GL_VERSION_3_0(), and load_GL_VERSION_3_1().
| PFNGLGETSAMPLERPARAMETERIVPROC afw_gl_glGetSamplerParameteriv |
Referenced by load_GL_ARB_sampler_objects(), and load_GL_VERSION_3_3().
| PFNGLCOLOR3UIPROC afw_gl_glColor3ui |
Referenced by load_GL_VERSION_1_0().
| PFNGLSTENCILFUNCSEPARATEPROC afw_gl_glStencilFuncSeparate |
Referenced by load_GL_VERSION_2_0().
| PFNGLCLEARBUFFERSUBDATAPROC afw_gl_glClearBufferSubData |
Referenced by load_GL_ARB_clear_buffer_object(), and load_GL_VERSION_4_3().
| PFNGLGENFRAMEBUFFERSPROC afw_gl_glGenFramebuffers |
Referenced by load_GL_ARB_framebuffer_object(), and load_GL_VERSION_3_0().
| PFNGLLOADMATRIXDPROC afw_gl_glLoadMatrixd |
Referenced by load_GL_VERSION_1_0().
| PFNGLCOPYBUFFERSUBDATAPROC afw_gl_glCopyBufferSubData |
Referenced by load_GL_ARB_copy_buffer(), and load_GL_VERSION_3_1().
| PFNGLGETVERTEXATTRIBPOINTERVPROC afw_gl_glGetVertexAttribPointerv |
Referenced by load_GL_VERSION_2_0().
| PFNGLWINDOWPOS2IPROC afw_gl_glWindowPos2i |
Referenced by load_GL_VERSION_1_4().
| PFNGLTEXPARAMETERFVPROC afw_gl_glTexParameterfv |
Referenced by load_GL_VERSION_1_0().
| PFNGLCOLOR3USVPROC afw_gl_glColor3usv |
Referenced by load_GL_VERSION_1_0().
| PFNGLPIXELMAPUIVPROC afw_gl_glPixelMapuiv |
Referenced by load_GL_VERSION_1_0().
| PFNGLVERTEXATTRIBP3UIVPROC afw_gl_glVertexAttribP3uiv |
Referenced by load_GL_ARB_vertex_type_2_10_10_10_rev(), and load_GL_VERSION_3_3().
| PFNGLNORMAL3FPROC afw_gl_glNormal3f |
Referenced by load_GL_VERSION_1_0().
| PFNGLNORMALP3UIVPROC afw_gl_glNormalP3uiv |
Referenced by load_GL_ARB_vertex_type_2_10_10_10_rev(), and load_GL_VERSION_3_3().
| PFNGLPROGRAMBINARYPROC afw_gl_glProgramBinary |
Referenced by load_GL_ARB_get_program_binary(), and load_GL_VERSION_4_1().
| PFNGLVERTEXATTRIBFORMATPROC afw_gl_glVertexAttribFormat |
Referenced by load_GL_ARB_vertex_attrib_binding(), and load_GL_VERSION_4_3().
| PFNGLUNIFORM1UIPROC afw_gl_glUniform1ui |
Referenced by load_GL_VERSION_3_0().
| PFNGLUNIFORMMATRIX3X4FVPROC afw_gl_glUniformMatrix3x4fv |
Referenced by load_GL_VERSION_2_1().
| PFNGLWINDOWPOS3DVPROC afw_gl_glWindowPos3dv |
Referenced by load_GL_VERSION_1_4().
| PFNGLTEXIMAGE2DPROC afw_gl_glTexImage2D |
Referenced by load_GL_VERSION_1_0().
| PFNGLCOPYTEXSUBIMAGE2DPROC afw_gl_glCopyTexSubImage2D |
Referenced by load_GL_VERSION_1_1().
| PFNGLGETPOLYGONSTIPPLEPROC afw_gl_glGetPolygonStipple |
Referenced by load_GL_VERSION_1_0().
| PFNGLUNIFORM2IPROC afw_gl_glUniform2i |
Referenced by load_GL_VERSION_2_0().
| PFNGLSECONDARYCOLORP3UIPROC afw_gl_glSecondaryColorP3ui |
Referenced by load_GL_ARB_vertex_type_2_10_10_10_rev(), and load_GL_VERSION_3_3().
| PFNGLMEMORYBARRIERPROC afw_gl_glMemoryBarrier |
Referenced by load_GL_ARB_shader_image_load_store(), and load_GL_VERSION_4_2().
| PFNGLEVALCOORD1FVPROC afw_gl_glEvalCoord1fv |
Referenced by load_GL_VERSION_1_0().
| PFNGLCOPYTEXTURESUBIMAGE1DPROC afw_gl_glCopyTextureSubImage1D |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLCLEARDEPTHPROC afw_gl_glClearDepth |
Referenced by load_GL_VERSION_1_0().
| PFNGLMULTITEXCOORD4SPROC afw_gl_glMultiTexCoord4s |
Referenced by load_GL_VERSION_1_3().
| PFNGLCLEARBUFFERDATAPROC afw_gl_glClearBufferData |
Referenced by load_GL_ARB_clear_buffer_object(), and load_GL_VERSION_4_3().
| PFNGLGETOBJECTPTRLABELPROC afw_gl_glGetObjectPtrLabel |
Referenced by load_GL_KHR_debug(), and load_GL_VERSION_4_3().
| PFNGLUNMAPBUFFERPROC afw_gl_glUnmapBuffer |
Referenced by load_GL_VERSION_1_5().
| PFNGLMULTMATRIXFPROC afw_gl_glMultMatrixf |
Referenced by load_GL_VERSION_1_0().
| PFNGLARRAYELEMENTPROC afw_gl_glArrayElement |
Referenced by load_GL_VERSION_1_1().
| PFNGLSECONDARYCOLOR3FPROC afw_gl_glSecondaryColor3f |
Referenced by load_GL_VERSION_1_4().
| PFNGLVERTEXP3UIPROC afw_gl_glVertexP3ui |
Referenced by load_GL_ARB_vertex_type_2_10_10_10_rev(), and load_GL_VERSION_3_3().
| PFNGLINTERLEAVEDARRAYSPROC afw_gl_glInterleavedArrays |
Referenced by load_GL_VERSION_1_1().
| PFNGLDISABLEPROC afw_gl_glDisable |
Referenced by load_GL_VERSION_1_0().
| PFNGLGETUNIFORMSUBROUTINEUIVPROC afw_gl_glGetUniformSubroutineuiv |
Referenced by load_GL_ARB_shader_subroutine(), and load_GL_VERSION_4_0().
| PFNGLGETATTRIBLOCATIONPROC afw_gl_glGetAttribLocation |
Referenced by load_GL_VERSION_2_0().
| PFNGLNORMAL3BVPROC afw_gl_glNormal3bv |
Referenced by load_GL_VERSION_1_0().
| PFNGLGETTRANSFORMFEEDBACKIVPROC afw_gl_glGetTransformFeedbackiv |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLCOLORMASKIPROC afw_gl_glColorMaski |
Referenced by load_GL_VERSION_3_0().
| PFNGLBLENDFUNCPROC afw_gl_glBlendFunc |
Referenced by load_GL_VERSION_1_0().
| PFNGLGETPROGRAMINFOLOGPROC afw_gl_glGetProgramInfoLog |
Referenced by load_GL_VERSION_2_0().
| PFNGLLINEWIDTHPROC afw_gl_glLineWidth |
Referenced by load_GL_VERSION_1_0().
| PFNGLCOMPRESSEDTEXIMAGE2DPROC afw_gl_glCompressedTexImage2D |
Referenced by load_GL_VERSION_1_3().
| PFNGLACCUMPROC afw_gl_glAccum |
Referenced by load_GL_VERSION_1_0().
| PFNGLMULTIDRAWELEMENTSINDIRECTPROC afw_gl_glMultiDrawElementsIndirect |
Referenced by load_GL_ARB_multi_draw_indirect(), and load_GL_VERSION_4_3().
| PFNGLGETSHADERPRECISIONFORMATPROC afw_gl_glGetShaderPrecisionFormat |
Referenced by load_GL_ARB_ES2_compatibility(), and load_GL_VERSION_4_1().
| PFNGLENDQUERYINDEXEDPROC afw_gl_glEndQueryIndexed |
Referenced by load_GL_ARB_transform_feedback3(), and load_GL_VERSION_4_0().
| PFNGLGETMAPDVPROC afw_gl_glGetMapdv |
Referenced by load_GL_VERSION_1_0().
| PFNGLNORMAL3SPROC afw_gl_glNormal3s |
Referenced by load_GL_VERSION_1_0().
| PFNGLPIXELTRANSFERFPROC afw_gl_glPixelTransferf |
Referenced by load_GL_VERSION_1_0().
| PFNGLPAUSETRANSFORMFEEDBACKPROC afw_gl_glPauseTransformFeedback |
Referenced by load_GL_ARB_transform_feedback2(), and load_GL_VERSION_4_0().
| PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC afw_gl_glGetCompressedTextureImage |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLCOPYTEXSUBIMAGE3DPROC afw_gl_glCopyTexSubImage3D |
Referenced by load_GL_VERSION_1_2().
| PFNGLVERTEXP4UIPROC afw_gl_glVertexP4ui |
Referenced by load_GL_ARB_vertex_type_2_10_10_10_rev(), and load_GL_VERSION_3_3().
| PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC afw_gl_glGetNamedFramebufferParameteriv |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLSECONDARYCOLOR3UBVPROC afw_gl_glSecondaryColor3ubv |
Referenced by load_GL_VERSION_1_4().
| PFNGLPIXELMAPFVPROC afw_gl_glPixelMapfv |
Referenced by load_GL_VERSION_1_0().
| PFNGLFENCESYNCPROC afw_gl_glFenceSync |
Referenced by load_GL_ARB_sync(), and load_GL_VERSION_3_2().
| PFNGLGETATTACHEDSHADERSPROC afw_gl_glGetAttachedShaders |
Referenced by load_GL_VERSION_2_0().
| PFNGLCOMPRESSEDTEXIMAGE1DPROC afw_gl_glCompressedTexImage1D |
Referenced by load_GL_VERSION_1_3().
| PFNGLISVERTEXARRAYPROC afw_gl_glIsVertexArray |
Referenced by load_GL_ARB_vertex_array_object(), and load_GL_VERSION_3_0().
| PFNGLCOLORP4UIVPROC afw_gl_glColorP4uiv |
Referenced by load_GL_ARB_vertex_type_2_10_10_10_rev(), and load_GL_VERSION_3_3().
| PFNGLUNIFORMMATRIX2X4DVPROC afw_gl_glUniformMatrix2x4dv |
Referenced by load_GL_ARB_gpu_shader_fp64(), and load_GL_VERSION_4_0().
| PFNGLGETCOMPRESSEDTEXIMAGEPROC afw_gl_glGetCompressedTexImage |
Referenced by load_GL_VERSION_1_3().
| PFNGLSECONDARYCOLOR3USPROC afw_gl_glSecondaryColor3us |
Referenced by load_GL_VERSION_1_4().
| PFNGLACTIVETEXTUREPROC afw_gl_glActiveTexture |
Referenced by load_GL_VERSION_1_3().
| PFNGLCOLOR4UIVPROC afw_gl_glColor4uiv |
Referenced by load_GL_VERSION_1_0().
| PFNGLVERTEX4IVPROC afw_gl_glVertex4iv |
Referenced by load_GL_VERSION_1_0().
| PFNGLUNIFORM2DVPROC afw_gl_glUniform2dv |
Referenced by load_GL_ARB_gpu_shader_fp64(), and load_GL_VERSION_4_0().
| PFNGLVERTEXATTRIB4SVPROC afw_gl_glVertexAttrib4sv |
Referenced by load_GL_VERSION_2_0().
| PFNGLSECONDARYCOLOR3BVPROC afw_gl_glSecondaryColor3bv |
Referenced by load_GL_VERSION_1_4().
| PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC afw_gl_glGetNamedFramebufferAttachmentParameteriv |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLTEXTURESUBIMAGE1DPROC afw_gl_glTextureSubImage1D |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLCREATERENDERBUFFERSPROC afw_gl_glCreateRenderbuffers |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLTEXTURESTORAGE1DPROC afw_gl_glTextureStorage1D |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLMAP1FPROC afw_gl_glMap1f |
Referenced by load_GL_VERSION_1_0().
| PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC afw_gl_glCompressedTexSubImage3D |
Referenced by load_GL_VERSION_1_3().
| PFNGLMULTITEXCOORD1FVPROC afw_gl_glMultiTexCoord1fv |
Referenced by load_GL_VERSION_1_3().
| PFNGLPROGRAMUNIFORM1FPROC afw_gl_glProgramUniform1f |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLDELETETRANSFORMFEEDBACKSPROC afw_gl_glDeleteTransformFeedbacks |
Referenced by load_GL_ARB_transform_feedback2(), and load_GL_VERSION_4_0().
| PFNGLINVALIDATESUBFRAMEBUFFERPROC afw_gl_glInvalidateSubFramebuffer |
Referenced by load_GL_ARB_invalidate_subdata(), and load_GL_VERSION_4_3().
| PFNGLMULTITEXCOORD2IVPROC afw_gl_glMultiTexCoord2iv |
Referenced by load_GL_VERSION_1_3().
| PFNGLTEXIMAGE2DMULTISAMPLEPROC afw_gl_glTexImage2DMultisample |
Referenced by load_GL_ARB_texture_multisample(), and load_GL_VERSION_3_2().
| PFNGLUNIFORMMATRIX2DVPROC afw_gl_glUniformMatrix2dv |
Referenced by load_GL_ARB_gpu_shader_fp64(), and load_GL_VERSION_4_0().
| PFNGLFOGIVPROC afw_gl_glFogiv |
Referenced by load_GL_VERSION_1_0().
| PFNGLTEXCOORD3SVPROC afw_gl_glTexCoord3sv |
Referenced by load_GL_VERSION_1_0().
| PFNGLPROGRAMUNIFORM4DVPROC afw_gl_glProgramUniform4dv |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLOBJECTPTRLABELPROC afw_gl_glObjectPtrLabel |
Referenced by load_GL_KHR_debug(), and load_GL_VERSION_4_3().
| PFNGLGETFLOATI_VPROC afw_gl_glGetFloati_v |
Referenced by load_GL_ARB_viewport_array(), and load_GL_VERSION_4_1().
| PFNGLUNIFORM3FVPROC afw_gl_glUniform3fv |
Referenced by load_GL_VERSION_2_0().
| PFNGLBEGINQUERYPROC afw_gl_glBeginQuery |
Referenced by load_GL_VERSION_1_5().
| PFNGLTEXCOORD3SPROC afw_gl_glTexCoord3s |
Referenced by load_GL_VERSION_1_0().
| PFNGLGETUNIFORMLOCATIONPROC afw_gl_glGetUniformLocation |
Referenced by load_GL_VERSION_2_0().
| PFNGLMULTITEXCOORDP2UIVPROC afw_gl_glMultiTexCoordP2uiv |
Referenced by load_GL_ARB_vertex_type_2_10_10_10_rev(), and load_GL_VERSION_3_3().
| PFNGLWINDOWPOS2FVPROC afw_gl_glWindowPos2fv |
Referenced by load_GL_VERSION_1_4().
| PFNGLTEXTUREPARAMETERIPROC afw_gl_glTextureParameteri |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC afw_gl_glCompressedTextureSubImage2D |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC afw_gl_glNamedFramebufferRenderbuffer |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLGETFRAGDATALOCATIONPROC afw_gl_glGetFragDataLocation |
Referenced by load_GL_VERSION_3_0().
| PFNGLGENTRANSFORMFEEDBACKSPROC afw_gl_glGenTransformFeedbacks |
Referenced by load_GL_ARB_transform_feedback2(), and load_GL_VERSION_4_0().
| PFNGLTEXCOORDP2UIPROC afw_gl_glTexCoordP2ui |
Referenced by load_GL_ARB_vertex_type_2_10_10_10_rev(), and load_GL_VERSION_3_3().
| PFNGLGETTEXPARAMETERFVPROC afw_gl_glGetTexParameterfv |
Referenced by load_GL_VERSION_1_0().
| PFNGLTEXTUREBUFFERPROC afw_gl_glTextureBuffer |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLUNIFORM3IPROC afw_gl_glUniform3i |
Referenced by load_GL_VERSION_2_0().
| PFNGLCOLOR4SPROC afw_gl_glColor4s |
Referenced by load_GL_VERSION_1_0().
| PFNGLFRAMEBUFFERTEXTURE2DPROC afw_gl_glFramebufferTexture2D |
Referenced by load_GL_ARB_framebuffer_object(), and load_GL_VERSION_3_0().
| PFNGLLIGHTFVPROC afw_gl_glLightfv |
Referenced by load_GL_VERSION_1_0().
| PFNGLBINDTRANSFORMFEEDBACKPROC afw_gl_glBindTransformFeedback |
Referenced by load_GL_ARB_transform_feedback2(), and load_GL_VERSION_4_0().
| PFNGLCOPYNAMEDBUFFERSUBDATAPROC afw_gl_glCopyNamedBufferSubData |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLGETSYNCIVPROC afw_gl_glGetSynciv |
Referenced by load_GL_ARB_sync(), and load_GL_VERSION_3_2().
| PFNGLVERTEXATTRIBL4DPROC afw_gl_glVertexAttribL4d |
Referenced by load_GL_ARB_vertex_attrib_64bit(), and load_GL_VERSION_4_1().
| PFNGLMATERIALFVPROC afw_gl_glMaterialfv |
Referenced by load_GL_VERSION_1_0().
| PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC afw_gl_glProgramUniformMatrix4x3fv |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLCLEARCOLORPROC afw_gl_glClearColor |
Referenced by load_GL_VERSION_1_0().
| PFNGLTEXPARAMETERIIVPROC afw_gl_glTexParameterIiv |
Referenced by load_GL_VERSION_3_0().
| PFNGLGETSAMPLERPARAMETERFVPROC afw_gl_glGetSamplerParameterfv |
Referenced by load_GL_ARB_sampler_objects(), and load_GL_VERSION_3_3().
| PFNGLSPECIALIZESHADERPROC afw_gl_glSpecializeShader |
Referenced by load_GL_VERSION_4_6().
| PFNGLDRAWPIXELSPROC afw_gl_glDrawPixels |
Referenced by load_GL_VERSION_1_0().
| PFNGLGETNCOLORTABLEPROC afw_gl_glGetnColorTable |
Referenced by load_GL_VERSION_4_5().
| PFNGLGETINTEGER64I_VPROC afw_gl_glGetInteger64i_v |
Referenced by load_GL_VERSION_3_2().
| PFNGLGETUNIFORMUIVPROC afw_gl_glGetUniformuiv |
Referenced by load_GL_VERSION_3_0().
| PFNGLNAMEDBUFFERSUBDATAPROC afw_gl_glNamedBufferSubData |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLSAMPLEMASKIPROC afw_gl_glSampleMaski |
Referenced by load_GL_ARB_texture_multisample(), and load_GL_VERSION_3_2().
| PFNGLINVALIDATETEXSUBIMAGEPROC afw_gl_glInvalidateTexSubImage |
Referenced by load_GL_ARB_invalidate_subdata(), and load_GL_VERSION_4_3().
| PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC afw_gl_glProgramUniformMatrix4x2dv |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLCOLOR4UBVPROC afw_gl_glColor4ubv |
Referenced by load_GL_VERSION_1_0().
| PFNGLUNIFORMMATRIX3X4DVPROC afw_gl_glUniformMatrix3x4dv |
Referenced by load_GL_ARB_gpu_shader_fp64(), and load_GL_VERSION_4_0().
| PFNGLGETTEXIMAGEPROC afw_gl_glGetTexImage |
Referenced by load_GL_VERSION_1_0().
| PFNGLSCISSORPROC afw_gl_glScissor |
Referenced by load_GL_VERSION_1_0().
| PFNGLBINDTEXTUREPROC afw_gl_glBindTexture |
Referenced by load_GL_VERSION_1_1().
| PFNGLSECONDARYCOLOR3SVPROC afw_gl_glSecondaryColor3sv |
Referenced by load_GL_VERSION_1_4().
| PFNGLPRIMITIVERESTARTINDEXPROC afw_gl_glPrimitiveRestartIndex |
Referenced by load_GL_VERSION_3_1().
| PFNGLVERTEXATTRIB3DPROC afw_gl_glVertexAttrib3d |
Referenced by load_GL_VERSION_2_0().
| PFNGLVERTEXATTRIBP1UIPROC afw_gl_glVertexAttribP1ui |
Referenced by load_GL_ARB_vertex_type_2_10_10_10_rev(), and load_GL_VERSION_3_3().
| PFNGLDELETELISTSPROC afw_gl_glDeleteLists |
Referenced by load_GL_VERSION_1_0().
| PFNGLGETINTEGERVPROC afw_gl_glGetIntegerv |
Referenced by load_GL_VERSION_1_0().
| PFNGLVALIDATEPROGRAMPIPELINEPROC afw_gl_glValidateProgramPipeline |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC afw_gl_glNamedFramebufferDrawBuffers |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLTRANSFORMFEEDBACKVARYINGSPROC afw_gl_glTransformFeedbackVaryings |
Referenced by load_GL_VERSION_3_0().
| PFNGLGETUNIFORMINDICESPROC afw_gl_glGetUniformIndices |
Referenced by load_GL_ARB_uniform_buffer_object(), and load_GL_VERSION_3_1().
| PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC afw_gl_glNamedFramebufferTextureLayer |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLRENDERMODEPROC afw_gl_glRenderMode |
Referenced by load_GL_VERSION_1_0().
| PFNGLSHADEMODELPROC afw_gl_glShadeModel |
Referenced by load_GL_VERSION_1_0().
| PFNGLCOLOR3SPROC afw_gl_glColor3s |
Referenced by load_GL_VERSION_1_0().
| PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC afw_gl_glGetCompressedTextureSubImage |
Referenced by load_GL_ARB_get_texture_sub_image(), and load_GL_VERSION_4_5().
| PFNGLMULTIDRAWARRAYSINDIRECTPROC afw_gl_glMultiDrawArraysIndirect |
Referenced by load_GL_ARB_multi_draw_indirect(), and load_GL_VERSION_4_3().
| PFNGLCLIPPLANEPROC afw_gl_glClipPlane |
Referenced by load_GL_VERSION_1_0().
| PFNGLPRIORITIZETEXTURESPROC afw_gl_glPrioritizeTextures |
Referenced by load_GL_VERSION_1_1().
| PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC afw_gl_glProgramUniformMatrix4x3dv |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLCLEARTEXSUBIMAGEPROC afw_gl_glClearTexSubImage |
Referenced by load_GL_ARB_clear_texture(), and load_GL_VERSION_4_4().
| PFNGLGETTRANSFORMFEEDBACKI_VPROC afw_gl_glGetTransformFeedbacki_v |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLFOGCOORDFVPROC afw_gl_glFogCoordfv |
Referenced by load_GL_VERSION_1_4().
| PFNGLDISPATCHCOMPUTEINDIRECTPROC afw_gl_glDispatchComputeIndirect |
Referenced by load_GL_ARB_compute_shader(), and load_GL_VERSION_4_3().
| PFNGLTEXTUREBUFFERRANGEPROC afw_gl_glTextureBufferRange |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLMAPGRID1FPROC afw_gl_glMapGrid1f |
Referenced by load_GL_VERSION_1_0().
| PFNGLTEXCOORD4DPROC afw_gl_glTexCoord4d |
Referenced by load_GL_VERSION_1_0().
| PFNGLCOLOR4DPROC afw_gl_glColor4d |
Referenced by load_GL_VERSION_1_0().
| PFNGLTEXCOORD1FPROC afw_gl_glTexCoord1f |
Referenced by load_GL_VERSION_1_0().
| PFNGLEVALPOINT1PROC afw_gl_glEvalPoint1 |
Referenced by load_GL_VERSION_1_0().
| PFNGLVERTEXATTRIB4BVPROC afw_gl_glVertexAttrib4bv |
Referenced by load_GL_VERSION_2_0().
| PFNGLDELETEQUERIESPROC afw_gl_glDeleteQueries |
Referenced by load_GL_VERSION_1_5().
| PFNGLVERTEXARRAYATTRIBFORMATPROC afw_gl_glVertexArrayAttribFormat |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLUNIFORMMATRIX4FVPROC afw_gl_glUniformMatrix4fv |
Referenced by load_GL_VERSION_2_0().
| PFNGLVERTEXATTRIBIFORMATPROC afw_gl_glVertexAttribIFormat |
Referenced by load_GL_ARB_vertex_attrib_binding(), and load_GL_VERSION_4_3().
| PFNGLPUSHMATRIXPROC afw_gl_glPushMatrix |
Referenced by load_GL_VERSION_1_0().
| PFNGLBINDVERTEXBUFFERPROC afw_gl_glBindVertexBuffer |
Referenced by load_GL_ARB_vertex_attrib_binding(), and load_GL_VERSION_4_3().
| PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC afw_gl_glNamedRenderbufferStorageMultisample |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLCLIENTWAITSYNCPROC afw_gl_glClientWaitSync |
Referenced by load_GL_ARB_sync(), and load_GL_VERSION_3_2().
| PFNGLCREATETEXTURESPROC afw_gl_glCreateTextures |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLGETNHISTOGRAMPROC afw_gl_glGetnHistogram |
Referenced by load_GL_VERSION_4_5().
| PFNGLMULTITEXCOORD4FVPROC afw_gl_glMultiTexCoord4fv |
Referenced by load_GL_VERSION_1_3().
| PFNGLCALLLISTSPROC afw_gl_glCallLists |
Referenced by load_GL_VERSION_1_0().
| PFNGLBLENDEQUATIONIPROC afw_gl_glBlendEquationi |
Referenced by load_GL_VERSION_4_0().
| PFNGLVERTEX2IVPROC afw_gl_glVertex2iv |
Referenced by load_GL_VERSION_1_0().
| PFNGLTEXIMAGE1DPROC afw_gl_glTexImage1D |
Referenced by load_GL_VERSION_1_0().
| PFNGLGETNCOMPRESSEDTEXIMAGEPROC afw_gl_glGetnCompressedTexImage |
Referenced by load_GL_VERSION_4_5().
| PFNGLPUSHCLIENTATTRIBPROC afw_gl_glPushClientAttrib |
Referenced by load_GL_VERSION_1_1().
| PFNGLDELETESHADERPROC afw_gl_glDeleteShader |
Referenced by load_GL_VERSION_2_0().
| PFNGLVERTEXATTRIB4UBVPROC afw_gl_glVertexAttrib4ubv |
Referenced by load_GL_VERSION_2_0().
| PFNGLTEXCOORD3IVPROC afw_gl_glTexCoord3iv |
Referenced by load_GL_VERSION_1_0().
| PFNGLVERTEX4FVPROC afw_gl_glVertex4fv |
Referenced by load_GL_VERSION_1_0().
| PFNGLBINDRENDERBUFFERPROC afw_gl_glBindRenderbuffer |
Referenced by load_GL_ARB_framebuffer_object(), and load_GL_VERSION_3_0().
| PFNGLVERTEXATTRIB2SVPROC afw_gl_glVertexAttrib2sv |
Referenced by load_GL_VERSION_2_0().
| PFNGLSCALEFPROC afw_gl_glScalef |
Referenced by load_GL_VERSION_1_0().
| PFNGLGETDOUBLEI_VPROC afw_gl_glGetDoublei_v |
Referenced by load_GL_ARB_viewport_array(), and load_GL_VERSION_4_1().
| PFNGLGETNMAPDVPROC afw_gl_glGetnMapdv |
Referenced by load_GL_VERSION_4_5().
| PFNGLDRAWELEMENTSINSTANCEDPROC afw_gl_glDrawElementsInstanced |
Referenced by load_GL_VERSION_3_1().
| PFNGLGETNUNIFORMDVPROC afw_gl_glGetnUniformdv |
Referenced by load_GL_VERSION_4_5().
| PFNGLDELETETEXTURESPROC afw_gl_glDeleteTextures |
Referenced by load_GL_VERSION_1_1().
| PFNGLSECONDARYCOLOR3UIVPROC afw_gl_glSecondaryColor3uiv |
Referenced by load_GL_VERSION_1_4().
| PFNGLRASTERPOS2DVPROC afw_gl_glRasterPos2dv |
Referenced by load_GL_VERSION_1_0().
| PFNGLINDEXMASKPROC afw_gl_glIndexMask |
Referenced by load_GL_VERSION_1_0().
| PFNGLBEGINQUERYINDEXEDPROC afw_gl_glBeginQueryIndexed |
Referenced by load_GL_ARB_transform_feedback3(), and load_GL_VERSION_4_0().
| PFNGLEDGEFLAGPOINTERPROC afw_gl_glEdgeFlagPointer |
Referenced by load_GL_VERSION_1_1().
| PFNGLGETNUNIFORMIVPROC afw_gl_glGetnUniformiv |
Referenced by load_GL_KHR_robustness(), and load_GL_VERSION_4_5().
| PFNGLGETLIGHTFVPROC afw_gl_glGetLightfv |
Referenced by load_GL_VERSION_1_0().
| PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC afw_gl_glMultiDrawArraysIndirectCount |
Referenced by load_GL_VERSION_4_6().
| PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC afw_gl_glTransformFeedbackBufferRange |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLSCISSORINDEXEDVPROC afw_gl_glScissorIndexedv |
Referenced by load_GL_ARB_viewport_array(), and load_GL_VERSION_4_1().
| PFNGLTEXCOORD2SPROC afw_gl_glTexCoord2s |
Referenced by load_GL_VERSION_1_0().
| PFNGLSECONDARYCOLOR3DPROC afw_gl_glSecondaryColor3d |
Referenced by load_GL_VERSION_1_4().
| PFNGLVERTEXATTRIBL2DPROC afw_gl_glVertexAttribL2d |
Referenced by load_GL_ARB_vertex_attrib_64bit(), and load_GL_VERSION_4_1().
| PFNGLCOPYPIXELSPROC afw_gl_glCopyPixels |
Referenced by load_GL_VERSION_1_0().
| PFNGLVERTEXATTRIBI1UIVPROC afw_gl_glVertexAttribI1uiv |
Referenced by load_GL_VERSION_3_0().
| PFNGLTEXSTORAGE2DMULTISAMPLEPROC afw_gl_glTexStorage2DMultisample |
Referenced by load_GL_ARB_texture_storage_multisample(), and load_GL_VERSION_4_3().
| PFNGLGETINTEGERI_VPROC afw_gl_glGetIntegeri_v |
Referenced by load_GL_ARB_uniform_buffer_object(), load_GL_VERSION_3_0(), and load_GL_VERSION_3_1().
| PFNGLGETVERTEXARRAYIVPROC afw_gl_glGetVertexArrayiv |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLPOINTPARAMETERIPROC afw_gl_glPointParameteri |
Referenced by load_GL_VERSION_1_4().
| PFNGLTEXENVIVPROC afw_gl_glTexEnviv |
Referenced by load_GL_VERSION_1_0().
| PFNGLGENLISTSPROC afw_gl_glGenLists |
Referenced by load_GL_VERSION_1_0().
| PFNGLBITMAPPROC afw_gl_glBitmap |
Referenced by load_GL_VERSION_1_0().
| PFNGLGETBOOLEANI_VPROC afw_gl_glGetBooleani_v |
Referenced by load_GL_VERSION_3_0().
| PFNGLGETUNIFORMFVPROC afw_gl_glGetUniformfv |
Referenced by load_GL_VERSION_2_0().
| PFNGLROTATEDPROC afw_gl_glRotated |
Referenced by load_GL_VERSION_1_0().
| PFNGLTEXCOORDP1UIPROC afw_gl_glTexCoordP1ui |
Referenced by load_GL_ARB_vertex_type_2_10_10_10_rev(), and load_GL_VERSION_3_3().
| PFNGLLOADIDENTITYPROC afw_gl_glLoadIdentity |
Referenced by load_GL_VERSION_1_0().
| PFNGLTEXSUBIMAGE2DPROC afw_gl_glTexSubImage2D |
Referenced by load_GL_VERSION_1_1().
| PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC afw_gl_glNamedFramebufferReadBuffer |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLTEXGENIVPROC afw_gl_glTexGeniv |
Referenced by load_GL_VERSION_1_0().
| PFNGLVERTEXATTRIBL3DPROC afw_gl_glVertexAttribL3d |
Referenced by load_GL_ARB_vertex_attrib_64bit(), and load_GL_VERSION_4_1().
| PFNGLVERTEXATTRIBP3UIPROC afw_gl_glVertexAttribP3ui |
Referenced by load_GL_ARB_vertex_type_2_10_10_10_rev(), and load_GL_VERSION_3_3().
| PFNGLRASTERPOS4SVPROC afw_gl_glRasterPos4sv |
Referenced by load_GL_VERSION_1_0().
| PFNGLGETQUERYOBJECTUIVPROC afw_gl_glGetQueryObjectuiv |
Referenced by load_GL_VERSION_1_5().
| PFNGLCREATEVERTEXARRAYSPROC afw_gl_glCreateVertexArrays |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLSECONDARYCOLORP3UIVPROC afw_gl_glSecondaryColorP3uiv |
Referenced by load_GL_ARB_vertex_type_2_10_10_10_rev(), and load_GL_VERSION_3_3().
| PFNGLEVALCOORD2DVPROC afw_gl_glEvalCoord2dv |
Referenced by load_GL_VERSION_1_0().
| PFNGLRASTERPOS2IPROC afw_gl_glRasterPos2i |
Referenced by load_GL_VERSION_1_0().
| PFNGLWAITSYNCPROC afw_gl_glWaitSync |
Referenced by load_GL_ARB_sync(), and load_GL_VERSION_3_2().
| PFNGLMULTITEXCOORDP3UIVPROC afw_gl_glMultiTexCoordP3uiv |
Referenced by load_GL_ARB_vertex_type_2_10_10_10_rev(), and load_GL_VERSION_3_3().
| PFNGLLIGHTMODELIPROC afw_gl_glLightModeli |
Referenced by load_GL_VERSION_1_0().
| PFNGLGETPROGRAMBINARYPROC afw_gl_glGetProgramBinary |
Referenced by load_GL_ARB_get_program_binary(), and load_GL_VERSION_4_1().
| PFNGLVERTEXATTRIBP4UIVPROC afw_gl_glVertexAttribP4uiv |
Referenced by load_GL_ARB_vertex_type_2_10_10_10_rev(), and load_GL_VERSION_3_3().
| PFNGLTEXPARAMETERIPROC afw_gl_glTexParameteri |
Referenced by load_GL_VERSION_1_0().
| PFNGLMULTITEXCOORD1SPROC afw_gl_glMultiTexCoord1s |
Referenced by load_GL_VERSION_1_3().
| PFNGLUNIFORM3IVPROC afw_gl_glUniform3iv |
Referenced by load_GL_VERSION_2_0().
| PFNGLSTENCILFUNCPROC afw_gl_glStencilFunc |
Referenced by load_GL_VERSION_1_0().
| PFNGLLOADTRANSPOSEMATRIXFPROC afw_gl_glLoadTransposeMatrixf |
Referenced by load_GL_VERSION_1_3().
| PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC afw_gl_glMultiDrawElementsIndirectCount |
Referenced by load_GL_VERSION_4_6().
| PFNGLVERTEXATTRIBP2UIVPROC afw_gl_glVertexAttribP2uiv |
Referenced by load_GL_ARB_vertex_type_2_10_10_10_rev(), and load_GL_VERSION_3_3().
| PFNGLVERTEXATTRIBL3DVPROC afw_gl_glVertexAttribL3dv |
Referenced by load_GL_ARB_vertex_attrib_64bit(), and load_GL_VERSION_4_1().
| PFNGLDEBUGMESSAGECALLBACKPROC afw_gl_glDebugMessageCallback |
Referenced by load_GL_KHR_debug(), and load_GL_VERSION_4_3().
| PFNGLVERTEXATTRIBP1UIVPROC afw_gl_glVertexAttribP1uiv |
Referenced by load_GL_ARB_vertex_type_2_10_10_10_rev(), and load_GL_VERSION_3_3().
| PFNGLPROGRAMUNIFORM3DVPROC afw_gl_glProgramUniform3dv |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLGETNMINMAXPROC afw_gl_glGetnMinmax |
Referenced by load_GL_VERSION_4_5().
| PFNGLTEXTURESUBIMAGE2DPROC afw_gl_glTextureSubImage2D |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLFOGCOORDPOINTERPROC afw_gl_glFogCoordPointer |
Referenced by load_GL_VERSION_1_4().
| PFNGLVERTEXATTRIBI2IPROC afw_gl_glVertexAttribI2i |
Referenced by load_GL_VERSION_3_0().
| PFNGLVERTEXATTRIB2SPROC afw_gl_glVertexAttrib2s |
Referenced by load_GL_VERSION_2_0().
| PFNGLUNIFORM2UIPROC afw_gl_glUniform2ui |
Referenced by load_GL_VERSION_3_0().
| PFNGLGETVERTEXATTRIBLDVPROC afw_gl_glGetVertexAttribLdv |
Referenced by load_GL_ARB_vertex_attrib_64bit(), and load_GL_VERSION_4_1().
| PFNGLEVALCOORD1DVPROC afw_gl_glEvalCoord1dv |
Referenced by load_GL_VERSION_1_0().
| PFNGLPOINTPARAMETERIVPROC afw_gl_glPointParameteriv |
Referenced by load_GL_VERSION_1_4().
| PFNGLTEXTUREPARAMETERIVPROC afw_gl_glTextureParameteriv |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLEVALCOORD2FVPROC afw_gl_glEvalCoord2fv |
Referenced by load_GL_VERSION_1_0().
| PFNGLVERTEXATTRIB4NUIVPROC afw_gl_glVertexAttrib4Nuiv |
Referenced by load_GL_VERSION_2_0().
| PFNGLUNIFORM4DPROC afw_gl_glUniform4d |
Referenced by load_GL_ARB_gpu_shader_fp64(), and load_GL_VERSION_4_0().
| PFNGLVERTEXATTRIBI4BVPROC afw_gl_glVertexAttribI4bv |
Referenced by load_GL_VERSION_3_0().
| PFNGLVERTEXATTRIB2DVPROC afw_gl_glVertexAttrib2dv |
Referenced by load_GL_VERSION_2_0().
| PFNGLISQUERYPROC afw_gl_glIsQuery |
Referenced by load_GL_VERSION_1_5().
| PFNGLVERTEXATTRIB4DPROC afw_gl_glVertexAttrib4d |
Referenced by load_GL_VERSION_2_0().
| PFNGLINDEXSPROC afw_gl_glIndexs |
Referenced by load_GL_VERSION_1_0().
| PFNGLVERTEXARRAYVERTEXBUFFERPROC afw_gl_glVertexArrayVertexBuffer |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLPROGRAMUNIFORMMATRIX4DVPROC afw_gl_glProgramUniformMatrix4dv |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLMULTITEXCOORD3SPROC afw_gl_glMultiTexCoord3s |
Referenced by load_GL_VERSION_1_3().
| PFNGLNAMEDBUFFERDATAPROC afw_gl_glNamedBufferData |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLPOPNAMEPROC afw_gl_glPopName |
Referenced by load_GL_VERSION_1_0().
| PFNGLBINDBUFFERSRANGEPROC afw_gl_glBindBuffersRange |
Referenced by load_GL_ARB_multi_bind(), and load_GL_VERSION_4_4().
| PFNGLTEXCOORD2SVPROC afw_gl_glTexCoord2sv |
Referenced by load_GL_VERSION_1_0().
| PFNGLISTRANSFORMFEEDBACKPROC afw_gl_glIsTransformFeedback |
Referenced by load_GL_ARB_transform_feedback2(), and load_GL_VERSION_4_0().
| PFNGLCLEARBUFFERFIPROC afw_gl_glClearBufferfi |
Referenced by load_GL_VERSION_3_0().
| PFNGLVERTEXATTRIB4NUBVPROC afw_gl_glVertexAttrib4Nubv |
Referenced by load_GL_VERSION_2_0().
| PFNGLRASTERPOS3IPROC afw_gl_glRasterPos3i |
Referenced by load_GL_VERSION_1_0().
| PFNGLVERTEX4IPROC afw_gl_glVertex4i |
Referenced by load_GL_VERSION_1_0().
| PFNGLGENRENDERBUFFERSPROC afw_gl_glGenRenderbuffers |
Referenced by load_GL_ARB_framebuffer_object(), and load_GL_VERSION_3_0().
| PFNGLRENDERBUFFERSTORAGEPROC afw_gl_glRenderbufferStorage |
Referenced by load_GL_ARB_framebuffer_object(), and load_GL_VERSION_3_0().
| PFNGLDISABLEVERTEXARRAYATTRIBPROC afw_gl_glDisableVertexArrayAttrib |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLUNIFORM3FPROC afw_gl_glUniform3f |
Referenced by load_GL_VERSION_2_0().
| PFNGLBINDTEXTUREUNITPROC afw_gl_glBindTextureUnit |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLVERTEXATTRIB3SPROC afw_gl_glVertexAttrib3s |
Referenced by load_GL_VERSION_2_0().
| PFNGLEVALMESH1PROC afw_gl_glEvalMesh1 |
Referenced by load_GL_VERSION_1_0().
| PFNGLGETNSEPARABLEFILTERPROC afw_gl_glGetnSeparableFilter |
Referenced by load_GL_VERSION_4_5().
| PFNGLCOLOR3SVPROC afw_gl_glColor3sv |
Referenced by load_GL_VERSION_1_0().
| PFNGLSECONDARYCOLOR3BPROC afw_gl_glSecondaryColor3b |
Referenced by load_GL_VERSION_1_4().
| PFNGLVERTEXATTRIBI1IPROC afw_gl_glVertexAttribI1i |
Referenced by load_GL_VERSION_3_0().
| PFNGLINDEXFPROC afw_gl_glIndexf |
Referenced by load_GL_VERSION_1_0().
| PFNGLUNIFORMMATRIX3X2FVPROC afw_gl_glUniformMatrix3x2fv |
Referenced by load_GL_VERSION_2_1().
| PFNGLWINDOWPOS3FPROC afw_gl_glWindowPos3f |
Referenced by load_GL_VERSION_1_4().
| PFNGLGETSTRINGPROC afw_gl_glGetString |
Referenced by load_GL_VERSION_1_0().
| PFNGLVERTEXARRAYELEMENTBUFFERPROC afw_gl_glVertexArrayElementBuffer |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLENDQUERYPROC afw_gl_glEndQuery |
Referenced by load_GL_VERSION_1_5().
| PFNGLGETACTIVEUNIFORMNAMEPROC afw_gl_glGetActiveUniformName |
Referenced by load_GL_ARB_uniform_buffer_object(), and load_GL_VERSION_3_1().
| PFNGLDRAWBUFFERSPROC afw_gl_glDrawBuffers |
Referenced by load_GL_VERSION_2_0().
| PFNGLCOLOR4SVPROC afw_gl_glColor4sv |
Referenced by load_GL_VERSION_1_0().
| PFNGLTEXTUREVIEWPROC afw_gl_glTextureView |
Referenced by load_GL_ARB_texture_view(), and load_GL_VERSION_4_3().
| PFNGLTRANSLATEDPROC afw_gl_glTranslated |
Referenced by load_GL_VERSION_1_0().
| PFNGLVERTEXP3UIVPROC afw_gl_glVertexP3uiv |
Referenced by load_GL_ARB_vertex_type_2_10_10_10_rev(), and load_GL_VERSION_3_3().
| PFNGLTEXCOORD1DPROC afw_gl_glTexCoord1d |
Referenced by load_GL_VERSION_1_0().
| PFNGLISPROGRAMPIPELINEPROC afw_gl_glIsProgramPipeline |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLROTATEFPROC afw_gl_glRotatef |
Referenced by load_GL_VERSION_1_0().
| PFNGLMULTITEXCOORD1SVPROC afw_gl_glMultiTexCoord1sv |
Referenced by load_GL_VERSION_1_3().
| PFNGLGETBUFFERPARAMETERIVPROC afw_gl_glGetBufferParameteriv |
Referenced by load_GL_VERSION_1_5().
| PFNGLTEXCOORD2IVPROC afw_gl_glTexCoord2iv |
Referenced by load_GL_VERSION_1_0().
| PFNGLPROGRAMUNIFORM3FVPROC afw_gl_glProgramUniform3fv |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLGETPROGRAMRESOURCELOCATIONPROC afw_gl_glGetProgramResourceLocation |
Referenced by load_GL_ARB_program_interface_query(), and load_GL_VERSION_4_3().
| PFNGLVERTEXATTRIBI3UIVPROC afw_gl_glVertexAttribI3uiv |
Referenced by load_GL_VERSION_3_0().
| PFNGLGETBUFFERPARAMETERI64VPROC afw_gl_glGetBufferParameteri64v |
Referenced by load_GL_VERSION_3_2().
| PFNGLUNIFORMMATRIX2X3DVPROC afw_gl_glUniformMatrix2x3dv |
Referenced by load_GL_ARB_gpu_shader_fp64(), and load_GL_VERSION_4_0().
| PFNGLGETMAPFVPROC afw_gl_glGetMapfv |
Referenced by load_GL_VERSION_1_0().
| PFNGLUNIFORMMATRIX2FVPROC afw_gl_glUniformMatrix2fv |
Referenced by load_GL_VERSION_2_0().
| PFNGLGETERRORPROC afw_gl_glGetError |
Referenced by load_GL_VERSION_1_0().
| PFNGLHINTPROC afw_gl_glHint |
Referenced by load_GL_VERSION_1_0().
| PFNGLVERTEX4DVPROC afw_gl_glVertex4dv |
Referenced by load_GL_VERSION_1_0().
| PFNGLGETTEXTUREIMAGEPROC afw_gl_glGetTextureImage |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLVERTEX4DPROC afw_gl_glVertex4d |
Referenced by load_GL_VERSION_1_0().
| PFNGLTEXCOORD3FVPROC afw_gl_glTexCoord3fv |
Referenced by load_GL_VERSION_1_0().
| PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC afw_gl_glGetNamedRenderbufferParameteriv |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLVERTEXATTRIB3FVPROC afw_gl_glVertexAttrib3fv |
Referenced by load_GL_VERSION_2_0().
| PFNGLINDEXFVPROC afw_gl_glIndexfv |
Referenced by load_GL_VERSION_1_0().
| PFNGLUNIFORMMATRIX4X3FVPROC afw_gl_glUniformMatrix4x3fv |
Referenced by load_GL_VERSION_2_1().
| PFNGLVERTEXATTRIBI1IVPROC afw_gl_glVertexAttribI1iv |
Referenced by load_GL_VERSION_3_0().
| PFNGLMULTITEXCOORD4DPROC afw_gl_glMultiTexCoord4d |
Referenced by load_GL_VERSION_1_3().
| PFNGLPROGRAMUNIFORM1IVPROC afw_gl_glProgramUniform1iv |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLPIXELMAPUSVPROC afw_gl_glPixelMapusv |
Referenced by load_GL_VERSION_1_0().
| PFNGLSTENCILMASKSEPARATEPROC afw_gl_glStencilMaskSeparate |
Referenced by load_GL_VERSION_2_0().
| PFNGLCREATEPROGRAMPROC afw_gl_glCreateProgram |
Referenced by load_GL_VERSION_2_0().
| PFNGLTEXCOORD4DVPROC afw_gl_glTexCoord4dv |
Referenced by load_GL_VERSION_1_0().
| PFNGLVERTEXATTRIB4NBVPROC afw_gl_glVertexAttrib4Nbv |
Referenced by load_GL_VERSION_2_0().
| PFNGLMAPNAMEDBUFFERRANGEPROC afw_gl_glMapNamedBufferRange |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLPOPDEBUGGROUPPROC afw_gl_glPopDebugGroup |
Referenced by load_GL_KHR_debug(), and load_GL_VERSION_4_3().
| PFNGLINDEXUBVPROC afw_gl_glIndexubv |
Referenced by load_GL_VERSION_1_1().
| PFNGLWINDOWPOS3IPROC afw_gl_glWindowPos3i |
Referenced by load_GL_VERSION_1_4().
| PFNGLTEXSTORAGE1DPROC afw_gl_glTexStorage1D |
Referenced by load_GL_ARB_texture_storage(), and load_GL_VERSION_4_2().
| PFNGLVERTEXATTRIBI2IVPROC afw_gl_glVertexAttribI2iv |
Referenced by load_GL_VERSION_3_0().
| PFNGLCREATETRANSFORMFEEDBACKSPROC afw_gl_glCreateTransformFeedbacks |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLGETOBJECTLABELPROC afw_gl_glGetObjectLabel |
Referenced by load_GL_KHR_debug(), and load_GL_VERSION_4_3().
| PFNGLGETQUERYBUFFEROBJECTUIVPROC afw_gl_glGetQueryBufferObjectuiv |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLVERTEXATTRIBPOINTERPROC afw_gl_glVertexAttribPointer |
Referenced by load_GL_VERSION_2_0().
| PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC afw_gl_glGetSubroutineUniformLocation |
Referenced by load_GL_ARB_shader_subroutine(), and load_GL_VERSION_4_0().
| PFNGLUNIFORMMATRIX2X4FVPROC afw_gl_glUniformMatrix2x4fv |
Referenced by load_GL_VERSION_2_1().
| PFNGLGETACTIVEUNIFORMBLOCKIVPROC afw_gl_glGetActiveUniformBlockiv |
Referenced by load_GL_ARB_uniform_buffer_object(), and load_GL_VERSION_3_1().
| PFNGLGETBUFFERPOINTERVPROC afw_gl_glGetBufferPointerv |
Referenced by load_GL_VERSION_1_5().
| PFNGLNORMALP3UIPROC afw_gl_glNormalP3ui |
Referenced by load_GL_ARB_vertex_type_2_10_10_10_rev(), and load_GL_VERSION_3_3().
| PFNGLMULTITEXCOORD1DVPROC afw_gl_glMultiTexCoord1dv |
Referenced by load_GL_VERSION_1_3().
| PFNGLMULTITEXCOORD2FVPROC afw_gl_glMultiTexCoord2fv |
Referenced by load_GL_VERSION_1_3().
| PFNGLTEXCOORD4IVPROC afw_gl_glTexCoord4iv |
Referenced by load_GL_VERSION_1_0().
| PFNGLWINDOWPOS2DPROC afw_gl_glWindowPos2d |
Referenced by load_GL_VERSION_1_4().
| PFNGLGETACTIVEUNIFORMPROC afw_gl_glGetActiveUniform |
Referenced by load_GL_VERSION_2_0().
| PFNGLPIXELSTOREIPROC afw_gl_glPixelStorei |
Referenced by load_GL_VERSION_1_0().
| PFNGLRASTERPOS3FVPROC afw_gl_glRasterPos3fv |
Referenced by load_GL_VERSION_1_0().
| PFNGLSAMPLERPARAMETERIUIVPROC afw_gl_glSamplerParameterIuiv |
Referenced by load_GL_ARB_sampler_objects(), and load_GL_VERSION_3_3().
| PFNGLUNIFORMMATRIX4X2DVPROC afw_gl_glUniformMatrix4x2dv |
Referenced by load_GL_ARB_gpu_shader_fp64(), and load_GL_VERSION_4_0().
| PFNGLDEPTHRANGEPROC afw_gl_glDepthRange |
Referenced by load_GL_VERSION_1_0().
| PFNGLTEXCOORD1SPROC afw_gl_glTexCoord1s |
Referenced by load_GL_VERSION_1_0().
| PFNGLENDCONDITIONALRENDERPROC afw_gl_glEndConditionalRender |
Referenced by load_GL_VERSION_3_0().
| PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC afw_gl_glProgramUniformMatrix2x4fv |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLCOPYIMAGESUBDATAPROC afw_gl_glCopyImageSubData |
Referenced by load_GL_ARB_copy_image(), and load_GL_VERSION_4_3().
| PFNGLTEXSUBIMAGE1DPROC afw_gl_glTexSubImage1D |
Referenced by load_GL_VERSION_1_1().
| PFNGLCOPYTEXIMAGE2DPROC afw_gl_glCopyTexImage2D |
Referenced by load_GL_VERSION_1_1().
| PFNGLVIEWPORTPROC afw_gl_glViewport |
Referenced by load_GL_VERSION_1_0().
| PFNGLCOLOR4BPROC afw_gl_glColor4b |
Referenced by load_GL_VERSION_1_0().
| PFNGLDEPTHRANGEINDEXEDPROC afw_gl_glDepthRangeIndexed |
Referenced by load_GL_ARB_viewport_array(), and load_GL_VERSION_4_1().
| PFNGLMULTTRANSPOSEMATRIXDPROC afw_gl_glMultTransposeMatrixd |
Referenced by load_GL_VERSION_1_3().
| PFNGLSECONDARYCOLOR3SPROC afw_gl_glSecondaryColor3s |
Referenced by load_GL_VERSION_1_4().
| PFNGLSCISSORINDEXEDPROC afw_gl_glScissorIndexed |
Referenced by load_GL_ARB_viewport_array(), and load_GL_VERSION_4_1().
| PFNGLPIXELSTOREFPROC afw_gl_glPixelStoref |
Referenced by load_GL_VERSION_1_0().
| PFNGLGETGRAPHICSRESETSTATUSPROC afw_gl_glGetGraphicsResetStatus |
Referenced by load_GL_KHR_robustness(), and load_GL_VERSION_4_5().
| PFNGLGETTEXGENFVPROC afw_gl_glGetTexGenfv |
Referenced by load_GL_VERSION_1_0().
| PFNGLGETSAMPLERPARAMETERIUIVPROC afw_gl_glGetSamplerParameterIuiv |
Referenced by load_GL_ARB_sampler_objects(), and load_GL_VERSION_3_3().
| PFNGLUNIFORMMATRIX3DVPROC afw_gl_glUniformMatrix3dv |
Referenced by load_GL_ARB_gpu_shader_fp64(), and load_GL_VERSION_4_0().
| PFNGLMULTMATRIXDPROC afw_gl_glMultMatrixd |
Referenced by load_GL_VERSION_1_0().
| PFNGLEVALCOORD1DPROC afw_gl_glEvalCoord1d |
Referenced by load_GL_VERSION_1_0().
| PFNGLMULTITEXCOORDP3UIPROC afw_gl_glMultiTexCoordP3ui |
Referenced by load_GL_ARB_vertex_type_2_10_10_10_rev(), and load_GL_VERSION_3_3().
| PFNGLENABLEVERTEXATTRIBARRAYPROC afw_gl_glEnableVertexAttribArray |
Referenced by load_GL_VERSION_2_0().
| PFNGLGETUNIFORMIVPROC afw_gl_glGetUniformiv |
Referenced by load_GL_VERSION_2_0().
| PFNGLPROGRAMUNIFORM2FPROC afw_gl_glProgramUniform2f |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLGETBOOLEANVPROC afw_gl_glGetBooleanv |
Referenced by load_GL_VERSION_1_0().
| PFNGLTEXCOORD4IPROC afw_gl_glTexCoord4i |
Referenced by load_GL_VERSION_1_0().
| PFNGLBLENDEQUATIONSEPARATEPROC afw_gl_glBlendEquationSeparate |
Referenced by load_GL_VERSION_2_0().
| PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC afw_gl_glNamedFramebufferParameteri |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLGETPROGRAMRESOURCENAMEPROC afw_gl_glGetProgramResourceName |
Referenced by load_GL_ARB_program_interface_query(), and load_GL_VERSION_4_3().
| PFNGLMULTITEXCOORD3SVPROC afw_gl_glMultiTexCoord3sv |
Referenced by load_GL_VERSION_1_3().
| PFNGLVERTEX2IPROC afw_gl_glVertex2i |
Referenced by load_GL_VERSION_1_0().
| PFNGLTEXTUREPARAMETERFPROC afw_gl_glTextureParameterf |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLMEMORYBARRIERBYREGIONPROC afw_gl_glMemoryBarrierByRegion |
Referenced by load_GL_ARB_ES3_1_compatibility(), and load_GL_VERSION_4_5().
| PFNGLPOLYGONOFFSETCLAMPPROC afw_gl_glPolygonOffsetClamp |
Referenced by load_GL_ARB_polygon_offset_clamp(), and load_GL_VERSION_4_6().
| PFNGLINDEXIPROC afw_gl_glIndexi |
Referenced by load_GL_VERSION_1_0().
| PFNGLDETACHSHADERPROC afw_gl_glDetachShader |
Referenced by load_GL_VERSION_2_0().
| PFNGLLISTBASEPROC afw_gl_glListBase |
Referenced by load_GL_VERSION_1_0().
| PFNGLORTHOPROC afw_gl_glOrtho |
Referenced by load_GL_VERSION_1_0().
| PFNGLBINDPROGRAMPIPELINEPROC afw_gl_glBindProgramPipeline |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLRASTERPOS3DPROC afw_gl_glRasterPos3d |
Referenced by load_GL_VERSION_1_0().
| PFNGLWINDOWPOS2DVPROC afw_gl_glWindowPos2dv |
Referenced by load_GL_VERSION_1_4().
| PFNGLEVALPOINT2PROC afw_gl_glEvalPoint2 |
Referenced by load_GL_VERSION_1_0().
| PFNGLSECONDARYCOLOR3IPROC afw_gl_glSecondaryColor3i |
Referenced by load_GL_VERSION_1_4().
| PFNGLBINDBUFFERBASEPROC afw_gl_glBindBufferBase |
Referenced by load_GL_ARB_uniform_buffer_object(), load_GL_VERSION_3_0(), and load_GL_VERSION_3_1().
| PFNGLRECTIVPROC afw_gl_glRectiv |
Referenced by load_GL_VERSION_1_0().
| PFNGLVERTEXATTRIB1DPROC afw_gl_glVertexAttrib1d |
Referenced by load_GL_VERSION_2_0().
| PFNGLCLEARTEXIMAGEPROC afw_gl_glClearTexImage |
Referenced by load_GL_ARB_clear_texture(), and load_GL_VERSION_4_4().
| PFNGLISTEXTUREPROC afw_gl_glIsTexture |
Referenced by load_GL_VERSION_1_1().
| PFNGLCOLORP4UIPROC afw_gl_glColorP4ui |
Referenced by load_GL_ARB_vertex_type_2_10_10_10_rev(), and load_GL_VERSION_3_3().
| PFNGLCOLORMATERIALPROC afw_gl_glColorMaterial |
Referenced by load_GL_VERSION_1_0().
| PFNGLISSAMPLERPROC afw_gl_glIsSampler |
Referenced by load_GL_ARB_sampler_objects(), and load_GL_VERSION_3_3().
| PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC afw_gl_glDrawTransformFeedbackInstanced |
Referenced by load_GL_ARB_transform_feedback_instanced(), and load_GL_VERSION_4_2().
| PFNGLVERTEX3DVPROC afw_gl_glVertex3dv |
Referenced by load_GL_VERSION_1_0().
| PFNGLVERTEX3SVPROC afw_gl_glVertex3sv |
Referenced by load_GL_VERSION_1_0().
| PFNGLWINDOWPOS3DPROC afw_gl_glWindowPos3d |
Referenced by load_GL_VERSION_1_4().
| PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC afw_gl_glDrawRangeElementsBaseVertex |
Referenced by load_GL_ARB_draw_elements_base_vertex(), and load_GL_VERSION_3_2().
| PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC afw_gl_glClearNamedFramebufferuiv |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLGETTEXTUREPARAMETERIIVPROC afw_gl_glGetTextureParameterIiv |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLPOLYGONSTIPPLEPROC afw_gl_glPolygonStipple |
Referenced by load_GL_VERSION_1_0().
| PFNGLCREATEQUERIESPROC afw_gl_glCreateQueries |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLCOLORP3UIPROC afw_gl_glColorP3ui |
Referenced by load_GL_ARB_vertex_type_2_10_10_10_rev(), and load_GL_VERSION_3_3().
| PFNGLCOLORPOINTERPROC afw_gl_glColorPointer |
Referenced by load_GL_VERSION_1_1().
| PFNGLVERTEXATTRIBI4SVPROC afw_gl_glVertexAttribI4sv |
Referenced by load_GL_VERSION_3_0().
| PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC afw_gl_glProgramUniformMatrix2x3fv |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLCLEARSTENCILPROC afw_gl_glClearStencil |
Referenced by load_GL_VERSION_1_0().
| PFNGLVERTEXATTRIBI3IPROC afw_gl_glVertexAttribI3i |
Referenced by load_GL_VERSION_3_0().
| PFNGLGETINTERNALFORMATI64VPROC afw_gl_glGetInternalformati64v |
Referenced by load_GL_ARB_internalformat_query2(), and load_GL_VERSION_4_3().
| PFNGLINVALIDATEBUFFERSUBDATAPROC afw_gl_glInvalidateBufferSubData |
Referenced by load_GL_ARB_invalidate_subdata(), and load_GL_VERSION_4_3().
| PFNGLGETVERTEXARRAYINDEXEDIVPROC afw_gl_glGetVertexArrayIndexediv |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLSAMPLERPARAMETERFVPROC afw_gl_glSamplerParameterfv |
Referenced by load_GL_ARB_sampler_objects(), and load_GL_VERSION_3_3().
| PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC afw_gl_glGetActiveSubroutineUniformiv |
Referenced by load_GL_ARB_shader_subroutine(), and load_GL_VERSION_4_0().
| PFNGLRASTERPOS4IPROC afw_gl_glRasterPos4i |
Referenced by load_GL_VERSION_1_0().
| PFNGLTEXCOORD1FVPROC afw_gl_glTexCoord1fv |
Referenced by load_GL_VERSION_1_0().
| PFNGLCOLOR3DVPROC afw_gl_glColor3dv |
Referenced by load_GL_VERSION_1_0().
| PFNGLRASTERPOS3FPROC afw_gl_glRasterPos3f |
Referenced by load_GL_VERSION_1_0().
| PFNGLLOGICOPPROC afw_gl_glLogicOp |
Referenced by load_GL_VERSION_1_0().
| PFNGLCOLOR3BPROC afw_gl_glColor3b |
Referenced by load_GL_VERSION_1_0().
| PFNGLGETUNIFORMBLOCKINDEXPROC afw_gl_glGetUniformBlockIndex |
Referenced by load_GL_ARB_uniform_buffer_object(), and load_GL_VERSION_3_1().
| PFNGLGETMATERIALFVPROC afw_gl_glGetMaterialfv |
Referenced by load_GL_VERSION_1_0().
| PFNGLINDEXUBPROC afw_gl_glIndexub |
Referenced by load_GL_VERSION_1_1().
| PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC afw_gl_glCompressedTextureSubImage3D |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLTEXCOORD3IPROC afw_gl_glTexCoord3i |
Referenced by load_GL_VERSION_1_0().
| PFNGLMAPNAMEDBUFFERPROC afw_gl_glMapNamedBuffer |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLUNIFORMMATRIX4X2FVPROC afw_gl_glUniformMatrix4x2fv |
Referenced by load_GL_VERSION_2_1().
| PFNGLRASTERPOS4FVPROC afw_gl_glRasterPos4fv |
Referenced by load_GL_VERSION_1_0().
| PFNGLPOPMATRIXPROC afw_gl_glPopMatrix |
Referenced by load_GL_VERSION_1_0().
| PFNGLTEXCOORD2FVPROC afw_gl_glTexCoord2fv |
Referenced by load_GL_VERSION_1_0().
| PFNGLTEXCOORD3DVPROC afw_gl_glTexCoord3dv |
Referenced by load_GL_VERSION_1_0().
| PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC afw_gl_glRenderbufferStorageMultisample |
Referenced by load_GL_ARB_framebuffer_object(), and load_GL_VERSION_3_0().
| PFNGLGETPIXELMAPUIVPROC afw_gl_glGetPixelMapuiv |
Referenced by load_GL_VERSION_1_0().
| PFNGLRECTDVPROC afw_gl_glRectdv |
Referenced by load_GL_VERSION_1_0().
| PFNGLFOGCOORDDVPROC afw_gl_glFogCoorddv |
Referenced by load_GL_VERSION_1_4().
| PFNGLISSYNCPROC afw_gl_glIsSync |
Referenced by load_GL_ARB_sync(), and load_GL_VERSION_3_2().
| PFNGLMULTITEXCOORDP2UIPROC afw_gl_glMultiTexCoordP2ui |
Referenced by load_GL_ARB_vertex_type_2_10_10_10_rev(), and load_GL_VERSION_3_3().
| PFNGLDEPTHRANGEFPROC afw_gl_glDepthRangef |
Referenced by load_GL_ARB_ES2_compatibility(), and load_GL_VERSION_4_1().
| PFNGLBINDVERTEXBUFFERSPROC afw_gl_glBindVertexBuffers |
Referenced by load_GL_ARB_multi_bind(), and load_GL_VERSION_4_4().
| PFNGLTEXENVIPROC afw_gl_glTexEnvi |
Referenced by load_GL_VERSION_1_0().
| PFNGLENABLEIPROC afw_gl_glEnablei |
Referenced by load_GL_VERSION_3_0().
| PFNGLNAMEDBUFFERSTORAGEPROC afw_gl_glNamedBufferStorage |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLGETRENDERBUFFERPARAMETERIVPROC afw_gl_glGetRenderbufferParameteriv |
Referenced by load_GL_ARB_framebuffer_object(), and load_GL_VERSION_3_0().
| PFNGLDISABLEIPROC afw_gl_glDisablei |
Referenced by load_GL_VERSION_3_0().
| PFNGLDELETEPROGRAMPIPELINESPROC afw_gl_glDeleteProgramPipelines |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC afw_gl_glFlushMappedNamedBufferRange |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLSECONDARYCOLOR3UIPROC afw_gl_glSecondaryColor3ui |
Referenced by load_GL_VERSION_1_4().
| PFNGLBINDIMAGETEXTUREPROC afw_gl_glBindImageTexture |
Referenced by load_GL_ARB_shader_image_load_store(), and load_GL_VERSION_4_2().
| PFNGLFOGCOORDDPROC afw_gl_glFogCoordd |
Referenced by load_GL_VERSION_1_4().
| PFNGLMULTITEXCOORDP1UIPROC afw_gl_glMultiTexCoordP1ui |
Referenced by load_GL_ARB_vertex_type_2_10_10_10_rev(), and load_GL_VERSION_3_3().
| PFNGLTEXTUREBARRIERPROC afw_gl_glTextureBarrier |
Referenced by load_GL_ARB_texture_barrier(), and load_GL_VERSION_4_5().
| PFNGLTEXTURESTORAGE2DPROC afw_gl_glTextureStorage2D |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLMAP2FPROC afw_gl_glMap2f |
Referenced by load_GL_VERSION_1_0().
| PFNGLPROGRAMUNIFORM3UIPROC afw_gl_glProgramUniform3ui |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLISPROGRAMPROC afw_gl_glIsProgram |
Referenced by load_GL_VERSION_2_0().
| PFNGLVERTEXATTRIBI4IVPROC afw_gl_glVertexAttribI4iv |
Referenced by load_GL_VERSION_3_0().
| PFNGLGETQUERYBUFFEROBJECTI64VPROC afw_gl_glGetQueryBufferObjecti64v |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLSECONDARYCOLORPOINTERPROC afw_gl_glSecondaryColorPointer |
Referenced by load_GL_VERSION_1_4().
| PFNGLPOINTPARAMETERFVPROC afw_gl_glPointParameterfv |
Referenced by load_GL_VERSION_1_4().
| PFNGLENDLISTPROC afw_gl_glEndList |
Referenced by load_GL_VERSION_1_0().
| PFNGLTRANSLATEFPROC afw_gl_glTranslatef |
Referenced by load_GL_VERSION_1_0().
| PFNGLDRAWTRANSFORMFEEDBACKPROC afw_gl_glDrawTransformFeedback |
Referenced by load_GL_ARB_transform_feedback2(), and load_GL_VERSION_4_0().
| PFNGLPATCHPARAMETERFVPROC afw_gl_glPatchParameterfv |
Referenced by load_GL_ARB_tessellation_shader(), and load_GL_VERSION_4_0().
| PFNGLTEXPARAMETERIVPROC afw_gl_glTexParameteriv |
Referenced by load_GL_VERSION_1_0().
| PFNGLGETACTIVEATTRIBPROC afw_gl_glGetActiveAttrib |
Referenced by load_GL_VERSION_2_0().
| PFNGLMULTIDRAWELEMENTSPROC afw_gl_glMultiDrawElements |
Referenced by load_GL_VERSION_1_4().
| PFNGLGETPROGRAMPIPELINEINFOLOGPROC afw_gl_glGetProgramPipelineInfoLog |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLPROGRAMUNIFORMMATRIX2FVPROC afw_gl_glProgramUniformMatrix2fv |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLGETTEXGENIVPROC afw_gl_glGetTexGeniv |
Referenced by load_GL_VERSION_1_0().
| PFNGLUNIFORM1IVPROC afw_gl_glUniform1iv |
Referenced by load_GL_VERSION_2_0().
| PFNGLGETTEXPARAMETERIVPROC afw_gl_glGetTexParameteriv |
Referenced by load_GL_VERSION_1_0().
| PFNGLGETTEXPARAMETERIUIVPROC afw_gl_glGetTexParameterIuiv |
Referenced by load_GL_VERSION_3_0().
| PFNGLVERTEXATTRIBI3IVPROC afw_gl_glVertexAttribI3iv |
Referenced by load_GL_VERSION_3_0().
| PFNGLGENERATETEXTUREMIPMAPPROC afw_gl_glGenerateTextureMipmap |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLISENABLEDIPROC afw_gl_glIsEnabledi |
Referenced by load_GL_VERSION_3_0().
| PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC afw_gl_glTransformFeedbackBufferBase |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLGETNTEXIMAGEPROC afw_gl_glGetnTexImage |
Referenced by load_GL_VERSION_4_5().
| PFNGLVERTEX4SPROC afw_gl_glVertex4s |
Referenced by load_GL_VERSION_1_0().
| PFNGLBLENDCOLORPROC afw_gl_glBlendColor |
Referenced by load_GL_ARB_imaging(), and load_GL_VERSION_1_4().
| PFNGLLIGHTMODELFVPROC afw_gl_glLightModelfv |
Referenced by load_GL_VERSION_1_0().
| PFNGLBINDFRAGDATALOCATIONPROC afw_gl_glBindFragDataLocation |
Referenced by load_GL_VERSION_3_0().
| PFNGLCLEARBUFFERIVPROC afw_gl_glClearBufferiv |
Referenced by load_GL_VERSION_3_0().
| PFNGLTEXTURESTORAGE3DPROC afw_gl_glTextureStorage3D |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLRASTERPOS2SVPROC afw_gl_glRasterPos2sv |
Referenced by load_GL_VERSION_1_0().
| PFNGLGETTEXGENDVPROC afw_gl_glGetTexGendv |
Referenced by load_GL_VERSION_1_0().
| PFNGLPROGRAMPARAMETERIPROC afw_gl_glProgramParameteri |
Referenced by load_GL_ARB_get_program_binary(), load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLCLIPCONTROLPROC afw_gl_glClipControl |
Referenced by load_GL_ARB_clip_control(), and load_GL_VERSION_4_5().
| PFNGLENDPROC afw_gl_glEnd |
Referenced by load_GL_VERSION_1_0().
| PFNGLVERTEXPOINTERPROC afw_gl_glVertexPointer |
Referenced by load_GL_VERSION_1_1().
| PFNGLMAPGRID2FPROC afw_gl_glMapGrid2f |
Referenced by load_GL_VERSION_1_0().
| PFNGLCLEARNAMEDBUFFERSUBDATAPROC afw_gl_glClearNamedBufferSubData |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLMULTITEXCOORD1DPROC afw_gl_glMultiTexCoord1d |
Referenced by load_GL_VERSION_1_3().
| PFNGLVERTEXATTRIB1SPROC afw_gl_glVertexAttrib1s |
Referenced by load_GL_VERSION_2_0().
| PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC afw_gl_glProgramUniformMatrix2x3dv |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLVERTEXATTRIBI1UIPROC afw_gl_glVertexAttribI1ui |
Referenced by load_GL_VERSION_3_0().
| PFNGLDELETEFRAMEBUFFERSPROC afw_gl_glDeleteFramebuffers |
Referenced by load_GL_ARB_framebuffer_object(), and load_GL_VERSION_3_0().
| PFNGLCLEARBUFFERFVPROC afw_gl_glClearBufferfv |
Referenced by load_GL_VERSION_3_0().
| PFNGLGETNPIXELMAPFVPROC afw_gl_glGetnPixelMapfv |
Referenced by load_GL_VERSION_4_5().
| PFNGLTEXCOORDP4UIVPROC afw_gl_glTexCoordP4uiv |
Referenced by load_GL_ARB_vertex_type_2_10_10_10_rev(), and load_GL_VERSION_3_3().
| PFNGLNORMAL3DPROC afw_gl_glNormal3d |
Referenced by load_GL_VERSION_1_0().
| PFNGLGETVERTEXATTRIBFVPROC afw_gl_glGetVertexAttribfv |
Referenced by load_GL_VERSION_2_0().
| PFNGLVERTEXARRAYATTRIBBINDINGPROC afw_gl_glVertexArrayAttribBinding |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC afw_gl_glGetFramebufferAttachmentParameteriv |
Referenced by load_GL_ARB_framebuffer_object(), and load_GL_VERSION_3_0().
| PFNGLCREATESHADERPROC afw_gl_glCreateShader |
Referenced by load_GL_VERSION_2_0().
| PFNGLPROGRAMUNIFORM2DPROC afw_gl_glProgramUniform2d |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLVERTEXARRAYVERTEXBUFFERSPROC afw_gl_glVertexArrayVertexBuffers |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC afw_gl_glProgramUniformMatrix3x2dv |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLSAMPLECOVERAGEPROC afw_gl_glSampleCoverage |
Referenced by load_GL_VERSION_1_3().
| PFNGLUNIFORMSUBROUTINESUIVPROC afw_gl_glUniformSubroutinesuiv |
Referenced by load_GL_ARB_shader_subroutine(), and load_GL_VERSION_4_0().
| PFNGLPOPATTRIBPROC afw_gl_glPopAttrib |
Referenced by load_GL_VERSION_1_0().
| PFNGLTEXCOORDP3UIVPROC afw_gl_glTexCoordP3uiv |
Referenced by load_GL_ARB_vertex_type_2_10_10_10_rev(), and load_GL_VERSION_3_3().
| PFNGLGETQUERYOBJECTIVPROC afw_gl_glGetQueryObjectiv |
Referenced by load_GL_VERSION_1_5().
| PFNGLVERTEXATTRIBI2UIVPROC afw_gl_glVertexAttribI2uiv |
Referenced by load_GL_VERSION_3_0().
| PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC afw_gl_glTextureStorage3DMultisample |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLTEXTURESUBIMAGE3DPROC afw_gl_glTextureSubImage3D |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLGETNPIXELMAPUSVPROC afw_gl_glGetnPixelMapusv |
Referenced by load_GL_VERSION_4_5().
| PFNGLGETPROGRAMSTAGEIVPROC afw_gl_glGetProgramStageiv |
Referenced by load_GL_ARB_shader_subroutine(), and load_GL_VERSION_4_0().
| PFNGLTEXSTORAGE2DPROC afw_gl_glTexStorage2D |
Referenced by load_GL_ARB_texture_storage(), and load_GL_VERSION_4_2().
| PFNGLMULTITEXCOORD1IPROC afw_gl_glMultiTexCoord1i |
Referenced by load_GL_VERSION_1_3().
| PFNGLEDGEFLAGVPROC afw_gl_glEdgeFlagv |
Referenced by load_GL_VERSION_1_0().
| PFNGLWINDOWPOS2SVPROC afw_gl_glWindowPos2sv |
Referenced by load_GL_VERSION_1_4().
| PFNGLMAPBUFFERPROC afw_gl_glMapBuffer |
Referenced by load_GL_VERSION_1_5().
| PFNGLFRAMEBUFFERTEXTURE1DPROC afw_gl_glFramebufferTexture1D |
Referenced by load_GL_ARB_framebuffer_object(), and load_GL_VERSION_3_0().
| PFNGLFLUSHMAPPEDBUFFERRANGEPROC afw_gl_glFlushMappedBufferRange |
Referenced by load_GL_ARB_map_buffer_range(), and load_GL_VERSION_3_0().
| PFNGLPROGRAMUNIFORM2IPROC afw_gl_glProgramUniform2i |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLVERTEXATTRIB4USVPROC afw_gl_glVertexAttrib4usv |
Referenced by load_GL_VERSION_2_0().
| PFNGLGENQUERIESPROC afw_gl_glGenQueries |
Referenced by load_GL_VERSION_1_5().
| PFNGLRASTERPOS4DPROC afw_gl_glRasterPos4d |
Referenced by load_GL_VERSION_1_0().
| PFNGLFOGFVPROC afw_gl_glFogfv |
Referenced by load_GL_VERSION_1_0().
| PFNGLDELETEBUFFERSPROC afw_gl_glDeleteBuffers |
Referenced by load_GL_VERSION_1_5().
| PFNGLREADPIXELSPROC afw_gl_glReadPixels |
Referenced by load_GL_VERSION_1_0().
| PFNGLVERTEXARRAYATTRIBIFORMATPROC afw_gl_glVertexArrayAttribIFormat |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLMULTITEXCOORD4IVPROC afw_gl_glMultiTexCoord4iv |
Referenced by load_GL_VERSION_1_3().
| PFNGLPOLYGONOFFSETPROC afw_gl_glPolygonOffset |
Referenced by load_GL_VERSION_1_1().
| PFNGLVERTEXATTRIBI4USVPROC afw_gl_glVertexAttribI4usv |
Referenced by load_GL_VERSION_3_0().
| PFNGLRESUMETRANSFORMFEEDBACKPROC afw_gl_glResumeTransformFeedback |
Referenced by load_GL_ARB_transform_feedback2(), and load_GL_VERSION_4_0().
| PFNGLGETTEXTURELEVELPARAMETERIVPROC afw_gl_glGetTextureLevelParameteriv |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLFEEDBACKBUFFERPROC afw_gl_glFeedbackBuffer |
Referenced by load_GL_VERSION_1_0().
| PFNGLGETTEXLEVELPARAMETERIVPROC afw_gl_glGetTexLevelParameteriv |
Referenced by load_GL_VERSION_1_0().
| PFNGLMULTITEXCOORD3IPROC afw_gl_glMultiTexCoord3i |
Referenced by load_GL_VERSION_1_3().
| PFNGLSECONDARYCOLOR3IVPROC afw_gl_glSecondaryColor3iv |
Referenced by load_GL_VERSION_1_4().
| PFNGLVERTEXATTRIB1FVPROC afw_gl_glVertexAttrib1fv |
Referenced by load_GL_VERSION_2_0().
| PFNGLMULTITEXCOORD1FPROC afw_gl_glMultiTexCoord1f |
Referenced by load_GL_VERSION_1_3().
| PFNGLSCISSORARRAYVPROC afw_gl_glScissorArrayv |
Referenced by load_GL_ARB_viewport_array(), and load_GL_VERSION_4_1().
| PFNGLGETTRANSFORMFEEDBACKI64_VPROC afw_gl_glGetTransformFeedbacki64_v |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLCOLOR3UBVPROC afw_gl_glColor3ubv |
Referenced by load_GL_VERSION_1_0().
| PFNGLRASTERPOS2FVPROC afw_gl_glRasterPos2fv |
Referenced by load_GL_VERSION_1_0().
| PFNGLGETPIXELMAPUSVPROC afw_gl_glGetPixelMapusv |
Referenced by load_GL_VERSION_1_0().
| PFNGLUNIFORM4FPROC afw_gl_glUniform4f |
Referenced by load_GL_VERSION_2_0().
| PFNGLNORMAL3BPROC afw_gl_glNormal3b |
Referenced by load_GL_VERSION_1_0().
| PFNGLINDEXPOINTERPROC afw_gl_glIndexPointer |
Referenced by load_GL_VERSION_1_1().
| PFNGLCOLOR4USPROC afw_gl_glColor4us |
Referenced by load_GL_VERSION_1_0().
| PFNGLVERTEXARRAYATTRIBLFORMATPROC afw_gl_glVertexArrayAttribLFormat |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLENABLEPROC afw_gl_glEnable |
Referenced by load_GL_VERSION_1_0().
| PFNGLVERTEXATTRIBI4UIPROC afw_gl_glVertexAttribI4ui |
Referenced by load_GL_VERSION_3_0().
| PFNGLPUSHNAMEPROC afw_gl_glPushName |
Referenced by load_GL_VERSION_1_0().
| PFNGLVERTEXATTRIBBINDINGPROC afw_gl_glVertexAttribBinding |
Referenced by load_GL_ARB_vertex_attrib_binding(), and load_GL_VERSION_4_3().
| PFNGLGETNAMEDBUFFERPOINTERVPROC afw_gl_glGetNamedBufferPointerv |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLTEXSUBIMAGE3DPROC afw_gl_glTexSubImage3D |
Referenced by load_GL_VERSION_1_2().
| PFNGLVERTEXATTRIBI4IPROC afw_gl_glVertexAttribI4i |
Referenced by load_GL_VERSION_3_0().
| PFNGLPROVOKINGVERTEXPROC afw_gl_glProvokingVertex |
Referenced by load_GL_ARB_provoking_vertex(), and load_GL_VERSION_3_2().
| PFNGLCOPYTEXTURESUBIMAGE3DPROC afw_gl_glCopyTextureSubImage3D |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLMULTITEXCOORDP4UIVPROC afw_gl_glMultiTexCoordP4uiv |
Referenced by load_GL_ARB_vertex_type_2_10_10_10_rev(), and load_GL_VERSION_3_3().
| PFNGLGETTEXPARAMETERIIVPROC afw_gl_glGetTexParameterIiv |
Referenced by load_GL_VERSION_3_0().
| PFNGLVERTEXATTRIBL4DVPROC afw_gl_glVertexAttribL4dv |
Referenced by load_GL_ARB_vertex_attrib_64bit(), and load_GL_VERSION_4_1().
| PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC afw_gl_glNamedFramebufferDrawBuffer |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLMULTITEXCOORD4SVPROC afw_gl_glMultiTexCoord4sv |
Referenced by load_GL_VERSION_1_3().
| PFNGLCREATESAMPLERSPROC afw_gl_glCreateSamplers |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLUNIFORM4UIVPROC afw_gl_glUniform4uiv |
Referenced by load_GL_VERSION_3_0().
| PFNGLRASTERPOS4SPROC afw_gl_glRasterPos4s |
Referenced by load_GL_VERSION_1_0().
| PFNGLSECONDARYCOLOR3FVPROC afw_gl_glSecondaryColor3fv |
Referenced by load_GL_VERSION_1_4().
| PFNGLBINDTEXTURESPROC afw_gl_glBindTextures |
Referenced by load_GL_ARB_multi_bind(), and load_GL_VERSION_4_4().
| PFNGLTEXCOORD1DVPROC afw_gl_glTexCoord1dv |
Referenced by load_GL_VERSION_1_0().
| PFNGLTEXIMAGE3DMULTISAMPLEPROC afw_gl_glTexImage3DMultisample |
Referenced by load_GL_ARB_texture_multisample(), and load_GL_VERSION_3_2().
| PFNGLDELETEPROGRAMPROC afw_gl_glDeleteProgram |
Referenced by load_GL_VERSION_2_0().
| PFNGLGETSHADERINFOLOGPROC afw_gl_glGetShaderInfoLog |
Referenced by load_GL_VERSION_2_0().
| PFNGLVERTEXATTRIB1FPROC afw_gl_glVertexAttrib1f |
Referenced by load_GL_VERSION_2_0().
| PFNGLMAP2DPROC afw_gl_glMap2d |
Referenced by load_GL_VERSION_1_0().
| PFNGLGETTEXENVIVPROC afw_gl_glGetTexEnviv |
Referenced by load_GL_VERSION_1_0().
| PFNGLCOPYTEXSUBIMAGE1DPROC afw_gl_glCopyTexSubImage1D |
Referenced by load_GL_VERSION_1_1().
| PFNGLBINDFRAMEBUFFERPROC afw_gl_glBindFramebuffer |
Referenced by load_GL_ARB_framebuffer_object(), and load_GL_VERSION_3_0().
| PFNGLBUFFERSUBDATAPROC afw_gl_glBufferSubData |
Referenced by load_GL_VERSION_1_5().
| PFNGLSAMPLERPARAMETERIVPROC afw_gl_glSamplerParameteriv |
Referenced by load_GL_ARB_sampler_objects(), and load_GL_VERSION_3_3().
| PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC afw_gl_glGetActiveUniformBlockName |
Referenced by load_GL_ARB_uniform_buffer_object(), and load_GL_VERSION_3_1().
| PFNGLOBJECTLABELPROC afw_gl_glObjectLabel |
Referenced by load_GL_KHR_debug(), and load_GL_VERSION_4_3().
| PFNGLMULTTRANSPOSEMATRIXFPROC afw_gl_glMultTransposeMatrixf |
Referenced by load_GL_VERSION_1_3().
| PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC afw_gl_glDrawElementsInstancedBaseInstance |
Referenced by load_GL_ARB_base_instance(), and load_GL_VERSION_4_2().
| PFNGLRECTSPROC afw_gl_glRects |
Referenced by load_GL_VERSION_1_0().
| PFNGLMATERIALFPROC afw_gl_glMaterialf |
Referenced by load_GL_VERSION_1_0().
| PFNGLTEXCOORDP3UIPROC afw_gl_glTexCoordP3ui |
Referenced by load_GL_ARB_vertex_type_2_10_10_10_rev(), and load_GL_VERSION_3_3().
| PFNGLPOINTPARAMETERFPROC afw_gl_glPointParameterf |
Referenced by load_GL_VERSION_1_4().
| PFNGLMULTITEXCOORDP4UIPROC afw_gl_glMultiTexCoordP4ui |
Referenced by load_GL_ARB_vertex_type_2_10_10_10_rev(), and load_GL_VERSION_3_3().
| PFNGLSHADERBINARYPROC afw_gl_glShaderBinary |
Referenced by load_GL_ARB_ES2_compatibility(), and load_GL_VERSION_4_1().
| PFNGLPROGRAMUNIFORMMATRIX2DVPROC afw_gl_glProgramUniformMatrix2dv |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLVERTEXBINDINGDIVISORPROC afw_gl_glVertexBindingDivisor |
Referenced by load_GL_ARB_vertex_attrib_binding(), and load_GL_VERSION_4_3().
| PFNGLWINDOWPOS3SVPROC afw_gl_glWindowPos3sv |
Referenced by load_GL_VERSION_1_4().
| PFNGLVERTEXATTRIBI4UBVPROC afw_gl_glVertexAttribI4ubv |
Referenced by load_GL_VERSION_3_0().
| PFNGLMULTITEXCOORD2IPROC afw_gl_glMultiTexCoord2i |
Referenced by load_GL_VERSION_1_3().
| PFNGLCOLOR4DVPROC afw_gl_glColor4dv |
Referenced by load_GL_VERSION_1_0().
| PFNGLISRENDERBUFFERPROC afw_gl_glIsRenderbuffer |
Referenced by load_GL_ARB_framebuffer_object(), and load_GL_VERSION_3_0().
| PFNGLUNIFORM2FPROC afw_gl_glUniform2f |
Referenced by load_GL_VERSION_2_0().
| PFNGLSAMPLERPARAMETERIIVPROC afw_gl_glSamplerParameterIiv |
Referenced by load_GL_ARB_sampler_objects(), and load_GL_VERSION_3_3().
| PFNGLGETNUNIFORMFVPROC afw_gl_glGetnUniformfv |
Referenced by load_GL_KHR_robustness(), and load_GL_VERSION_4_5().
| PFNGLGETNCONVOLUTIONFILTERPROC afw_gl_glGetnConvolutionFilter |
Referenced by load_GL_VERSION_4_5().
| PFNGLENDTRANSFORMFEEDBACKPROC afw_gl_glEndTransformFeedback |
Referenced by load_GL_VERSION_3_0().
| PFNGLVERTEXARRAYBINDINGDIVISORPROC afw_gl_glVertexArrayBindingDivisor |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLFRUSTUMPROC afw_gl_glFrustum |
Referenced by load_GL_VERSION_1_0().
| PFNGLDRAWELEMENTSPROC afw_gl_glDrawElements |
Referenced by load_GL_VERSION_1_1().
| PFNGLVERTEX2SPROC afw_gl_glVertex2s |
Referenced by load_GL_VERSION_1_0().
| PFNGLGETNPOLYGONSTIPPLEPROC afw_gl_glGetnPolygonStipple |
Referenced by load_GL_VERSION_4_5().
| PFNGLVERTEXATTRIB2FVPROC afw_gl_glVertexAttrib2fv |
Referenced by load_GL_VERSION_2_0().
| PFNGLUNIFORM2DPROC afw_gl_glUniform2d |
Referenced by load_GL_ARB_gpu_shader_fp64(), and load_GL_VERSION_4_0().
| PFNGLPROGRAMUNIFORM4FPROC afw_gl_glProgramUniform4f |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLRASTERPOS3DVPROC afw_gl_glRasterPos3dv |
Referenced by load_GL_VERSION_1_0().
| PFNGLVERTEXATTRIB3FPROC afw_gl_glVertexAttrib3f |
Referenced by load_GL_VERSION_2_0().
| PFNGLGETPROGRAMRESOURCEIVPROC afw_gl_glGetProgramResourceiv |
Referenced by load_GL_ARB_program_interface_query(), and load_GL_VERSION_4_3().
| PFNGLGETFRAMEBUFFERPARAMETERIVPROC afw_gl_glGetFramebufferParameteriv |
Referenced by load_GL_ARB_framebuffer_no_attachments(), and load_GL_VERSION_4_3().
| PFNGLGETMULTISAMPLEFVPROC afw_gl_glGetMultisamplefv |
Referenced by load_GL_ARB_texture_multisample(), and load_GL_VERSION_3_2().
| PFNGLVERTEXP4UIVPROC afw_gl_glVertexP4uiv |
Referenced by load_GL_ARB_vertex_type_2_10_10_10_rev(), and load_GL_VERSION_3_3().
| PFNGLGETVERTEXATTRIBIVPROC afw_gl_glGetVertexAttribiv |
Referenced by load_GL_VERSION_2_0().
| PFNGLSTENCILMASKPROC afw_gl_glStencilMask |
Referenced by load_GL_VERSION_1_0().
| PFNGLCLEARDEPTHFPROC afw_gl_glClearDepthf |
Referenced by load_GL_ARB_ES2_compatibility(), and load_GL_VERSION_4_1().
| PFNGLVIEWPORTINDEXEDFPROC afw_gl_glViewportIndexedf |
Referenced by load_GL_ARB_viewport_array(), and load_GL_VERSION_4_1().
| PFNGLGETNUNIFORMUIVPROC afw_gl_glGetnUniformuiv |
Referenced by load_GL_KHR_robustness(), and load_GL_VERSION_4_5().
| PFNGLVERTEXATTRIBP4UIPROC afw_gl_glVertexAttribP4ui |
Referenced by load_GL_ARB_vertex_type_2_10_10_10_rev(), and load_GL_VERSION_3_3().
| PFNGLCLEARNAMEDFRAMEBUFFERFVPROC afw_gl_glClearNamedFramebufferfv |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLENABLECLIENTSTATEPROC afw_gl_glEnableClientState |
Referenced by load_GL_VERSION_1_1().
| PFNGLGETSAMPLERPARAMETERIIVPROC afw_gl_glGetSamplerParameterIiv |
Referenced by load_GL_ARB_sampler_objects(), and load_GL_VERSION_3_3().
| PFNGLBLENDFUNCSEPARATEPROC afw_gl_glBlendFuncSeparate |
Referenced by load_GL_VERSION_1_4().
| PFNGLGETSTRINGIPROC afw_gl_glGetStringi |
Referenced by load_GL_VERSION_3_0().
| PFNGLVERTEXP2UIVPROC afw_gl_glVertexP2uiv |
Referenced by load_GL_ARB_vertex_type_2_10_10_10_rev(), and load_GL_VERSION_3_3().
| PFNGLUNIFORM3DVPROC afw_gl_glUniform3dv |
Referenced by load_GL_ARB_gpu_shader_fp64(), and load_GL_VERSION_4_0().
| PFNGLPOLYGONMODEPROC afw_gl_glPolygonMode |
Referenced by load_GL_VERSION_1_0().
| PFNGLBINDBUFFERPROC afw_gl_glBindBuffer |
Referenced by load_GL_VERSION_1_5().
| PFNGLRASTERPOS3SVPROC afw_gl_glRasterPos3sv |
Referenced by load_GL_VERSION_1_0().
| PFNGLTEXGENFVPROC afw_gl_glTexGenfv |
Referenced by load_GL_VERSION_1_0().
| PFNGLGETPROGRAMPIPELINEIVPROC afw_gl_glGetProgramPipelineiv |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLPROGRAMUNIFORM1UIVPROC afw_gl_glProgramUniform1uiv |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLDEPTHRANGEARRAYVPROC afw_gl_glDepthRangeArrayv |
Referenced by load_GL_ARB_viewport_array(), and load_GL_VERSION_4_1().
| PFNGLRASTERPOS2IVPROC afw_gl_glRasterPos2iv |
Referenced by load_GL_VERSION_1_0().
| PFNGLINVALIDATEBUFFERDATAPROC afw_gl_glInvalidateBufferData |
Referenced by load_GL_ARB_invalidate_subdata(), and load_GL_VERSION_4_3().
| PFNGLUNIFORM1IPROC afw_gl_glUniform1i |
Referenced by load_GL_VERSION_2_0().
| PFNGLGENVERTEXARRAYSPROC afw_gl_glGenVertexArrays |
Referenced by load_GL_ARB_vertex_array_object(), and load_GL_VERSION_3_0().
| PFNGLCLEARNAMEDFRAMEBUFFERFIPROC afw_gl_glClearNamedFramebufferfi |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLDRAWELEMENTSBASEVERTEXPROC afw_gl_glDrawElementsBaseVertex |
Referenced by load_GL_ARB_draw_elements_base_vertex(), and load_GL_VERSION_3_2().
| PFNGLVERTEXATTRIB4FVPROC afw_gl_glVertexAttrib4fv |
Referenced by load_GL_VERSION_2_0().
| PFNGLCOPYTEXTURESUBIMAGE2DPROC afw_gl_glCopyTextureSubImage2D |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLDRAWARRAYSPROC afw_gl_glDrawArrays |
Referenced by load_GL_VERSION_1_1().
| PFNGLVALIDATEPROGRAMPROC afw_gl_glValidateProgram |
Referenced by load_GL_VERSION_2_0().
| PFNGLCOLOR4BVPROC afw_gl_glColor4bv |
Referenced by load_GL_VERSION_1_0().
| PFNGLCLEARACCUMPROC afw_gl_glClearAccum |
Referenced by load_GL_VERSION_1_0().
| PFNGLGETQUERYOBJECTI64VPROC afw_gl_glGetQueryObjecti64v |
Referenced by load_GL_ARB_timer_query(), and load_GL_VERSION_3_3().
| PFNGLGETDOUBLEVPROC afw_gl_glGetDoublev |
Referenced by load_GL_VERSION_1_0().
| PFNGLWINDOWPOS3IVPROC afw_gl_glWindowPos3iv |
Referenced by load_GL_VERSION_1_4().
| PFNGLSAMPLERPARAMETERFPROC afw_gl_glSamplerParameterf |
Referenced by load_GL_ARB_sampler_objects(), and load_GL_VERSION_3_3().
| PFNGLPROGRAMUNIFORMMATRIX3DVPROC afw_gl_glProgramUniformMatrix3dv |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLGETPROGRAMIVPROC afw_gl_glGetProgramiv |
Referenced by load_GL_VERSION_2_0().
| PFNGLDISPATCHCOMPUTEPROC afw_gl_glDispatchCompute |
Referenced by load_GL_ARB_compute_shader(), and load_GL_VERSION_4_3().
| PFNGLBINDFRAGDATALOCATIONINDEXEDPROC afw_gl_glBindFragDataLocationIndexed |
Referenced by load_GL_ARB_blend_func_extended(), and load_GL_VERSION_3_3().
| PFNGLCOLORMASKPROC afw_gl_glColorMask |
Referenced by load_GL_VERSION_1_0().
| PFNGLFRAMEBUFFERPARAMETERIPROC afw_gl_glFramebufferParameteri |
Referenced by load_GL_ARB_framebuffer_no_attachments(), and load_GL_VERSION_4_3().
| PFNGLCOLOR3IPROC afw_gl_glColor3i |
Referenced by load_GL_VERSION_1_0().
| PFNGLLOADTRANSPOSEMATRIXDPROC afw_gl_glLoadTransposeMatrixd |
Referenced by load_GL_VERSION_1_3().
| PFNGLVERTEXATTRIB4SPROC afw_gl_glVertexAttrib4s |
Referenced by load_GL_VERSION_2_0().
| PFNGLVERTEXATTRIB4NUSVPROC afw_gl_glVertexAttrib4Nusv |
Referenced by load_GL_VERSION_2_0().
| PFNGLPROGRAMUNIFORM1IPROC afw_gl_glProgramUniform1i |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLGETMATERIALIVPROC afw_gl_glGetMaterialiv |
Referenced by load_GL_VERSION_1_0().
| PFNGLINDEXDPROC afw_gl_glIndexd |
Referenced by load_GL_VERSION_1_0().
| PFNGLGETPIXELMAPFVPROC afw_gl_glGetPixelMapfv |
Referenced by load_GL_VERSION_1_0().
| PFNGLMULTITEXCOORDP1UIVPROC afw_gl_glMultiTexCoordP1uiv |
Referenced by load_GL_ARB_vertex_type_2_10_10_10_rev(), and load_GL_VERSION_3_3().
| PFNGLCREATEPROGRAMPIPELINESPROC afw_gl_glCreateProgramPipelines |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLBLENDFUNCIPROC afw_gl_glBlendFunci |
Referenced by load_GL_VERSION_4_0().
| PFNGLRELEASESHADERCOMPILERPROC afw_gl_glReleaseShaderCompiler |
Referenced by load_GL_ARB_ES2_compatibility(), and load_GL_VERSION_4_1().
| PFNGLUNIFORM2IVPROC afw_gl_glUniform2iv |
Referenced by load_GL_VERSION_2_0().
| PFNGLGENBUFFERSPROC afw_gl_glGenBuffers |
Referenced by load_GL_VERSION_1_5().
| PFNGLUNIFORM4IVPROC afw_gl_glUniform4iv |
Referenced by load_GL_VERSION_2_0().
| PFNGLGENERATEMIPMAPPROC afw_gl_glGenerateMipmap |
Referenced by load_GL_ARB_framebuffer_object(), and load_GL_VERSION_3_0().
| PFNGLGETNAMEDBUFFERPARAMETERIVPROC afw_gl_glGetNamedBufferParameteriv |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLTEXCOORD1SVPROC afw_gl_glTexCoord1sv |
Referenced by load_GL_VERSION_1_0().
| PFNGLVERTEXATTRIBI2UIPROC afw_gl_glVertexAttribI2ui |
Referenced by load_GL_VERSION_3_0().
| PFNGLUNIFORM4UIPROC afw_gl_glUniform4ui |
Referenced by load_GL_VERSION_3_0().
| PFNGLINVALIDATEFRAMEBUFFERPROC afw_gl_glInvalidateFramebuffer |
Referenced by load_GL_ARB_invalidate_subdata(), and load_GL_VERSION_4_3().
| PFNGLCOLOR4FVPROC afw_gl_glColor4fv |
Referenced by load_GL_VERSION_1_0().
| PFNGLMULTITEXCOORD3DVPROC afw_gl_glMultiTexCoord3dv |
Referenced by load_GL_VERSION_1_3().
| PFNGLLIGHTIVPROC afw_gl_glLightiv |
Referenced by load_GL_VERSION_1_0().
| PFNGLVERTEX2FVPROC afw_gl_glVertex2fv |
Referenced by load_GL_VERSION_1_0().
| PFNGLDELETEVERTEXARRAYSPROC afw_gl_glDeleteVertexArrays |
Referenced by load_GL_ARB_vertex_array_object(), and load_GL_VERSION_3_0().
| PFNGLLOADMATRIXFPROC afw_gl_glLoadMatrixf |
Referenced by load_GL_VERSION_1_0().
| PFNGLMULTITEXCOORD2SPROC afw_gl_glMultiTexCoord2s |
Referenced by load_GL_VERSION_1_3().
| PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC afw_gl_glProgramUniformMatrix3x4fv |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLBINDATTRIBLOCATIONPROC afw_gl_glBindAttribLocation |
Referenced by load_GL_VERSION_2_0().
| PFNGLGETACTIVESUBROUTINENAMEPROC afw_gl_glGetActiveSubroutineName |
Referenced by load_GL_ARB_shader_subroutine(), and load_GL_VERSION_4_0().
| PFNGLVERTEXATTRIB1SVPROC afw_gl_glVertexAttrib1sv |
Referenced by load_GL_VERSION_2_0().
| PFNGLVERTEXATTRIB4UIVPROC afw_gl_glVertexAttrib4uiv |
Referenced by load_GL_VERSION_2_0().
| PFNGLMINSAMPLESHADINGPROC afw_gl_glMinSampleShading |
Referenced by load_GL_VERSION_4_0().
| PFNGLLIGHTMODELFPROC afw_gl_glLightModelf |
Referenced by load_GL_VERSION_1_0().
| PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC afw_gl_glCompressedTextureSubImage1D |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLGETSUBROUTINEINDEXPROC afw_gl_glGetSubroutineIndex |
Referenced by load_GL_ARB_shader_subroutine(), and load_GL_VERSION_4_0().
| PFNGLGETTEXTUREPARAMETERIUIVPROC afw_gl_glGetTextureParameterIuiv |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLVERTEXATTRIBI3UIPROC afw_gl_glVertexAttribI3ui |
Referenced by load_GL_VERSION_3_0().
| PFNGLGETNPIXELMAPUIVPROC afw_gl_glGetnPixelMapuiv |
Referenced by load_GL_VERSION_4_5().
| PFNGLPROGRAMUNIFORM4FVPROC afw_gl_glProgramUniform4fv |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLDELETERENDERBUFFERSPROC afw_gl_glDeleteRenderbuffers |
Referenced by load_GL_ARB_framebuffer_object(), and load_GL_VERSION_3_0().
| PFNGLNORMAL3DVPROC afw_gl_glNormal3dv |
Referenced by load_GL_VERSION_1_0().
| PFNGLINDEXSVPROC afw_gl_glIndexsv |
Referenced by load_GL_VERSION_1_0().
| PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC afw_gl_glProgramUniformMatrix3x4dv |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLARETEXTURESRESIDENTPROC afw_gl_glAreTexturesResident |
Referenced by load_GL_VERSION_1_1().
| PFNGLGETTEXENVFVPROC afw_gl_glGetTexEnvfv |
Referenced by load_GL_VERSION_1_0().
| PFNGLCHECKFRAMEBUFFERSTATUSPROC afw_gl_glCheckFramebufferStatus |
Referenced by load_GL_ARB_framebuffer_object(), and load_GL_VERSION_3_0().
| PFNGLUNIFORM1FVPROC afw_gl_glUniform1fv |
Referenced by load_GL_VERSION_2_0().
| PFNGLINDEXDVPROC afw_gl_glIndexdv |
Referenced by load_GL_VERSION_1_0().
| PFNGLTEXGENDPROC afw_gl_glTexGend |
Referenced by load_GL_VERSION_1_0().
| PFNGLPROGRAMUNIFORMMATRIX4FVPROC afw_gl_glProgramUniformMatrix4fv |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLVERTEXATTRIBLPOINTERPROC afw_gl_glVertexAttribLPointer |
Referenced by load_GL_ARB_vertex_attrib_64bit(), and load_GL_VERSION_4_1().
| PFNGLBLITNAMEDFRAMEBUFFERPROC afw_gl_glBlitNamedFramebuffer |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLMULTITEXCOORD3FPROC afw_gl_glMultiTexCoord3f |
Referenced by load_GL_VERSION_1_3().
| PFNGLINVALIDATETEXIMAGEPROC afw_gl_glInvalidateTexImage |
Referenced by load_GL_ARB_invalidate_subdata(), and load_GL_VERSION_4_3().
| PFNGLVERTEX4SVPROC afw_gl_glVertex4sv |
Referenced by load_GL_VERSION_1_0().
| PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC afw_gl_glCompressedTexSubImage1D |
Referenced by load_GL_VERSION_1_3().
| PFNGLINITNAMESPROC afw_gl_glInitNames |
Referenced by load_GL_VERSION_1_0().
| PFNGLRECTFVPROC afw_gl_glRectfv |
Referenced by load_GL_VERSION_1_0().
| PFNGLGETQUERYIVPROC afw_gl_glGetQueryiv |
Referenced by load_GL_VERSION_1_5().
| PFNGLCOLOR3UIVPROC afw_gl_glColor3uiv |
Referenced by load_GL_VERSION_1_0().
| PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC afw_gl_glMultiDrawElementsBaseVertex |
Referenced by load_GL_ARB_draw_elements_base_vertex(), and load_GL_VERSION_3_2().
| PFNGLGETPROGRAMRESOURCEINDEXPROC afw_gl_glGetProgramResourceIndex |
Referenced by load_GL_ARB_program_interface_query(), and load_GL_VERSION_4_3().
| PFNGLPOPCLIENTATTRIBPROC afw_gl_glPopClientAttrib |
Referenced by load_GL_VERSION_1_1().
| PFNGLRASTERPOS4IVPROC afw_gl_glRasterPos4iv |
Referenced by load_GL_VERSION_1_0().
| PFNGLTEXCOORD2DPROC afw_gl_glTexCoord2d |
Referenced by load_GL_VERSION_1_0().
| PFNGLTEXCOORD4SPROC afw_gl_glTexCoord4s |
Referenced by load_GL_VERSION_1_0().
| PFNGLMULTIDRAWARRAYSPROC afw_gl_glMultiDrawArrays |
Referenced by load_GL_VERSION_1_4().
| PFNGLCOLORP3UIVPROC afw_gl_glColorP3uiv |
Referenced by load_GL_ARB_vertex_type_2_10_10_10_rev(), and load_GL_VERSION_3_3().
| PFNGLCOPYTEXIMAGE1DPROC afw_gl_glCopyTexImage1D |
Referenced by load_GL_VERSION_1_1().
| PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC afw_gl_glDrawElementsInstancedBaseVertexBaseInstance |
Referenced by load_GL_ARB_base_instance(), and load_GL_VERSION_4_2().
| PFNGLATTACHSHADERPROC afw_gl_glAttachShader |
Referenced by load_GL_VERSION_2_0().
| PFNGLTEXCOORD2DVPROC afw_gl_glTexCoord2dv |
Referenced by load_GL_VERSION_1_0().
| PFNGLTEXCOORD4FPROC afw_gl_glTexCoord4f |
Referenced by load_GL_VERSION_1_0().
| PFNGLBLENDEQUATIONPROC afw_gl_glBlendEquation |
Referenced by load_GL_ARB_imaging(), and load_GL_VERSION_1_4().
| PFNGLUNIFORM1FPROC afw_gl_glUniform1f |
Referenced by load_GL_VERSION_2_0().
| PFNGLVERTEX4FPROC afw_gl_glVertex4f |
Referenced by load_GL_VERSION_1_0().
| PFNGLPROGRAMUNIFORM4IVPROC afw_gl_glProgramUniform4iv |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLDRAWRANGEELEMENTSPROC afw_gl_glDrawRangeElements |
Referenced by load_GL_VERSION_1_2().
| PFNGLUNIFORMBLOCKBINDINGPROC afw_gl_glUniformBlockBinding |
Referenced by load_GL_ARB_uniform_buffer_object(), and load_GL_VERSION_3_1().
| PFNGLTEXCOORD1IVPROC afw_gl_glTexCoord1iv |
Referenced by load_GL_VERSION_1_0().
| PFNGLFOGFPROC afw_gl_glFogf |
Referenced by load_GL_VERSION_1_0().
| PFNGLVERTEXATTRIBDIVISORPROC afw_gl_glVertexAttribDivisor |
Referenced by load_GL_VERSION_3_3().
| PFNGLGETTRANSFORMFEEDBACKVARYINGPROC afw_gl_glGetTransformFeedbackVarying |
Referenced by load_GL_VERSION_3_0().
| PFNGLMULTITEXCOORD3DPROC afw_gl_glMultiTexCoord3d |
Referenced by load_GL_VERSION_1_3().
| PFNGLFRAMEBUFFERTEXTURE3DPROC afw_gl_glFramebufferTexture3D |
Referenced by load_GL_ARB_framebuffer_object(), and load_GL_VERSION_3_0().
| PFNGLVERTEX3FPROC afw_gl_glVertex3f |
Referenced by load_GL_VERSION_1_0().
| PFNGLTEXCOORDP4UIPROC afw_gl_glTexCoordP4ui |
Referenced by load_GL_ARB_vertex_type_2_10_10_10_rev(), and load_GL_VERSION_3_3().
| PFNGLPROGRAMUNIFORM3FPROC afw_gl_glProgramUniform3f |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLNORMAL3FVPROC afw_gl_glNormal3fv |
Referenced by load_GL_VERSION_1_0().
| PFNGLVERTEX3SPROC afw_gl_glVertex3s |
Referenced by load_GL_VERSION_1_0().
| PFNGLPIXELTRANSFERIPROC afw_gl_glPixelTransferi |
Referenced by load_GL_VERSION_1_0().
| PFNGLGENSAMPLERSPROC afw_gl_glGenSamplers |
Referenced by load_GL_ARB_sampler_objects(), and load_GL_VERSION_3_3().
| PFNGLRECTDPROC afw_gl_glRectd |
Referenced by load_GL_VERSION_1_0().
| PFNGLNEWLISTPROC afw_gl_glNewList |
Referenced by load_GL_VERSION_1_0().
| PFNGLDEPTHFUNCPROC afw_gl_glDepthFunc |
Referenced by load_GL_VERSION_1_0().
| PFNGLPROGRAMUNIFORM2IVPROC afw_gl_glProgramUniform2iv |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLTEXTUREPARAMETERIUIVPROC afw_gl_glTextureParameterIuiv |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLEVALCOORD1FPROC afw_gl_glEvalCoord1f |
Referenced by load_GL_VERSION_1_0().
| PFNGLDEBUGMESSAGEINSERTPROC afw_gl_glDebugMessageInsert |
Referenced by load_GL_KHR_debug(), and load_GL_VERSION_4_3().
| PFNGLVERTEXATTRIBL1DPROC afw_gl_glVertexAttribL1d |
Referenced by load_GL_ARB_vertex_attrib_64bit(), and load_GL_VERSION_4_1().
| PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC afw_gl_glDrawTransformFeedbackStream |
Referenced by load_GL_ARB_transform_feedback3(), and load_GL_VERSION_4_0().
| PFNGLWINDOWPOS2SPROC afw_gl_glWindowPos2s |
Referenced by load_GL_VERSION_1_4().
| PFNGLUNIFORM3DPROC afw_gl_glUniform3d |
Referenced by load_GL_ARB_gpu_shader_fp64(), and load_GL_VERSION_4_0().
| PFNGLVERTEXATTRIB4IVPROC afw_gl_glVertexAttrib4iv |
Referenced by load_GL_VERSION_2_0().
| PFNGLISENABLEDPROC afw_gl_glIsEnabled |
Referenced by load_GL_VERSION_1_0().
| PFNGLTEXCOORDP1UIVPROC afw_gl_glTexCoordP1uiv |
Referenced by load_GL_ARB_vertex_type_2_10_10_10_rev(), and load_GL_VERSION_3_3().
| PFNGLVERTEXATTRIBLFORMATPROC afw_gl_glVertexAttribLFormat |
Referenced by load_GL_ARB_vertex_attrib_binding(), and load_GL_VERSION_4_3().
| PFNGLMULTITEXCOORD2DPROC afw_gl_glMultiTexCoord2d |
Referenced by load_GL_VERSION_1_3().
| PFNGLMULTITEXCOORD4FPROC afw_gl_glMultiTexCoord4f |
Referenced by load_GL_VERSION_1_3().
| PFNGLPROGRAMUNIFORM2FVPROC afw_gl_glProgramUniform2fv |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLGETTEXTURELEVELPARAMETERFVPROC afw_gl_glGetTextureLevelParameterfv |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLUNIFORMMATRIX4DVPROC afw_gl_glUniformMatrix4dv |
Referenced by load_GL_ARB_gpu_shader_fp64(), and load_GL_VERSION_4_0().
| PFNGLREADNPIXELSPROC afw_gl_glReadnPixels |
Referenced by load_GL_KHR_robustness(), and load_GL_VERSION_4_5().
| PFNGLPROGRAMUNIFORM3DPROC afw_gl_glProgramUniform3d |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLFOGCOORDFPROC afw_gl_glFogCoordf |
Referenced by load_GL_VERSION_1_4().
| PFNGLVERTEX2SVPROC afw_gl_glVertex2sv |
Referenced by load_GL_VERSION_1_0().
| PFNGLUNIFORMMATRIX4X3DVPROC afw_gl_glUniformMatrix4x3dv |
Referenced by load_GL_ARB_gpu_shader_fp64(), and load_GL_VERSION_4_0().
| PFNGLCOLOR3BVPROC afw_gl_glColor3bv |
Referenced by load_GL_VERSION_1_0().
| PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC afw_gl_glDrawArraysInstancedBaseInstance |
Referenced by load_GL_ARB_base_instance(), and load_GL_VERSION_4_2().
| PFNGLLINKPROGRAMPROC afw_gl_glLinkProgram |
Referenced by load_GL_VERSION_2_0().
| PFNGLVERTEXATTRIB4NSVPROC afw_gl_glVertexAttrib4Nsv |
Referenced by load_GL_VERSION_2_0().
| PFNGLVERTEXATTRIB2FPROC afw_gl_glVertexAttrib2f |
Referenced by load_GL_VERSION_2_0().
| PFNGLMULTITEXCOORD3FVPROC afw_gl_glMultiTexCoord3fv |
Referenced by load_GL_VERSION_1_3().
| PFNGLGETQUERYBUFFEROBJECTUI64VPROC afw_gl_glGetQueryBufferObjectui64v |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLCOLOR3UBPROC afw_gl_glColor3ub |
Referenced by load_GL_VERSION_1_0().
| PFNGLGETLIGHTIVPROC afw_gl_glGetLightiv |
Referenced by load_GL_VERSION_1_0().
| PFNGLCOLOR4UIPROC afw_gl_glColor4ui |
Referenced by load_GL_VERSION_1_0().
| PFNGLINDEXIVPROC afw_gl_glIndexiv |
Referenced by load_GL_VERSION_1_0().
| PFNGLRECTFPROC afw_gl_glRectf |
Referenced by load_GL_VERSION_1_0().
| PFNGLFOGIPROC afw_gl_glFogi |
Referenced by load_GL_VERSION_1_0().
| PFNGLCOMPILESHADERPROC afw_gl_glCompileShader |
Referenced by load_GL_VERSION_2_0().
| PFNGLUNIFORM3UIVPROC afw_gl_glUniform3uiv |
Referenced by load_GL_VERSION_3_0().
| PFNGLGETFRAGDATAINDEXPROC afw_gl_glGetFragDataIndex |
Referenced by load_GL_ARB_blend_func_extended(), and load_GL_VERSION_3_3().
| PFNGLGETDEBUGMESSAGELOGPROC afw_gl_glGetDebugMessageLog |
Referenced by load_GL_KHR_debug(), and load_GL_VERSION_4_3().
| PFNGLRASTERPOS2DPROC afw_gl_glRasterPos2d |
Referenced by load_GL_VERSION_1_0().
| PFNGLALPHAFUNCPROC afw_gl_glAlphaFunc |
Referenced by load_GL_VERSION_1_0().
| PFNGLVERTEX3IPROC afw_gl_glVertex3i |
Referenced by load_GL_VERSION_1_0().
| PFNGLGENTEXTURESPROC afw_gl_glGenTextures |
Referenced by load_GL_VERSION_1_1().
| PFNGLCOLOR3FVPROC afw_gl_glColor3fv |
Referenced by load_GL_VERSION_1_0().
| PFNGLGETPROGRAMINTERFACEIVPROC afw_gl_glGetProgramInterfaceiv |
Referenced by load_GL_ARB_program_interface_query(), and load_GL_VERSION_4_3().
| PFNGLSHADERSTORAGEBLOCKBINDINGPROC afw_gl_glShaderStorageBlockBinding |
Referenced by load_GL_ARB_shader_storage_buffer_object(), and load_GL_VERSION_4_3().
| PFNGLPUSHDEBUGGROUPPROC afw_gl_glPushDebugGroup |
Referenced by load_GL_KHR_debug(), and load_GL_VERSION_4_3().
| PFNGLUSEPROGRAMSTAGESPROC afw_gl_glUseProgramStages |
Referenced by load_GL_ARB_separate_shader_objects(), and load_GL_VERSION_4_1().
| PFNGLMULTITEXCOORD1IVPROC afw_gl_glMultiTexCoord1iv |
Referenced by load_GL_VERSION_1_3().
| PFNGLMATERIALIPROC afw_gl_glMateriali |
Referenced by load_GL_VERSION_1_0().
| PFNGLWINDOWPOS3SPROC afw_gl_glWindowPos3s |
Referenced by load_GL_VERSION_1_4().
| PFNGLGETINTERNALFORMATIVPROC afw_gl_glGetInternalformativ |
Referenced by load_GL_ARB_internalformat_query(), and load_GL_VERSION_4_2().
| PFNGLNAMEDRENDERBUFFERSTORAGEPROC afw_gl_glNamedRenderbufferStorage |
Referenced by load_GL_ARB_direct_state_access(), and load_GL_VERSION_4_5().
| PFNGLFRONTFACEPROC afw_gl_glFrontFace |
Referenced by load_GL_VERSION_1_0().
| PFNGLTEXBUFFERPROC afw_gl_glTexBuffer |
Referenced by load_GL_VERSION_3_1().
| PFNGLSHADERSOURCEPROC afw_gl_glShaderSource |
Referenced by load_GL_VERSION_2_0().
| PFNGLGETTEXLEVELPARAMETERFVPROC afw_gl_glGetTexLevelParameterfv |
Referenced by load_GL_VERSION_1_0().
| PFNGLMAPBUFFERRANGEPROC afw_gl_glMapBufferRange |
Referenced by load_GL_ARB_map_buffer_range(), and load_GL_VERSION_3_0().
| PFNGLBLENDEQUATIONSEPARATEIPROC afw_gl_glBlendEquationSeparatei |
Referenced by load_GL_VERSION_4_0().
| PFNGLCOLOR4IPROC afw_gl_glColor4i |
Referenced by load_GL_VERSION_1_0().
| PFNGLREADBUFFERPROC afw_gl_glReadBuffer |
Referenced by load_GL_VERSION_1_0().
| PFNGLTEXCOORD4FVPROC afw_gl_glTexCoord4fv |
Referenced by load_GL_VERSION_1_0().
| int AFW_GL_GL_AMD_shader_atomic_counter_ops |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_shader_thread_shuffle |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_texture_view |
Referenced by find_extensionsGL(), and load_GL_ARB_texture_view().
| int AFW_GL_GL_NV_conditional_render |
Referenced by find_extensionsGL(), and load_GL_NV_conditional_render().
| int AFW_GL_GL_ARB_derivative_control |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_texture_border_clamp |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_texture_array |
Referenced by find_extensionsGL(), and load_GL_EXT_texture_array().
| int AFW_GL_GL_NV_sample_locations |
Referenced by find_extensionsGL(), and load_GL_NV_sample_locations().
| int AFW_GL_GL_ARB_texture_buffer_object_rgb32 |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ATI_meminfo |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_depth_buffer_float |
Referenced by find_extensionsGL(), and load_GL_NV_depth_buffer_float().
| int AFW_GL_GL_ARB_bindless_texture |
Referenced by find_extensionsGL(), and load_GL_ARB_bindless_texture().
| int AFW_GL_GL_ARB_multi_bind |
Referenced by find_extensionsGL(), and load_GL_ARB_multi_bind().
| int AFW_GL_GL_AMD_seamless_cubemap_per_texture |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_conditional_render_inverted |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_draw_buffers_blend |
Referenced by find_extensionsGL(), and load_GL_ARB_draw_buffers_blend().
| int AFW_GL_GL_SGIX_texture_lod_bias |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_blend_equation_advanced |
Referenced by find_extensionsGL(), and load_GL_NV_blend_equation_advanced().
| int AFW_GL_GL_ARB_transform_feedback3 |
Referenced by find_extensionsGL(), and load_GL_ARB_transform_feedback3().
| int AFW_GL_GL_OES_compressed_paletted_texture |
Referenced by find_extensionsGL().
| int AFW_GL_GL_OVR_multiview |
Referenced by find_extensionsGL(), and load_GL_OVR_multiview().
| int AFW_GL_GL_REND_screen_coordinates |
Referenced by find_extensionsGL().
| int AFW_GL_GL_APPLE_vertex_array_range |
Referenced by find_extensionsGL(), and load_GL_APPLE_vertex_array_range().
| int AFW_GL_GL_ARB_vertex_program |
Referenced by find_extensionsGL(), and load_GL_ARB_vertex_program().
| int AFW_GL_GL_NV_copy_image |
Referenced by find_extensionsGL(), and load_GL_NV_copy_image().
| int AFW_GL_GL_ARB_framebuffer_no_attachments |
Referenced by find_extensionsGL(), and load_GL_ARB_framebuffer_no_attachments().
| int AFW_GL_GL_EXT_memory_object_win32 |
Referenced by find_extensionsGL(), and load_GL_EXT_memory_object_win32().
| int AFW_GL_GL_NV_geometry_shader4 |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_framebuffer_sRGB |
Referenced by find_extensionsGL().
| int AFW_GL_GL_SGIX_clipmap |
Referenced by find_extensionsGL().
| int AFW_GL_GL_SGIX_reference_plane |
Referenced by find_extensionsGL(), and load_GL_SGIX_reference_plane().
| int AFW_GL_GL_ARB_shading_language_420pack |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_parallel_shader_compile |
Referenced by find_extensionsGL(), and load_GL_ARB_parallel_shader_compile().
| int AFW_GL_GL_ARB_texture_compression |
Referenced by find_extensionsGL(), and load_GL_ARB_texture_compression().
| int AFW_GL_GL_KHR_parallel_shader_compile |
Referenced by find_extensionsGL(), and load_GL_KHR_parallel_shader_compile().
| int AFW_GL_GL_EXT_texture_perturb_normal |
Referenced by find_extensionsGL(), and load_GL_EXT_texture_perturb_normal().
| int AFW_GL_GL_ARB_explicit_attrib_location |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_query_resource_tag |
Referenced by find_extensionsGL(), and load_GL_NV_query_resource_tag().
| int AFW_GL_GL_APPLE_ycbcr_422 |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_debug_marker |
Referenced by find_extensionsGL(), and load_GL_EXT_debug_marker().
| int AFW_GL_GL_SGIX_convolution_accuracy |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_internalformat_query |
Referenced by find_extensionsGL(), and load_GL_ARB_internalformat_query().
| int AFW_GL_GL_EXT_external_buffer |
Referenced by find_extensionsGL(), and load_GL_EXT_external_buffer().
| int AFW_GL_GL_NV_texture_compression_vtc |
Referenced by find_extensionsGL().
| int AFW_GL_GL_IBM_cull_vertex |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_draw_instanced |
Referenced by find_extensionsGL(), and load_GL_ARB_draw_instanced().
| int AFW_GL_GL_EXT_color_subtable |
Referenced by find_extensionsGL(), and load_GL_EXT_color_subtable().
| int AFW_GL_GL_NV_vertex_program3 |
Referenced by find_extensionsGL().
| int AFW_GL_GL_AMD_shader_trinary_minmax |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_texture_env_combine |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_spirv_extensions |
Referenced by find_extensionsGL().
| int AFW_GL_GL_INGR_blend_func_separate |
Referenced by find_extensionsGL(), and load_GL_INGR_blend_func_separate().
| int AFW_GL_GL_EXT_semaphore_fd |
Referenced by find_extensionsGL(), and load_GL_EXT_semaphore_fd().
| int AFW_GL_GL_NV_conservative_raster |
Referenced by find_extensionsGL(), and load_GL_NV_conservative_raster().
| int AFW_GL_GL_SGIX_interlace |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_depth_texture |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ATI_texture_mirror_once |
Referenced by find_extensionsGL().
| int AFW_GL_GL_SGIX_pixel_tiles |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_robustness_video_memory_purge |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_texture_env_dot3 |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_texture_query_levels |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_arrays_of_arrays |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_command_list |
Referenced by find_extensionsGL(), and load_GL_NV_command_list().
| int AFW_GL_GL_AMD_debug_output |
Referenced by find_extensionsGL(), and load_GL_AMD_debug_output().
| int AFW_GL_GL_ATI_envmap_bumpmap |
Referenced by find_extensionsGL(), and load_GL_ATI_envmap_bumpmap().
| int AFW_GL_GL_NV_light_max_exponent |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ATI_fragment_shader |
Referenced by find_extensionsGL(), and load_GL_ATI_fragment_shader().
| int AFW_GL_GL_EXT_texture_sRGB_decode |
Referenced by find_extensionsGL().
| int AFW_GL_GL_INGR_color_clamp |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_compiled_vertex_array |
Referenced by find_extensionsGL(), and load_GL_EXT_compiled_vertex_array().
| int AFW_GL_GL_ARB_texture_env_add |
Referenced by find_extensionsGL().
| int AFW_GL_GL_KHR_blend_equation_advanced_coherent |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ATI_vertex_array_object |
Referenced by find_extensionsGL(), and load_GL_ATI_vertex_array_object().
| int AFW_GL_GL_ARB_copy_image |
Referenced by find_extensionsGL(), and load_GL_ARB_copy_image().
| int AFW_GL_GL_SGIS_detail_texture |
Referenced by find_extensionsGL(), and load_GL_SGIS_detail_texture().
| int AFW_GL_GL_ARB_polygon_offset_clamp |
Referenced by find_extensionsGL(), and load_GL_ARB_polygon_offset_clamp().
| int AFW_GL_GL_EXT_blend_subtract |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_multisample_filter_hint |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_texture_env_combine |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_bgra |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_texture_rectangle_compressed |
Referenced by find_extensionsGL().
| int AFW_GL_GL_KHR_texture_compression_astc_hdr |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_clear_buffer_object |
Referenced by find_extensionsGL(), and load_GL_ARB_clear_buffer_object().
| int AFW_GL_GL_APPLE_client_storage |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_memory_object |
Referenced by find_extensionsGL(), and load_GL_EXT_memory_object().
| int AFW_GL_GL_EXT_texture3D |
Referenced by find_extensionsGL(), and load_GL_EXT_texture3D().
| int AFW_GL_GL_ARB_texture_swizzle |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_paletted_texture |
Referenced by find_extensionsGL(), and load_GL_EXT_paletted_texture().
| int AFW_GL_GL_ARB_shader_bit_encoding |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_parameter_buffer_object |
Referenced by find_extensionsGL(), and load_GL_NV_parameter_buffer_object().
| int AFW_GL_GL_EXT_texture_filter_minmax |
Referenced by find_extensionsGL(), and load_GL_EXT_texture_filter_minmax().
| int AFW_GL_GL_EXT_multisample |
Referenced by find_extensionsGL(), and load_GL_EXT_multisample().
| int AFW_GL_GL_ARB_clip_control |
Referenced by find_extensionsGL(), and load_GL_ARB_clip_control().
| int AFW_GL_GL_ARB_gpu_shader_int64 |
Referenced by find_extensionsGL(), and load_GL_ARB_gpu_shader_int64().
| int AFW_GL_GL_INTEL_parallel_arrays |
Referenced by find_extensionsGL(), and load_GL_INTEL_parallel_arrays().
| int AFW_GL_GL_AMD_shader_explicit_vertex_parameter |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_shadow_funcs |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_stereo_view_rendering |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_shared_texture_palette |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_texgen_emboss |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_framebuffer_object |
Referenced by find_extensionsGL(), and load_GL_ARB_framebuffer_object().
| int AFW_GL_GL_ARB_ES2_compatibility |
Referenced by find_extensionsGL(), and load_GL_ARB_ES2_compatibility().
| int AFW_GL_GL_EXT_shader_image_load_formatted |
Referenced by find_extensionsGL().
| int AFW_GL_GL_MESAX_texture_stack |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_texture_integer |
Referenced by find_extensionsGL(), and load_GL_EXT_texture_integer().
| int AFW_GL_GL_EXT_fog_coord |
Referenced by find_extensionsGL(), and load_GL_EXT_fog_coord().
| int AFW_GL_GL_ARB_sparse_buffer |
Referenced by find_extensionsGL(), and load_GL_ARB_sparse_buffer().
| int AFW_GL_GL_NV_primitive_restart |
Referenced by find_extensionsGL(), and load_GL_NV_primitive_restart().
| int AFW_GL_GL_EXT_texture_compression_s3tc |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_pixel_transform_color_table |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ATI_texture_float |
Referenced by find_extensionsGL().
| int AFW_GL_GL_SGIX_calligraphic_fragment |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_vertex_program |
Referenced by find_extensionsGL(), and load_GL_NV_vertex_program().
| int AFW_GL_GL_SGI_color_matrix |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_texture_filter_anisotropic |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_fragment_program2 |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_vdpau_interop |
Referenced by find_extensionsGL(), and load_GL_NV_vdpau_interop().
| int AFW_GL_GL_EXT_misc_attribute |
Referenced by find_extensionsGL().
| int AFW_GL_GL_SGIS_texture_filter4 |
Referenced by find_extensionsGL(), and load_GL_SGIS_texture_filter4().
| int AFW_GL_GL_ARB_shader_draw_parameters |
Referenced by find_extensionsGL().
| int AFW_GL_GL_SGIX_tag_sample_buffer |
Referenced by find_extensionsGL(), and load_GL_SGIX_tag_sample_buffer().
| int AFW_GL_GL_ARB_separate_shader_objects |
Referenced by find_extensionsGL(), and load_GL_ARB_separate_shader_objects().
| int AFW_GL_GL_NV_texture_shader |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_ES3_1_compatibility |
Referenced by find_extensionsGL(), and load_GL_ARB_ES3_1_compatibility().
| int AFW_GL_GL_NV_video_capture |
Referenced by find_extensionsGL(), and load_GL_NV_video_capture().
| int AFW_GL_GL_ARB_blend_func_extended |
Referenced by find_extensionsGL(), and load_GL_ARB_blend_func_extended().
| int AFW_GL_GL_EXT_provoking_vertex |
Referenced by find_extensionsGL(), and load_GL_EXT_provoking_vertex().
| int AFW_GL_GL_EXT_copy_texture |
Referenced by find_extensionsGL(), and load_GL_EXT_copy_texture().
| int AFW_GL_GL_ARB_matrix_palette |
Referenced by find_extensionsGL(), and load_GL_ARB_matrix_palette().
| int AFW_GL_GL_NV_framebuffer_mixed_samples |
Referenced by find_extensionsGL(), and load_GL_NV_framebuffer_mixed_samples().
| int AFW_GL_GL_ARB_texture_barrier |
Referenced by find_extensionsGL(), and load_GL_ARB_texture_barrier().
| int AFW_GL_GL_ARB_vertex_array_bgra |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_shader_image_load_store |
Referenced by find_extensionsGL(), and load_GL_ARB_shader_image_load_store().
| int AFW_GL_GL_NV_bindless_multi_draw_indirect_count |
Referenced by find_extensionsGL(), and load_GL_NV_bindless_multi_draw_indirect_count().
| int AFW_GL_GL_AMD_framebuffer_sample_positions |
Referenced by find_extensionsGL(), and load_GL_AMD_framebuffer_sample_positions().
| int AFW_GL_GL_ARB_instanced_arrays |
Referenced by find_extensionsGL(), and load_GL_ARB_instanced_arrays().
| int AFW_GL_GL_ARB_texture_query_lod |
Referenced by find_extensionsGL().
| int AFW_GL_GL_3DFX_texture_compression_FXT1 |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_point_parameters |
Referenced by find_extensionsGL(), and load_GL_EXT_point_parameters().
| int AFW_GL_GL_EXT_gpu_program_parameters |
Referenced by find_extensionsGL(), and load_GL_EXT_gpu_program_parameters().
| int AFW_GL_GL_ARB_get_program_binary |
Referenced by find_extensionsGL(), and load_GL_ARB_get_program_binary().
| int AFW_GL_GL_SGIX_texture_coordinate_clamp |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_coordinate_frame |
Referenced by find_extensionsGL(), and load_GL_EXT_coordinate_frame().
| int AFW_GL_GL_HP_image_transform |
Referenced by find_extensionsGL(), and load_GL_HP_image_transform().
| int AFW_GL_GL_OML_subsample |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_blend_minmax_factor |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_viewport_array |
Referenced by find_extensionsGL(), and load_GL_ARB_viewport_array().
| int AFW_GL_GL_EXT_texture_filter_anisotropic |
Referenced by find_extensionsGL().
| int AFW_GL_GL_SGIX_flush_raster |
Referenced by find_extensionsGL(), and load_GL_SGIX_flush_raster().
| int AFW_GL_GL_ARB_indirect_parameters |
Referenced by find_extensionsGL(), and load_GL_ARB_indirect_parameters().
| int AFW_GL_GL_SUN_mesh_array |
Referenced by find_extensionsGL(), and load_GL_SUN_mesh_array().
| int AFW_GL_GL_ARB_shading_language_packing |
Referenced by find_extensionsGL().
| int AFW_GL_GL_SGIS_pixel_texture |
Referenced by find_extensionsGL(), and load_GL_SGIS_pixel_texture().
| int AFW_GL_GL_ARB_cl_event |
Referenced by find_extensionsGL(), and load_GL_ARB_cl_event().
| int AFW_GL_GL_ARB_gl_spirv |
Referenced by find_extensionsGL(), and load_GL_ARB_gl_spirv().
| int AFW_GL_GL_EXT_texture_sRGB |
Referenced by find_extensionsGL().
| int AFW_GL_GL_SGIX_ycrcba |
Referenced by find_extensionsGL().
| int AFW_GL_GL_AMD_texture_gather_bias_lod |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ATI_texture_env_combine3 |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ATI_vertex_streams |
Referenced by find_extensionsGL(), and load_GL_ATI_vertex_streams().
| int AFW_GL_GL_EXT_texture_compression_latc |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_framebuffer_blit |
Referenced by find_extensionsGL(), and load_GL_EXT_framebuffer_blit().
| int AFW_GL_GL_AMD_gpu_shader_int64 |
Referenced by find_extensionsGL(), and load_GL_AMD_gpu_shader_int64().
| int AFW_GL_GL_EXT_secondary_color |
Referenced by find_extensionsGL(), and load_GL_EXT_secondary_color().
| int AFW_GL_GL_ARB_texture_mirrored_repeat |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_fragment_program |
Referenced by find_extensionsGL(), and load_GL_NV_fragment_program().
| int AFW_GL_GL_NV_tessellation_program5 |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_path_rendering |
Referenced by find_extensionsGL(), and load_GL_NV_path_rendering().
| int AFW_GL_GL_ARB_post_depth_coverage |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_stencil_two_side |
Referenced by find_extensionsGL(), and load_GL_EXT_stencil_two_side().
| int AFW_GL_GL_NV_vertex_array_range |
Referenced by find_extensionsGL(), and load_GL_NV_vertex_array_range().
| int AFW_GL_GL_SGIX_pixel_texture |
Referenced by find_extensionsGL(), and load_GL_SGIX_pixel_texture().
| int AFW_GL_GL_NV_viewport_swizzle |
Referenced by find_extensionsGL(), and load_GL_NV_viewport_swizzle().
| int AFW_GL_GL_EXT_texture_compression_rgtc |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_texture_env_crossbar |
Referenced by find_extensionsGL().
| int AFW_GL_GL_SGIX_shadow |
Referenced by find_extensionsGL().
| int AFW_GL_GL_AMD_occlusion_query_event |
Referenced by find_extensionsGL(), and load_GL_AMD_occlusion_query_event().
| int AFW_GL_GL_NV_depth_clamp |
Referenced by find_extensionsGL().
| int AFW_GL_GL_SUN_global_alpha |
Referenced by find_extensionsGL(), and load_GL_SUN_global_alpha().
| int AFW_GL_GL_ARB_enhanced_layouts |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_sync |
Referenced by find_extensionsGL(), and load_GL_ARB_sync().
| int AFW_GL_GL_APPLE_transform_hint |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_bindless_texture |
Referenced by find_extensionsGL(), and load_GL_NV_bindless_texture().
| int AFW_GL_GL_SGIX_texture_add_env |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_vertex_program2_option |
Referenced by find_extensionsGL().
| int AFW_GL_GL_SGIX_list_priority |
Referenced by find_extensionsGL(), and load_GL_SGIX_list_priority().
| int AFW_GL_GL_SUN_triangle_list |
Referenced by find_extensionsGL(), and load_GL_SUN_triangle_list().
| int AFW_GL_GL_NVX_linked_gpu_multicast |
Referenced by find_extensionsGL(), and load_GL_NVX_linked_gpu_multicast().
| int AFW_GL_GL_SGIX_texture_multi_buffer |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_index_func |
Referenced by find_extensionsGL(), and load_GL_EXT_index_func().
| int AFW_GL_GL_NV_vertex_attrib_integer_64bit |
Referenced by find_extensionsGL(), and load_GL_NV_vertex_attrib_integer_64bit().
| int AFW_GL_GL_NV_path_rendering_shared_edge |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_uniform_buffer_unified_memory |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_light_texture |
Referenced by find_extensionsGL(), and load_GL_EXT_light_texture().
| int AFW_GL_GL_NV_texture_expand_normal |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_copy_buffer |
Referenced by find_extensionsGL(), and load_GL_ARB_copy_buffer().
| int AFW_GL_GL_EXT_framebuffer_multisample |
Referenced by find_extensionsGL(), and load_GL_EXT_framebuffer_multisample().
| int AFW_GL_GL_ARB_shadow_ambient |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_packed_depth_stencil |
Referenced by find_extensionsGL().
| int AFW_GL_GL_AMD_texture_texture4 |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_index_array_formats |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_stencil_clear_tag |
Referenced by find_extensionsGL(), and load_GL_EXT_stencil_clear_tag().
| int AFW_GL_GL_ARB_window_pos |
Referenced by find_extensionsGL(), and load_GL_ARB_window_pos().
| int AFW_GL_GL_ARB_gpu_shader5 |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_map_buffer_alignment |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_fragment_program4 |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_parameter_buffer_object2 |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_query_buffer_object |
Referenced by find_extensionsGL().
| int AFW_GL_GL_INTEL_framebuffer_CMAA |
Referenced by find_extensionsGL(), and load_GL_INTEL_framebuffer_CMAA().
| int AFW_GL_GL_NV_clip_space_w_scaling |
Referenced by find_extensionsGL(), and load_GL_NV_clip_space_w_scaling().
| int AFW_GL_GL_ARB_texture_storage_multisample |
Referenced by find_extensionsGL(), and load_GL_ARB_texture_storage_multisample().
| int AFW_GL_GL_ARB_fragment_layer_viewport |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_texture_compression_rgtc |
Referenced by find_extensionsGL().
| int AFW_GL_GL_AMD_transform_feedback4 |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_gpu_shader_fp64 |
Referenced by find_extensionsGL(), and load_GL_ARB_gpu_shader_fp64().
| int AFW_GL_GL_GREMEDY_frame_terminator |
Referenced by find_extensionsGL(), and load_GL_GREMEDY_frame_terminator().
| int AFW_GL_GL_SGIX_ycrcb_subsample |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_half_float |
Referenced by find_extensionsGL(), and load_GL_NV_half_float().
| int AFW_GL_GL_SGIX_depth_pass_instrument |
Referenced by find_extensionsGL().
| int AFW_GL_GL_SGIX_depth_texture |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_blend_square |
Referenced by find_extensionsGL().
| int AFW_GL_GL_SGIX_igloo_interface |
Referenced by find_extensionsGL(), and load_GL_SGIX_igloo_interface().
| int AFW_GL_GL_NV_fill_rectangle |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_vertex_shader |
Referenced by find_extensionsGL(), and load_GL_ARB_vertex_shader().
| int AFW_GL_GL_AMD_sparse_texture |
Referenced by find_extensionsGL(), and load_GL_AMD_sparse_texture().
| int AFW_GL_GL_EXT_blend_color |
Referenced by find_extensionsGL(), and load_GL_EXT_blend_color().
| int AFW_GL_GL_ARB_uniform_buffer_object |
Referenced by find_extensionsGL(), and load_GL_ARB_uniform_buffer_object().
| int AFW_GL_GL_ARB_texture_filter_minmax |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_gpu_shader4 |
Referenced by find_extensionsGL(), and load_GL_EXT_gpu_shader4().
| int AFW_GL_GL_EXT_vertex_weighting |
Referenced by find_extensionsGL(), and load_GL_EXT_vertex_weighting().
| int AFW_GL_GL_NV_gpu_program4 |
Referenced by find_extensionsGL(), and load_GL_NV_gpu_program4().
| int AFW_GL_GL_ARB_texture_non_power_of_two |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_direct_state_access |
Referenced by find_extensionsGL(), and load_GL_ARB_direct_state_access().
| int AFW_GL_GL_EXT_shader_image_load_store |
Referenced by find_extensionsGL(), and load_GL_EXT_shader_image_load_store().
| int AFW_GL_GL_EXT_sparse_texture2 |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_texture_compression_bptc |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_conservative_raster_pre_snap_triangles |
Referenced by find_extensionsGL(), and load_GL_NV_conservative_raster_pre_snap_triangles().
| int AFW_GL_GL_EXT_multi_draw_arrays |
Referenced by find_extensionsGL(), and load_GL_EXT_multi_draw_arrays().
| int AFW_GL_GL_SGIS_texture_border_clamp |
Referenced by find_extensionsGL().
| int AFW_GL_GL_SGIX_shadow_ambient |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_vertex_array_range2 |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NVX_blend_equation_advanced_multi_draw_buffers |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_texture_cube_map |
Referenced by find_extensionsGL().
| int AFW_GL_GL_AMD_gcn_shader |
Referenced by find_extensionsGL().
| int AFW_GL_GL_3DFX_multisample |
Referenced by find_extensionsGL().
| int AFW_GL_GL_AMD_depth_clamp_separate |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_map_buffer_range |
Referenced by find_extensionsGL(), and load_GL_ARB_map_buffer_range().
| int AFW_GL_GL_ARB_shader_atomic_counter_ops |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ATI_text_fragment_shader |
Referenced by find_extensionsGL().
| int AFW_GL_GL_AMD_shader_ballot |
Referenced by find_extensionsGL().
| int AFW_GL_GL_IBM_texture_mirrored_repeat |
Referenced by find_extensionsGL().
| int AFW_GL_GL_AMD_conservative_depth |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ATI_pixel_format_float |
Referenced by find_extensionsGL().
| int AFW_GL_GL_KHR_robust_buffer_access_behavior |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_compute_program5 |
Referenced by find_extensionsGL().
| int AFW_GL_GL_SGIS_texture4D |
Referenced by find_extensionsGL(), and load_GL_SGIS_texture4D().
| int AFW_GL_GL_AMD_draw_buffers_blend |
Referenced by find_extensionsGL(), and load_GL_AMD_draw_buffers_blend().
| int AFW_GL_GL_EXT_packed_depth_stencil |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_fragment_shader_interlock |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_raster_multisample |
Referenced by find_extensionsGL(), and load_GL_EXT_raster_multisample().
| int AFW_GL_GL_APPLE_specular_vector |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_shader_atomic_counters |
Referenced by find_extensionsGL(), and load_GL_ARB_shader_atomic_counters().
| int AFW_GL_GL_SGIX_instruments |
Referenced by find_extensionsGL(), and load_GL_SGIX_instruments().
| int AFW_GL_GL_ARB_internalformat_query2 |
Referenced by find_extensionsGL(), and load_GL_ARB_internalformat_query2().
| int AFW_GL_GL_ARB_point_sprite |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_shader_thread_group |
Referenced by find_extensionsGL().
| int AFW_GL_GL_INGR_interlace_read |
Referenced by find_extensionsGL().
| int AFW_GL_GL_SGIX_blend_alpha_minmax |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_texture_object |
Referenced by find_extensionsGL(), and load_GL_EXT_texture_object().
| int AFW_GL_GL_SGI_texture_color_table |
Referenced by find_extensionsGL().
| int AFW_GL_GL_AMD_gpu_shader_int16 |
Referenced by find_extensionsGL().
| int AFW_GL_GL_SGIS_point_parameters |
Referenced by find_extensionsGL(), and load_GL_SGIS_point_parameters().
| int AFW_GL_GL_AMD_shader_image_load_store_lod |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_pipeline_statistics_query |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_vertex_attrib_64bit |
Referenced by find_extensionsGL(), and load_GL_ARB_vertex_attrib_64bit().
| int AFW_GL_GL_ARB_provoking_vertex |
Referenced by find_extensionsGL(), and load_GL_ARB_provoking_vertex().
| int AFW_GL_GL_ARB_texture_multisample |
Referenced by find_extensionsGL(), and load_GL_ARB_texture_multisample().
| int AFW_GL_GL_SUN_vertex |
Referenced by find_extensionsGL(), and load_GL_SUN_vertex().
| int AFW_GL_GL_ARB_ES3_compatibility |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_window_rectangles |
Referenced by find_extensionsGL(), and load_GL_EXT_window_rectangles().
| int AFW_GL_GL_ARB_texture_buffer_range |
Referenced by find_extensionsGL(), and load_GL_ARB_texture_buffer_range().
| int AFW_GL_GL_ARB_invalidate_subdata |
Referenced by find_extensionsGL(), and load_GL_ARB_invalidate_subdata().
| int AFW_GL_GL_NV_shader_buffer_load |
Referenced by find_extensionsGL(), and load_GL_NV_shader_buffer_load().
| int AFW_GL_GL_EXT_shader_integer_mix |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_bindable_uniform |
Referenced by find_extensionsGL(), and load_GL_EXT_bindable_uniform().
| int AFW_GL_GL_NV_transform_feedback2 |
Referenced by find_extensionsGL(), and load_GL_NV_transform_feedback2().
| int AFW_GL_GL_EXT_cmyka |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_texture_rectangle |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_multi_draw_indirect |
Referenced by find_extensionsGL(), and load_GL_ARB_multi_draw_indirect().
| int AFW_GL_GL_APPLE_aux_depth_stencil |
Referenced by find_extensionsGL().
| int AFW_GL_GL_SGIX_fog_offset |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_ES3_2_compatibility |
Referenced by find_extensionsGL(), and load_GL_ARB_ES3_2_compatibility().
| int AFW_GL_GL_ARB_texture_float |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_geometry_shader4 |
Referenced by find_extensionsGL(), and load_GL_EXT_geometry_shader4().
| int AFW_GL_GL_MESA_program_binary_formats |
Referenced by find_extensionsGL().
| int AFW_GL_GL_SGIS_fog_function |
Referenced by find_extensionsGL(), and load_GL_SGIS_fog_function().
| int AFW_GL_GL_EXT_blend_logic_op |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_memory_object_fd |
Referenced by find_extensionsGL(), and load_GL_EXT_memory_object_fd().
| int AFW_GL_GL_ARB_shading_language_include |
Referenced by find_extensionsGL(), and load_GL_ARB_shading_language_include().
| int AFW_GL_GL_IBM_multimode_draw_arrays |
Referenced by find_extensionsGL(), and load_GL_IBM_multimode_draw_arrays().
| int AFW_GL_GL_ARB_fragment_shader_interlock |
Referenced by find_extensionsGL().
| int AFW_GL_GL_INTEL_performance_query |
Referenced by find_extensionsGL(), and load_GL_INTEL_performance_query().
| int AFW_GL_GL_NV_geometry_shader_passthrough |
Referenced by find_extensionsGL().
| int AFW_GL_GL_MESA_shader_integer_functions |
Referenced by find_extensionsGL().
| int AFW_GL_GL_PGI_vertex_hints |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_seamless_cube_map |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_stencil_wrap |
Referenced by find_extensionsGL().
| int AFW_GL_GL_OES_single_precision |
Referenced by find_extensionsGL(), and load_GL_OES_single_precision().
| int AFW_GL_GL_SGIS_point_line_texgen |
Referenced by find_extensionsGL().
| int AFW_GL_GL_KHR_debug |
Referenced by find_extensionsGL(), and load_GL_KHR_debug().
| int AFW_GL_GL_NV_framebuffer_multisample_coverage |
Referenced by find_extensionsGL(), and load_GL_NV_framebuffer_multisample_coverage().
| int AFW_GL_GL_AMD_performance_monitor |
Referenced by find_extensionsGL(), and load_GL_AMD_performance_monitor().
| int AFW_GL_GL_ARB_pixel_buffer_object |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_vertex_blend |
Referenced by find_extensionsGL(), and load_GL_ARB_vertex_blend().
| int AFW_GL_GL_SUN_convolution_border_modes |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_texture_env_add |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_framebuffer_multisample_blit_scaled |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_sample_locations |
Referenced by find_extensionsGL(), and load_GL_ARB_sample_locations().
| int AFW_GL_GL_ARB_vertex_type_2_10_10_10_rev |
Referenced by find_extensionsGL(), and load_GL_ARB_vertex_type_2_10_10_10_rev().
| int AFW_GL_GL_ATI_pn_triangles |
Referenced by find_extensionsGL(), and load_GL_ATI_pn_triangles().
| int AFW_GL_GL_ARB_cull_distance |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_register_combiners |
Referenced by find_extensionsGL(), and load_GL_NV_register_combiners().
| int AFW_GL_GL_ARB_texture_mirror_clamp_to_edge |
Referenced by find_extensionsGL().
| int AFW_GL_GL_AMD_blend_minmax_factor |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_vertex_buffer_object |
Referenced by find_extensionsGL(), and load_GL_ARB_vertex_buffer_object().
| int AFW_GL_GL_NV_gpu_multicast |
Referenced by find_extensionsGL(), and load_GL_NV_gpu_multicast().
| int AFW_GL_GL_ARB_transform_feedback_overflow_query |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_sample_mask_override_coverage |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_fragment_shader |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_shader_objects |
Referenced by find_extensionsGL(), and load_GL_ARB_shader_objects().
| int AFW_GL_GL_SGIX_async_histogram |
Referenced by find_extensionsGL().
| int AFW_GL_GL_KHR_context_flush_control |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_shader_viewport_layer_array |
Referenced by find_extensionsGL().
| int AFW_GL_GL_SGIX_resample |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_shader_atomic_counters |
Referenced by find_extensionsGL().
| int AFW_GL_GL_AMD_pinned_memory |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_seamless_cubemap_per_texture |
Referenced by find_extensionsGL().
| int AFW_GL_GL_KHR_robustness |
Referenced by find_extensionsGL(), and load_GL_KHR_robustness().
| int AFW_GL_GL_EXT_texture_mirror_clamp |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_texture_shared_exponent |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_transpose_matrix |
Referenced by find_extensionsGL(), and load_GL_ARB_transpose_matrix().
| int AFW_GL_GL_EXT_polygon_offset |
Referenced by find_extensionsGL(), and load_GL_EXT_polygon_offset().
| int AFW_GL_GL_EXT_pixel_transform |
Referenced by find_extensionsGL(), and load_GL_EXT_pixel_transform().
| int AFW_GL_GL_ARB_shader_ballot |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_geometry_program4 |
Referenced by find_extensionsGL(), and load_GL_NV_geometry_program4().
| int AFW_GL_GL_SGIX_async |
Referenced by find_extensionsGL(), and load_GL_SGIX_async().
| int AFW_GL_GL_EXT_texture |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_fragment_program |
Referenced by find_extensionsGL(), and load_GL_ARB_fragment_program().
| int AFW_GL_GL_SGIS_multisample |
Referenced by find_extensionsGL(), and load_GL_SGIS_multisample().
| int AFW_GL_GL_ATI_separate_stencil |
Referenced by find_extensionsGL(), and load_GL_ATI_separate_stencil().
| int AFW_GL_GL_SGIX_sprite |
Referenced by find_extensionsGL(), and load_GL_SGIX_sprite().
| int AFW_GL_GL_EXT_cull_vertex |
Referenced by find_extensionsGL(), and load_GL_EXT_cull_vertex().
| int AFW_GL_GL_EXT_x11_sync_object |
Referenced by find_extensionsGL(), and load_GL_EXT_x11_sync_object().
| int AFW_GL_GL_MESA_resize_buffers |
Referenced by find_extensionsGL(), and load_GL_MESA_resize_buffers().
| int AFW_GL_GL_NV_transform_feedback |
Referenced by find_extensionsGL(), and load_GL_NV_transform_feedback().
| int AFW_GL_GL_ARB_sampler_objects |
Referenced by find_extensionsGL(), and load_GL_ARB_sampler_objects().
| int AFW_GL_GL_ARB_draw_indirect |
Referenced by find_extensionsGL(), and load_GL_ARB_draw_indirect().
| int AFW_GL_GL_KHR_texture_compression_astc_sliced_3d |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_register_combiners2 |
Referenced by find_extensionsGL(), and load_GL_NV_register_combiners2().
| int AFW_GL_GL_EXT_blend_equation_separate |
Referenced by find_extensionsGL(), and load_GL_EXT_blend_equation_separate().
| int AFW_GL_GL_ARB_transform_feedback2 |
Referenced by find_extensionsGL(), and load_GL_ARB_transform_feedback2().
| int AFW_GL_GL_NV_vertex_program2 |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_draw_vulkan_image |
Referenced by find_extensionsGL(), and load_GL_NV_draw_vulkan_image().
| int AFW_GL_GL_EXT_post_depth_coverage |
Referenced by find_extensionsGL().
| int AFW_GL_GL_AMD_vertex_shader_layer |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_depth_buffer_float |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_explicit_uniform_location |
Referenced by find_extensionsGL().
| int AFW_GL_GL_APPLE_fence |
Referenced by find_extensionsGL(), and load_GL_APPLE_fence().
| int AFW_GL_GL_EXT_packed_pixels |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_vertex_shader |
Referenced by find_extensionsGL(), and load_GL_EXT_vertex_shader().
| int AFW_GL_GL_APPLE_flush_buffer_range |
Referenced by find_extensionsGL(), and load_GL_APPLE_flush_buffer_range().
| int AFW_GL_GL_OML_interlace |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_shader_group_vote |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_texture_rgb10_a2ui |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_vertex_buffer_unified_memory |
Referenced by find_extensionsGL(), and load_GL_NV_vertex_buffer_unified_memory().
| int AFW_GL_GL_SUN_slice_accum |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_texture_multisample |
Referenced by find_extensionsGL(), and load_GL_NV_texture_multisample().
| int AFW_GL_GL_EXT_texture_env_dot3 |
Referenced by find_extensionsGL().
| int AFW_GL_GL_APPLE_vertex_array_object |
Referenced by find_extensionsGL(), and load_GL_APPLE_vertex_array_object().
| int AFW_GL_GL_ARB_texture_rg |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_texture_cube_map |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_semaphore |
Referenced by find_extensionsGL(), and load_GL_EXT_semaphore().
| int AFW_GL_GL_AMD_query_buffer_object |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_framebuffer_sRGB |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_point_sprite |
Referenced by find_extensionsGL(), and load_GL_NV_point_sprite().
| int AFW_GL_GL_EXT_transform_feedback |
Referenced by find_extensionsGL(), and load_GL_EXT_transform_feedback().
| int AFW_GL_GL_ARB_tessellation_shader |
Referenced by find_extensionsGL(), and load_GL_ARB_tessellation_shader().
| int AFW_GL_GL_AMD_gpu_shader_half_float |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_shader_storage_buffer_object |
Referenced by find_extensionsGL(), and load_GL_ARB_shader_storage_buffer_object().
| int AFW_GL_GL_EXT_vertex_array_bgra |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_polygon_offset_clamp |
Referenced by find_extensionsGL(), and load_GL_EXT_polygon_offset_clamp().
| int AFW_GL_GL_NVX_gpu_memory_info |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_shader_texture_lod |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_robustness_isolation |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_histogram |
Referenced by find_extensionsGL(), and load_GL_EXT_histogram().
| int AFW_GL_GL_WIN_specular_fog |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_viewport_array2 |
Referenced by find_extensionsGL().
| int AFW_GL_GL_APPLE_object_purgeable |
Referenced by find_extensionsGL(), and load_GL_APPLE_object_purgeable().
| int AFW_GL_GL_ARB_compute_shader |
Referenced by find_extensionsGL(), and load_GL_ARB_compute_shader().
| int AFW_GL_GL_EXT_422_pixels |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_gpu_shader5 |
Referenced by find_extensionsGL(), and load_GL_NV_gpu_shader5().
| int AFW_GL_GL_EXT_separate_shader_objects |
Referenced by find_extensionsGL(), and load_GL_EXT_separate_shader_objects().
| int AFW_GL_GL_SGIX_framezoom |
Referenced by find_extensionsGL(), and load_GL_SGIX_framezoom().
| int AFW_GL_GL_MESA_pack_invert |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_texture_env_combine4 |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_vertex_attrib_binding |
Referenced by find_extensionsGL(), and load_GL_ARB_vertex_attrib_binding().
| int AFW_GL_GL_NV_draw_texture |
Referenced by find_extensionsGL(), and load_GL_NV_draw_texture().
| int AFW_GL_GL_ARB_fragment_coord_conventions |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_texture_swizzle |
Referenced by find_extensionsGL().
| int AFW_GL_GL_MESA_ycbcr_texture |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_timer_query |
Referenced by find_extensionsGL(), and load_GL_ARB_timer_query().
| int AFW_GL_GL_NV_float_buffer |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_texture_rectangle |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_geometry_shader4 |
Referenced by find_extensionsGL(), and load_GL_ARB_geometry_shader4().
| int AFW_GL_GL_NV_fragment_program_option |
Referenced by find_extensionsGL().
| int AFW_GL_GL_AMD_vertex_shader_tessellator |
Referenced by find_extensionsGL(), and load_GL_AMD_vertex_shader_tessellator().
| int AFW_GL_GL_NV_pixel_data_range |
Referenced by find_extensionsGL(), and load_GL_NV_pixel_data_range().
| int AFW_GL_GL_EXT_clip_volume_hint |
Referenced by find_extensionsGL().
| int AFW_GL_GL_SGI_color_table |
Referenced by find_extensionsGL(), and load_GL_SGI_color_table().
| int AFW_GL_GL_OES_read_format |
Referenced by find_extensionsGL().
| int AFW_GL_GL_INTEL_fragment_shader_ordering |
Referenced by find_extensionsGL().
| int AFW_GL_GL_APPLE_vertex_program_evaluators |
Referenced by find_extensionsGL(), and load_GL_APPLE_vertex_program_evaluators().
| int AFW_GL_GL_KHR_no_error |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_occlusion_query |
Referenced by find_extensionsGL(), and load_GL_ARB_occlusion_query().
| int AFW_GL_GL_EXT_draw_buffers2 |
Referenced by find_extensionsGL(), and load_GL_EXT_draw_buffers2().
| int AFW_GL_GL_EXT_rescale_normal |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_program_interface_query |
Referenced by find_extensionsGL(), and load_GL_ARB_program_interface_query().
| int AFW_GL_GL_ARB_sample_shading |
Referenced by find_extensionsGL(), and load_GL_ARB_sample_shading().
| int AFW_GL_GL_NV_explicit_multisample |
Referenced by find_extensionsGL(), and load_GL_NV_explicit_multisample().
| int AFW_GL_GL_ARB_depth_clamp |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_depth_bounds_test |
Referenced by find_extensionsGL(), and load_GL_EXT_depth_bounds_test().
| int AFW_GL_GL_NV_shader_atomic_int64 |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_texture_snorm |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_robustness |
Referenced by find_extensionsGL(), and load_GL_ARB_robustness().
| int AFW_GL_GL_ARB_shader_stencil_export |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_transform_feedback_instanced |
Referenced by find_extensionsGL(), and load_GL_ARB_transform_feedback_instanced().
| int AFW_GL_GL_3DFX_tbuffer |
Referenced by find_extensionsGL(), and load_GL_3DFX_tbuffer().
| int AFW_GL_GL_ARB_texture_gather |
Referenced by find_extensionsGL().
| int AFW_GL_GL_APPLE_texture_range |
Referenced by find_extensionsGL(), and load_GL_APPLE_texture_range().
| int AFW_GL_GL_OVR_multiview2 |
Referenced by find_extensionsGL().
| int AFW_GL_GL_OES_byte_coordinates |
Referenced by find_extensionsGL(), and load_GL_OES_byte_coordinates().
| int AFW_GL_GL_EXT_vertex_array |
Referenced by find_extensionsGL(), and load_GL_EXT_vertex_array().
| int AFW_GL_GL_SUNX_constant_data |
Referenced by find_extensionsGL(), and load_GL_SUNX_constant_data().
| int AFW_GL_GL_ARB_fragment_program_shadow |
Referenced by find_extensionsGL().
| int AFW_GL_GL_SGIX_texture_scale_bias |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_texture_storage |
Referenced by find_extensionsGL(), and load_GL_ARB_texture_storage().
| int AFW_GL_GL_NV_bindless_multi_draw_indirect |
Referenced by find_extensionsGL(), and load_GL_NV_bindless_multi_draw_indirect().
| int AFW_GL_GL_SGIS_texture_select |
Referenced by find_extensionsGL().
| int AFW_GL_GL_INTEL_conservative_rasterization |
Referenced by find_extensionsGL().
| int AFW_GL_GL_INTEL_map_texture |
Referenced by find_extensionsGL(), and load_GL_INTEL_map_texture().
| int AFW_GL_GL_ARB_debug_output |
Referenced by find_extensionsGL(), and load_GL_ARB_debug_output().
| int AFW_GL_GL_NV_shader_atomic_fp16_vector |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_shader_texture_image_samples |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_shadow |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_half_float_pixel |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_texture_cube_map_array |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_draw_instanced |
Referenced by find_extensionsGL(), and load_GL_EXT_draw_instanced().
| int AFW_GL_GL_EXT_texture_buffer_object |
Referenced by find_extensionsGL(), and load_GL_EXT_texture_buffer_object().
| int AFW_GL_GL_ATI_vertex_attrib_array_object |
Referenced by find_extensionsGL(), and load_GL_ATI_vertex_attrib_array_object().
| int AFW_GL_GL_EXT_subtexture |
Referenced by find_extensionsGL(), and load_GL_EXT_subtexture().
| int AFW_GL_GL_NV_evaluators |
Referenced by find_extensionsGL(), and load_GL_NV_evaluators().
| int AFW_GL_GL_NV_multisample_coverage |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_shading_language_100 |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_multisample |
Referenced by find_extensionsGL(), and load_GL_ARB_multisample().
| int AFW_GL_GL_EXT_blend_func_separate |
Referenced by find_extensionsGL(), and load_GL_EXT_blend_func_separate().
| int AFW_GL_GL_SGIS_texture_color_mask |
Referenced by find_extensionsGL(), and load_GL_SGIS_texture_color_mask().
| int AFW_GL_GL_EXT_semaphore_win32 |
Referenced by find_extensionsGL(), and load_GL_EXT_semaphore_win32().
| int AFW_GL_GL_ARB_robust_buffer_access_behavior |
Referenced by find_extensionsGL().
| int AFW_GL_GL_OES_query_matrix |
Referenced by find_extensionsGL(), and load_GL_OES_query_matrix().
| int AFW_GL_GL_MESA_tile_raster_order |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_compressed_texture_pixel_storage |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_conservative_depth |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_vertex_attrib_64bit |
Referenced by find_extensionsGL(), and load_GL_EXT_vertex_attrib_64bit().
| int AFW_GL_GL_NVX_conditional_render |
Referenced by find_extensionsGL(), and load_GL_NVX_conditional_render().
| int AFW_GL_GL_NV_fragment_coverage_to_color |
Referenced by find_extensionsGL(), and load_GL_NV_fragment_coverage_to_color().
| int AFW_GL_GL_ARB_compute_variable_group_size |
Referenced by find_extensionsGL(), and load_GL_ARB_compute_variable_group_size().
| int AFW_GL_GL_ARB_sparse_texture |
Referenced by find_extensionsGL(), and load_GL_ARB_sparse_texture().
| int AFW_GL_GL_IBM_vertex_array_lists |
Referenced by find_extensionsGL(), and load_GL_IBM_vertex_array_lists().
| int AFW_GL_GL_AMD_vertex_shader_viewport_index |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_occlusion_query2 |
Referenced by find_extensionsGL().
| int AFW_GL_GL_SGIX_scalebias_hint |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_debug_label |
Referenced by find_extensionsGL(), and load_GL_EXT_debug_label().
| int AFW_GL_GL_EXT_draw_range_elements |
Referenced by find_extensionsGL(), and load_GL_EXT_draw_range_elements().
| int AFW_GL_GL_ARB_point_parameters |
Referenced by find_extensionsGL(), and load_GL_ARB_point_parameters().
| int AFW_GL_GL_AMD_multi_draw_indirect |
Referenced by find_extensionsGL(), and load_GL_AMD_multi_draw_indirect().
| int AFW_GL_GL_KHR_texture_compression_astc_ldr |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_deep_texture3D |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_texture_stencil8 |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_present_video |
Referenced by find_extensionsGL(), and load_GL_NV_present_video().
| int AFW_GL_GL_EXT_separate_specular_color |
Referenced by find_extensionsGL().
| int AFW_GL_GL_HP_convolution_border_modes |
Referenced by find_extensionsGL().
| int AFW_GL_GL_AMD_interleaved_elements |
Referenced by find_extensionsGL(), and load_GL_AMD_interleaved_elements().
| int AFW_GL_GL_ARB_buffer_storage |
Referenced by find_extensionsGL(), and load_GL_ARB_buffer_storage().
| int AFW_GL_GL_NV_copy_depth_to_color |
Referenced by find_extensionsGL().
| int AFW_GL_GL_OES_fixed_point |
Referenced by find_extensionsGL(), and load_GL_OES_fixed_point().
| int AFW_GL_GL_NV_internalformat_sample_query |
Referenced by find_extensionsGL(), and load_GL_NV_internalformat_sample_query().
| int AFW_GL_GL_APPLE_float_pixels |
Referenced by find_extensionsGL().
| int AFW_GL_GL_AMD_stencil_operation_extended |
Referenced by find_extensionsGL(), and load_GL_AMD_stencil_operation_extended().
| int AFW_GL_GL_NV_shader_atomic_float |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_packed_float |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_half_float_vertex |
Referenced by find_extensionsGL().
| int AFW_GL_GL_AMD_name_gen_delete |
Referenced by find_extensionsGL(), and load_GL_AMD_name_gen_delete().
| int AFW_GL_GL_EXT_blend_minmax |
Referenced by find_extensionsGL(), and load_GL_EXT_blend_minmax().
| int AFW_GL_GL_SGIS_generate_mipmap |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_texture_buffer_object |
Referenced by find_extensionsGL(), and load_GL_ARB_texture_buffer_object().
| int AFW_GL_GL_NV_vertex_program4 |
Referenced by find_extensionsGL(), and load_GL_NV_vertex_program4().
| int AFW_GL_GL_SGIX_fragment_lighting |
Referenced by find_extensionsGL(), and load_GL_SGIX_fragment_lighting().
| int AFW_GL_GL_EXT_direct_state_access |
Referenced by find_extensionsGL(), and load_GL_EXT_direct_state_access().
| int AFW_GL_GL_ARB_vertex_array_object |
Referenced by find_extensionsGL(), and load_GL_ARB_vertex_array_object().
| int AFW_GL_GL_ARB_compatibility |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_convolution |
Referenced by find_extensionsGL(), and load_GL_EXT_convolution().
| int AFW_GL_GL_SGIX_subsample |
Referenced by find_extensionsGL().
| int AFW_GL_GL_SGIS_texture_edge_clamp |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_shader_subroutine |
Referenced by find_extensionsGL(), and load_GL_ARB_shader_subroutine().
| int AFW_GL_GL_ARB_sparse_texture2 |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_index_texture |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_conservative_raster_dilate |
Referenced by find_extensionsGL(), and load_GL_NV_conservative_raster_dilate().
| int AFW_GL_GL_NV_shader_buffer_store |
Referenced by find_extensionsGL().
| int AFW_GL_GL_HP_texture_lighting |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_gpu_program5 |
Referenced by find_extensionsGL(), and load_GL_NV_gpu_program5().
| int AFW_GL_GL_ARB_draw_elements_base_vertex |
Referenced by find_extensionsGL(), and load_GL_ARB_draw_elements_base_vertex().
| int AFW_GL_GL_NV_shader_storage_buffer_object |
Referenced by find_extensionsGL().
| int AFW_GL_GL_S3_s3tc |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_vertex_program1_1 |
Referenced by find_extensionsGL().
| int AFW_GL_GL_SGIX_ycrcb |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_multitexture |
Referenced by find_extensionsGL(), and load_GL_ARB_multitexture().
| int AFW_GL_GL_GREMEDY_string_marker |
Referenced by find_extensionsGL(), and load_GL_GREMEDY_string_marker().
| int AFW_GL_GL_EXT_texture_lod_bias |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_shader_image_size |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_blend_equation_advanced_coherent |
Referenced by find_extensionsGL().
| int AFW_GL_GL_SGIX_polynomial_ffd |
Referenced by find_extensionsGL(), and load_GL_SGIX_polynomial_ffd().
| int AFW_GL_GL_OML_resample |
Referenced by find_extensionsGL().
| int AFW_GL_GL_KHR_blend_equation_advanced |
Referenced by find_extensionsGL(), and load_GL_KHR_blend_equation_advanced().
| int AFW_GL_GL_AMD_sample_positions |
Referenced by find_extensionsGL(), and load_GL_AMD_sample_positions().
| int AFW_GL_GL_ARB_base_instance |
Referenced by find_extensionsGL(), and load_GL_ARB_base_instance().
| int AFW_GL_GL_SGIS_sharpen_texture |
Referenced by find_extensionsGL(), and load_GL_SGIS_sharpen_texture().
| int AFW_GL_GL_SGIX_ir_instrument1 |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_shader_clock |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_texgen_reflection |
Referenced by find_extensionsGL().
| int AFW_GL_GL_IBM_static_data |
Referenced by find_extensionsGL(), and load_GL_IBM_static_data().
| int AFW_GL_GL_PGI_misc_hints |
Referenced by find_extensionsGL(), and load_GL_PGI_misc_hints().
| int AFW_GL_GL_ARB_clear_texture |
Referenced by find_extensionsGL(), and load_GL_ARB_clear_texture().
| int AFW_GL_GL_NV_query_resource |
Referenced by find_extensionsGL(), and load_GL_NV_query_resource().
| int AFW_GL_GL_APPLE_rgb_422 |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_pixel_buffer_object |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_vertex_type_10f_11f_11f_rev |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_sparse_texture_clamp |
Referenced by find_extensionsGL().
| int AFW_GL_GL_SGIS_texture_lod |
Referenced by find_extensionsGL().
| int AFW_GL_GL_AMD_shader_stencil_export |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_color_buffer_float |
Referenced by find_extensionsGL(), and load_GL_ARB_color_buffer_float().
| int AFW_GL_GL_EXT_win32_keyed_mutex |
Referenced by find_extensionsGL(), and load_GL_EXT_win32_keyed_mutex().
| int AFW_GL_GL_EXT_index_material |
Referenced by find_extensionsGL(), and load_GL_EXT_index_material().
| int AFW_GL_GL_NV_texture_barrier |
Referenced by find_extensionsGL(), and load_GL_NV_texture_barrier().
| int AFW_GL_GL_AMD_transform_feedback3_lines_triangles |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_shader_precision |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_alpha_to_coverage_dither_control |
Referenced by find_extensionsGL(), and load_GL_NV_alpha_to_coverage_dither_control().
| int AFW_GL_GL_ATI_element_array |
Referenced by find_extensionsGL(), and load_GL_ATI_element_array().
| int AFW_GL_GL_ATI_map_object_buffer |
Referenced by find_extensionsGL(), and load_GL_ATI_map_object_buffer().
| int AFW_GL_GL_EXT_abgr |
Referenced by find_extensionsGL().
| int AFW_GL_GL_SGIX_vertex_preclip |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_draw_buffers |
Referenced by find_extensionsGL(), and load_GL_ARB_draw_buffers().
| int AFW_GL_GL_NV_fog_distance |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_stencil_texturing |
Referenced by find_extensionsGL().
| int AFW_GL_GL_APPLE_row_bytes |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_gpu_program5_mem_extended |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ARB_get_texture_sub_image |
Referenced by find_extensionsGL(), and load_GL_ARB_get_texture_sub_image().
| int AFW_GL_GL_ARB_imaging |
Referenced by find_extensionsGL(), and load_GL_ARB_imaging().
| int AFW_GL_GL_NV_fence |
Referenced by find_extensionsGL(), and load_GL_NV_fence().
| int AFW_GL_GL_NV_occlusion_query |
Referenced by find_extensionsGL(), and load_GL_NV_occlusion_query().
| int AFW_GL_GL_EXT_timer_query |
Referenced by find_extensionsGL(), and load_GL_EXT_timer_query().
| int AFW_GL_GL_SGIX_async_pixel |
Referenced by find_extensionsGL().
| int AFW_GL_GL_NV_shader_atomic_float64 |
Referenced by find_extensionsGL().
| int AFW_GL_GL_MESA_window_pos |
Referenced by find_extensionsGL(), and load_GL_MESA_window_pos().
| int AFW_GL_GL_NV_texture_shader3 |
Referenced by find_extensionsGL().
| int AFW_GL_GL_HP_occlusion_test |
Referenced by find_extensionsGL().
| int AFW_GL_GL_ATI_draw_buffers |
Referenced by find_extensionsGL(), and load_GL_ATI_draw_buffers().
| int AFW_GL_GL_NV_texture_shader2 |
Referenced by find_extensionsGL().
| int AFW_GL_GL_APPLE_element_array |
Referenced by find_extensionsGL(), and load_GL_APPLE_element_array().
| int AFW_GL_GL_IBM_rasterpos_clip |
Referenced by find_extensionsGL().
| int AFW_GL_GL_WIN_phong_shading |
Referenced by find_extensionsGL().
| int AFW_GL_GL_EXT_framebuffer_object |
Referenced by find_extensionsGL(), and load_GL_EXT_framebuffer_object().
| PFNGLTBUFFERMASK3DFXPROC afw_gl_glTbufferMask3DFX |
Referenced by load_GL_3DFX_tbuffer().
| PFNGLDEBUGMESSAGEENABLEAMDPROC afw_gl_glDebugMessageEnableAMD |
Referenced by load_GL_AMD_debug_output().
| PFNGLDEBUGMESSAGEINSERTAMDPROC afw_gl_glDebugMessageInsertAMD |
Referenced by load_GL_AMD_debug_output().
| PFNGLDEBUGMESSAGECALLBACKAMDPROC afw_gl_glDebugMessageCallbackAMD |
Referenced by load_GL_AMD_debug_output().
| PFNGLGETDEBUGMESSAGELOGAMDPROC afw_gl_glGetDebugMessageLogAMD |
Referenced by load_GL_AMD_debug_output().
| PFNGLBLENDFUNCINDEXEDAMDPROC afw_gl_glBlendFuncIndexedAMD |
Referenced by load_GL_AMD_draw_buffers_blend().
| PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC afw_gl_glBlendFuncSeparateIndexedAMD |
Referenced by load_GL_AMD_draw_buffers_blend().
| PFNGLBLENDEQUATIONINDEXEDAMDPROC afw_gl_glBlendEquationIndexedAMD |
Referenced by load_GL_AMD_draw_buffers_blend().
| PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC afw_gl_glBlendEquationSeparateIndexedAMD |
Referenced by load_GL_AMD_draw_buffers_blend().
| PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC afw_gl_glFramebufferSamplePositionsfvAMD |
Referenced by load_GL_AMD_framebuffer_sample_positions().
| PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC afw_gl_glNamedFramebufferSamplePositionsfvAMD |
Referenced by load_GL_AMD_framebuffer_sample_positions().
| PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC afw_gl_glGetFramebufferParameterfvAMD |
Referenced by load_GL_AMD_framebuffer_sample_positions().
| PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC afw_gl_glGetNamedFramebufferParameterfvAMD |
Referenced by load_GL_AMD_framebuffer_sample_positions().
| PFNGLUNIFORM1I64NVPROC afw_gl_glUniform1i64NV |
Referenced by load_GL_AMD_gpu_shader_int64(), and load_GL_NV_gpu_shader5().
| PFNGLUNIFORM2I64NVPROC afw_gl_glUniform2i64NV |
Referenced by load_GL_AMD_gpu_shader_int64(), and load_GL_NV_gpu_shader5().
| PFNGLUNIFORM3I64NVPROC afw_gl_glUniform3i64NV |
Referenced by load_GL_AMD_gpu_shader_int64(), and load_GL_NV_gpu_shader5().
| PFNGLUNIFORM4I64NVPROC afw_gl_glUniform4i64NV |
Referenced by load_GL_AMD_gpu_shader_int64(), and load_GL_NV_gpu_shader5().
| PFNGLUNIFORM1I64VNVPROC afw_gl_glUniform1i64vNV |
Referenced by load_GL_AMD_gpu_shader_int64(), and load_GL_NV_gpu_shader5().
| PFNGLUNIFORM2I64VNVPROC afw_gl_glUniform2i64vNV |
Referenced by load_GL_AMD_gpu_shader_int64(), and load_GL_NV_gpu_shader5().
| PFNGLUNIFORM3I64VNVPROC afw_gl_glUniform3i64vNV |
Referenced by load_GL_AMD_gpu_shader_int64(), and load_GL_NV_gpu_shader5().
| PFNGLUNIFORM4I64VNVPROC afw_gl_glUniform4i64vNV |
Referenced by load_GL_AMD_gpu_shader_int64(), and load_GL_NV_gpu_shader5().
| PFNGLUNIFORM1UI64NVPROC afw_gl_glUniform1ui64NV |
Referenced by load_GL_AMD_gpu_shader_int64(), and load_GL_NV_gpu_shader5().
| PFNGLUNIFORM2UI64NVPROC afw_gl_glUniform2ui64NV |
Referenced by load_GL_AMD_gpu_shader_int64(), and load_GL_NV_gpu_shader5().
| PFNGLUNIFORM3UI64NVPROC afw_gl_glUniform3ui64NV |
Referenced by load_GL_AMD_gpu_shader_int64(), and load_GL_NV_gpu_shader5().
| PFNGLUNIFORM4UI64NVPROC afw_gl_glUniform4ui64NV |
Referenced by load_GL_AMD_gpu_shader_int64(), and load_GL_NV_gpu_shader5().
| PFNGLUNIFORM1UI64VNVPROC afw_gl_glUniform1ui64vNV |
Referenced by load_GL_AMD_gpu_shader_int64(), and load_GL_NV_gpu_shader5().
| PFNGLUNIFORM2UI64VNVPROC afw_gl_glUniform2ui64vNV |
Referenced by load_GL_AMD_gpu_shader_int64(), and load_GL_NV_gpu_shader5().
| PFNGLUNIFORM3UI64VNVPROC afw_gl_glUniform3ui64vNV |
Referenced by load_GL_AMD_gpu_shader_int64(), and load_GL_NV_gpu_shader5().
| PFNGLUNIFORM4UI64VNVPROC afw_gl_glUniform4ui64vNV |
Referenced by load_GL_AMD_gpu_shader_int64(), and load_GL_NV_gpu_shader5().
| PFNGLGETUNIFORMI64VNVPROC afw_gl_glGetUniformi64vNV |
Referenced by load_GL_AMD_gpu_shader_int64(), and load_GL_NV_gpu_shader5().
| PFNGLGETUNIFORMUI64VNVPROC afw_gl_glGetUniformui64vNV |
Referenced by load_GL_AMD_gpu_shader_int64(), and load_GL_NV_shader_buffer_load().
| PFNGLPROGRAMUNIFORM1I64NVPROC afw_gl_glProgramUniform1i64NV |
Referenced by load_GL_AMD_gpu_shader_int64(), and load_GL_NV_gpu_shader5().
| PFNGLPROGRAMUNIFORM2I64NVPROC afw_gl_glProgramUniform2i64NV |
Referenced by load_GL_AMD_gpu_shader_int64(), and load_GL_NV_gpu_shader5().
| PFNGLPROGRAMUNIFORM3I64NVPROC afw_gl_glProgramUniform3i64NV |
Referenced by load_GL_AMD_gpu_shader_int64(), and load_GL_NV_gpu_shader5().
| PFNGLPROGRAMUNIFORM4I64NVPROC afw_gl_glProgramUniform4i64NV |
Referenced by load_GL_AMD_gpu_shader_int64(), and load_GL_NV_gpu_shader5().
| PFNGLPROGRAMUNIFORM1I64VNVPROC afw_gl_glProgramUniform1i64vNV |
Referenced by load_GL_AMD_gpu_shader_int64(), and load_GL_NV_gpu_shader5().
| PFNGLPROGRAMUNIFORM2I64VNVPROC afw_gl_glProgramUniform2i64vNV |
Referenced by load_GL_AMD_gpu_shader_int64(), and load_GL_NV_gpu_shader5().
| PFNGLPROGRAMUNIFORM3I64VNVPROC afw_gl_glProgramUniform3i64vNV |
Referenced by load_GL_AMD_gpu_shader_int64(), and load_GL_NV_gpu_shader5().
| PFNGLPROGRAMUNIFORM4I64VNVPROC afw_gl_glProgramUniform4i64vNV |
Referenced by load_GL_AMD_gpu_shader_int64(), and load_GL_NV_gpu_shader5().
| PFNGLPROGRAMUNIFORM1UI64NVPROC afw_gl_glProgramUniform1ui64NV |
Referenced by load_GL_AMD_gpu_shader_int64(), and load_GL_NV_gpu_shader5().
| PFNGLPROGRAMUNIFORM2UI64NVPROC afw_gl_glProgramUniform2ui64NV |
Referenced by load_GL_AMD_gpu_shader_int64(), and load_GL_NV_gpu_shader5().
| PFNGLPROGRAMUNIFORM3UI64NVPROC afw_gl_glProgramUniform3ui64NV |
Referenced by load_GL_AMD_gpu_shader_int64(), and load_GL_NV_gpu_shader5().
| PFNGLPROGRAMUNIFORM4UI64NVPROC afw_gl_glProgramUniform4ui64NV |
Referenced by load_GL_AMD_gpu_shader_int64(), and load_GL_NV_gpu_shader5().
| PFNGLPROGRAMUNIFORM1UI64VNVPROC afw_gl_glProgramUniform1ui64vNV |
Referenced by load_GL_AMD_gpu_shader_int64(), and load_GL_NV_gpu_shader5().
| PFNGLPROGRAMUNIFORM2UI64VNVPROC afw_gl_glProgramUniform2ui64vNV |
Referenced by load_GL_AMD_gpu_shader_int64(), and load_GL_NV_gpu_shader5().
| PFNGLPROGRAMUNIFORM3UI64VNVPROC afw_gl_glProgramUniform3ui64vNV |
Referenced by load_GL_AMD_gpu_shader_int64(), and load_GL_NV_gpu_shader5().
| PFNGLPROGRAMUNIFORM4UI64VNVPROC afw_gl_glProgramUniform4ui64vNV |
Referenced by load_GL_AMD_gpu_shader_int64(), and load_GL_NV_gpu_shader5().
| PFNGLVERTEXATTRIBPARAMETERIAMDPROC afw_gl_glVertexAttribParameteriAMD |
Referenced by load_GL_AMD_interleaved_elements().
| PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC afw_gl_glMultiDrawArraysIndirectAMD |
Referenced by load_GL_AMD_multi_draw_indirect().
| PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC afw_gl_glMultiDrawElementsIndirectAMD |
Referenced by load_GL_AMD_multi_draw_indirect().
| PFNGLGENNAMESAMDPROC afw_gl_glGenNamesAMD |
Referenced by load_GL_AMD_name_gen_delete().
| PFNGLDELETENAMESAMDPROC afw_gl_glDeleteNamesAMD |
Referenced by load_GL_AMD_name_gen_delete().
| PFNGLISNAMEAMDPROC afw_gl_glIsNameAMD |
Referenced by load_GL_AMD_name_gen_delete().
| PFNGLQUERYOBJECTPARAMETERUIAMDPROC afw_gl_glQueryObjectParameteruiAMD |
Referenced by load_GL_AMD_occlusion_query_event().
| PFNGLGETPERFMONITORGROUPSAMDPROC afw_gl_glGetPerfMonitorGroupsAMD |
Referenced by load_GL_AMD_performance_monitor().
| PFNGLGETPERFMONITORCOUNTERSAMDPROC afw_gl_glGetPerfMonitorCountersAMD |
Referenced by load_GL_AMD_performance_monitor().
| PFNGLGETPERFMONITORGROUPSTRINGAMDPROC afw_gl_glGetPerfMonitorGroupStringAMD |
Referenced by load_GL_AMD_performance_monitor().
| PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC afw_gl_glGetPerfMonitorCounterStringAMD |
Referenced by load_GL_AMD_performance_monitor().
| PFNGLGETPERFMONITORCOUNTERINFOAMDPROC afw_gl_glGetPerfMonitorCounterInfoAMD |
Referenced by load_GL_AMD_performance_monitor().
| PFNGLGENPERFMONITORSAMDPROC afw_gl_glGenPerfMonitorsAMD |
Referenced by load_GL_AMD_performance_monitor().
| PFNGLDELETEPERFMONITORSAMDPROC afw_gl_glDeletePerfMonitorsAMD |
Referenced by load_GL_AMD_performance_monitor().
| PFNGLSELECTPERFMONITORCOUNTERSAMDPROC afw_gl_glSelectPerfMonitorCountersAMD |
Referenced by load_GL_AMD_performance_monitor().
| PFNGLBEGINPERFMONITORAMDPROC afw_gl_glBeginPerfMonitorAMD |
Referenced by load_GL_AMD_performance_monitor().
| PFNGLENDPERFMONITORAMDPROC afw_gl_glEndPerfMonitorAMD |
Referenced by load_GL_AMD_performance_monitor().
| PFNGLGETPERFMONITORCOUNTERDATAAMDPROC afw_gl_glGetPerfMonitorCounterDataAMD |
Referenced by load_GL_AMD_performance_monitor().
| PFNGLSETMULTISAMPLEFVAMDPROC afw_gl_glSetMultisamplefvAMD |
Referenced by load_GL_AMD_sample_positions().
| PFNGLTEXSTORAGESPARSEAMDPROC afw_gl_glTexStorageSparseAMD |
Referenced by load_GL_AMD_sparse_texture().
| PFNGLTEXTURESTORAGESPARSEAMDPROC afw_gl_glTextureStorageSparseAMD |
Referenced by load_GL_AMD_sparse_texture().
| PFNGLSTENCILOPVALUEAMDPROC afw_gl_glStencilOpValueAMD |
Referenced by load_GL_AMD_stencil_operation_extended().
| PFNGLTESSELLATIONFACTORAMDPROC afw_gl_glTessellationFactorAMD |
Referenced by load_GL_AMD_vertex_shader_tessellator().
| PFNGLTESSELLATIONMODEAMDPROC afw_gl_glTessellationModeAMD |
Referenced by load_GL_AMD_vertex_shader_tessellator().
| PFNGLELEMENTPOINTERAPPLEPROC afw_gl_glElementPointerAPPLE |
Referenced by load_GL_APPLE_element_array().
| PFNGLDRAWELEMENTARRAYAPPLEPROC afw_gl_glDrawElementArrayAPPLE |
Referenced by load_GL_APPLE_element_array().
| PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC afw_gl_glDrawRangeElementArrayAPPLE |
Referenced by load_GL_APPLE_element_array().
| PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC afw_gl_glMultiDrawElementArrayAPPLE |
Referenced by load_GL_APPLE_element_array().
| PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC afw_gl_glMultiDrawRangeElementArrayAPPLE |
Referenced by load_GL_APPLE_element_array().
| PFNGLGENFENCESAPPLEPROC afw_gl_glGenFencesAPPLE |
Referenced by load_GL_APPLE_fence().
| PFNGLDELETEFENCESAPPLEPROC afw_gl_glDeleteFencesAPPLE |
Referenced by load_GL_APPLE_fence().
| PFNGLSETFENCEAPPLEPROC afw_gl_glSetFenceAPPLE |
Referenced by load_GL_APPLE_fence().
| PFNGLISFENCEAPPLEPROC afw_gl_glIsFenceAPPLE |
Referenced by load_GL_APPLE_fence().
| PFNGLTESTFENCEAPPLEPROC afw_gl_glTestFenceAPPLE |
Referenced by load_GL_APPLE_fence().
| PFNGLFINISHFENCEAPPLEPROC afw_gl_glFinishFenceAPPLE |
Referenced by load_GL_APPLE_fence().
| PFNGLTESTOBJECTAPPLEPROC afw_gl_glTestObjectAPPLE |
Referenced by load_GL_APPLE_fence().
| PFNGLFINISHOBJECTAPPLEPROC afw_gl_glFinishObjectAPPLE |
Referenced by load_GL_APPLE_fence().
| PFNGLBUFFERPARAMETERIAPPLEPROC afw_gl_glBufferParameteriAPPLE |
Referenced by load_GL_APPLE_flush_buffer_range().
| PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC afw_gl_glFlushMappedBufferRangeAPPLE |
Referenced by load_GL_APPLE_flush_buffer_range().
| PFNGLOBJECTPURGEABLEAPPLEPROC afw_gl_glObjectPurgeableAPPLE |
Referenced by load_GL_APPLE_object_purgeable().
| PFNGLOBJECTUNPURGEABLEAPPLEPROC afw_gl_glObjectUnpurgeableAPPLE |
Referenced by load_GL_APPLE_object_purgeable().
| PFNGLGETOBJECTPARAMETERIVAPPLEPROC afw_gl_glGetObjectParameterivAPPLE |
Referenced by load_GL_APPLE_object_purgeable().
| PFNGLTEXTURERANGEAPPLEPROC afw_gl_glTextureRangeAPPLE |
Referenced by load_GL_APPLE_texture_range().
| PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC afw_gl_glGetTexParameterPointervAPPLE |
Referenced by load_GL_APPLE_texture_range().
| PFNGLBINDVERTEXARRAYAPPLEPROC afw_gl_glBindVertexArrayAPPLE |
Referenced by load_GL_APPLE_vertex_array_object().
| PFNGLDELETEVERTEXARRAYSAPPLEPROC afw_gl_glDeleteVertexArraysAPPLE |
Referenced by load_GL_APPLE_vertex_array_object().
| PFNGLGENVERTEXARRAYSAPPLEPROC afw_gl_glGenVertexArraysAPPLE |
Referenced by load_GL_APPLE_vertex_array_object().
| PFNGLISVERTEXARRAYAPPLEPROC afw_gl_glIsVertexArrayAPPLE |
Referenced by load_GL_APPLE_vertex_array_object().
| PFNGLVERTEXARRAYRANGEAPPLEPROC afw_gl_glVertexArrayRangeAPPLE |
Referenced by load_GL_APPLE_vertex_array_range().
| PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC afw_gl_glFlushVertexArrayRangeAPPLE |
Referenced by load_GL_APPLE_vertex_array_range().
| PFNGLVERTEXARRAYPARAMETERIAPPLEPROC afw_gl_glVertexArrayParameteriAPPLE |
Referenced by load_GL_APPLE_vertex_array_range().
| PFNGLENABLEVERTEXATTRIBAPPLEPROC afw_gl_glEnableVertexAttribAPPLE |
Referenced by load_GL_APPLE_vertex_program_evaluators().
| PFNGLDISABLEVERTEXATTRIBAPPLEPROC afw_gl_glDisableVertexAttribAPPLE |
Referenced by load_GL_APPLE_vertex_program_evaluators().
| PFNGLISVERTEXATTRIBENABLEDAPPLEPROC afw_gl_glIsVertexAttribEnabledAPPLE |
Referenced by load_GL_APPLE_vertex_program_evaluators().
| PFNGLMAPVERTEXATTRIB1DAPPLEPROC afw_gl_glMapVertexAttrib1dAPPLE |
Referenced by load_GL_APPLE_vertex_program_evaluators().
| PFNGLMAPVERTEXATTRIB1FAPPLEPROC afw_gl_glMapVertexAttrib1fAPPLE |
Referenced by load_GL_APPLE_vertex_program_evaluators().
| PFNGLMAPVERTEXATTRIB2DAPPLEPROC afw_gl_glMapVertexAttrib2dAPPLE |
Referenced by load_GL_APPLE_vertex_program_evaluators().
| PFNGLMAPVERTEXATTRIB2FAPPLEPROC afw_gl_glMapVertexAttrib2fAPPLE |
Referenced by load_GL_APPLE_vertex_program_evaluators().
| PFNGLPRIMITIVEBOUNDINGBOXARBPROC afw_gl_glPrimitiveBoundingBoxARB |
Referenced by load_GL_ARB_ES3_2_compatibility().
| PFNGLGETTEXTUREHANDLEARBPROC afw_gl_glGetTextureHandleARB |
Referenced by load_GL_ARB_bindless_texture().
| PFNGLGETTEXTURESAMPLERHANDLEARBPROC afw_gl_glGetTextureSamplerHandleARB |
Referenced by load_GL_ARB_bindless_texture().
| PFNGLMAKETEXTUREHANDLERESIDENTARBPROC afw_gl_glMakeTextureHandleResidentARB |
Referenced by load_GL_ARB_bindless_texture().
| PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC afw_gl_glMakeTextureHandleNonResidentARB |
Referenced by load_GL_ARB_bindless_texture().
| PFNGLGETIMAGEHANDLEARBPROC afw_gl_glGetImageHandleARB |
Referenced by load_GL_ARB_bindless_texture().
| PFNGLMAKEIMAGEHANDLERESIDENTARBPROC afw_gl_glMakeImageHandleResidentARB |
Referenced by load_GL_ARB_bindless_texture().
| PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC afw_gl_glMakeImageHandleNonResidentARB |
Referenced by load_GL_ARB_bindless_texture().
| PFNGLUNIFORMHANDLEUI64ARBPROC afw_gl_glUniformHandleui64ARB |
Referenced by load_GL_ARB_bindless_texture().
| PFNGLUNIFORMHANDLEUI64VARBPROC afw_gl_glUniformHandleui64vARB |
Referenced by load_GL_ARB_bindless_texture().
| PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC afw_gl_glProgramUniformHandleui64ARB |
Referenced by load_GL_ARB_bindless_texture().
| PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC afw_gl_glProgramUniformHandleui64vARB |
Referenced by load_GL_ARB_bindless_texture().
| PFNGLISTEXTUREHANDLERESIDENTARBPROC afw_gl_glIsTextureHandleResidentARB |
Referenced by load_GL_ARB_bindless_texture().
| PFNGLISIMAGEHANDLERESIDENTARBPROC afw_gl_glIsImageHandleResidentARB |
Referenced by load_GL_ARB_bindless_texture().
| PFNGLVERTEXATTRIBL1UI64ARBPROC afw_gl_glVertexAttribL1ui64ARB |
Referenced by load_GL_ARB_bindless_texture().
| PFNGLVERTEXATTRIBL1UI64VARBPROC afw_gl_glVertexAttribL1ui64vARB |
Referenced by load_GL_ARB_bindless_texture().
| PFNGLGETVERTEXATTRIBLUI64VARBPROC afw_gl_glGetVertexAttribLui64vARB |
Referenced by load_GL_ARB_bindless_texture().
| PFNGLCREATESYNCFROMCLEVENTARBPROC afw_gl_glCreateSyncFromCLeventARB |
Referenced by load_GL_ARB_cl_event().
| PFNGLCLAMPCOLORARBPROC afw_gl_glClampColorARB |
Referenced by load_GL_ARB_color_buffer_float().
| PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC afw_gl_glDispatchComputeGroupSizeARB |
Referenced by load_GL_ARB_compute_variable_group_size().
| PFNGLDEBUGMESSAGECONTROLARBPROC afw_gl_glDebugMessageControlARB |
Referenced by load_GL_ARB_debug_output().
| PFNGLDEBUGMESSAGEINSERTARBPROC afw_gl_glDebugMessageInsertARB |
Referenced by load_GL_ARB_debug_output().
| PFNGLDEBUGMESSAGECALLBACKARBPROC afw_gl_glDebugMessageCallbackARB |
Referenced by load_GL_ARB_debug_output().
| PFNGLGETDEBUGMESSAGELOGARBPROC afw_gl_glGetDebugMessageLogARB |
Referenced by load_GL_ARB_debug_output().
| PFNGLDRAWBUFFERSARBPROC afw_gl_glDrawBuffersARB |
Referenced by load_GL_ARB_draw_buffers().
| PFNGLBLENDEQUATIONIARBPROC afw_gl_glBlendEquationiARB |
Referenced by load_GL_ARB_draw_buffers_blend().
| PFNGLBLENDEQUATIONSEPARATEIARBPROC afw_gl_glBlendEquationSeparateiARB |
Referenced by load_GL_ARB_draw_buffers_blend().
| PFNGLBLENDFUNCIARBPROC afw_gl_glBlendFunciARB |
Referenced by load_GL_ARB_draw_buffers_blend().
| PFNGLBLENDFUNCSEPARATEIARBPROC afw_gl_glBlendFuncSeparateiARB |
Referenced by load_GL_ARB_draw_buffers_blend().
| PFNGLDRAWARRAYSINSTANCEDARBPROC afw_gl_glDrawArraysInstancedARB |
Referenced by load_GL_ARB_draw_instanced().
| PFNGLDRAWELEMENTSINSTANCEDARBPROC afw_gl_glDrawElementsInstancedARB |
Referenced by load_GL_ARB_draw_instanced().
| PFNGLPROGRAMSTRINGARBPROC afw_gl_glProgramStringARB |
Referenced by load_GL_ARB_fragment_program(), and load_GL_ARB_vertex_program().
| PFNGLBINDPROGRAMARBPROC afw_gl_glBindProgramARB |
Referenced by load_GL_ARB_fragment_program(), and load_GL_ARB_vertex_program().
| PFNGLDELETEPROGRAMSARBPROC afw_gl_glDeleteProgramsARB |
Referenced by load_GL_ARB_fragment_program(), and load_GL_ARB_vertex_program().
| PFNGLGENPROGRAMSARBPROC afw_gl_glGenProgramsARB |
Referenced by load_GL_ARB_fragment_program(), and load_GL_ARB_vertex_program().
| PFNGLPROGRAMENVPARAMETER4DARBPROC afw_gl_glProgramEnvParameter4dARB |
Referenced by load_GL_ARB_fragment_program(), and load_GL_ARB_vertex_program().
| PFNGLPROGRAMENVPARAMETER4DVARBPROC afw_gl_glProgramEnvParameter4dvARB |
Referenced by load_GL_ARB_fragment_program(), and load_GL_ARB_vertex_program().
| PFNGLPROGRAMENVPARAMETER4FARBPROC afw_gl_glProgramEnvParameter4fARB |
Referenced by load_GL_ARB_fragment_program(), and load_GL_ARB_vertex_program().
| PFNGLPROGRAMENVPARAMETER4FVARBPROC afw_gl_glProgramEnvParameter4fvARB |
Referenced by load_GL_ARB_fragment_program(), and load_GL_ARB_vertex_program().
| PFNGLPROGRAMLOCALPARAMETER4DARBPROC afw_gl_glProgramLocalParameter4dARB |
Referenced by load_GL_ARB_fragment_program(), and load_GL_ARB_vertex_program().
| PFNGLPROGRAMLOCALPARAMETER4DVARBPROC afw_gl_glProgramLocalParameter4dvARB |
Referenced by load_GL_ARB_fragment_program(), and load_GL_ARB_vertex_program().
| PFNGLPROGRAMLOCALPARAMETER4FARBPROC afw_gl_glProgramLocalParameter4fARB |
Referenced by load_GL_ARB_fragment_program(), and load_GL_ARB_vertex_program().
| PFNGLPROGRAMLOCALPARAMETER4FVARBPROC afw_gl_glProgramLocalParameter4fvARB |
Referenced by load_GL_ARB_fragment_program(), and load_GL_ARB_vertex_program().
| PFNGLGETPROGRAMENVPARAMETERDVARBPROC afw_gl_glGetProgramEnvParameterdvARB |
Referenced by load_GL_ARB_fragment_program(), and load_GL_ARB_vertex_program().
| PFNGLGETPROGRAMENVPARAMETERFVARBPROC afw_gl_glGetProgramEnvParameterfvARB |
Referenced by load_GL_ARB_fragment_program(), and load_GL_ARB_vertex_program().
| PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC afw_gl_glGetProgramLocalParameterdvARB |
Referenced by load_GL_ARB_fragment_program(), and load_GL_ARB_vertex_program().
| PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC afw_gl_glGetProgramLocalParameterfvARB |
Referenced by load_GL_ARB_fragment_program(), and load_GL_ARB_vertex_program().
| PFNGLGETPROGRAMIVARBPROC afw_gl_glGetProgramivARB |
Referenced by load_GL_ARB_fragment_program(), and load_GL_ARB_vertex_program().
| PFNGLGETPROGRAMSTRINGARBPROC afw_gl_glGetProgramStringARB |
Referenced by load_GL_ARB_fragment_program(), and load_GL_ARB_vertex_program().
| PFNGLISPROGRAMARBPROC afw_gl_glIsProgramARB |
Referenced by load_GL_ARB_fragment_program(), and load_GL_ARB_vertex_program().
| PFNGLPROGRAMPARAMETERIARBPROC afw_gl_glProgramParameteriARB |
Referenced by load_GL_ARB_geometry_shader4().
| PFNGLFRAMEBUFFERTEXTUREARBPROC afw_gl_glFramebufferTextureARB |
Referenced by load_GL_ARB_geometry_shader4().
| PFNGLFRAMEBUFFERTEXTURELAYERARBPROC afw_gl_glFramebufferTextureLayerARB |
Referenced by load_GL_ARB_geometry_shader4().
| PFNGLFRAMEBUFFERTEXTUREFACEARBPROC afw_gl_glFramebufferTextureFaceARB |
Referenced by load_GL_ARB_geometry_shader4().
| PFNGLSPECIALIZESHADERARBPROC afw_gl_glSpecializeShaderARB |
Referenced by load_GL_ARB_gl_spirv().
| PFNGLUNIFORM1I64ARBPROC afw_gl_glUniform1i64ARB |
Referenced by load_GL_ARB_gpu_shader_int64().
| PFNGLUNIFORM2I64ARBPROC afw_gl_glUniform2i64ARB |
Referenced by load_GL_ARB_gpu_shader_int64().
| PFNGLUNIFORM3I64ARBPROC afw_gl_glUniform3i64ARB |
Referenced by load_GL_ARB_gpu_shader_int64().
| PFNGLUNIFORM4I64ARBPROC afw_gl_glUniform4i64ARB |
Referenced by load_GL_ARB_gpu_shader_int64().
| PFNGLUNIFORM1I64VARBPROC afw_gl_glUniform1i64vARB |
Referenced by load_GL_ARB_gpu_shader_int64().
| PFNGLUNIFORM2I64VARBPROC afw_gl_glUniform2i64vARB |
Referenced by load_GL_ARB_gpu_shader_int64().
| PFNGLUNIFORM3I64VARBPROC afw_gl_glUniform3i64vARB |
Referenced by load_GL_ARB_gpu_shader_int64().
| PFNGLUNIFORM4I64VARBPROC afw_gl_glUniform4i64vARB |
Referenced by load_GL_ARB_gpu_shader_int64().
| PFNGLUNIFORM1UI64ARBPROC afw_gl_glUniform1ui64ARB |
Referenced by load_GL_ARB_gpu_shader_int64().
| PFNGLUNIFORM2UI64ARBPROC afw_gl_glUniform2ui64ARB |
Referenced by load_GL_ARB_gpu_shader_int64().
| PFNGLUNIFORM3UI64ARBPROC afw_gl_glUniform3ui64ARB |
Referenced by load_GL_ARB_gpu_shader_int64().
| PFNGLUNIFORM4UI64ARBPROC afw_gl_glUniform4ui64ARB |
Referenced by load_GL_ARB_gpu_shader_int64().
| PFNGLUNIFORM1UI64VARBPROC afw_gl_glUniform1ui64vARB |
Referenced by load_GL_ARB_gpu_shader_int64().
| PFNGLUNIFORM2UI64VARBPROC afw_gl_glUniform2ui64vARB |
Referenced by load_GL_ARB_gpu_shader_int64().
| PFNGLUNIFORM3UI64VARBPROC afw_gl_glUniform3ui64vARB |
Referenced by load_GL_ARB_gpu_shader_int64().
| PFNGLUNIFORM4UI64VARBPROC afw_gl_glUniform4ui64vARB |
Referenced by load_GL_ARB_gpu_shader_int64().
| PFNGLGETUNIFORMI64VARBPROC afw_gl_glGetUniformi64vARB |
Referenced by load_GL_ARB_gpu_shader_int64().
| PFNGLGETUNIFORMUI64VARBPROC afw_gl_glGetUniformui64vARB |
Referenced by load_GL_ARB_gpu_shader_int64().
| PFNGLGETNUNIFORMI64VARBPROC afw_gl_glGetnUniformi64vARB |
Referenced by load_GL_ARB_gpu_shader_int64().
| PFNGLGETNUNIFORMUI64VARBPROC afw_gl_glGetnUniformui64vARB |
Referenced by load_GL_ARB_gpu_shader_int64().
| PFNGLPROGRAMUNIFORM1I64ARBPROC afw_gl_glProgramUniform1i64ARB |
Referenced by load_GL_ARB_gpu_shader_int64().
| PFNGLPROGRAMUNIFORM2I64ARBPROC afw_gl_glProgramUniform2i64ARB |
Referenced by load_GL_ARB_gpu_shader_int64().
| PFNGLPROGRAMUNIFORM3I64ARBPROC afw_gl_glProgramUniform3i64ARB |
Referenced by load_GL_ARB_gpu_shader_int64().
| PFNGLPROGRAMUNIFORM4I64ARBPROC afw_gl_glProgramUniform4i64ARB |
Referenced by load_GL_ARB_gpu_shader_int64().
| PFNGLPROGRAMUNIFORM1I64VARBPROC afw_gl_glProgramUniform1i64vARB |
Referenced by load_GL_ARB_gpu_shader_int64().
| PFNGLPROGRAMUNIFORM2I64VARBPROC afw_gl_glProgramUniform2i64vARB |
Referenced by load_GL_ARB_gpu_shader_int64().
| PFNGLPROGRAMUNIFORM3I64VARBPROC afw_gl_glProgramUniform3i64vARB |
Referenced by load_GL_ARB_gpu_shader_int64().
| PFNGLPROGRAMUNIFORM4I64VARBPROC afw_gl_glProgramUniform4i64vARB |
Referenced by load_GL_ARB_gpu_shader_int64().
| PFNGLPROGRAMUNIFORM1UI64ARBPROC afw_gl_glProgramUniform1ui64ARB |
Referenced by load_GL_ARB_gpu_shader_int64().
| PFNGLPROGRAMUNIFORM2UI64ARBPROC afw_gl_glProgramUniform2ui64ARB |
Referenced by load_GL_ARB_gpu_shader_int64().
| PFNGLPROGRAMUNIFORM3UI64ARBPROC afw_gl_glProgramUniform3ui64ARB |
Referenced by load_GL_ARB_gpu_shader_int64().
| PFNGLPROGRAMUNIFORM4UI64ARBPROC afw_gl_glProgramUniform4ui64ARB |
Referenced by load_GL_ARB_gpu_shader_int64().
| PFNGLPROGRAMUNIFORM1UI64VARBPROC afw_gl_glProgramUniform1ui64vARB |
Referenced by load_GL_ARB_gpu_shader_int64().
| PFNGLPROGRAMUNIFORM2UI64VARBPROC afw_gl_glProgramUniform2ui64vARB |
Referenced by load_GL_ARB_gpu_shader_int64().
| PFNGLPROGRAMUNIFORM3UI64VARBPROC afw_gl_glProgramUniform3ui64vARB |
Referenced by load_GL_ARB_gpu_shader_int64().
| PFNGLPROGRAMUNIFORM4UI64VARBPROC afw_gl_glProgramUniform4ui64vARB |
Referenced by load_GL_ARB_gpu_shader_int64().
| PFNGLCOLORTABLEPROC afw_gl_glColorTable |
Referenced by load_GL_ARB_imaging().
| PFNGLCOLORTABLEPARAMETERFVPROC afw_gl_glColorTableParameterfv |
Referenced by load_GL_ARB_imaging().
| PFNGLCOLORTABLEPARAMETERIVPROC afw_gl_glColorTableParameteriv |
Referenced by load_GL_ARB_imaging().
| PFNGLCOPYCOLORTABLEPROC afw_gl_glCopyColorTable |
Referenced by load_GL_ARB_imaging().
| PFNGLGETCOLORTABLEPROC afw_gl_glGetColorTable |
Referenced by load_GL_ARB_imaging().
| PFNGLGETCOLORTABLEPARAMETERFVPROC afw_gl_glGetColorTableParameterfv |
Referenced by load_GL_ARB_imaging().
| PFNGLGETCOLORTABLEPARAMETERIVPROC afw_gl_glGetColorTableParameteriv |
Referenced by load_GL_ARB_imaging().
| PFNGLCOLORSUBTABLEPROC afw_gl_glColorSubTable |
Referenced by load_GL_ARB_imaging().
| PFNGLCOPYCOLORSUBTABLEPROC afw_gl_glCopyColorSubTable |
Referenced by load_GL_ARB_imaging().
| PFNGLCONVOLUTIONFILTER1DPROC afw_gl_glConvolutionFilter1D |
Referenced by load_GL_ARB_imaging().
| PFNGLCONVOLUTIONFILTER2DPROC afw_gl_glConvolutionFilter2D |
Referenced by load_GL_ARB_imaging().
| PFNGLCONVOLUTIONPARAMETERFPROC afw_gl_glConvolutionParameterf |
Referenced by load_GL_ARB_imaging().
| PFNGLCONVOLUTIONPARAMETERFVPROC afw_gl_glConvolutionParameterfv |
Referenced by load_GL_ARB_imaging().
| PFNGLCONVOLUTIONPARAMETERIPROC afw_gl_glConvolutionParameteri |
Referenced by load_GL_ARB_imaging().
| PFNGLCONVOLUTIONPARAMETERIVPROC afw_gl_glConvolutionParameteriv |
Referenced by load_GL_ARB_imaging().
| PFNGLCOPYCONVOLUTIONFILTER1DPROC afw_gl_glCopyConvolutionFilter1D |
Referenced by load_GL_ARB_imaging().
| PFNGLCOPYCONVOLUTIONFILTER2DPROC afw_gl_glCopyConvolutionFilter2D |
Referenced by load_GL_ARB_imaging().
| PFNGLGETCONVOLUTIONFILTERPROC afw_gl_glGetConvolutionFilter |
Referenced by load_GL_ARB_imaging().
| PFNGLGETCONVOLUTIONPARAMETERFVPROC afw_gl_glGetConvolutionParameterfv |
Referenced by load_GL_ARB_imaging().
| PFNGLGETCONVOLUTIONPARAMETERIVPROC afw_gl_glGetConvolutionParameteriv |
Referenced by load_GL_ARB_imaging().
| PFNGLGETSEPARABLEFILTERPROC afw_gl_glGetSeparableFilter |
Referenced by load_GL_ARB_imaging().
| PFNGLSEPARABLEFILTER2DPROC afw_gl_glSeparableFilter2D |
Referenced by load_GL_ARB_imaging().
| PFNGLGETHISTOGRAMPROC afw_gl_glGetHistogram |
Referenced by load_GL_ARB_imaging().
| PFNGLGETHISTOGRAMPARAMETERFVPROC afw_gl_glGetHistogramParameterfv |
Referenced by load_GL_ARB_imaging().
| PFNGLGETHISTOGRAMPARAMETERIVPROC afw_gl_glGetHistogramParameteriv |
Referenced by load_GL_ARB_imaging().
| PFNGLGETMINMAXPROC afw_gl_glGetMinmax |
Referenced by load_GL_ARB_imaging().
| PFNGLGETMINMAXPARAMETERFVPROC afw_gl_glGetMinmaxParameterfv |
Referenced by load_GL_ARB_imaging().
| PFNGLGETMINMAXPARAMETERIVPROC afw_gl_glGetMinmaxParameteriv |
Referenced by load_GL_ARB_imaging().
| PFNGLHISTOGRAMPROC afw_gl_glHistogram |
Referenced by load_GL_ARB_imaging().
| PFNGLMINMAXPROC afw_gl_glMinmax |
Referenced by load_GL_ARB_imaging().
| PFNGLRESETHISTOGRAMPROC afw_gl_glResetHistogram |
Referenced by load_GL_ARB_imaging().
| PFNGLRESETMINMAXPROC afw_gl_glResetMinmax |
Referenced by load_GL_ARB_imaging().
| PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC afw_gl_glMultiDrawArraysIndirectCountARB |
Referenced by load_GL_ARB_indirect_parameters().
| PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC afw_gl_glMultiDrawElementsIndirectCountARB |
Referenced by load_GL_ARB_indirect_parameters().
| PFNGLVERTEXATTRIBDIVISORARBPROC afw_gl_glVertexAttribDivisorARB |
Referenced by load_GL_ARB_instanced_arrays().
| PFNGLCURRENTPALETTEMATRIXARBPROC afw_gl_glCurrentPaletteMatrixARB |
Referenced by load_GL_ARB_matrix_palette().
| PFNGLMATRIXINDEXUBVARBPROC afw_gl_glMatrixIndexubvARB |
Referenced by load_GL_ARB_matrix_palette().
| PFNGLMATRIXINDEXUSVARBPROC afw_gl_glMatrixIndexusvARB |
Referenced by load_GL_ARB_matrix_palette().
| PFNGLMATRIXINDEXUIVARBPROC afw_gl_glMatrixIndexuivARB |
Referenced by load_GL_ARB_matrix_palette().
| PFNGLMATRIXINDEXPOINTERARBPROC afw_gl_glMatrixIndexPointerARB |
Referenced by load_GL_ARB_matrix_palette().
| PFNGLSAMPLECOVERAGEARBPROC afw_gl_glSampleCoverageARB |
Referenced by load_GL_ARB_multisample().
| PFNGLACTIVETEXTUREARBPROC afw_gl_glActiveTextureARB |
Referenced by load_GL_ARB_multitexture().
| PFNGLCLIENTACTIVETEXTUREARBPROC afw_gl_glClientActiveTextureARB |
Referenced by load_GL_ARB_multitexture().
| PFNGLMULTITEXCOORD1DARBPROC afw_gl_glMultiTexCoord1dARB |
Referenced by load_GL_ARB_multitexture().
| PFNGLMULTITEXCOORD1DVARBPROC afw_gl_glMultiTexCoord1dvARB |
Referenced by load_GL_ARB_multitexture().
| PFNGLMULTITEXCOORD1FARBPROC afw_gl_glMultiTexCoord1fARB |
Referenced by load_GL_ARB_multitexture().
| PFNGLMULTITEXCOORD1FVARBPROC afw_gl_glMultiTexCoord1fvARB |
Referenced by load_GL_ARB_multitexture().
| PFNGLMULTITEXCOORD1IARBPROC afw_gl_glMultiTexCoord1iARB |
Referenced by load_GL_ARB_multitexture().
| PFNGLMULTITEXCOORD1IVARBPROC afw_gl_glMultiTexCoord1ivARB |
Referenced by load_GL_ARB_multitexture().
| PFNGLMULTITEXCOORD1SARBPROC afw_gl_glMultiTexCoord1sARB |
Referenced by load_GL_ARB_multitexture().
| PFNGLMULTITEXCOORD1SVARBPROC afw_gl_glMultiTexCoord1svARB |
Referenced by load_GL_ARB_multitexture().
| PFNGLMULTITEXCOORD2DARBPROC afw_gl_glMultiTexCoord2dARB |
Referenced by load_GL_ARB_multitexture().
| PFNGLMULTITEXCOORD2DVARBPROC afw_gl_glMultiTexCoord2dvARB |
Referenced by load_GL_ARB_multitexture().
| PFNGLMULTITEXCOORD2FARBPROC afw_gl_glMultiTexCoord2fARB |
Referenced by load_GL_ARB_multitexture().
| PFNGLMULTITEXCOORD2FVARBPROC afw_gl_glMultiTexCoord2fvARB |
Referenced by load_GL_ARB_multitexture().
| PFNGLMULTITEXCOORD2IARBPROC afw_gl_glMultiTexCoord2iARB |
Referenced by load_GL_ARB_multitexture().
| PFNGLMULTITEXCOORD2IVARBPROC afw_gl_glMultiTexCoord2ivARB |
Referenced by load_GL_ARB_multitexture().
| PFNGLMULTITEXCOORD2SARBPROC afw_gl_glMultiTexCoord2sARB |
Referenced by load_GL_ARB_multitexture().
| PFNGLMULTITEXCOORD2SVARBPROC afw_gl_glMultiTexCoord2svARB |
Referenced by load_GL_ARB_multitexture().
| PFNGLMULTITEXCOORD3DARBPROC afw_gl_glMultiTexCoord3dARB |
Referenced by load_GL_ARB_multitexture().
| PFNGLMULTITEXCOORD3DVARBPROC afw_gl_glMultiTexCoord3dvARB |
Referenced by load_GL_ARB_multitexture().
| PFNGLMULTITEXCOORD3FARBPROC afw_gl_glMultiTexCoord3fARB |
Referenced by load_GL_ARB_multitexture().
| PFNGLMULTITEXCOORD3FVARBPROC afw_gl_glMultiTexCoord3fvARB |
Referenced by load_GL_ARB_multitexture().
| PFNGLMULTITEXCOORD3IARBPROC afw_gl_glMultiTexCoord3iARB |
Referenced by load_GL_ARB_multitexture().
| PFNGLMULTITEXCOORD3IVARBPROC afw_gl_glMultiTexCoord3ivARB |
Referenced by load_GL_ARB_multitexture().
| PFNGLMULTITEXCOORD3SARBPROC afw_gl_glMultiTexCoord3sARB |
Referenced by load_GL_ARB_multitexture().
| PFNGLMULTITEXCOORD3SVARBPROC afw_gl_glMultiTexCoord3svARB |
Referenced by load_GL_ARB_multitexture().
| PFNGLMULTITEXCOORD4DARBPROC afw_gl_glMultiTexCoord4dARB |
Referenced by load_GL_ARB_multitexture().
| PFNGLMULTITEXCOORD4DVARBPROC afw_gl_glMultiTexCoord4dvARB |
Referenced by load_GL_ARB_multitexture().
| PFNGLMULTITEXCOORD4FARBPROC afw_gl_glMultiTexCoord4fARB |
Referenced by load_GL_ARB_multitexture().
| PFNGLMULTITEXCOORD4FVARBPROC afw_gl_glMultiTexCoord4fvARB |
Referenced by load_GL_ARB_multitexture().
| PFNGLMULTITEXCOORD4IARBPROC afw_gl_glMultiTexCoord4iARB |
Referenced by load_GL_ARB_multitexture().
| PFNGLMULTITEXCOORD4IVARBPROC afw_gl_glMultiTexCoord4ivARB |
Referenced by load_GL_ARB_multitexture().
| PFNGLMULTITEXCOORD4SARBPROC afw_gl_glMultiTexCoord4sARB |
Referenced by load_GL_ARB_multitexture().
| PFNGLMULTITEXCOORD4SVARBPROC afw_gl_glMultiTexCoord4svARB |
Referenced by load_GL_ARB_multitexture().
| PFNGLGENQUERIESARBPROC afw_gl_glGenQueriesARB |
Referenced by load_GL_ARB_occlusion_query().
| PFNGLDELETEQUERIESARBPROC afw_gl_glDeleteQueriesARB |
Referenced by load_GL_ARB_occlusion_query().
| PFNGLISQUERYARBPROC afw_gl_glIsQueryARB |
Referenced by load_GL_ARB_occlusion_query().
| PFNGLBEGINQUERYARBPROC afw_gl_glBeginQueryARB |
Referenced by load_GL_ARB_occlusion_query().
| PFNGLENDQUERYARBPROC afw_gl_glEndQueryARB |
Referenced by load_GL_ARB_occlusion_query().
| PFNGLGETQUERYIVARBPROC afw_gl_glGetQueryivARB |
Referenced by load_GL_ARB_occlusion_query().
| PFNGLGETQUERYOBJECTIVARBPROC afw_gl_glGetQueryObjectivARB |
Referenced by load_GL_ARB_occlusion_query().
| PFNGLGETQUERYOBJECTUIVARBPROC afw_gl_glGetQueryObjectuivARB |
Referenced by load_GL_ARB_occlusion_query().
| PFNGLMAXSHADERCOMPILERTHREADSARBPROC afw_gl_glMaxShaderCompilerThreadsARB |
Referenced by load_GL_ARB_parallel_shader_compile().
| PFNGLPOINTPARAMETERFARBPROC afw_gl_glPointParameterfARB |
Referenced by load_GL_ARB_point_parameters().
| PFNGLPOINTPARAMETERFVARBPROC afw_gl_glPointParameterfvARB |
Referenced by load_GL_ARB_point_parameters().
| PFNGLGETGRAPHICSRESETSTATUSARBPROC afw_gl_glGetGraphicsResetStatusARB |
Referenced by load_GL_ARB_robustness().
| PFNGLGETNTEXIMAGEARBPROC afw_gl_glGetnTexImageARB |
Referenced by load_GL_ARB_robustness().
| PFNGLREADNPIXELSARBPROC afw_gl_glReadnPixelsARB |
Referenced by load_GL_ARB_robustness().
| PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC afw_gl_glGetnCompressedTexImageARB |
Referenced by load_GL_ARB_robustness().
| PFNGLGETNUNIFORMFVARBPROC afw_gl_glGetnUniformfvARB |
Referenced by load_GL_ARB_robustness().
| PFNGLGETNUNIFORMIVARBPROC afw_gl_glGetnUniformivARB |
Referenced by load_GL_ARB_robustness().
| PFNGLGETNUNIFORMUIVARBPROC afw_gl_glGetnUniformuivARB |
Referenced by load_GL_ARB_robustness().
| PFNGLGETNUNIFORMDVARBPROC afw_gl_glGetnUniformdvARB |
Referenced by load_GL_ARB_robustness().
| PFNGLGETNMAPDVARBPROC afw_gl_glGetnMapdvARB |
Referenced by load_GL_ARB_robustness().
| PFNGLGETNMAPFVARBPROC afw_gl_glGetnMapfvARB |
Referenced by load_GL_ARB_robustness().
| PFNGLGETNMAPIVARBPROC afw_gl_glGetnMapivARB |
Referenced by load_GL_ARB_robustness().
| PFNGLGETNPIXELMAPFVARBPROC afw_gl_glGetnPixelMapfvARB |
Referenced by load_GL_ARB_robustness().
| PFNGLGETNPIXELMAPUIVARBPROC afw_gl_glGetnPixelMapuivARB |
Referenced by load_GL_ARB_robustness().
| PFNGLGETNPIXELMAPUSVARBPROC afw_gl_glGetnPixelMapusvARB |
Referenced by load_GL_ARB_robustness().
| PFNGLGETNPOLYGONSTIPPLEARBPROC afw_gl_glGetnPolygonStippleARB |
Referenced by load_GL_ARB_robustness().
| PFNGLGETNCOLORTABLEARBPROC afw_gl_glGetnColorTableARB |
Referenced by load_GL_ARB_robustness().
| PFNGLGETNCONVOLUTIONFILTERARBPROC afw_gl_glGetnConvolutionFilterARB |
Referenced by load_GL_ARB_robustness().
| PFNGLGETNSEPARABLEFILTERARBPROC afw_gl_glGetnSeparableFilterARB |
Referenced by load_GL_ARB_robustness().
| PFNGLGETNHISTOGRAMARBPROC afw_gl_glGetnHistogramARB |
Referenced by load_GL_ARB_robustness().
| PFNGLGETNMINMAXARBPROC afw_gl_glGetnMinmaxARB |
Referenced by load_GL_ARB_robustness().
| PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC afw_gl_glFramebufferSampleLocationsfvARB |
Referenced by load_GL_ARB_sample_locations().
| PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC afw_gl_glNamedFramebufferSampleLocationsfvARB |
Referenced by load_GL_ARB_sample_locations().
| PFNGLEVALUATEDEPTHVALUESARBPROC afw_gl_glEvaluateDepthValuesARB |
Referenced by load_GL_ARB_sample_locations().
| PFNGLMINSAMPLESHADINGARBPROC afw_gl_glMinSampleShadingARB |
Referenced by load_GL_ARB_sample_shading().
| PFNGLDELETEOBJECTARBPROC afw_gl_glDeleteObjectARB |
Referenced by load_GL_ARB_shader_objects().
| PFNGLGETHANDLEARBPROC afw_gl_glGetHandleARB |
Referenced by load_GL_ARB_shader_objects().
| PFNGLDETACHOBJECTARBPROC afw_gl_glDetachObjectARB |
Referenced by load_GL_ARB_shader_objects().
| PFNGLCREATESHADEROBJECTARBPROC afw_gl_glCreateShaderObjectARB |
Referenced by load_GL_ARB_shader_objects().
| PFNGLSHADERSOURCEARBPROC afw_gl_glShaderSourceARB |
Referenced by load_GL_ARB_shader_objects().
| PFNGLCOMPILESHADERARBPROC afw_gl_glCompileShaderARB |
Referenced by load_GL_ARB_shader_objects().
| PFNGLCREATEPROGRAMOBJECTARBPROC afw_gl_glCreateProgramObjectARB |
Referenced by load_GL_ARB_shader_objects().
| PFNGLATTACHOBJECTARBPROC afw_gl_glAttachObjectARB |
Referenced by load_GL_ARB_shader_objects().
| PFNGLLINKPROGRAMARBPROC afw_gl_glLinkProgramARB |
Referenced by load_GL_ARB_shader_objects().
| PFNGLUSEPROGRAMOBJECTARBPROC afw_gl_glUseProgramObjectARB |
Referenced by load_GL_ARB_shader_objects().
| PFNGLVALIDATEPROGRAMARBPROC afw_gl_glValidateProgramARB |
Referenced by load_GL_ARB_shader_objects().
| PFNGLUNIFORM1FARBPROC afw_gl_glUniform1fARB |
Referenced by load_GL_ARB_shader_objects().
| PFNGLUNIFORM2FARBPROC afw_gl_glUniform2fARB |
Referenced by load_GL_ARB_shader_objects().
| PFNGLUNIFORM3FARBPROC afw_gl_glUniform3fARB |
Referenced by load_GL_ARB_shader_objects().
| PFNGLUNIFORM4FARBPROC afw_gl_glUniform4fARB |
Referenced by load_GL_ARB_shader_objects().
| PFNGLUNIFORM1IARBPROC afw_gl_glUniform1iARB |
Referenced by load_GL_ARB_shader_objects().
| PFNGLUNIFORM2IARBPROC afw_gl_glUniform2iARB |
Referenced by load_GL_ARB_shader_objects().
| PFNGLUNIFORM3IARBPROC afw_gl_glUniform3iARB |
Referenced by load_GL_ARB_shader_objects().
| PFNGLUNIFORM4IARBPROC afw_gl_glUniform4iARB |
Referenced by load_GL_ARB_shader_objects().
| PFNGLUNIFORM1FVARBPROC afw_gl_glUniform1fvARB |
Referenced by load_GL_ARB_shader_objects().
| PFNGLUNIFORM2FVARBPROC afw_gl_glUniform2fvARB |
Referenced by load_GL_ARB_shader_objects().
| PFNGLUNIFORM3FVARBPROC afw_gl_glUniform3fvARB |
Referenced by load_GL_ARB_shader_objects().
| PFNGLUNIFORM4FVARBPROC afw_gl_glUniform4fvARB |
Referenced by load_GL_ARB_shader_objects().
| PFNGLUNIFORM1IVARBPROC afw_gl_glUniform1ivARB |
Referenced by load_GL_ARB_shader_objects().
| PFNGLUNIFORM2IVARBPROC afw_gl_glUniform2ivARB |
Referenced by load_GL_ARB_shader_objects().
| PFNGLUNIFORM3IVARBPROC afw_gl_glUniform3ivARB |
Referenced by load_GL_ARB_shader_objects().
| PFNGLUNIFORM4IVARBPROC afw_gl_glUniform4ivARB |
Referenced by load_GL_ARB_shader_objects().
| PFNGLUNIFORMMATRIX2FVARBPROC afw_gl_glUniformMatrix2fvARB |
Referenced by load_GL_ARB_shader_objects().
| PFNGLUNIFORMMATRIX3FVARBPROC afw_gl_glUniformMatrix3fvARB |
Referenced by load_GL_ARB_shader_objects().
| PFNGLUNIFORMMATRIX4FVARBPROC afw_gl_glUniformMatrix4fvARB |
Referenced by load_GL_ARB_shader_objects().
| PFNGLGETOBJECTPARAMETERFVARBPROC afw_gl_glGetObjectParameterfvARB |
Referenced by load_GL_ARB_shader_objects().
| PFNGLGETOBJECTPARAMETERIVARBPROC afw_gl_glGetObjectParameterivARB |
Referenced by load_GL_ARB_shader_objects().
| PFNGLGETINFOLOGARBPROC afw_gl_glGetInfoLogARB |
Referenced by load_GL_ARB_shader_objects().
| PFNGLGETATTACHEDOBJECTSARBPROC afw_gl_glGetAttachedObjectsARB |
Referenced by load_GL_ARB_shader_objects().
| PFNGLGETUNIFORMLOCATIONARBPROC afw_gl_glGetUniformLocationARB |
Referenced by load_GL_ARB_shader_objects().
| PFNGLGETACTIVEUNIFORMARBPROC afw_gl_glGetActiveUniformARB |
Referenced by load_GL_ARB_shader_objects().
| PFNGLGETUNIFORMFVARBPROC afw_gl_glGetUniformfvARB |
Referenced by load_GL_ARB_shader_objects().
| PFNGLGETUNIFORMIVARBPROC afw_gl_glGetUniformivARB |
Referenced by load_GL_ARB_shader_objects().
| PFNGLGETSHADERSOURCEARBPROC afw_gl_glGetShaderSourceARB |
Referenced by load_GL_ARB_shader_objects().
| PFNGLNAMEDSTRINGARBPROC afw_gl_glNamedStringARB |
Referenced by load_GL_ARB_shading_language_include().
| PFNGLDELETENAMEDSTRINGARBPROC afw_gl_glDeleteNamedStringARB |
Referenced by load_GL_ARB_shading_language_include().
| PFNGLCOMPILESHADERINCLUDEARBPROC afw_gl_glCompileShaderIncludeARB |
Referenced by load_GL_ARB_shading_language_include().
| PFNGLISNAMEDSTRINGARBPROC afw_gl_glIsNamedStringARB |
Referenced by load_GL_ARB_shading_language_include().
| PFNGLGETNAMEDSTRINGARBPROC afw_gl_glGetNamedStringARB |
Referenced by load_GL_ARB_shading_language_include().
| PFNGLGETNAMEDSTRINGIVARBPROC afw_gl_glGetNamedStringivARB |
Referenced by load_GL_ARB_shading_language_include().
| PFNGLBUFFERPAGECOMMITMENTARBPROC afw_gl_glBufferPageCommitmentARB |
Referenced by load_GL_ARB_sparse_buffer().
| PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC afw_gl_glNamedBufferPageCommitmentEXT |
Referenced by load_GL_ARB_sparse_buffer().
| PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC afw_gl_glNamedBufferPageCommitmentARB |
Referenced by load_GL_ARB_sparse_buffer().
| PFNGLTEXPAGECOMMITMENTARBPROC afw_gl_glTexPageCommitmentARB |
Referenced by load_GL_ARB_sparse_texture().
| PFNGLTEXBUFFERARBPROC afw_gl_glTexBufferARB |
Referenced by load_GL_ARB_texture_buffer_object().
| PFNGLCOMPRESSEDTEXIMAGE3DARBPROC afw_gl_glCompressedTexImage3DARB |
Referenced by load_GL_ARB_texture_compression().
| PFNGLCOMPRESSEDTEXIMAGE2DARBPROC afw_gl_glCompressedTexImage2DARB |
Referenced by load_GL_ARB_texture_compression().
| PFNGLCOMPRESSEDTEXIMAGE1DARBPROC afw_gl_glCompressedTexImage1DARB |
Referenced by load_GL_ARB_texture_compression().
| PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC afw_gl_glCompressedTexSubImage3DARB |
Referenced by load_GL_ARB_texture_compression().
| PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC afw_gl_glCompressedTexSubImage2DARB |
Referenced by load_GL_ARB_texture_compression().
| PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC afw_gl_glCompressedTexSubImage1DARB |
Referenced by load_GL_ARB_texture_compression().
| PFNGLGETCOMPRESSEDTEXIMAGEARBPROC afw_gl_glGetCompressedTexImageARB |
Referenced by load_GL_ARB_texture_compression().
| PFNGLLOADTRANSPOSEMATRIXFARBPROC afw_gl_glLoadTransposeMatrixfARB |
Referenced by load_GL_ARB_transpose_matrix().
| PFNGLLOADTRANSPOSEMATRIXDARBPROC afw_gl_glLoadTransposeMatrixdARB |
Referenced by load_GL_ARB_transpose_matrix().
| PFNGLMULTTRANSPOSEMATRIXFARBPROC afw_gl_glMultTransposeMatrixfARB |
Referenced by load_GL_ARB_transpose_matrix().
| PFNGLMULTTRANSPOSEMATRIXDARBPROC afw_gl_glMultTransposeMatrixdARB |
Referenced by load_GL_ARB_transpose_matrix().
| PFNGLWEIGHTBVARBPROC afw_gl_glWeightbvARB |
Referenced by load_GL_ARB_vertex_blend().
| PFNGLWEIGHTSVARBPROC afw_gl_glWeightsvARB |
Referenced by load_GL_ARB_vertex_blend().
| PFNGLWEIGHTIVARBPROC afw_gl_glWeightivARB |
Referenced by load_GL_ARB_vertex_blend().
| PFNGLWEIGHTFVARBPROC afw_gl_glWeightfvARB |
Referenced by load_GL_ARB_vertex_blend().
| PFNGLWEIGHTDVARBPROC afw_gl_glWeightdvARB |
Referenced by load_GL_ARB_vertex_blend().
| PFNGLWEIGHTUBVARBPROC afw_gl_glWeightubvARB |
Referenced by load_GL_ARB_vertex_blend().
| PFNGLWEIGHTUSVARBPROC afw_gl_glWeightusvARB |
Referenced by load_GL_ARB_vertex_blend().
| PFNGLWEIGHTUIVARBPROC afw_gl_glWeightuivARB |
Referenced by load_GL_ARB_vertex_blend().
| PFNGLWEIGHTPOINTERARBPROC afw_gl_glWeightPointerARB |
Referenced by load_GL_ARB_vertex_blend().
| PFNGLVERTEXBLENDARBPROC afw_gl_glVertexBlendARB |
Referenced by load_GL_ARB_vertex_blend().
| PFNGLBINDBUFFERARBPROC afw_gl_glBindBufferARB |
Referenced by load_GL_ARB_vertex_buffer_object().
| PFNGLDELETEBUFFERSARBPROC afw_gl_glDeleteBuffersARB |
Referenced by load_GL_ARB_vertex_buffer_object().
| PFNGLGENBUFFERSARBPROC afw_gl_glGenBuffersARB |
Referenced by load_GL_ARB_vertex_buffer_object().
| PFNGLISBUFFERARBPROC afw_gl_glIsBufferARB |
Referenced by load_GL_ARB_vertex_buffer_object().
| PFNGLBUFFERDATAARBPROC afw_gl_glBufferDataARB |
Referenced by load_GL_ARB_vertex_buffer_object().
| PFNGLBUFFERSUBDATAARBPROC afw_gl_glBufferSubDataARB |
Referenced by load_GL_ARB_vertex_buffer_object().
| PFNGLGETBUFFERSUBDATAARBPROC afw_gl_glGetBufferSubDataARB |
Referenced by load_GL_ARB_vertex_buffer_object().
| PFNGLMAPBUFFERARBPROC afw_gl_glMapBufferARB |
Referenced by load_GL_ARB_vertex_buffer_object().
| PFNGLUNMAPBUFFERARBPROC afw_gl_glUnmapBufferARB |
Referenced by load_GL_ARB_vertex_buffer_object().
| PFNGLGETBUFFERPARAMETERIVARBPROC afw_gl_glGetBufferParameterivARB |
Referenced by load_GL_ARB_vertex_buffer_object().
| PFNGLGETBUFFERPOINTERVARBPROC afw_gl_glGetBufferPointervARB |
Referenced by load_GL_ARB_vertex_buffer_object().
| PFNGLVERTEXATTRIB1DARBPROC afw_gl_glVertexAttrib1dARB |
Referenced by load_GL_ARB_vertex_program(), and load_GL_ARB_vertex_shader().
| PFNGLVERTEXATTRIB1DVARBPROC afw_gl_glVertexAttrib1dvARB |
Referenced by load_GL_ARB_vertex_program(), and load_GL_ARB_vertex_shader().
| PFNGLVERTEXATTRIB1FARBPROC afw_gl_glVertexAttrib1fARB |
Referenced by load_GL_ARB_vertex_program(), and load_GL_ARB_vertex_shader().
| PFNGLVERTEXATTRIB1FVARBPROC afw_gl_glVertexAttrib1fvARB |
Referenced by load_GL_ARB_vertex_program(), and load_GL_ARB_vertex_shader().
| PFNGLVERTEXATTRIB1SARBPROC afw_gl_glVertexAttrib1sARB |
Referenced by load_GL_ARB_vertex_program(), and load_GL_ARB_vertex_shader().
| PFNGLVERTEXATTRIB1SVARBPROC afw_gl_glVertexAttrib1svARB |
Referenced by load_GL_ARB_vertex_program(), and load_GL_ARB_vertex_shader().
| PFNGLVERTEXATTRIB2DARBPROC afw_gl_glVertexAttrib2dARB |
Referenced by load_GL_ARB_vertex_program(), and load_GL_ARB_vertex_shader().
| PFNGLVERTEXATTRIB2DVARBPROC afw_gl_glVertexAttrib2dvARB |
Referenced by load_GL_ARB_vertex_program(), and load_GL_ARB_vertex_shader().
| PFNGLVERTEXATTRIB2FARBPROC afw_gl_glVertexAttrib2fARB |
Referenced by load_GL_ARB_vertex_program(), and load_GL_ARB_vertex_shader().
| PFNGLVERTEXATTRIB2FVARBPROC afw_gl_glVertexAttrib2fvARB |
Referenced by load_GL_ARB_vertex_program(), and load_GL_ARB_vertex_shader().
| PFNGLVERTEXATTRIB2SARBPROC afw_gl_glVertexAttrib2sARB |
Referenced by load_GL_ARB_vertex_program(), and load_GL_ARB_vertex_shader().
| PFNGLVERTEXATTRIB2SVARBPROC afw_gl_glVertexAttrib2svARB |
Referenced by load_GL_ARB_vertex_program(), and load_GL_ARB_vertex_shader().
| PFNGLVERTEXATTRIB3DARBPROC afw_gl_glVertexAttrib3dARB |
Referenced by load_GL_ARB_vertex_program(), and load_GL_ARB_vertex_shader().
| PFNGLVERTEXATTRIB3DVARBPROC afw_gl_glVertexAttrib3dvARB |
Referenced by load_GL_ARB_vertex_program(), and load_GL_ARB_vertex_shader().
| PFNGLVERTEXATTRIB3FARBPROC afw_gl_glVertexAttrib3fARB |
Referenced by load_GL_ARB_vertex_program(), and load_GL_ARB_vertex_shader().
| PFNGLVERTEXATTRIB3FVARBPROC afw_gl_glVertexAttrib3fvARB |
Referenced by load_GL_ARB_vertex_program(), and load_GL_ARB_vertex_shader().
| PFNGLVERTEXATTRIB3SARBPROC afw_gl_glVertexAttrib3sARB |
Referenced by load_GL_ARB_vertex_program(), and load_GL_ARB_vertex_shader().
| PFNGLVERTEXATTRIB3SVARBPROC afw_gl_glVertexAttrib3svARB |
Referenced by load_GL_ARB_vertex_program(), and load_GL_ARB_vertex_shader().
| PFNGLVERTEXATTRIB4NBVARBPROC afw_gl_glVertexAttrib4NbvARB |
Referenced by load_GL_ARB_vertex_program(), and load_GL_ARB_vertex_shader().
| PFNGLVERTEXATTRIB4NIVARBPROC afw_gl_glVertexAttrib4NivARB |
Referenced by load_GL_ARB_vertex_program(), and load_GL_ARB_vertex_shader().
| PFNGLVERTEXATTRIB4NSVARBPROC afw_gl_glVertexAttrib4NsvARB |
Referenced by load_GL_ARB_vertex_program(), and load_GL_ARB_vertex_shader().
| PFNGLVERTEXATTRIB4NUBARBPROC afw_gl_glVertexAttrib4NubARB |
Referenced by load_GL_ARB_vertex_program(), and load_GL_ARB_vertex_shader().
| PFNGLVERTEXATTRIB4NUBVARBPROC afw_gl_glVertexAttrib4NubvARB |
Referenced by load_GL_ARB_vertex_program(), and load_GL_ARB_vertex_shader().
| PFNGLVERTEXATTRIB4NUIVARBPROC afw_gl_glVertexAttrib4NuivARB |
Referenced by load_GL_ARB_vertex_program(), and load_GL_ARB_vertex_shader().
| PFNGLVERTEXATTRIB4NUSVARBPROC afw_gl_glVertexAttrib4NusvARB |
Referenced by load_GL_ARB_vertex_program(), and load_GL_ARB_vertex_shader().
| PFNGLVERTEXATTRIB4BVARBPROC afw_gl_glVertexAttrib4bvARB |
Referenced by load_GL_ARB_vertex_program(), and load_GL_ARB_vertex_shader().
| PFNGLVERTEXATTRIB4DARBPROC afw_gl_glVertexAttrib4dARB |
Referenced by load_GL_ARB_vertex_program(), and load_GL_ARB_vertex_shader().
| PFNGLVERTEXATTRIB4DVARBPROC afw_gl_glVertexAttrib4dvARB |
Referenced by load_GL_ARB_vertex_program(), and load_GL_ARB_vertex_shader().
| PFNGLVERTEXATTRIB4FARBPROC afw_gl_glVertexAttrib4fARB |
Referenced by load_GL_ARB_vertex_program(), and load_GL_ARB_vertex_shader().
| PFNGLVERTEXATTRIB4FVARBPROC afw_gl_glVertexAttrib4fvARB |
Referenced by load_GL_ARB_vertex_program(), and load_GL_ARB_vertex_shader().
| PFNGLVERTEXATTRIB4IVARBPROC afw_gl_glVertexAttrib4ivARB |
Referenced by load_GL_ARB_vertex_program(), and load_GL_ARB_vertex_shader().
| PFNGLVERTEXATTRIB4SARBPROC afw_gl_glVertexAttrib4sARB |
Referenced by load_GL_ARB_vertex_program(), and load_GL_ARB_vertex_shader().
| PFNGLVERTEXATTRIB4SVARBPROC afw_gl_glVertexAttrib4svARB |
Referenced by load_GL_ARB_vertex_program(), and load_GL_ARB_vertex_shader().
| PFNGLVERTEXATTRIB4UBVARBPROC afw_gl_glVertexAttrib4ubvARB |
Referenced by load_GL_ARB_vertex_program(), and load_GL_ARB_vertex_shader().
| PFNGLVERTEXATTRIB4UIVARBPROC afw_gl_glVertexAttrib4uivARB |
Referenced by load_GL_ARB_vertex_program(), and load_GL_ARB_vertex_shader().
| PFNGLVERTEXATTRIB4USVARBPROC afw_gl_glVertexAttrib4usvARB |
Referenced by load_GL_ARB_vertex_program(), and load_GL_ARB_vertex_shader().
| PFNGLVERTEXATTRIBPOINTERARBPROC afw_gl_glVertexAttribPointerARB |
Referenced by load_GL_ARB_vertex_program(), and load_GL_ARB_vertex_shader().
| PFNGLENABLEVERTEXATTRIBARRAYARBPROC afw_gl_glEnableVertexAttribArrayARB |
Referenced by load_GL_ARB_vertex_program(), and load_GL_ARB_vertex_shader().
| PFNGLDISABLEVERTEXATTRIBARRAYARBPROC afw_gl_glDisableVertexAttribArrayARB |
Referenced by load_GL_ARB_vertex_program(), and load_GL_ARB_vertex_shader().
| PFNGLGETVERTEXATTRIBDVARBPROC afw_gl_glGetVertexAttribdvARB |
Referenced by load_GL_ARB_vertex_program(), and load_GL_ARB_vertex_shader().
| PFNGLGETVERTEXATTRIBFVARBPROC afw_gl_glGetVertexAttribfvARB |
Referenced by load_GL_ARB_vertex_program(), and load_GL_ARB_vertex_shader().
| PFNGLGETVERTEXATTRIBIVARBPROC afw_gl_glGetVertexAttribivARB |
Referenced by load_GL_ARB_vertex_program(), and load_GL_ARB_vertex_shader().
| PFNGLGETVERTEXATTRIBPOINTERVARBPROC afw_gl_glGetVertexAttribPointervARB |
Referenced by load_GL_ARB_vertex_program(), and load_GL_ARB_vertex_shader().
| PFNGLBINDATTRIBLOCATIONARBPROC afw_gl_glBindAttribLocationARB |
Referenced by load_GL_ARB_vertex_shader().
| PFNGLGETACTIVEATTRIBARBPROC afw_gl_glGetActiveAttribARB |
Referenced by load_GL_ARB_vertex_shader().
| PFNGLGETATTRIBLOCATIONARBPROC afw_gl_glGetAttribLocationARB |
Referenced by load_GL_ARB_vertex_shader().
| PFNGLWINDOWPOS2DARBPROC afw_gl_glWindowPos2dARB |
Referenced by load_GL_ARB_window_pos().
| PFNGLWINDOWPOS2DVARBPROC afw_gl_glWindowPos2dvARB |
Referenced by load_GL_ARB_window_pos().
| PFNGLWINDOWPOS2FARBPROC afw_gl_glWindowPos2fARB |
Referenced by load_GL_ARB_window_pos().
| PFNGLWINDOWPOS2FVARBPROC afw_gl_glWindowPos2fvARB |
Referenced by load_GL_ARB_window_pos().
| PFNGLWINDOWPOS2IARBPROC afw_gl_glWindowPos2iARB |
Referenced by load_GL_ARB_window_pos().
| PFNGLWINDOWPOS2IVARBPROC afw_gl_glWindowPos2ivARB |
Referenced by load_GL_ARB_window_pos().
| PFNGLWINDOWPOS2SARBPROC afw_gl_glWindowPos2sARB |
Referenced by load_GL_ARB_window_pos().
| PFNGLWINDOWPOS2SVARBPROC afw_gl_glWindowPos2svARB |
Referenced by load_GL_ARB_window_pos().
| PFNGLWINDOWPOS3DARBPROC afw_gl_glWindowPos3dARB |
Referenced by load_GL_ARB_window_pos().
| PFNGLWINDOWPOS3DVARBPROC afw_gl_glWindowPos3dvARB |
Referenced by load_GL_ARB_window_pos().
| PFNGLWINDOWPOS3FARBPROC afw_gl_glWindowPos3fARB |
Referenced by load_GL_ARB_window_pos().
| PFNGLWINDOWPOS3FVARBPROC afw_gl_glWindowPos3fvARB |
Referenced by load_GL_ARB_window_pos().
| PFNGLWINDOWPOS3IARBPROC afw_gl_glWindowPos3iARB |
Referenced by load_GL_ARB_window_pos().
| PFNGLWINDOWPOS3IVARBPROC afw_gl_glWindowPos3ivARB |
Referenced by load_GL_ARB_window_pos().
| PFNGLWINDOWPOS3SARBPROC afw_gl_glWindowPos3sARB |
Referenced by load_GL_ARB_window_pos().
| PFNGLWINDOWPOS3SVARBPROC afw_gl_glWindowPos3svARB |
Referenced by load_GL_ARB_window_pos().
| PFNGLDRAWBUFFERSATIPROC afw_gl_glDrawBuffersATI |
Referenced by load_GL_ATI_draw_buffers().
| PFNGLELEMENTPOINTERATIPROC afw_gl_glElementPointerATI |
Referenced by load_GL_ATI_element_array().
| PFNGLDRAWELEMENTARRAYATIPROC afw_gl_glDrawElementArrayATI |
Referenced by load_GL_ATI_element_array().
| PFNGLDRAWRANGEELEMENTARRAYATIPROC afw_gl_glDrawRangeElementArrayATI |
Referenced by load_GL_ATI_element_array().
| PFNGLTEXBUMPPARAMETERIVATIPROC afw_gl_glTexBumpParameterivATI |
Referenced by load_GL_ATI_envmap_bumpmap().
| PFNGLTEXBUMPPARAMETERFVATIPROC afw_gl_glTexBumpParameterfvATI |
Referenced by load_GL_ATI_envmap_bumpmap().
| PFNGLGETTEXBUMPPARAMETERIVATIPROC afw_gl_glGetTexBumpParameterivATI |
Referenced by load_GL_ATI_envmap_bumpmap().
| PFNGLGETTEXBUMPPARAMETERFVATIPROC afw_gl_glGetTexBumpParameterfvATI |
Referenced by load_GL_ATI_envmap_bumpmap().
| PFNGLGENFRAGMENTSHADERSATIPROC afw_gl_glGenFragmentShadersATI |
Referenced by load_GL_ATI_fragment_shader().
| PFNGLBINDFRAGMENTSHADERATIPROC afw_gl_glBindFragmentShaderATI |
Referenced by load_GL_ATI_fragment_shader().
| PFNGLDELETEFRAGMENTSHADERATIPROC afw_gl_glDeleteFragmentShaderATI |
Referenced by load_GL_ATI_fragment_shader().
| PFNGLBEGINFRAGMENTSHADERATIPROC afw_gl_glBeginFragmentShaderATI |
Referenced by load_GL_ATI_fragment_shader().
| PFNGLENDFRAGMENTSHADERATIPROC afw_gl_glEndFragmentShaderATI |
Referenced by load_GL_ATI_fragment_shader().
| PFNGLPASSTEXCOORDATIPROC afw_gl_glPassTexCoordATI |
Referenced by load_GL_ATI_fragment_shader().
| PFNGLSAMPLEMAPATIPROC afw_gl_glSampleMapATI |
Referenced by load_GL_ATI_fragment_shader().
| PFNGLCOLORFRAGMENTOP1ATIPROC afw_gl_glColorFragmentOp1ATI |
Referenced by load_GL_ATI_fragment_shader().
| PFNGLCOLORFRAGMENTOP2ATIPROC afw_gl_glColorFragmentOp2ATI |
Referenced by load_GL_ATI_fragment_shader().
| PFNGLCOLORFRAGMENTOP3ATIPROC afw_gl_glColorFragmentOp3ATI |
Referenced by load_GL_ATI_fragment_shader().
| PFNGLALPHAFRAGMENTOP1ATIPROC afw_gl_glAlphaFragmentOp1ATI |
Referenced by load_GL_ATI_fragment_shader().
| PFNGLALPHAFRAGMENTOP2ATIPROC afw_gl_glAlphaFragmentOp2ATI |
Referenced by load_GL_ATI_fragment_shader().
| PFNGLALPHAFRAGMENTOP3ATIPROC afw_gl_glAlphaFragmentOp3ATI |
Referenced by load_GL_ATI_fragment_shader().
| PFNGLSETFRAGMENTSHADERCONSTANTATIPROC afw_gl_glSetFragmentShaderConstantATI |
Referenced by load_GL_ATI_fragment_shader().
| PFNGLMAPOBJECTBUFFERATIPROC afw_gl_glMapObjectBufferATI |
Referenced by load_GL_ATI_map_object_buffer().
| PFNGLUNMAPOBJECTBUFFERATIPROC afw_gl_glUnmapObjectBufferATI |
Referenced by load_GL_ATI_map_object_buffer().
| PFNGLPNTRIANGLESIATIPROC afw_gl_glPNTrianglesiATI |
Referenced by load_GL_ATI_pn_triangles().
| PFNGLPNTRIANGLESFATIPROC afw_gl_glPNTrianglesfATI |
Referenced by load_GL_ATI_pn_triangles().
| PFNGLSTENCILOPSEPARATEATIPROC afw_gl_glStencilOpSeparateATI |
Referenced by load_GL_ATI_separate_stencil().
| PFNGLSTENCILFUNCSEPARATEATIPROC afw_gl_glStencilFuncSeparateATI |
Referenced by load_GL_ATI_separate_stencil().
| PFNGLNEWOBJECTBUFFERATIPROC afw_gl_glNewObjectBufferATI |
Referenced by load_GL_ATI_vertex_array_object().
| PFNGLISOBJECTBUFFERATIPROC afw_gl_glIsObjectBufferATI |
Referenced by load_GL_ATI_vertex_array_object().
| PFNGLUPDATEOBJECTBUFFERATIPROC afw_gl_glUpdateObjectBufferATI |
Referenced by load_GL_ATI_vertex_array_object().
| PFNGLGETOBJECTBUFFERFVATIPROC afw_gl_glGetObjectBufferfvATI |
Referenced by load_GL_ATI_vertex_array_object().
| PFNGLGETOBJECTBUFFERIVATIPROC afw_gl_glGetObjectBufferivATI |
Referenced by load_GL_ATI_vertex_array_object().
| PFNGLFREEOBJECTBUFFERATIPROC afw_gl_glFreeObjectBufferATI |
Referenced by load_GL_ATI_vertex_array_object().
| PFNGLARRAYOBJECTATIPROC afw_gl_glArrayObjectATI |
Referenced by load_GL_ATI_vertex_array_object().
| PFNGLGETARRAYOBJECTFVATIPROC afw_gl_glGetArrayObjectfvATI |
Referenced by load_GL_ATI_vertex_array_object().
| PFNGLGETARRAYOBJECTIVATIPROC afw_gl_glGetArrayObjectivATI |
Referenced by load_GL_ATI_vertex_array_object().
| PFNGLVARIANTARRAYOBJECTATIPROC afw_gl_glVariantArrayObjectATI |
Referenced by load_GL_ATI_vertex_array_object().
| PFNGLGETVARIANTARRAYOBJECTFVATIPROC afw_gl_glGetVariantArrayObjectfvATI |
Referenced by load_GL_ATI_vertex_array_object().
| PFNGLGETVARIANTARRAYOBJECTIVATIPROC afw_gl_glGetVariantArrayObjectivATI |
Referenced by load_GL_ATI_vertex_array_object().
| PFNGLVERTEXATTRIBARRAYOBJECTATIPROC afw_gl_glVertexAttribArrayObjectATI |
Referenced by load_GL_ATI_vertex_attrib_array_object().
| PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC afw_gl_glGetVertexAttribArrayObjectfvATI |
Referenced by load_GL_ATI_vertex_attrib_array_object().
| PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC afw_gl_glGetVertexAttribArrayObjectivATI |
Referenced by load_GL_ATI_vertex_attrib_array_object().
| PFNGLVERTEXSTREAM1SATIPROC afw_gl_glVertexStream1sATI |
Referenced by load_GL_ATI_vertex_streams().
| PFNGLVERTEXSTREAM1SVATIPROC afw_gl_glVertexStream1svATI |
Referenced by load_GL_ATI_vertex_streams().
| PFNGLVERTEXSTREAM1IATIPROC afw_gl_glVertexStream1iATI |
Referenced by load_GL_ATI_vertex_streams().
| PFNGLVERTEXSTREAM1IVATIPROC afw_gl_glVertexStream1ivATI |
Referenced by load_GL_ATI_vertex_streams().
| PFNGLVERTEXSTREAM1FATIPROC afw_gl_glVertexStream1fATI |
Referenced by load_GL_ATI_vertex_streams().
| PFNGLVERTEXSTREAM1FVATIPROC afw_gl_glVertexStream1fvATI |
Referenced by load_GL_ATI_vertex_streams().
| PFNGLVERTEXSTREAM1DATIPROC afw_gl_glVertexStream1dATI |
Referenced by load_GL_ATI_vertex_streams().
| PFNGLVERTEXSTREAM1DVATIPROC afw_gl_glVertexStream1dvATI |
Referenced by load_GL_ATI_vertex_streams().
| PFNGLVERTEXSTREAM2SATIPROC afw_gl_glVertexStream2sATI |
Referenced by load_GL_ATI_vertex_streams().
| PFNGLVERTEXSTREAM2SVATIPROC afw_gl_glVertexStream2svATI |
Referenced by load_GL_ATI_vertex_streams().
| PFNGLVERTEXSTREAM2IATIPROC afw_gl_glVertexStream2iATI |
Referenced by load_GL_ATI_vertex_streams().
| PFNGLVERTEXSTREAM2IVATIPROC afw_gl_glVertexStream2ivATI |
Referenced by load_GL_ATI_vertex_streams().
| PFNGLVERTEXSTREAM2FATIPROC afw_gl_glVertexStream2fATI |
Referenced by load_GL_ATI_vertex_streams().
| PFNGLVERTEXSTREAM2FVATIPROC afw_gl_glVertexStream2fvATI |
Referenced by load_GL_ATI_vertex_streams().
| PFNGLVERTEXSTREAM2DATIPROC afw_gl_glVertexStream2dATI |
Referenced by load_GL_ATI_vertex_streams().
| PFNGLVERTEXSTREAM2DVATIPROC afw_gl_glVertexStream2dvATI |
Referenced by load_GL_ATI_vertex_streams().
| PFNGLVERTEXSTREAM3SATIPROC afw_gl_glVertexStream3sATI |
Referenced by load_GL_ATI_vertex_streams().
| PFNGLVERTEXSTREAM3SVATIPROC afw_gl_glVertexStream3svATI |
Referenced by load_GL_ATI_vertex_streams().
| PFNGLVERTEXSTREAM3IATIPROC afw_gl_glVertexStream3iATI |
Referenced by load_GL_ATI_vertex_streams().
| PFNGLVERTEXSTREAM3IVATIPROC afw_gl_glVertexStream3ivATI |
Referenced by load_GL_ATI_vertex_streams().
| PFNGLVERTEXSTREAM3FATIPROC afw_gl_glVertexStream3fATI |
Referenced by load_GL_ATI_vertex_streams().
| PFNGLVERTEXSTREAM3FVATIPROC afw_gl_glVertexStream3fvATI |
Referenced by load_GL_ATI_vertex_streams().
| PFNGLVERTEXSTREAM3DATIPROC afw_gl_glVertexStream3dATI |
Referenced by load_GL_ATI_vertex_streams().
| PFNGLVERTEXSTREAM3DVATIPROC afw_gl_glVertexStream3dvATI |
Referenced by load_GL_ATI_vertex_streams().
| PFNGLVERTEXSTREAM4SATIPROC afw_gl_glVertexStream4sATI |
Referenced by load_GL_ATI_vertex_streams().
| PFNGLVERTEXSTREAM4SVATIPROC afw_gl_glVertexStream4svATI |
Referenced by load_GL_ATI_vertex_streams().
| PFNGLVERTEXSTREAM4IATIPROC afw_gl_glVertexStream4iATI |
Referenced by load_GL_ATI_vertex_streams().
| PFNGLVERTEXSTREAM4IVATIPROC afw_gl_glVertexStream4ivATI |
Referenced by load_GL_ATI_vertex_streams().
| PFNGLVERTEXSTREAM4FATIPROC afw_gl_glVertexStream4fATI |
Referenced by load_GL_ATI_vertex_streams().
| PFNGLVERTEXSTREAM4FVATIPROC afw_gl_glVertexStream4fvATI |
Referenced by load_GL_ATI_vertex_streams().
| PFNGLVERTEXSTREAM4DATIPROC afw_gl_glVertexStream4dATI |
Referenced by load_GL_ATI_vertex_streams().
| PFNGLVERTEXSTREAM4DVATIPROC afw_gl_glVertexStream4dvATI |
Referenced by load_GL_ATI_vertex_streams().
| PFNGLNORMALSTREAM3BATIPROC afw_gl_glNormalStream3bATI |
Referenced by load_GL_ATI_vertex_streams().
| PFNGLNORMALSTREAM3BVATIPROC afw_gl_glNormalStream3bvATI |
Referenced by load_GL_ATI_vertex_streams().
| PFNGLNORMALSTREAM3SATIPROC afw_gl_glNormalStream3sATI |
Referenced by load_GL_ATI_vertex_streams().
| PFNGLNORMALSTREAM3SVATIPROC afw_gl_glNormalStream3svATI |
Referenced by load_GL_ATI_vertex_streams().
| PFNGLNORMALSTREAM3IATIPROC afw_gl_glNormalStream3iATI |
Referenced by load_GL_ATI_vertex_streams().
| PFNGLNORMALSTREAM3IVATIPROC afw_gl_glNormalStream3ivATI |
Referenced by load_GL_ATI_vertex_streams().
| PFNGLNORMALSTREAM3FATIPROC afw_gl_glNormalStream3fATI |
Referenced by load_GL_ATI_vertex_streams().
| PFNGLNORMALSTREAM3FVATIPROC afw_gl_glNormalStream3fvATI |
Referenced by load_GL_ATI_vertex_streams().
| PFNGLNORMALSTREAM3DATIPROC afw_gl_glNormalStream3dATI |
Referenced by load_GL_ATI_vertex_streams().
| PFNGLNORMALSTREAM3DVATIPROC afw_gl_glNormalStream3dvATI |
Referenced by load_GL_ATI_vertex_streams().
| PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC afw_gl_glClientActiveVertexStreamATI |
Referenced by load_GL_ATI_vertex_streams().
| PFNGLVERTEXBLENDENVIATIPROC afw_gl_glVertexBlendEnviATI |
Referenced by load_GL_ATI_vertex_streams().
| PFNGLVERTEXBLENDENVFATIPROC afw_gl_glVertexBlendEnvfATI |
Referenced by load_GL_ATI_vertex_streams().
| PFNGLUNIFORMBUFFEREXTPROC afw_gl_glUniformBufferEXT |
Referenced by load_GL_EXT_bindable_uniform().
| PFNGLGETUNIFORMBUFFERSIZEEXTPROC afw_gl_glGetUniformBufferSizeEXT |
Referenced by load_GL_EXT_bindable_uniform().
| PFNGLGETUNIFORMOFFSETEXTPROC afw_gl_glGetUniformOffsetEXT |
Referenced by load_GL_EXT_bindable_uniform().
| PFNGLBLENDCOLOREXTPROC afw_gl_glBlendColorEXT |
Referenced by load_GL_EXT_blend_color().
| PFNGLBLENDEQUATIONSEPARATEEXTPROC afw_gl_glBlendEquationSeparateEXT |
Referenced by load_GL_EXT_blend_equation_separate().
| PFNGLBLENDFUNCSEPARATEEXTPROC afw_gl_glBlendFuncSeparateEXT |
Referenced by load_GL_EXT_blend_func_separate().
| PFNGLBLENDEQUATIONEXTPROC afw_gl_glBlendEquationEXT |
Referenced by load_GL_EXT_blend_minmax().
| PFNGLCOLORSUBTABLEEXTPROC afw_gl_glColorSubTableEXT |
Referenced by load_GL_EXT_color_subtable().
| PFNGLCOPYCOLORSUBTABLEEXTPROC afw_gl_glCopyColorSubTableEXT |
Referenced by load_GL_EXT_color_subtable().
| PFNGLLOCKARRAYSEXTPROC afw_gl_glLockArraysEXT |
Referenced by load_GL_EXT_compiled_vertex_array().
| PFNGLUNLOCKARRAYSEXTPROC afw_gl_glUnlockArraysEXT |
Referenced by load_GL_EXT_compiled_vertex_array().
| PFNGLCONVOLUTIONFILTER1DEXTPROC afw_gl_glConvolutionFilter1DEXT |
Referenced by load_GL_EXT_convolution().
| PFNGLCONVOLUTIONFILTER2DEXTPROC afw_gl_glConvolutionFilter2DEXT |
Referenced by load_GL_EXT_convolution().
| PFNGLCONVOLUTIONPARAMETERFEXTPROC afw_gl_glConvolutionParameterfEXT |
Referenced by load_GL_EXT_convolution().
| PFNGLCONVOLUTIONPARAMETERFVEXTPROC afw_gl_glConvolutionParameterfvEXT |
Referenced by load_GL_EXT_convolution().
| PFNGLCONVOLUTIONPARAMETERIEXTPROC afw_gl_glConvolutionParameteriEXT |
Referenced by load_GL_EXT_convolution().
| PFNGLCONVOLUTIONPARAMETERIVEXTPROC afw_gl_glConvolutionParameterivEXT |
Referenced by load_GL_EXT_convolution().
| PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC afw_gl_glCopyConvolutionFilter1DEXT |
Referenced by load_GL_EXT_convolution().
| PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC afw_gl_glCopyConvolutionFilter2DEXT |
Referenced by load_GL_EXT_convolution().
| PFNGLGETCONVOLUTIONFILTEREXTPROC afw_gl_glGetConvolutionFilterEXT |
Referenced by load_GL_EXT_convolution().
| PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC afw_gl_glGetConvolutionParameterfvEXT |
Referenced by load_GL_EXT_convolution().
| PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC afw_gl_glGetConvolutionParameterivEXT |
Referenced by load_GL_EXT_convolution().
| PFNGLGETSEPARABLEFILTEREXTPROC afw_gl_glGetSeparableFilterEXT |
Referenced by load_GL_EXT_convolution().
| PFNGLSEPARABLEFILTER2DEXTPROC afw_gl_glSeparableFilter2DEXT |
Referenced by load_GL_EXT_convolution().
| PFNGLTANGENT3BEXTPROC afw_gl_glTangent3bEXT |
Referenced by load_GL_EXT_coordinate_frame().
| PFNGLTANGENT3BVEXTPROC afw_gl_glTangent3bvEXT |
Referenced by load_GL_EXT_coordinate_frame().
| PFNGLTANGENT3DEXTPROC afw_gl_glTangent3dEXT |
Referenced by load_GL_EXT_coordinate_frame().
| PFNGLTANGENT3DVEXTPROC afw_gl_glTangent3dvEXT |
Referenced by load_GL_EXT_coordinate_frame().
| PFNGLTANGENT3FEXTPROC afw_gl_glTangent3fEXT |
Referenced by load_GL_EXT_coordinate_frame().
| PFNGLTANGENT3FVEXTPROC afw_gl_glTangent3fvEXT |
Referenced by load_GL_EXT_coordinate_frame().
| PFNGLTANGENT3IEXTPROC afw_gl_glTangent3iEXT |
Referenced by load_GL_EXT_coordinate_frame().
| PFNGLTANGENT3IVEXTPROC afw_gl_glTangent3ivEXT |
Referenced by load_GL_EXT_coordinate_frame().
| PFNGLTANGENT3SEXTPROC afw_gl_glTangent3sEXT |
Referenced by load_GL_EXT_coordinate_frame().
| PFNGLTANGENT3SVEXTPROC afw_gl_glTangent3svEXT |
Referenced by load_GL_EXT_coordinate_frame().
| PFNGLBINORMAL3BEXTPROC afw_gl_glBinormal3bEXT |
Referenced by load_GL_EXT_coordinate_frame().
| PFNGLBINORMAL3BVEXTPROC afw_gl_glBinormal3bvEXT |
Referenced by load_GL_EXT_coordinate_frame().
| PFNGLBINORMAL3DEXTPROC afw_gl_glBinormal3dEXT |
Referenced by load_GL_EXT_coordinate_frame().
| PFNGLBINORMAL3DVEXTPROC afw_gl_glBinormal3dvEXT |
Referenced by load_GL_EXT_coordinate_frame().
| PFNGLBINORMAL3FEXTPROC afw_gl_glBinormal3fEXT |
Referenced by load_GL_EXT_coordinate_frame().
| PFNGLBINORMAL3FVEXTPROC afw_gl_glBinormal3fvEXT |
Referenced by load_GL_EXT_coordinate_frame().
| PFNGLBINORMAL3IEXTPROC afw_gl_glBinormal3iEXT |
Referenced by load_GL_EXT_coordinate_frame().
| PFNGLBINORMAL3IVEXTPROC afw_gl_glBinormal3ivEXT |
Referenced by load_GL_EXT_coordinate_frame().
| PFNGLBINORMAL3SEXTPROC afw_gl_glBinormal3sEXT |
Referenced by load_GL_EXT_coordinate_frame().
| PFNGLBINORMAL3SVEXTPROC afw_gl_glBinormal3svEXT |
Referenced by load_GL_EXT_coordinate_frame().
| PFNGLTANGENTPOINTEREXTPROC afw_gl_glTangentPointerEXT |
Referenced by load_GL_EXT_coordinate_frame().
| PFNGLBINORMALPOINTEREXTPROC afw_gl_glBinormalPointerEXT |
Referenced by load_GL_EXT_coordinate_frame().
| PFNGLCOPYTEXIMAGE1DEXTPROC afw_gl_glCopyTexImage1DEXT |
Referenced by load_GL_EXT_copy_texture().
| PFNGLCOPYTEXIMAGE2DEXTPROC afw_gl_glCopyTexImage2DEXT |
Referenced by load_GL_EXT_copy_texture().
| PFNGLCOPYTEXSUBIMAGE1DEXTPROC afw_gl_glCopyTexSubImage1DEXT |
Referenced by load_GL_EXT_copy_texture().
| PFNGLCOPYTEXSUBIMAGE2DEXTPROC afw_gl_glCopyTexSubImage2DEXT |
Referenced by load_GL_EXT_copy_texture().
| PFNGLCOPYTEXSUBIMAGE3DEXTPROC afw_gl_glCopyTexSubImage3DEXT |
Referenced by load_GL_EXT_copy_texture().
| PFNGLCULLPARAMETERDVEXTPROC afw_gl_glCullParameterdvEXT |
Referenced by load_GL_EXT_cull_vertex().
| PFNGLCULLPARAMETERFVEXTPROC afw_gl_glCullParameterfvEXT |
Referenced by load_GL_EXT_cull_vertex().
| PFNGLLABELOBJECTEXTPROC afw_gl_glLabelObjectEXT |
Referenced by load_GL_EXT_debug_label().
| PFNGLGETOBJECTLABELEXTPROC afw_gl_glGetObjectLabelEXT |
Referenced by load_GL_EXT_debug_label().
| PFNGLINSERTEVENTMARKEREXTPROC afw_gl_glInsertEventMarkerEXT |
Referenced by load_GL_EXT_debug_marker().
| PFNGLPUSHGROUPMARKEREXTPROC afw_gl_glPushGroupMarkerEXT |
Referenced by load_GL_EXT_debug_marker().
| PFNGLPOPGROUPMARKEREXTPROC afw_gl_glPopGroupMarkerEXT |
Referenced by load_GL_EXT_debug_marker().
| PFNGLDEPTHBOUNDSEXTPROC afw_gl_glDepthBoundsEXT |
Referenced by load_GL_EXT_depth_bounds_test().
| PFNGLMATRIXLOADFEXTPROC afw_gl_glMatrixLoadfEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_NV_path_rendering().
| PFNGLMATRIXLOADDEXTPROC afw_gl_glMatrixLoaddEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_NV_path_rendering().
| PFNGLMATRIXMULTFEXTPROC afw_gl_glMatrixMultfEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_NV_path_rendering().
| PFNGLMATRIXMULTDEXTPROC afw_gl_glMatrixMultdEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_NV_path_rendering().
| PFNGLMATRIXLOADIDENTITYEXTPROC afw_gl_glMatrixLoadIdentityEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_NV_path_rendering().
| PFNGLMATRIXROTATEFEXTPROC afw_gl_glMatrixRotatefEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_NV_path_rendering().
| PFNGLMATRIXROTATEDEXTPROC afw_gl_glMatrixRotatedEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_NV_path_rendering().
| PFNGLMATRIXSCALEFEXTPROC afw_gl_glMatrixScalefEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_NV_path_rendering().
| PFNGLMATRIXSCALEDEXTPROC afw_gl_glMatrixScaledEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_NV_path_rendering().
| PFNGLMATRIXTRANSLATEFEXTPROC afw_gl_glMatrixTranslatefEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_NV_path_rendering().
| PFNGLMATRIXTRANSLATEDEXTPROC afw_gl_glMatrixTranslatedEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_NV_path_rendering().
| PFNGLMATRIXFRUSTUMEXTPROC afw_gl_glMatrixFrustumEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_NV_path_rendering().
| PFNGLMATRIXORTHOEXTPROC afw_gl_glMatrixOrthoEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_NV_path_rendering().
| PFNGLMATRIXPOPEXTPROC afw_gl_glMatrixPopEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_NV_path_rendering().
| PFNGLMATRIXPUSHEXTPROC afw_gl_glMatrixPushEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_NV_path_rendering().
| PFNGLCLIENTATTRIBDEFAULTEXTPROC afw_gl_glClientAttribDefaultEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC afw_gl_glPushClientAttribDefaultEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLTEXTUREPARAMETERFEXTPROC afw_gl_glTextureParameterfEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLTEXTUREPARAMETERFVEXTPROC afw_gl_glTextureParameterfvEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLTEXTUREPARAMETERIEXTPROC afw_gl_glTextureParameteriEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLTEXTUREPARAMETERIVEXTPROC afw_gl_glTextureParameterivEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLTEXTUREIMAGE1DEXTPROC afw_gl_glTextureImage1DEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLTEXTUREIMAGE2DEXTPROC afw_gl_glTextureImage2DEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLTEXTURESUBIMAGE1DEXTPROC afw_gl_glTextureSubImage1DEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLTEXTURESUBIMAGE2DEXTPROC afw_gl_glTextureSubImage2DEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLCOPYTEXTUREIMAGE1DEXTPROC afw_gl_glCopyTextureImage1DEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLCOPYTEXTUREIMAGE2DEXTPROC afw_gl_glCopyTextureImage2DEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC afw_gl_glCopyTextureSubImage1DEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC afw_gl_glCopyTextureSubImage2DEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGETTEXTUREIMAGEEXTPROC afw_gl_glGetTextureImageEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGETTEXTUREPARAMETERFVEXTPROC afw_gl_glGetTextureParameterfvEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGETTEXTUREPARAMETERIVEXTPROC afw_gl_glGetTextureParameterivEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC afw_gl_glGetTextureLevelParameterfvEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC afw_gl_glGetTextureLevelParameterivEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLTEXTUREIMAGE3DEXTPROC afw_gl_glTextureImage3DEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLTEXTURESUBIMAGE3DEXTPROC afw_gl_glTextureSubImage3DEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC afw_gl_glCopyTextureSubImage3DEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLBINDMULTITEXTUREEXTPROC afw_gl_glBindMultiTextureEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLMULTITEXCOORDPOINTEREXTPROC afw_gl_glMultiTexCoordPointerEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLMULTITEXENVFEXTPROC afw_gl_glMultiTexEnvfEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLMULTITEXENVFVEXTPROC afw_gl_glMultiTexEnvfvEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLMULTITEXENVIEXTPROC afw_gl_glMultiTexEnviEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLMULTITEXENVIVEXTPROC afw_gl_glMultiTexEnvivEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLMULTITEXGENDEXTPROC afw_gl_glMultiTexGendEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLMULTITEXGENDVEXTPROC afw_gl_glMultiTexGendvEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLMULTITEXGENFEXTPROC afw_gl_glMultiTexGenfEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLMULTITEXGENFVEXTPROC afw_gl_glMultiTexGenfvEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLMULTITEXGENIEXTPROC afw_gl_glMultiTexGeniEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLMULTITEXGENIVEXTPROC afw_gl_glMultiTexGenivEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGETMULTITEXENVFVEXTPROC afw_gl_glGetMultiTexEnvfvEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGETMULTITEXENVIVEXTPROC afw_gl_glGetMultiTexEnvivEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGETMULTITEXGENDVEXTPROC afw_gl_glGetMultiTexGendvEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGETMULTITEXGENFVEXTPROC afw_gl_glGetMultiTexGenfvEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGETMULTITEXGENIVEXTPROC afw_gl_glGetMultiTexGenivEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLMULTITEXPARAMETERIEXTPROC afw_gl_glMultiTexParameteriEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLMULTITEXPARAMETERIVEXTPROC afw_gl_glMultiTexParameterivEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLMULTITEXPARAMETERFEXTPROC afw_gl_glMultiTexParameterfEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLMULTITEXPARAMETERFVEXTPROC afw_gl_glMultiTexParameterfvEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLMULTITEXIMAGE1DEXTPROC afw_gl_glMultiTexImage1DEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLMULTITEXIMAGE2DEXTPROC afw_gl_glMultiTexImage2DEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLMULTITEXSUBIMAGE1DEXTPROC afw_gl_glMultiTexSubImage1DEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLMULTITEXSUBIMAGE2DEXTPROC afw_gl_glMultiTexSubImage2DEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLCOPYMULTITEXIMAGE1DEXTPROC afw_gl_glCopyMultiTexImage1DEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLCOPYMULTITEXIMAGE2DEXTPROC afw_gl_glCopyMultiTexImage2DEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC afw_gl_glCopyMultiTexSubImage1DEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC afw_gl_glCopyMultiTexSubImage2DEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGETMULTITEXIMAGEEXTPROC afw_gl_glGetMultiTexImageEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGETMULTITEXPARAMETERFVEXTPROC afw_gl_glGetMultiTexParameterfvEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGETMULTITEXPARAMETERIVEXTPROC afw_gl_glGetMultiTexParameterivEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC afw_gl_glGetMultiTexLevelParameterfvEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC afw_gl_glGetMultiTexLevelParameterivEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLMULTITEXIMAGE3DEXTPROC afw_gl_glMultiTexImage3DEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLMULTITEXSUBIMAGE3DEXTPROC afw_gl_glMultiTexSubImage3DEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC afw_gl_glCopyMultiTexSubImage3DEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLENABLECLIENTSTATEINDEXEDEXTPROC afw_gl_glEnableClientStateIndexedEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC afw_gl_glDisableClientStateIndexedEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGETFLOATINDEXEDVEXTPROC afw_gl_glGetFloatIndexedvEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGETDOUBLEINDEXEDVEXTPROC afw_gl_glGetDoubleIndexedvEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGETPOINTERINDEXEDVEXTPROC afw_gl_glGetPointerIndexedvEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLENABLEINDEXEDEXTPROC afw_gl_glEnableIndexedEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_EXT_draw_buffers2().
| PFNGLDISABLEINDEXEDEXTPROC afw_gl_glDisableIndexedEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_EXT_draw_buffers2().
| PFNGLISENABLEDINDEXEDEXTPROC afw_gl_glIsEnabledIndexedEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_EXT_draw_buffers2().
| PFNGLGETINTEGERINDEXEDVEXTPROC afw_gl_glGetIntegerIndexedvEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_EXT_draw_buffers2().
| PFNGLGETBOOLEANINDEXEDVEXTPROC afw_gl_glGetBooleanIndexedvEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_EXT_draw_buffers2().
| PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC afw_gl_glCompressedTextureImage3DEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC afw_gl_glCompressedTextureImage2DEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC afw_gl_glCompressedTextureImage1DEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC afw_gl_glCompressedTextureSubImage3DEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC afw_gl_glCompressedTextureSubImage2DEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC afw_gl_glCompressedTextureSubImage1DEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC afw_gl_glGetCompressedTextureImageEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC afw_gl_glCompressedMultiTexImage3DEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC afw_gl_glCompressedMultiTexImage2DEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC afw_gl_glCompressedMultiTexImage1DEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC afw_gl_glCompressedMultiTexSubImage3DEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC afw_gl_glCompressedMultiTexSubImage2DEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC afw_gl_glCompressedMultiTexSubImage1DEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC afw_gl_glGetCompressedMultiTexImageEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLMATRIXLOADTRANSPOSEFEXTPROC afw_gl_glMatrixLoadTransposefEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_NV_path_rendering().
| PFNGLMATRIXLOADTRANSPOSEDEXTPROC afw_gl_glMatrixLoadTransposedEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_NV_path_rendering().
| PFNGLMATRIXMULTTRANSPOSEFEXTPROC afw_gl_glMatrixMultTransposefEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_NV_path_rendering().
| PFNGLMATRIXMULTTRANSPOSEDEXTPROC afw_gl_glMatrixMultTransposedEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_NV_path_rendering().
| PFNGLNAMEDBUFFERDATAEXTPROC afw_gl_glNamedBufferDataEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLNAMEDBUFFERSUBDATAEXTPROC afw_gl_glNamedBufferSubDataEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLMAPNAMEDBUFFEREXTPROC afw_gl_glMapNamedBufferEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLUNMAPNAMEDBUFFEREXTPROC afw_gl_glUnmapNamedBufferEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC afw_gl_glGetNamedBufferParameterivEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGETNAMEDBUFFERPOINTERVEXTPROC afw_gl_glGetNamedBufferPointervEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGETNAMEDBUFFERSUBDATAEXTPROC afw_gl_glGetNamedBufferSubDataEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLPROGRAMUNIFORM1FEXTPROC afw_gl_glProgramUniform1fEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_EXT_separate_shader_objects().
| PFNGLPROGRAMUNIFORM2FEXTPROC afw_gl_glProgramUniform2fEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_EXT_separate_shader_objects().
| PFNGLPROGRAMUNIFORM3FEXTPROC afw_gl_glProgramUniform3fEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_EXT_separate_shader_objects().
| PFNGLPROGRAMUNIFORM4FEXTPROC afw_gl_glProgramUniform4fEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_EXT_separate_shader_objects().
| PFNGLPROGRAMUNIFORM1IEXTPROC afw_gl_glProgramUniform1iEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_EXT_separate_shader_objects().
| PFNGLPROGRAMUNIFORM2IEXTPROC afw_gl_glProgramUniform2iEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_EXT_separate_shader_objects().
| PFNGLPROGRAMUNIFORM3IEXTPROC afw_gl_glProgramUniform3iEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_EXT_separate_shader_objects().
| PFNGLPROGRAMUNIFORM4IEXTPROC afw_gl_glProgramUniform4iEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_EXT_separate_shader_objects().
| PFNGLPROGRAMUNIFORM1FVEXTPROC afw_gl_glProgramUniform1fvEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_EXT_separate_shader_objects().
| PFNGLPROGRAMUNIFORM2FVEXTPROC afw_gl_glProgramUniform2fvEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_EXT_separate_shader_objects().
| PFNGLPROGRAMUNIFORM3FVEXTPROC afw_gl_glProgramUniform3fvEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_EXT_separate_shader_objects().
| PFNGLPROGRAMUNIFORM4FVEXTPROC afw_gl_glProgramUniform4fvEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_EXT_separate_shader_objects().
| PFNGLPROGRAMUNIFORM1IVEXTPROC afw_gl_glProgramUniform1ivEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_EXT_separate_shader_objects().
| PFNGLPROGRAMUNIFORM2IVEXTPROC afw_gl_glProgramUniform2ivEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_EXT_separate_shader_objects().
| PFNGLPROGRAMUNIFORM3IVEXTPROC afw_gl_glProgramUniform3ivEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_EXT_separate_shader_objects().
| PFNGLPROGRAMUNIFORM4IVEXTPROC afw_gl_glProgramUniform4ivEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_EXT_separate_shader_objects().
| PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC afw_gl_glProgramUniformMatrix2fvEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_EXT_separate_shader_objects().
| PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC afw_gl_glProgramUniformMatrix3fvEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_EXT_separate_shader_objects().
| PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC afw_gl_glProgramUniformMatrix4fvEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_EXT_separate_shader_objects().
| PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC afw_gl_glProgramUniformMatrix2x3fvEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_EXT_separate_shader_objects().
| PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC afw_gl_glProgramUniformMatrix3x2fvEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_EXT_separate_shader_objects().
| PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC afw_gl_glProgramUniformMatrix2x4fvEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_EXT_separate_shader_objects().
| PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC afw_gl_glProgramUniformMatrix4x2fvEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_EXT_separate_shader_objects().
| PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC afw_gl_glProgramUniformMatrix3x4fvEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_EXT_separate_shader_objects().
| PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC afw_gl_glProgramUniformMatrix4x3fvEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_EXT_separate_shader_objects().
| PFNGLTEXTUREBUFFEREXTPROC afw_gl_glTextureBufferEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLMULTITEXBUFFEREXTPROC afw_gl_glMultiTexBufferEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLTEXTUREPARAMETERIIVEXTPROC afw_gl_glTextureParameterIivEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLTEXTUREPARAMETERIUIVEXTPROC afw_gl_glTextureParameterIuivEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGETTEXTUREPARAMETERIIVEXTPROC afw_gl_glGetTextureParameterIivEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGETTEXTUREPARAMETERIUIVEXTPROC afw_gl_glGetTextureParameterIuivEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLMULTITEXPARAMETERIIVEXTPROC afw_gl_glMultiTexParameterIivEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLMULTITEXPARAMETERIUIVEXTPROC afw_gl_glMultiTexParameterIuivEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGETMULTITEXPARAMETERIIVEXTPROC afw_gl_glGetMultiTexParameterIivEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGETMULTITEXPARAMETERIUIVEXTPROC afw_gl_glGetMultiTexParameterIuivEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLPROGRAMUNIFORM1UIEXTPROC afw_gl_glProgramUniform1uiEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_EXT_separate_shader_objects().
| PFNGLPROGRAMUNIFORM2UIEXTPROC afw_gl_glProgramUniform2uiEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_EXT_separate_shader_objects().
| PFNGLPROGRAMUNIFORM3UIEXTPROC afw_gl_glProgramUniform3uiEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_EXT_separate_shader_objects().
| PFNGLPROGRAMUNIFORM4UIEXTPROC afw_gl_glProgramUniform4uiEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_EXT_separate_shader_objects().
| PFNGLPROGRAMUNIFORM1UIVEXTPROC afw_gl_glProgramUniform1uivEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_EXT_separate_shader_objects().
| PFNGLPROGRAMUNIFORM2UIVEXTPROC afw_gl_glProgramUniform2uivEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_EXT_separate_shader_objects().
| PFNGLPROGRAMUNIFORM3UIVEXTPROC afw_gl_glProgramUniform3uivEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_EXT_separate_shader_objects().
| PFNGLPROGRAMUNIFORM4UIVEXTPROC afw_gl_glProgramUniform4uivEXT |
Referenced by load_GL_EXT_direct_state_access(), and load_GL_EXT_separate_shader_objects().
| PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC afw_gl_glNamedProgramLocalParameters4fvEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC afw_gl_glNamedProgramLocalParameterI4iEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC afw_gl_glNamedProgramLocalParameterI4ivEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC afw_gl_glNamedProgramLocalParametersI4ivEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC afw_gl_glNamedProgramLocalParameterI4uiEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC afw_gl_glNamedProgramLocalParameterI4uivEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC afw_gl_glNamedProgramLocalParametersI4uivEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC afw_gl_glGetNamedProgramLocalParameterIivEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC afw_gl_glGetNamedProgramLocalParameterIuivEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLENABLECLIENTSTATEIEXTPROC afw_gl_glEnableClientStateiEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLDISABLECLIENTSTATEIEXTPROC afw_gl_glDisableClientStateiEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGETFLOATI_VEXTPROC afw_gl_glGetFloati_vEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGETDOUBLEI_VEXTPROC afw_gl_glGetDoublei_vEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGETPOINTERI_VEXTPROC afw_gl_glGetPointeri_vEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLNAMEDPROGRAMSTRINGEXTPROC afw_gl_glNamedProgramStringEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC afw_gl_glNamedProgramLocalParameter4dEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC afw_gl_glNamedProgramLocalParameter4dvEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC afw_gl_glNamedProgramLocalParameter4fEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC afw_gl_glNamedProgramLocalParameter4fvEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC afw_gl_glGetNamedProgramLocalParameterdvEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC afw_gl_glGetNamedProgramLocalParameterfvEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGETNAMEDPROGRAMIVEXTPROC afw_gl_glGetNamedProgramivEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGETNAMEDPROGRAMSTRINGEXTPROC afw_gl_glGetNamedProgramStringEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC afw_gl_glNamedRenderbufferStorageEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC afw_gl_glGetNamedRenderbufferParameterivEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC afw_gl_glNamedRenderbufferStorageMultisampleEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC afw_gl_glNamedRenderbufferStorageMultisampleCoverageEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC afw_gl_glCheckNamedFramebufferStatusEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC afw_gl_glNamedFramebufferTexture1DEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC afw_gl_glNamedFramebufferTexture2DEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC afw_gl_glNamedFramebufferTexture3DEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC afw_gl_glNamedFramebufferRenderbufferEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC afw_gl_glGetNamedFramebufferAttachmentParameterivEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGENERATETEXTUREMIPMAPEXTPROC afw_gl_glGenerateTextureMipmapEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGENERATEMULTITEXMIPMAPEXTPROC afw_gl_glGenerateMultiTexMipmapEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC afw_gl_glFramebufferDrawBufferEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC afw_gl_glFramebufferDrawBuffersEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLFRAMEBUFFERREADBUFFEREXTPROC afw_gl_glFramebufferReadBufferEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC afw_gl_glGetFramebufferParameterivEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC afw_gl_glNamedCopyBufferSubDataEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC afw_gl_glNamedFramebufferTextureEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC afw_gl_glNamedFramebufferTextureLayerEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC afw_gl_glNamedFramebufferTextureFaceEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLTEXTURERENDERBUFFEREXTPROC afw_gl_glTextureRenderbufferEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLMULTITEXRENDERBUFFEREXTPROC afw_gl_glMultiTexRenderbufferEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC afw_gl_glVertexArrayVertexOffsetEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLVERTEXARRAYCOLOROFFSETEXTPROC afw_gl_glVertexArrayColorOffsetEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC afw_gl_glVertexArrayEdgeFlagOffsetEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLVERTEXARRAYINDEXOFFSETEXTPROC afw_gl_glVertexArrayIndexOffsetEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLVERTEXARRAYNORMALOFFSETEXTPROC afw_gl_glVertexArrayNormalOffsetEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC afw_gl_glVertexArrayTexCoordOffsetEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC afw_gl_glVertexArrayMultiTexCoordOffsetEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC afw_gl_glVertexArrayFogCoordOffsetEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC afw_gl_glVertexArraySecondaryColorOffsetEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC afw_gl_glVertexArrayVertexAttribOffsetEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC afw_gl_glVertexArrayVertexAttribIOffsetEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLENABLEVERTEXARRAYEXTPROC afw_gl_glEnableVertexArrayEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLDISABLEVERTEXARRAYEXTPROC afw_gl_glDisableVertexArrayEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLENABLEVERTEXARRAYATTRIBEXTPROC afw_gl_glEnableVertexArrayAttribEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC afw_gl_glDisableVertexArrayAttribEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGETVERTEXARRAYINTEGERVEXTPROC afw_gl_glGetVertexArrayIntegervEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGETVERTEXARRAYPOINTERVEXTPROC afw_gl_glGetVertexArrayPointervEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC afw_gl_glGetVertexArrayIntegeri_vEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC afw_gl_glGetVertexArrayPointeri_vEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLMAPNAMEDBUFFERRANGEEXTPROC afw_gl_glMapNamedBufferRangeEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC afw_gl_glFlushMappedNamedBufferRangeEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLNAMEDBUFFERSTORAGEEXTPROC afw_gl_glNamedBufferStorageEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLCLEARNAMEDBUFFERDATAEXTPROC afw_gl_glClearNamedBufferDataEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC afw_gl_glClearNamedBufferSubDataEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC afw_gl_glNamedFramebufferParameteriEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC afw_gl_glGetNamedFramebufferParameterivEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLPROGRAMUNIFORM1DEXTPROC afw_gl_glProgramUniform1dEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLPROGRAMUNIFORM2DEXTPROC afw_gl_glProgramUniform2dEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLPROGRAMUNIFORM3DEXTPROC afw_gl_glProgramUniform3dEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLPROGRAMUNIFORM4DEXTPROC afw_gl_glProgramUniform4dEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLPROGRAMUNIFORM1DVEXTPROC afw_gl_glProgramUniform1dvEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLPROGRAMUNIFORM2DVEXTPROC afw_gl_glProgramUniform2dvEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLPROGRAMUNIFORM3DVEXTPROC afw_gl_glProgramUniform3dvEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLPROGRAMUNIFORM4DVEXTPROC afw_gl_glProgramUniform4dvEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC afw_gl_glProgramUniformMatrix2dvEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC afw_gl_glProgramUniformMatrix3dvEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC afw_gl_glProgramUniformMatrix4dvEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC afw_gl_glProgramUniformMatrix2x3dvEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC afw_gl_glProgramUniformMatrix2x4dvEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC afw_gl_glProgramUniformMatrix3x2dvEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC afw_gl_glProgramUniformMatrix3x4dvEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC afw_gl_glProgramUniformMatrix4x2dvEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC afw_gl_glProgramUniformMatrix4x3dvEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLTEXTUREBUFFERRANGEEXTPROC afw_gl_glTextureBufferRangeEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLTEXTURESTORAGE1DEXTPROC afw_gl_glTextureStorage1DEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLTEXTURESTORAGE2DEXTPROC afw_gl_glTextureStorage2DEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLTEXTURESTORAGE3DEXTPROC afw_gl_glTextureStorage3DEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC afw_gl_glTextureStorage2DMultisampleEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC afw_gl_glTextureStorage3DMultisampleEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC afw_gl_glVertexArrayBindVertexBufferEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC afw_gl_glVertexArrayVertexAttribFormatEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC afw_gl_glVertexArrayVertexAttribIFormatEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC afw_gl_glVertexArrayVertexAttribLFormatEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC afw_gl_glVertexArrayVertexAttribBindingEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC afw_gl_glVertexArrayVertexBindingDivisorEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC afw_gl_glVertexArrayVertexAttribLOffsetEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLTEXTUREPAGECOMMITMENTEXTPROC afw_gl_glTexturePageCommitmentEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC afw_gl_glVertexArrayVertexAttribDivisorEXT |
Referenced by load_GL_EXT_direct_state_access().
| PFNGLCOLORMASKINDEXEDEXTPROC afw_gl_glColorMaskIndexedEXT |
Referenced by load_GL_EXT_draw_buffers2().
| PFNGLDRAWARRAYSINSTANCEDEXTPROC afw_gl_glDrawArraysInstancedEXT |
Referenced by load_GL_EXT_draw_instanced().
| PFNGLDRAWELEMENTSINSTANCEDEXTPROC afw_gl_glDrawElementsInstancedEXT |
Referenced by load_GL_EXT_draw_instanced().
| PFNGLDRAWRANGEELEMENTSEXTPROC afw_gl_glDrawRangeElementsEXT |
Referenced by load_GL_EXT_draw_range_elements().
| PFNGLBUFFERSTORAGEEXTERNALEXTPROC afw_gl_glBufferStorageExternalEXT |
Referenced by load_GL_EXT_external_buffer().
| PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC afw_gl_glNamedBufferStorageExternalEXT |
Referenced by load_GL_EXT_external_buffer().
| PFNGLFOGCOORDFEXTPROC afw_gl_glFogCoordfEXT |
Referenced by load_GL_EXT_fog_coord().
| PFNGLFOGCOORDFVEXTPROC afw_gl_glFogCoordfvEXT |
Referenced by load_GL_EXT_fog_coord().
| PFNGLFOGCOORDDEXTPROC afw_gl_glFogCoorddEXT |
Referenced by load_GL_EXT_fog_coord().
| PFNGLFOGCOORDDVEXTPROC afw_gl_glFogCoorddvEXT |
Referenced by load_GL_EXT_fog_coord().
| PFNGLFOGCOORDPOINTEREXTPROC afw_gl_glFogCoordPointerEXT |
Referenced by load_GL_EXT_fog_coord().
| PFNGLBLITFRAMEBUFFEREXTPROC afw_gl_glBlitFramebufferEXT |
Referenced by load_GL_EXT_framebuffer_blit().
| PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC afw_gl_glRenderbufferStorageMultisampleEXT |
Referenced by load_GL_EXT_framebuffer_multisample().
| PFNGLISRENDERBUFFEREXTPROC afw_gl_glIsRenderbufferEXT |
Referenced by load_GL_EXT_framebuffer_object().
| PFNGLBINDRENDERBUFFEREXTPROC afw_gl_glBindRenderbufferEXT |
Referenced by load_GL_EXT_framebuffer_object().
| PFNGLDELETERENDERBUFFERSEXTPROC afw_gl_glDeleteRenderbuffersEXT |
Referenced by load_GL_EXT_framebuffer_object().
| PFNGLGENRENDERBUFFERSEXTPROC afw_gl_glGenRenderbuffersEXT |
Referenced by load_GL_EXT_framebuffer_object().
| PFNGLRENDERBUFFERSTORAGEEXTPROC afw_gl_glRenderbufferStorageEXT |
Referenced by load_GL_EXT_framebuffer_object().
| PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC afw_gl_glGetRenderbufferParameterivEXT |
Referenced by load_GL_EXT_framebuffer_object().
| PFNGLISFRAMEBUFFEREXTPROC afw_gl_glIsFramebufferEXT |
Referenced by load_GL_EXT_framebuffer_object().
| PFNGLBINDFRAMEBUFFEREXTPROC afw_gl_glBindFramebufferEXT |
Referenced by load_GL_EXT_framebuffer_object().
| PFNGLDELETEFRAMEBUFFERSEXTPROC afw_gl_glDeleteFramebuffersEXT |
Referenced by load_GL_EXT_framebuffer_object().
| PFNGLGENFRAMEBUFFERSEXTPROC afw_gl_glGenFramebuffersEXT |
Referenced by load_GL_EXT_framebuffer_object().
| PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC afw_gl_glCheckFramebufferStatusEXT |
Referenced by load_GL_EXT_framebuffer_object().
| PFNGLFRAMEBUFFERTEXTURE1DEXTPROC afw_gl_glFramebufferTexture1DEXT |
Referenced by load_GL_EXT_framebuffer_object().
| PFNGLFRAMEBUFFERTEXTURE2DEXTPROC afw_gl_glFramebufferTexture2DEXT |
Referenced by load_GL_EXT_framebuffer_object().
| PFNGLFRAMEBUFFERTEXTURE3DEXTPROC afw_gl_glFramebufferTexture3DEXT |
Referenced by load_GL_EXT_framebuffer_object().
| PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC afw_gl_glFramebufferRenderbufferEXT |
Referenced by load_GL_EXT_framebuffer_object().
| PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC afw_gl_glGetFramebufferAttachmentParameterivEXT |
Referenced by load_GL_EXT_framebuffer_object().
| PFNGLGENERATEMIPMAPEXTPROC afw_gl_glGenerateMipmapEXT |
Referenced by load_GL_EXT_framebuffer_object().
| PFNGLPROGRAMPARAMETERIEXTPROC afw_gl_glProgramParameteriEXT |
Referenced by load_GL_EXT_geometry_shader4(), and load_GL_EXT_separate_shader_objects().
| PFNGLPROGRAMENVPARAMETERS4FVEXTPROC afw_gl_glProgramEnvParameters4fvEXT |
Referenced by load_GL_EXT_gpu_program_parameters().
| PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC afw_gl_glProgramLocalParameters4fvEXT |
Referenced by load_GL_EXT_gpu_program_parameters().
| PFNGLGETUNIFORMUIVEXTPROC afw_gl_glGetUniformuivEXT |
Referenced by load_GL_EXT_gpu_shader4().
| PFNGLBINDFRAGDATALOCATIONEXTPROC afw_gl_glBindFragDataLocationEXT |
Referenced by load_GL_EXT_gpu_shader4().
| PFNGLGETFRAGDATALOCATIONEXTPROC afw_gl_glGetFragDataLocationEXT |
Referenced by load_GL_EXT_gpu_shader4().
| PFNGLUNIFORM1UIEXTPROC afw_gl_glUniform1uiEXT |
Referenced by load_GL_EXT_gpu_shader4().
| PFNGLUNIFORM2UIEXTPROC afw_gl_glUniform2uiEXT |
Referenced by load_GL_EXT_gpu_shader4().
| PFNGLUNIFORM3UIEXTPROC afw_gl_glUniform3uiEXT |
Referenced by load_GL_EXT_gpu_shader4().
| PFNGLUNIFORM4UIEXTPROC afw_gl_glUniform4uiEXT |
Referenced by load_GL_EXT_gpu_shader4().
| PFNGLUNIFORM1UIVEXTPROC afw_gl_glUniform1uivEXT |
Referenced by load_GL_EXT_gpu_shader4().
| PFNGLUNIFORM2UIVEXTPROC afw_gl_glUniform2uivEXT |
Referenced by load_GL_EXT_gpu_shader4().
| PFNGLUNIFORM3UIVEXTPROC afw_gl_glUniform3uivEXT |
Referenced by load_GL_EXT_gpu_shader4().
| PFNGLUNIFORM4UIVEXTPROC afw_gl_glUniform4uivEXT |
Referenced by load_GL_EXT_gpu_shader4().
| PFNGLGETHISTOGRAMEXTPROC afw_gl_glGetHistogramEXT |
Referenced by load_GL_EXT_histogram().
| PFNGLGETHISTOGRAMPARAMETERFVEXTPROC afw_gl_glGetHistogramParameterfvEXT |
Referenced by load_GL_EXT_histogram().
| PFNGLGETHISTOGRAMPARAMETERIVEXTPROC afw_gl_glGetHistogramParameterivEXT |
Referenced by load_GL_EXT_histogram().
| PFNGLGETMINMAXEXTPROC afw_gl_glGetMinmaxEXT |
Referenced by load_GL_EXT_histogram().
| PFNGLGETMINMAXPARAMETERFVEXTPROC afw_gl_glGetMinmaxParameterfvEXT |
Referenced by load_GL_EXT_histogram().
| PFNGLGETMINMAXPARAMETERIVEXTPROC afw_gl_glGetMinmaxParameterivEXT |
Referenced by load_GL_EXT_histogram().
| PFNGLHISTOGRAMEXTPROC afw_gl_glHistogramEXT |
Referenced by load_GL_EXT_histogram().
| PFNGLMINMAXEXTPROC afw_gl_glMinmaxEXT |
Referenced by load_GL_EXT_histogram().
| PFNGLRESETHISTOGRAMEXTPROC afw_gl_glResetHistogramEXT |
Referenced by load_GL_EXT_histogram().
| PFNGLRESETMINMAXEXTPROC afw_gl_glResetMinmaxEXT |
Referenced by load_GL_EXT_histogram().
| PFNGLINDEXFUNCEXTPROC afw_gl_glIndexFuncEXT |
Referenced by load_GL_EXT_index_func().
| PFNGLINDEXMATERIALEXTPROC afw_gl_glIndexMaterialEXT |
Referenced by load_GL_EXT_index_material().
| PFNGLAPPLYTEXTUREEXTPROC afw_gl_glApplyTextureEXT |
Referenced by load_GL_EXT_light_texture().
| PFNGLTEXTURELIGHTEXTPROC afw_gl_glTextureLightEXT |
Referenced by load_GL_EXT_light_texture().
| PFNGLTEXTUREMATERIALEXTPROC afw_gl_glTextureMaterialEXT |
Referenced by load_GL_EXT_light_texture().
| PFNGLGETUNSIGNEDBYTEVEXTPROC afw_gl_glGetUnsignedBytevEXT |
Referenced by load_GL_EXT_memory_object(), and load_GL_EXT_semaphore().
| PFNGLGETUNSIGNEDBYTEI_VEXTPROC afw_gl_glGetUnsignedBytei_vEXT |
Referenced by load_GL_EXT_memory_object(), and load_GL_EXT_semaphore().
| PFNGLDELETEMEMORYOBJECTSEXTPROC afw_gl_glDeleteMemoryObjectsEXT |
Referenced by load_GL_EXT_memory_object().
| PFNGLISMEMORYOBJECTEXTPROC afw_gl_glIsMemoryObjectEXT |
Referenced by load_GL_EXT_memory_object().
| PFNGLCREATEMEMORYOBJECTSEXTPROC afw_gl_glCreateMemoryObjectsEXT |
Referenced by load_GL_EXT_memory_object().
| PFNGLMEMORYOBJECTPARAMETERIVEXTPROC afw_gl_glMemoryObjectParameterivEXT |
Referenced by load_GL_EXT_memory_object().
| PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC afw_gl_glGetMemoryObjectParameterivEXT |
Referenced by load_GL_EXT_memory_object().
| PFNGLTEXSTORAGEMEM2DEXTPROC afw_gl_glTexStorageMem2DEXT |
Referenced by load_GL_EXT_memory_object().
| PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC afw_gl_glTexStorageMem2DMultisampleEXT |
Referenced by load_GL_EXT_memory_object().
| PFNGLTEXSTORAGEMEM3DEXTPROC afw_gl_glTexStorageMem3DEXT |
Referenced by load_GL_EXT_memory_object().
| PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC afw_gl_glTexStorageMem3DMultisampleEXT |
Referenced by load_GL_EXT_memory_object().
| PFNGLBUFFERSTORAGEMEMEXTPROC afw_gl_glBufferStorageMemEXT |
Referenced by load_GL_EXT_memory_object().
| PFNGLTEXTURESTORAGEMEM2DEXTPROC afw_gl_glTextureStorageMem2DEXT |
Referenced by load_GL_EXT_memory_object().
| PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC afw_gl_glTextureStorageMem2DMultisampleEXT |
Referenced by load_GL_EXT_memory_object().
| PFNGLTEXTURESTORAGEMEM3DEXTPROC afw_gl_glTextureStorageMem3DEXT |
Referenced by load_GL_EXT_memory_object().
| PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC afw_gl_glTextureStorageMem3DMultisampleEXT |
Referenced by load_GL_EXT_memory_object().
| PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC afw_gl_glNamedBufferStorageMemEXT |
Referenced by load_GL_EXT_memory_object().
| PFNGLTEXSTORAGEMEM1DEXTPROC afw_gl_glTexStorageMem1DEXT |
Referenced by load_GL_EXT_memory_object().
| PFNGLTEXTURESTORAGEMEM1DEXTPROC afw_gl_glTextureStorageMem1DEXT |
Referenced by load_GL_EXT_memory_object().
| PFNGLIMPORTMEMORYFDEXTPROC afw_gl_glImportMemoryFdEXT |
Referenced by load_GL_EXT_memory_object_fd().
| PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC afw_gl_glImportMemoryWin32HandleEXT |
Referenced by load_GL_EXT_memory_object_win32().
| PFNGLIMPORTMEMORYWIN32NAMEEXTPROC afw_gl_glImportMemoryWin32NameEXT |
Referenced by load_GL_EXT_memory_object_win32().
| PFNGLMULTIDRAWARRAYSEXTPROC afw_gl_glMultiDrawArraysEXT |
Referenced by load_GL_EXT_multi_draw_arrays().
| PFNGLMULTIDRAWELEMENTSEXTPROC afw_gl_glMultiDrawElementsEXT |
Referenced by load_GL_EXT_multi_draw_arrays().
| PFNGLSAMPLEMASKEXTPROC afw_gl_glSampleMaskEXT |
Referenced by load_GL_EXT_multisample().
| PFNGLSAMPLEPATTERNEXTPROC afw_gl_glSamplePatternEXT |
Referenced by load_GL_EXT_multisample().
| PFNGLCOLORTABLEEXTPROC afw_gl_glColorTableEXT |
Referenced by load_GL_EXT_paletted_texture().
| PFNGLGETCOLORTABLEEXTPROC afw_gl_glGetColorTableEXT |
Referenced by load_GL_EXT_paletted_texture().
| PFNGLGETCOLORTABLEPARAMETERIVEXTPROC afw_gl_glGetColorTableParameterivEXT |
Referenced by load_GL_EXT_paletted_texture().
| PFNGLGETCOLORTABLEPARAMETERFVEXTPROC afw_gl_glGetColorTableParameterfvEXT |
Referenced by load_GL_EXT_paletted_texture().
| PFNGLPIXELTRANSFORMPARAMETERIEXTPROC afw_gl_glPixelTransformParameteriEXT |
Referenced by load_GL_EXT_pixel_transform().
| PFNGLPIXELTRANSFORMPARAMETERFEXTPROC afw_gl_glPixelTransformParameterfEXT |
Referenced by load_GL_EXT_pixel_transform().
| PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC afw_gl_glPixelTransformParameterivEXT |
Referenced by load_GL_EXT_pixel_transform().
| PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC afw_gl_glPixelTransformParameterfvEXT |
Referenced by load_GL_EXT_pixel_transform().
| PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC afw_gl_glGetPixelTransformParameterivEXT |
Referenced by load_GL_EXT_pixel_transform().
| PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC afw_gl_glGetPixelTransformParameterfvEXT |
Referenced by load_GL_EXT_pixel_transform().
| PFNGLPOINTPARAMETERFEXTPROC afw_gl_glPointParameterfEXT |
Referenced by load_GL_EXT_point_parameters().
| PFNGLPOINTPARAMETERFVEXTPROC afw_gl_glPointParameterfvEXT |
Referenced by load_GL_EXT_point_parameters().
| PFNGLPOLYGONOFFSETEXTPROC afw_gl_glPolygonOffsetEXT |
Referenced by load_GL_EXT_polygon_offset().
| PFNGLPOLYGONOFFSETCLAMPEXTPROC afw_gl_glPolygonOffsetClampEXT |
Referenced by load_GL_EXT_polygon_offset_clamp().
| PFNGLPROVOKINGVERTEXEXTPROC afw_gl_glProvokingVertexEXT |
Referenced by load_GL_EXT_provoking_vertex().
| PFNGLRASTERSAMPLESEXTPROC afw_gl_glRasterSamplesEXT |
| PFNGLSECONDARYCOLOR3BEXTPROC afw_gl_glSecondaryColor3bEXT |
Referenced by load_GL_EXT_secondary_color().
| PFNGLSECONDARYCOLOR3BVEXTPROC afw_gl_glSecondaryColor3bvEXT |
Referenced by load_GL_EXT_secondary_color().
| PFNGLSECONDARYCOLOR3DEXTPROC afw_gl_glSecondaryColor3dEXT |
Referenced by load_GL_EXT_secondary_color().
| PFNGLSECONDARYCOLOR3DVEXTPROC afw_gl_glSecondaryColor3dvEXT |
Referenced by load_GL_EXT_secondary_color().
| PFNGLSECONDARYCOLOR3FEXTPROC afw_gl_glSecondaryColor3fEXT |
Referenced by load_GL_EXT_secondary_color().
| PFNGLSECONDARYCOLOR3FVEXTPROC afw_gl_glSecondaryColor3fvEXT |
Referenced by load_GL_EXT_secondary_color().
| PFNGLSECONDARYCOLOR3IEXTPROC afw_gl_glSecondaryColor3iEXT |
Referenced by load_GL_EXT_secondary_color().
| PFNGLSECONDARYCOLOR3IVEXTPROC afw_gl_glSecondaryColor3ivEXT |
Referenced by load_GL_EXT_secondary_color().
| PFNGLSECONDARYCOLOR3SEXTPROC afw_gl_glSecondaryColor3sEXT |
Referenced by load_GL_EXT_secondary_color().
| PFNGLSECONDARYCOLOR3SVEXTPROC afw_gl_glSecondaryColor3svEXT |
Referenced by load_GL_EXT_secondary_color().
| PFNGLSECONDARYCOLOR3UBEXTPROC afw_gl_glSecondaryColor3ubEXT |
Referenced by load_GL_EXT_secondary_color().
| PFNGLSECONDARYCOLOR3UBVEXTPROC afw_gl_glSecondaryColor3ubvEXT |
Referenced by load_GL_EXT_secondary_color().
| PFNGLSECONDARYCOLOR3UIEXTPROC afw_gl_glSecondaryColor3uiEXT |
Referenced by load_GL_EXT_secondary_color().
| PFNGLSECONDARYCOLOR3UIVEXTPROC afw_gl_glSecondaryColor3uivEXT |
Referenced by load_GL_EXT_secondary_color().
| PFNGLSECONDARYCOLOR3USEXTPROC afw_gl_glSecondaryColor3usEXT |
Referenced by load_GL_EXT_secondary_color().
| PFNGLSECONDARYCOLOR3USVEXTPROC afw_gl_glSecondaryColor3usvEXT |
Referenced by load_GL_EXT_secondary_color().
| PFNGLSECONDARYCOLORPOINTEREXTPROC afw_gl_glSecondaryColorPointerEXT |
Referenced by load_GL_EXT_secondary_color().
| PFNGLGENSEMAPHORESEXTPROC afw_gl_glGenSemaphoresEXT |
Referenced by load_GL_EXT_semaphore().
| PFNGLDELETESEMAPHORESEXTPROC afw_gl_glDeleteSemaphoresEXT |
Referenced by load_GL_EXT_semaphore().
| PFNGLISSEMAPHOREEXTPROC afw_gl_glIsSemaphoreEXT |
Referenced by load_GL_EXT_semaphore().
| PFNGLSEMAPHOREPARAMETERUI64VEXTPROC afw_gl_glSemaphoreParameterui64vEXT |
Referenced by load_GL_EXT_semaphore().
| PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC afw_gl_glGetSemaphoreParameterui64vEXT |
Referenced by load_GL_EXT_semaphore().
| PFNGLWAITSEMAPHOREEXTPROC afw_gl_glWaitSemaphoreEXT |
Referenced by load_GL_EXT_semaphore().
| PFNGLSIGNALSEMAPHOREEXTPROC afw_gl_glSignalSemaphoreEXT |
Referenced by load_GL_EXT_semaphore().
| PFNGLIMPORTSEMAPHOREFDEXTPROC afw_gl_glImportSemaphoreFdEXT |
Referenced by load_GL_EXT_semaphore_fd().
| PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC afw_gl_glImportSemaphoreWin32HandleEXT |
Referenced by load_GL_EXT_semaphore_win32().
| PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC afw_gl_glImportSemaphoreWin32NameEXT |
Referenced by load_GL_EXT_semaphore_win32().
| PFNGLUSESHADERPROGRAMEXTPROC afw_gl_glUseShaderProgramEXT |
Referenced by load_GL_EXT_separate_shader_objects().
| PFNGLACTIVEPROGRAMEXTPROC afw_gl_glActiveProgramEXT |
Referenced by load_GL_EXT_separate_shader_objects().
| PFNGLCREATESHADERPROGRAMEXTPROC afw_gl_glCreateShaderProgramEXT |
Referenced by load_GL_EXT_separate_shader_objects().
| PFNGLACTIVESHADERPROGRAMEXTPROC afw_gl_glActiveShaderProgramEXT |
Referenced by load_GL_EXT_separate_shader_objects().
| PFNGLBINDPROGRAMPIPELINEEXTPROC afw_gl_glBindProgramPipelineEXT |
Referenced by load_GL_EXT_separate_shader_objects().
| PFNGLCREATESHADERPROGRAMVEXTPROC afw_gl_glCreateShaderProgramvEXT |
Referenced by load_GL_EXT_separate_shader_objects().
| PFNGLDELETEPROGRAMPIPELINESEXTPROC afw_gl_glDeleteProgramPipelinesEXT |
Referenced by load_GL_EXT_separate_shader_objects().
| PFNGLGENPROGRAMPIPELINESEXTPROC afw_gl_glGenProgramPipelinesEXT |
Referenced by load_GL_EXT_separate_shader_objects().
| PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC afw_gl_glGetProgramPipelineInfoLogEXT |
Referenced by load_GL_EXT_separate_shader_objects().
| PFNGLGETPROGRAMPIPELINEIVEXTPROC afw_gl_glGetProgramPipelineivEXT |
Referenced by load_GL_EXT_separate_shader_objects().
| PFNGLISPROGRAMPIPELINEEXTPROC afw_gl_glIsProgramPipelineEXT |
Referenced by load_GL_EXT_separate_shader_objects().
| PFNGLUSEPROGRAMSTAGESEXTPROC afw_gl_glUseProgramStagesEXT |
Referenced by load_GL_EXT_separate_shader_objects().
| PFNGLVALIDATEPROGRAMPIPELINEEXTPROC afw_gl_glValidateProgramPipelineEXT |
Referenced by load_GL_EXT_separate_shader_objects().
| PFNGLBINDIMAGETEXTUREEXTPROC afw_gl_glBindImageTextureEXT |
Referenced by load_GL_EXT_shader_image_load_store().
| PFNGLMEMORYBARRIEREXTPROC afw_gl_glMemoryBarrierEXT |
Referenced by load_GL_EXT_shader_image_load_store().
| PFNGLSTENCILCLEARTAGEXTPROC afw_gl_glStencilClearTagEXT |
Referenced by load_GL_EXT_stencil_clear_tag().
| PFNGLACTIVESTENCILFACEEXTPROC afw_gl_glActiveStencilFaceEXT |
Referenced by load_GL_EXT_stencil_two_side().
| PFNGLTEXSUBIMAGE1DEXTPROC afw_gl_glTexSubImage1DEXT |
Referenced by load_GL_EXT_subtexture().
| PFNGLTEXSUBIMAGE2DEXTPROC afw_gl_glTexSubImage2DEXT |
Referenced by load_GL_EXT_subtexture().
| PFNGLTEXIMAGE3DEXTPROC afw_gl_glTexImage3DEXT |
Referenced by load_GL_EXT_texture3D().
| PFNGLTEXSUBIMAGE3DEXTPROC afw_gl_glTexSubImage3DEXT |
Referenced by load_GL_EXT_texture3D().
| PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC afw_gl_glFramebufferTextureLayerEXT |
Referenced by load_GL_EXT_texture_array(), and load_GL_NV_geometry_program4().
| PFNGLTEXBUFFEREXTPROC afw_gl_glTexBufferEXT |
Referenced by load_GL_EXT_texture_buffer_object().
| PFNGLTEXPARAMETERIIVEXTPROC afw_gl_glTexParameterIivEXT |
Referenced by load_GL_EXT_texture_integer().
| PFNGLTEXPARAMETERIUIVEXTPROC afw_gl_glTexParameterIuivEXT |
Referenced by load_GL_EXT_texture_integer().
| PFNGLGETTEXPARAMETERIIVEXTPROC afw_gl_glGetTexParameterIivEXT |
Referenced by load_GL_EXT_texture_integer().
| PFNGLGETTEXPARAMETERIUIVEXTPROC afw_gl_glGetTexParameterIuivEXT |
Referenced by load_GL_EXT_texture_integer().
| PFNGLCLEARCOLORIIEXTPROC afw_gl_glClearColorIiEXT |
Referenced by load_GL_EXT_texture_integer().
| PFNGLCLEARCOLORIUIEXTPROC afw_gl_glClearColorIuiEXT |
Referenced by load_GL_EXT_texture_integer().
| PFNGLARETEXTURESRESIDENTEXTPROC afw_gl_glAreTexturesResidentEXT |
Referenced by load_GL_EXT_texture_object().
| PFNGLBINDTEXTUREEXTPROC afw_gl_glBindTextureEXT |
Referenced by load_GL_EXT_texture_object().
| PFNGLDELETETEXTURESEXTPROC afw_gl_glDeleteTexturesEXT |
Referenced by load_GL_EXT_texture_object().
| PFNGLGENTEXTURESEXTPROC afw_gl_glGenTexturesEXT |
Referenced by load_GL_EXT_texture_object().
| PFNGLISTEXTUREEXTPROC afw_gl_glIsTextureEXT |
Referenced by load_GL_EXT_texture_object().
| PFNGLPRIORITIZETEXTURESEXTPROC afw_gl_glPrioritizeTexturesEXT |
Referenced by load_GL_EXT_texture_object().
| PFNGLTEXTURENORMALEXTPROC afw_gl_glTextureNormalEXT |
Referenced by load_GL_EXT_texture_perturb_normal().
| PFNGLGETQUERYOBJECTI64VEXTPROC afw_gl_glGetQueryObjecti64vEXT |
Referenced by load_GL_EXT_timer_query().
| PFNGLGETQUERYOBJECTUI64VEXTPROC afw_gl_glGetQueryObjectui64vEXT |
Referenced by load_GL_EXT_timer_query().
| PFNGLBEGINTRANSFORMFEEDBACKEXTPROC afw_gl_glBeginTransformFeedbackEXT |
Referenced by load_GL_EXT_transform_feedback().
| PFNGLENDTRANSFORMFEEDBACKEXTPROC afw_gl_glEndTransformFeedbackEXT |
Referenced by load_GL_EXT_transform_feedback().
| PFNGLBINDBUFFERRANGEEXTPROC afw_gl_glBindBufferRangeEXT |
Referenced by load_GL_EXT_transform_feedback().
| PFNGLBINDBUFFEROFFSETEXTPROC afw_gl_glBindBufferOffsetEXT |
Referenced by load_GL_EXT_transform_feedback().
| PFNGLBINDBUFFERBASEEXTPROC afw_gl_glBindBufferBaseEXT |
Referenced by load_GL_EXT_transform_feedback().
| PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC afw_gl_glTransformFeedbackVaryingsEXT |
Referenced by load_GL_EXT_transform_feedback().
| PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC afw_gl_glGetTransformFeedbackVaryingEXT |
Referenced by load_GL_EXT_transform_feedback().
| PFNGLARRAYELEMENTEXTPROC afw_gl_glArrayElementEXT |
Referenced by load_GL_EXT_vertex_array().
| PFNGLCOLORPOINTEREXTPROC afw_gl_glColorPointerEXT |
Referenced by load_GL_EXT_vertex_array().
| PFNGLDRAWARRAYSEXTPROC afw_gl_glDrawArraysEXT |
Referenced by load_GL_EXT_vertex_array().
| PFNGLEDGEFLAGPOINTEREXTPROC afw_gl_glEdgeFlagPointerEXT |
Referenced by load_GL_EXT_vertex_array().
| PFNGLGETPOINTERVEXTPROC afw_gl_glGetPointervEXT |
Referenced by load_GL_EXT_vertex_array().
| PFNGLINDEXPOINTEREXTPROC afw_gl_glIndexPointerEXT |
Referenced by load_GL_EXT_vertex_array().
| PFNGLNORMALPOINTEREXTPROC afw_gl_glNormalPointerEXT |
Referenced by load_GL_EXT_vertex_array().
| PFNGLTEXCOORDPOINTEREXTPROC afw_gl_glTexCoordPointerEXT |
Referenced by load_GL_EXT_vertex_array().
| PFNGLVERTEXPOINTEREXTPROC afw_gl_glVertexPointerEXT |
Referenced by load_GL_EXT_vertex_array().
| PFNGLVERTEXATTRIBL1DEXTPROC afw_gl_glVertexAttribL1dEXT |
Referenced by load_GL_EXT_vertex_attrib_64bit().
| PFNGLVERTEXATTRIBL2DEXTPROC afw_gl_glVertexAttribL2dEXT |
Referenced by load_GL_EXT_vertex_attrib_64bit().
| PFNGLVERTEXATTRIBL3DEXTPROC afw_gl_glVertexAttribL3dEXT |
Referenced by load_GL_EXT_vertex_attrib_64bit().
| PFNGLVERTEXATTRIBL4DEXTPROC afw_gl_glVertexAttribL4dEXT |
Referenced by load_GL_EXT_vertex_attrib_64bit().
| PFNGLVERTEXATTRIBL1DVEXTPROC afw_gl_glVertexAttribL1dvEXT |
Referenced by load_GL_EXT_vertex_attrib_64bit().
| PFNGLVERTEXATTRIBL2DVEXTPROC afw_gl_glVertexAttribL2dvEXT |
Referenced by load_GL_EXT_vertex_attrib_64bit().
| PFNGLVERTEXATTRIBL3DVEXTPROC afw_gl_glVertexAttribL3dvEXT |
Referenced by load_GL_EXT_vertex_attrib_64bit().
| PFNGLVERTEXATTRIBL4DVEXTPROC afw_gl_glVertexAttribL4dvEXT |
Referenced by load_GL_EXT_vertex_attrib_64bit().
| PFNGLVERTEXATTRIBLPOINTEREXTPROC afw_gl_glVertexAttribLPointerEXT |
Referenced by load_GL_EXT_vertex_attrib_64bit().
| PFNGLGETVERTEXATTRIBLDVEXTPROC afw_gl_glGetVertexAttribLdvEXT |
Referenced by load_GL_EXT_vertex_attrib_64bit().
| PFNGLBEGINVERTEXSHADEREXTPROC afw_gl_glBeginVertexShaderEXT |
Referenced by load_GL_EXT_vertex_shader().
| PFNGLENDVERTEXSHADEREXTPROC afw_gl_glEndVertexShaderEXT |
Referenced by load_GL_EXT_vertex_shader().
| PFNGLBINDVERTEXSHADEREXTPROC afw_gl_glBindVertexShaderEXT |
Referenced by load_GL_EXT_vertex_shader().
| PFNGLGENVERTEXSHADERSEXTPROC afw_gl_glGenVertexShadersEXT |
Referenced by load_GL_EXT_vertex_shader().
| PFNGLDELETEVERTEXSHADEREXTPROC afw_gl_glDeleteVertexShaderEXT |
Referenced by load_GL_EXT_vertex_shader().
| PFNGLSHADEROP1EXTPROC afw_gl_glShaderOp1EXT |
Referenced by load_GL_EXT_vertex_shader().
| PFNGLSHADEROP2EXTPROC afw_gl_glShaderOp2EXT |
Referenced by load_GL_EXT_vertex_shader().
| PFNGLSHADEROP3EXTPROC afw_gl_glShaderOp3EXT |
Referenced by load_GL_EXT_vertex_shader().
| PFNGLSWIZZLEEXTPROC afw_gl_glSwizzleEXT |
Referenced by load_GL_EXT_vertex_shader().
| PFNGLWRITEMASKEXTPROC afw_gl_glWriteMaskEXT |
Referenced by load_GL_EXT_vertex_shader().
| PFNGLINSERTCOMPONENTEXTPROC afw_gl_glInsertComponentEXT |
Referenced by load_GL_EXT_vertex_shader().
| PFNGLEXTRACTCOMPONENTEXTPROC afw_gl_glExtractComponentEXT |
Referenced by load_GL_EXT_vertex_shader().
| PFNGLGENSYMBOLSEXTPROC afw_gl_glGenSymbolsEXT |
Referenced by load_GL_EXT_vertex_shader().
| PFNGLSETINVARIANTEXTPROC afw_gl_glSetInvariantEXT |
Referenced by load_GL_EXT_vertex_shader().
| PFNGLSETLOCALCONSTANTEXTPROC afw_gl_glSetLocalConstantEXT |
Referenced by load_GL_EXT_vertex_shader().
| PFNGLVARIANTBVEXTPROC afw_gl_glVariantbvEXT |
Referenced by load_GL_EXT_vertex_shader().
| PFNGLVARIANTSVEXTPROC afw_gl_glVariantsvEXT |
Referenced by load_GL_EXT_vertex_shader().
| PFNGLVARIANTIVEXTPROC afw_gl_glVariantivEXT |
Referenced by load_GL_EXT_vertex_shader().
| PFNGLVARIANTFVEXTPROC afw_gl_glVariantfvEXT |
Referenced by load_GL_EXT_vertex_shader().
| PFNGLVARIANTDVEXTPROC afw_gl_glVariantdvEXT |
Referenced by load_GL_EXT_vertex_shader().
| PFNGLVARIANTUBVEXTPROC afw_gl_glVariantubvEXT |
Referenced by load_GL_EXT_vertex_shader().
| PFNGLVARIANTUSVEXTPROC afw_gl_glVariantusvEXT |
Referenced by load_GL_EXT_vertex_shader().
| PFNGLVARIANTUIVEXTPROC afw_gl_glVariantuivEXT |
Referenced by load_GL_EXT_vertex_shader().
| PFNGLVARIANTPOINTEREXTPROC afw_gl_glVariantPointerEXT |
Referenced by load_GL_EXT_vertex_shader().
| PFNGLENABLEVARIANTCLIENTSTATEEXTPROC afw_gl_glEnableVariantClientStateEXT |
Referenced by load_GL_EXT_vertex_shader().
| PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC afw_gl_glDisableVariantClientStateEXT |
Referenced by load_GL_EXT_vertex_shader().
| PFNGLBINDLIGHTPARAMETEREXTPROC afw_gl_glBindLightParameterEXT |
Referenced by load_GL_EXT_vertex_shader().
| PFNGLBINDMATERIALPARAMETEREXTPROC afw_gl_glBindMaterialParameterEXT |
Referenced by load_GL_EXT_vertex_shader().
| PFNGLBINDTEXGENPARAMETEREXTPROC afw_gl_glBindTexGenParameterEXT |
Referenced by load_GL_EXT_vertex_shader().
| PFNGLBINDTEXTUREUNITPARAMETEREXTPROC afw_gl_glBindTextureUnitParameterEXT |
Referenced by load_GL_EXT_vertex_shader().
| PFNGLBINDPARAMETEREXTPROC afw_gl_glBindParameterEXT |
Referenced by load_GL_EXT_vertex_shader().
| PFNGLISVARIANTENABLEDEXTPROC afw_gl_glIsVariantEnabledEXT |
Referenced by load_GL_EXT_vertex_shader().
| PFNGLGETVARIANTBOOLEANVEXTPROC afw_gl_glGetVariantBooleanvEXT |
Referenced by load_GL_EXT_vertex_shader().
| PFNGLGETVARIANTINTEGERVEXTPROC afw_gl_glGetVariantIntegervEXT |
Referenced by load_GL_EXT_vertex_shader().
| PFNGLGETVARIANTFLOATVEXTPROC afw_gl_glGetVariantFloatvEXT |
Referenced by load_GL_EXT_vertex_shader().
| PFNGLGETVARIANTPOINTERVEXTPROC afw_gl_glGetVariantPointervEXT |
Referenced by load_GL_EXT_vertex_shader().
| PFNGLGETINVARIANTBOOLEANVEXTPROC afw_gl_glGetInvariantBooleanvEXT |
Referenced by load_GL_EXT_vertex_shader().
| PFNGLGETINVARIANTINTEGERVEXTPROC afw_gl_glGetInvariantIntegervEXT |
Referenced by load_GL_EXT_vertex_shader().
| PFNGLGETINVARIANTFLOATVEXTPROC afw_gl_glGetInvariantFloatvEXT |
Referenced by load_GL_EXT_vertex_shader().
| PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC afw_gl_glGetLocalConstantBooleanvEXT |
Referenced by load_GL_EXT_vertex_shader().
| PFNGLGETLOCALCONSTANTINTEGERVEXTPROC afw_gl_glGetLocalConstantIntegervEXT |
Referenced by load_GL_EXT_vertex_shader().
| PFNGLGETLOCALCONSTANTFLOATVEXTPROC afw_gl_glGetLocalConstantFloatvEXT |
Referenced by load_GL_EXT_vertex_shader().
| PFNGLVERTEXWEIGHTFEXTPROC afw_gl_glVertexWeightfEXT |
Referenced by load_GL_EXT_vertex_weighting().
| PFNGLVERTEXWEIGHTFVEXTPROC afw_gl_glVertexWeightfvEXT |
Referenced by load_GL_EXT_vertex_weighting().
| PFNGLVERTEXWEIGHTPOINTEREXTPROC afw_gl_glVertexWeightPointerEXT |
Referenced by load_GL_EXT_vertex_weighting().
| PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC afw_gl_glAcquireKeyedMutexWin32EXT |
Referenced by load_GL_EXT_win32_keyed_mutex().
| PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC afw_gl_glReleaseKeyedMutexWin32EXT |
Referenced by load_GL_EXT_win32_keyed_mutex().
| PFNGLWINDOWRECTANGLESEXTPROC afw_gl_glWindowRectanglesEXT |
Referenced by load_GL_EXT_window_rectangles().
| PFNGLIMPORTSYNCEXTPROC afw_gl_glImportSyncEXT |
Referenced by load_GL_EXT_x11_sync_object().
| PFNGLFRAMETERMINATORGREMEDYPROC afw_gl_glFrameTerminatorGREMEDY |
Referenced by load_GL_GREMEDY_frame_terminator().
| PFNGLSTRINGMARKERGREMEDYPROC afw_gl_glStringMarkerGREMEDY |
Referenced by load_GL_GREMEDY_string_marker().
| PFNGLIMAGETRANSFORMPARAMETERIHPPROC afw_gl_glImageTransformParameteriHP |
Referenced by load_GL_HP_image_transform().
| PFNGLIMAGETRANSFORMPARAMETERFHPPROC afw_gl_glImageTransformParameterfHP |
Referenced by load_GL_HP_image_transform().
| PFNGLIMAGETRANSFORMPARAMETERIVHPPROC afw_gl_glImageTransformParameterivHP |
Referenced by load_GL_HP_image_transform().
| PFNGLIMAGETRANSFORMPARAMETERFVHPPROC afw_gl_glImageTransformParameterfvHP |
Referenced by load_GL_HP_image_transform().
| PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC afw_gl_glGetImageTransformParameterivHP |
Referenced by load_GL_HP_image_transform().
| PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC afw_gl_glGetImageTransformParameterfvHP |
Referenced by load_GL_HP_image_transform().
| PFNGLMULTIMODEDRAWARRAYSIBMPROC afw_gl_glMultiModeDrawArraysIBM |
Referenced by load_GL_IBM_multimode_draw_arrays().
| PFNGLMULTIMODEDRAWELEMENTSIBMPROC afw_gl_glMultiModeDrawElementsIBM |
Referenced by load_GL_IBM_multimode_draw_arrays().
| PFNGLFLUSHSTATICDATAIBMPROC afw_gl_glFlushStaticDataIBM |
Referenced by load_GL_IBM_static_data().
| PFNGLCOLORPOINTERLISTIBMPROC afw_gl_glColorPointerListIBM |
Referenced by load_GL_IBM_vertex_array_lists().
| PFNGLSECONDARYCOLORPOINTERLISTIBMPROC afw_gl_glSecondaryColorPointerListIBM |
Referenced by load_GL_IBM_vertex_array_lists().
| PFNGLEDGEFLAGPOINTERLISTIBMPROC afw_gl_glEdgeFlagPointerListIBM |
Referenced by load_GL_IBM_vertex_array_lists().
| PFNGLFOGCOORDPOINTERLISTIBMPROC afw_gl_glFogCoordPointerListIBM |
Referenced by load_GL_IBM_vertex_array_lists().
| PFNGLINDEXPOINTERLISTIBMPROC afw_gl_glIndexPointerListIBM |
Referenced by load_GL_IBM_vertex_array_lists().
| PFNGLNORMALPOINTERLISTIBMPROC afw_gl_glNormalPointerListIBM |
Referenced by load_GL_IBM_vertex_array_lists().
| PFNGLTEXCOORDPOINTERLISTIBMPROC afw_gl_glTexCoordPointerListIBM |
Referenced by load_GL_IBM_vertex_array_lists().
| PFNGLVERTEXPOINTERLISTIBMPROC afw_gl_glVertexPointerListIBM |
Referenced by load_GL_IBM_vertex_array_lists().
| PFNGLBLENDFUNCSEPARATEINGRPROC afw_gl_glBlendFuncSeparateINGR |
Referenced by load_GL_INGR_blend_func_separate().
| PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC afw_gl_glApplyFramebufferAttachmentCMAAINTEL |
Referenced by load_GL_INTEL_framebuffer_CMAA().
| PFNGLSYNCTEXTUREINTELPROC afw_gl_glSyncTextureINTEL |
Referenced by load_GL_INTEL_map_texture().
| PFNGLUNMAPTEXTURE2DINTELPROC afw_gl_glUnmapTexture2DINTEL |
Referenced by load_GL_INTEL_map_texture().
| PFNGLMAPTEXTURE2DINTELPROC afw_gl_glMapTexture2DINTEL |
Referenced by load_GL_INTEL_map_texture().
| PFNGLVERTEXPOINTERVINTELPROC afw_gl_glVertexPointervINTEL |
Referenced by load_GL_INTEL_parallel_arrays().
| PFNGLNORMALPOINTERVINTELPROC afw_gl_glNormalPointervINTEL |
Referenced by load_GL_INTEL_parallel_arrays().
| PFNGLCOLORPOINTERVINTELPROC afw_gl_glColorPointervINTEL |
Referenced by load_GL_INTEL_parallel_arrays().
| PFNGLTEXCOORDPOINTERVINTELPROC afw_gl_glTexCoordPointervINTEL |
Referenced by load_GL_INTEL_parallel_arrays().
| PFNGLBEGINPERFQUERYINTELPROC afw_gl_glBeginPerfQueryINTEL |
Referenced by load_GL_INTEL_performance_query().
| PFNGLCREATEPERFQUERYINTELPROC afw_gl_glCreatePerfQueryINTEL |
Referenced by load_GL_INTEL_performance_query().
| PFNGLDELETEPERFQUERYINTELPROC afw_gl_glDeletePerfQueryINTEL |
Referenced by load_GL_INTEL_performance_query().
| PFNGLENDPERFQUERYINTELPROC afw_gl_glEndPerfQueryINTEL |
Referenced by load_GL_INTEL_performance_query().
| PFNGLGETFIRSTPERFQUERYIDINTELPROC afw_gl_glGetFirstPerfQueryIdINTEL |
Referenced by load_GL_INTEL_performance_query().
| PFNGLGETNEXTPERFQUERYIDINTELPROC afw_gl_glGetNextPerfQueryIdINTEL |
Referenced by load_GL_INTEL_performance_query().
| PFNGLGETPERFCOUNTERINFOINTELPROC afw_gl_glGetPerfCounterInfoINTEL |
Referenced by load_GL_INTEL_performance_query().
| PFNGLGETPERFQUERYDATAINTELPROC afw_gl_glGetPerfQueryDataINTEL |
Referenced by load_GL_INTEL_performance_query().
| PFNGLGETPERFQUERYIDBYNAMEINTELPROC afw_gl_glGetPerfQueryIdByNameINTEL |
Referenced by load_GL_INTEL_performance_query().
| PFNGLGETPERFQUERYINFOINTELPROC afw_gl_glGetPerfQueryInfoINTEL |
Referenced by load_GL_INTEL_performance_query().
| PFNGLBLENDBARRIERKHRPROC afw_gl_glBlendBarrierKHR |
Referenced by load_GL_KHR_blend_equation_advanced().
| PFNGLDEBUGMESSAGECONTROLKHRPROC afw_gl_glDebugMessageControlKHR |
Referenced by load_GL_KHR_debug().
| PFNGLDEBUGMESSAGEINSERTKHRPROC afw_gl_glDebugMessageInsertKHR |
Referenced by load_GL_KHR_debug().
| PFNGLDEBUGMESSAGECALLBACKKHRPROC afw_gl_glDebugMessageCallbackKHR |
Referenced by load_GL_KHR_debug().
| PFNGLGETDEBUGMESSAGELOGKHRPROC afw_gl_glGetDebugMessageLogKHR |
Referenced by load_GL_KHR_debug().
| PFNGLPUSHDEBUGGROUPKHRPROC afw_gl_glPushDebugGroupKHR |
Referenced by load_GL_KHR_debug().
| PFNGLPOPDEBUGGROUPKHRPROC afw_gl_glPopDebugGroupKHR |
Referenced by load_GL_KHR_debug().
| PFNGLOBJECTLABELKHRPROC afw_gl_glObjectLabelKHR |
Referenced by load_GL_KHR_debug().
| PFNGLGETOBJECTLABELKHRPROC afw_gl_glGetObjectLabelKHR |
Referenced by load_GL_KHR_debug().
| PFNGLOBJECTPTRLABELKHRPROC afw_gl_glObjectPtrLabelKHR |
Referenced by load_GL_KHR_debug().
| PFNGLGETOBJECTPTRLABELKHRPROC afw_gl_glGetObjectPtrLabelKHR |
Referenced by load_GL_KHR_debug().
| PFNGLGETPOINTERVKHRPROC afw_gl_glGetPointervKHR |
Referenced by load_GL_KHR_debug().
| PFNGLMAXSHADERCOMPILERTHREADSKHRPROC afw_gl_glMaxShaderCompilerThreadsKHR |
Referenced by load_GL_KHR_parallel_shader_compile().
| PFNGLGETGRAPHICSRESETSTATUSKHRPROC afw_gl_glGetGraphicsResetStatusKHR |
Referenced by load_GL_KHR_robustness().
| PFNGLREADNPIXELSKHRPROC afw_gl_glReadnPixelsKHR |
Referenced by load_GL_KHR_robustness().
| PFNGLGETNUNIFORMFVKHRPROC afw_gl_glGetnUniformfvKHR |
Referenced by load_GL_KHR_robustness().
| PFNGLGETNUNIFORMIVKHRPROC afw_gl_glGetnUniformivKHR |
Referenced by load_GL_KHR_robustness().
| PFNGLGETNUNIFORMUIVKHRPROC afw_gl_glGetnUniformuivKHR |
Referenced by load_GL_KHR_robustness().
| PFNGLRESIZEBUFFERSMESAPROC afw_gl_glResizeBuffersMESA |
Referenced by load_GL_MESA_resize_buffers().
| PFNGLWINDOWPOS2DMESAPROC afw_gl_glWindowPos2dMESA |
Referenced by load_GL_MESA_window_pos().
| PFNGLWINDOWPOS2DVMESAPROC afw_gl_glWindowPos2dvMESA |
Referenced by load_GL_MESA_window_pos().
| PFNGLWINDOWPOS2FMESAPROC afw_gl_glWindowPos2fMESA |
Referenced by load_GL_MESA_window_pos().
| PFNGLWINDOWPOS2FVMESAPROC afw_gl_glWindowPos2fvMESA |
Referenced by load_GL_MESA_window_pos().
| PFNGLWINDOWPOS2IMESAPROC afw_gl_glWindowPos2iMESA |
Referenced by load_GL_MESA_window_pos().
| PFNGLWINDOWPOS2IVMESAPROC afw_gl_glWindowPos2ivMESA |
Referenced by load_GL_MESA_window_pos().
| PFNGLWINDOWPOS2SMESAPROC afw_gl_glWindowPos2sMESA |
Referenced by load_GL_MESA_window_pos().
| PFNGLWINDOWPOS2SVMESAPROC afw_gl_glWindowPos2svMESA |
Referenced by load_GL_MESA_window_pos().
| PFNGLWINDOWPOS3DMESAPROC afw_gl_glWindowPos3dMESA |
Referenced by load_GL_MESA_window_pos().
| PFNGLWINDOWPOS3DVMESAPROC afw_gl_glWindowPos3dvMESA |
Referenced by load_GL_MESA_window_pos().
| PFNGLWINDOWPOS3FMESAPROC afw_gl_glWindowPos3fMESA |
Referenced by load_GL_MESA_window_pos().
| PFNGLWINDOWPOS3FVMESAPROC afw_gl_glWindowPos3fvMESA |
Referenced by load_GL_MESA_window_pos().
| PFNGLWINDOWPOS3IMESAPROC afw_gl_glWindowPos3iMESA |
Referenced by load_GL_MESA_window_pos().
| PFNGLWINDOWPOS3IVMESAPROC afw_gl_glWindowPos3ivMESA |
Referenced by load_GL_MESA_window_pos().
| PFNGLWINDOWPOS3SMESAPROC afw_gl_glWindowPos3sMESA |
Referenced by load_GL_MESA_window_pos().
| PFNGLWINDOWPOS3SVMESAPROC afw_gl_glWindowPos3svMESA |
Referenced by load_GL_MESA_window_pos().
| PFNGLWINDOWPOS4DMESAPROC afw_gl_glWindowPos4dMESA |
Referenced by load_GL_MESA_window_pos().
| PFNGLWINDOWPOS4DVMESAPROC afw_gl_glWindowPos4dvMESA |
Referenced by load_GL_MESA_window_pos().
| PFNGLWINDOWPOS4FMESAPROC afw_gl_glWindowPos4fMESA |
Referenced by load_GL_MESA_window_pos().
| PFNGLWINDOWPOS4FVMESAPROC afw_gl_glWindowPos4fvMESA |
Referenced by load_GL_MESA_window_pos().
| PFNGLWINDOWPOS4IMESAPROC afw_gl_glWindowPos4iMESA |
Referenced by load_GL_MESA_window_pos().
| PFNGLWINDOWPOS4IVMESAPROC afw_gl_glWindowPos4ivMESA |
Referenced by load_GL_MESA_window_pos().
| PFNGLWINDOWPOS4SMESAPROC afw_gl_glWindowPos4sMESA |
Referenced by load_GL_MESA_window_pos().
| PFNGLWINDOWPOS4SVMESAPROC afw_gl_glWindowPos4svMESA |
Referenced by load_GL_MESA_window_pos().
| PFNGLBEGINCONDITIONALRENDERNVXPROC afw_gl_glBeginConditionalRenderNVX |
Referenced by load_GL_NVX_conditional_render().
| PFNGLENDCONDITIONALRENDERNVXPROC afw_gl_glEndConditionalRenderNVX |
Referenced by load_GL_NVX_conditional_render().
| PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC afw_gl_glLGPUNamedBufferSubDataNVX |
Referenced by load_GL_NVX_linked_gpu_multicast().
| PFNGLLGPUCOPYIMAGESUBDATANVXPROC afw_gl_glLGPUCopyImageSubDataNVX |
Referenced by load_GL_NVX_linked_gpu_multicast().
| PFNGLLGPUINTERLOCKNVXPROC afw_gl_glLGPUInterlockNVX |
Referenced by load_GL_NVX_linked_gpu_multicast().
| PFNGLALPHATOCOVERAGEDITHERCONTROLNVPROC afw_gl_glAlphaToCoverageDitherControlNV |
Referenced by load_GL_NV_alpha_to_coverage_dither_control().
| PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC afw_gl_glMultiDrawArraysIndirectBindlessNV |
Referenced by load_GL_NV_bindless_multi_draw_indirect().
| PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC afw_gl_glMultiDrawElementsIndirectBindlessNV |
Referenced by load_GL_NV_bindless_multi_draw_indirect().
| PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC afw_gl_glMultiDrawArraysIndirectBindlessCountNV |
Referenced by load_GL_NV_bindless_multi_draw_indirect_count().
| PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC afw_gl_glMultiDrawElementsIndirectBindlessCountNV |
Referenced by load_GL_NV_bindless_multi_draw_indirect_count().
| PFNGLGETTEXTUREHANDLENVPROC afw_gl_glGetTextureHandleNV |
Referenced by load_GL_NV_bindless_texture().
| PFNGLGETTEXTURESAMPLERHANDLENVPROC afw_gl_glGetTextureSamplerHandleNV |
Referenced by load_GL_NV_bindless_texture().
| PFNGLMAKETEXTUREHANDLERESIDENTNVPROC afw_gl_glMakeTextureHandleResidentNV |
Referenced by load_GL_NV_bindless_texture().
| PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC afw_gl_glMakeTextureHandleNonResidentNV |
Referenced by load_GL_NV_bindless_texture().
| PFNGLGETIMAGEHANDLENVPROC afw_gl_glGetImageHandleNV |
Referenced by load_GL_NV_bindless_texture().
| PFNGLMAKEIMAGEHANDLERESIDENTNVPROC afw_gl_glMakeImageHandleResidentNV |
Referenced by load_GL_NV_bindless_texture().
| PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC afw_gl_glMakeImageHandleNonResidentNV |
Referenced by load_GL_NV_bindless_texture().
| PFNGLUNIFORMHANDLEUI64NVPROC afw_gl_glUniformHandleui64NV |
Referenced by load_GL_NV_bindless_texture().
| PFNGLUNIFORMHANDLEUI64VNVPROC afw_gl_glUniformHandleui64vNV |
Referenced by load_GL_NV_bindless_texture().
| PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC afw_gl_glProgramUniformHandleui64NV |
Referenced by load_GL_NV_bindless_texture().
| PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC afw_gl_glProgramUniformHandleui64vNV |
Referenced by load_GL_NV_bindless_texture().
| PFNGLISTEXTUREHANDLERESIDENTNVPROC afw_gl_glIsTextureHandleResidentNV |
Referenced by load_GL_NV_bindless_texture().
| PFNGLISIMAGEHANDLERESIDENTNVPROC afw_gl_glIsImageHandleResidentNV |
Referenced by load_GL_NV_bindless_texture().
| PFNGLBLENDPARAMETERINVPROC afw_gl_glBlendParameteriNV |
Referenced by load_GL_NV_blend_equation_advanced().
| PFNGLBLENDBARRIERNVPROC afw_gl_glBlendBarrierNV |
Referenced by load_GL_NV_blend_equation_advanced().
| PFNGLVIEWPORTPOSITIONWSCALENVPROC afw_gl_glViewportPositionWScaleNV |
Referenced by load_GL_NV_clip_space_w_scaling().
| PFNGLCREATESTATESNVPROC afw_gl_glCreateStatesNV |
Referenced by load_GL_NV_command_list().
| PFNGLDELETESTATESNVPROC afw_gl_glDeleteStatesNV |
Referenced by load_GL_NV_command_list().
| PFNGLISSTATENVPROC afw_gl_glIsStateNV |
Referenced by load_GL_NV_command_list().
| PFNGLSTATECAPTURENVPROC afw_gl_glStateCaptureNV |
Referenced by load_GL_NV_command_list().
| PFNGLGETCOMMANDHEADERNVPROC afw_gl_glGetCommandHeaderNV |
Referenced by load_GL_NV_command_list().
| PFNGLGETSTAGEINDEXNVPROC afw_gl_glGetStageIndexNV |
Referenced by load_GL_NV_command_list().
| PFNGLDRAWCOMMANDSNVPROC afw_gl_glDrawCommandsNV |
Referenced by load_GL_NV_command_list().
| PFNGLDRAWCOMMANDSADDRESSNVPROC afw_gl_glDrawCommandsAddressNV |
Referenced by load_GL_NV_command_list().
| PFNGLDRAWCOMMANDSSTATESNVPROC afw_gl_glDrawCommandsStatesNV |
Referenced by load_GL_NV_command_list().
| PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC afw_gl_glDrawCommandsStatesAddressNV |
Referenced by load_GL_NV_command_list().
| PFNGLCREATECOMMANDLISTSNVPROC afw_gl_glCreateCommandListsNV |
Referenced by load_GL_NV_command_list().
| PFNGLDELETECOMMANDLISTSNVPROC afw_gl_glDeleteCommandListsNV |
Referenced by load_GL_NV_command_list().
| PFNGLISCOMMANDLISTNVPROC afw_gl_glIsCommandListNV |
Referenced by load_GL_NV_command_list().
| PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC afw_gl_glListDrawCommandsStatesClientNV |
Referenced by load_GL_NV_command_list().
| PFNGLCOMMANDLISTSEGMENTSNVPROC afw_gl_glCommandListSegmentsNV |
Referenced by load_GL_NV_command_list().
| PFNGLCOMPILECOMMANDLISTNVPROC afw_gl_glCompileCommandListNV |
Referenced by load_GL_NV_command_list().
| PFNGLCALLCOMMANDLISTNVPROC afw_gl_glCallCommandListNV |
Referenced by load_GL_NV_command_list().
| PFNGLBEGINCONDITIONALRENDERNVPROC afw_gl_glBeginConditionalRenderNV |
Referenced by load_GL_NV_conditional_render().
| PFNGLENDCONDITIONALRENDERNVPROC afw_gl_glEndConditionalRenderNV |
Referenced by load_GL_NV_conditional_render().
| PFNGLSUBPIXELPRECISIONBIASNVPROC afw_gl_glSubpixelPrecisionBiasNV |
Referenced by load_GL_NV_conservative_raster().
| PFNGLCONSERVATIVERASTERPARAMETERFNVPROC afw_gl_glConservativeRasterParameterfNV |
Referenced by load_GL_NV_conservative_raster_dilate().
| PFNGLCONSERVATIVERASTERPARAMETERINVPROC afw_gl_glConservativeRasterParameteriNV |
Referenced by load_GL_NV_conservative_raster_pre_snap_triangles().
| PFNGLCOPYIMAGESUBDATANVPROC afw_gl_glCopyImageSubDataNV |
Referenced by load_GL_NV_copy_image().
| PFNGLDEPTHRANGEDNVPROC afw_gl_glDepthRangedNV |
Referenced by load_GL_NV_depth_buffer_float().
| PFNGLCLEARDEPTHDNVPROC afw_gl_glClearDepthdNV |
Referenced by load_GL_NV_depth_buffer_float().
| PFNGLDEPTHBOUNDSDNVPROC afw_gl_glDepthBoundsdNV |
Referenced by load_GL_NV_depth_buffer_float().
| PFNGLDRAWTEXTURENVPROC afw_gl_glDrawTextureNV |
Referenced by load_GL_NV_draw_texture().
| PFNGLDRAWVKIMAGENVPROC afw_gl_glDrawVkImageNV |
Referenced by load_GL_NV_draw_vulkan_image().
| PFNGLGETVKPROCADDRNVPROC afw_gl_glGetVkProcAddrNV |
Referenced by load_GL_NV_draw_vulkan_image().
| PFNGLWAITVKSEMAPHORENVPROC afw_gl_glWaitVkSemaphoreNV |
Referenced by load_GL_NV_draw_vulkan_image().
| PFNGLSIGNALVKSEMAPHORENVPROC afw_gl_glSignalVkSemaphoreNV |
Referenced by load_GL_NV_draw_vulkan_image().
| PFNGLSIGNALVKFENCENVPROC afw_gl_glSignalVkFenceNV |
Referenced by load_GL_NV_draw_vulkan_image().
| PFNGLMAPCONTROLPOINTSNVPROC afw_gl_glMapControlPointsNV |
Referenced by load_GL_NV_evaluators().
| PFNGLMAPPARAMETERIVNVPROC afw_gl_glMapParameterivNV |
Referenced by load_GL_NV_evaluators().
| PFNGLMAPPARAMETERFVNVPROC afw_gl_glMapParameterfvNV |
Referenced by load_GL_NV_evaluators().
| PFNGLGETMAPCONTROLPOINTSNVPROC afw_gl_glGetMapControlPointsNV |
Referenced by load_GL_NV_evaluators().
| PFNGLGETMAPPARAMETERIVNVPROC afw_gl_glGetMapParameterivNV |
Referenced by load_GL_NV_evaluators().
| PFNGLGETMAPPARAMETERFVNVPROC afw_gl_glGetMapParameterfvNV |
Referenced by load_GL_NV_evaluators().
| PFNGLGETMAPATTRIBPARAMETERIVNVPROC afw_gl_glGetMapAttribParameterivNV |
Referenced by load_GL_NV_evaluators().
| PFNGLGETMAPATTRIBPARAMETERFVNVPROC afw_gl_glGetMapAttribParameterfvNV |
Referenced by load_GL_NV_evaluators().
| PFNGLEVALMAPSNVPROC afw_gl_glEvalMapsNV |
Referenced by load_GL_NV_evaluators().
| PFNGLGETMULTISAMPLEFVNVPROC afw_gl_glGetMultisamplefvNV |
Referenced by load_GL_NV_explicit_multisample().
| PFNGLSAMPLEMASKINDEXEDNVPROC afw_gl_glSampleMaskIndexedNV |
Referenced by load_GL_NV_explicit_multisample().
| PFNGLTEXRENDERBUFFERNVPROC afw_gl_glTexRenderbufferNV |
Referenced by load_GL_NV_explicit_multisample().
| PFNGLDELETEFENCESNVPROC afw_gl_glDeleteFencesNV |
Referenced by load_GL_NV_fence().
| PFNGLGENFENCESNVPROC afw_gl_glGenFencesNV |
Referenced by load_GL_NV_fence().
| PFNGLISFENCENVPROC afw_gl_glIsFenceNV |
Referenced by load_GL_NV_fence().
| PFNGLTESTFENCENVPROC afw_gl_glTestFenceNV |
Referenced by load_GL_NV_fence().
| PFNGLGETFENCEIVNVPROC afw_gl_glGetFenceivNV |
Referenced by load_GL_NV_fence().
| PFNGLFINISHFENCENVPROC afw_gl_glFinishFenceNV |
Referenced by load_GL_NV_fence().
| PFNGLSETFENCENVPROC afw_gl_glSetFenceNV |
Referenced by load_GL_NV_fence().
| PFNGLFRAGMENTCOVERAGECOLORNVPROC afw_gl_glFragmentCoverageColorNV |
Referenced by load_GL_NV_fragment_coverage_to_color().
| PFNGLPROGRAMNAMEDPARAMETER4FNVPROC afw_gl_glProgramNamedParameter4fNV |
Referenced by load_GL_NV_fragment_program().
| PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC afw_gl_glProgramNamedParameter4fvNV |
Referenced by load_GL_NV_fragment_program().
| PFNGLPROGRAMNAMEDPARAMETER4DNVPROC afw_gl_glProgramNamedParameter4dNV |
Referenced by load_GL_NV_fragment_program().
| PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC afw_gl_glProgramNamedParameter4dvNV |
Referenced by load_GL_NV_fragment_program().
| PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC afw_gl_glGetProgramNamedParameterfvNV |
Referenced by load_GL_NV_fragment_program().
| PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC afw_gl_glGetProgramNamedParameterdvNV |
Referenced by load_GL_NV_fragment_program().
| PFNGLCOVERAGEMODULATIONTABLENVPROC afw_gl_glCoverageModulationTableNV |
Referenced by load_GL_NV_framebuffer_mixed_samples().
| PFNGLGETCOVERAGEMODULATIONTABLENVPROC afw_gl_glGetCoverageModulationTableNV |
Referenced by load_GL_NV_framebuffer_mixed_samples().
| PFNGLCOVERAGEMODULATIONNVPROC afw_gl_glCoverageModulationNV |
Referenced by load_GL_NV_framebuffer_mixed_samples().
| PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC afw_gl_glRenderbufferStorageMultisampleCoverageNV |
Referenced by load_GL_NV_framebuffer_multisample_coverage().
| PFNGLPROGRAMVERTEXLIMITNVPROC afw_gl_glProgramVertexLimitNV |
Referenced by load_GL_NV_geometry_program4().
| PFNGLFRAMEBUFFERTEXTUREEXTPROC afw_gl_glFramebufferTextureEXT |
Referenced by load_GL_NV_geometry_program4().
| PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC afw_gl_glFramebufferTextureFaceEXT |
Referenced by load_GL_NV_geometry_program4().
| PFNGLRENDERGPUMASKNVPROC afw_gl_glRenderGpuMaskNV |
Referenced by load_GL_NV_gpu_multicast().
| PFNGLMULTICASTBUFFERSUBDATANVPROC afw_gl_glMulticastBufferSubDataNV |
Referenced by load_GL_NV_gpu_multicast().
| PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC afw_gl_glMulticastCopyBufferSubDataNV |
Referenced by load_GL_NV_gpu_multicast().
| PFNGLMULTICASTCOPYIMAGESUBDATANVPROC afw_gl_glMulticastCopyImageSubDataNV |
Referenced by load_GL_NV_gpu_multicast().
| PFNGLMULTICASTBLITFRAMEBUFFERNVPROC afw_gl_glMulticastBlitFramebufferNV |
Referenced by load_GL_NV_gpu_multicast().
| PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC afw_gl_glMulticastFramebufferSampleLocationsfvNV |
Referenced by load_GL_NV_gpu_multicast().
| PFNGLMULTICASTBARRIERNVPROC afw_gl_glMulticastBarrierNV |
Referenced by load_GL_NV_gpu_multicast().
| PFNGLMULTICASTWAITSYNCNVPROC afw_gl_glMulticastWaitSyncNV |
Referenced by load_GL_NV_gpu_multicast().
| PFNGLMULTICASTGETQUERYOBJECTIVNVPROC afw_gl_glMulticastGetQueryObjectivNV |
Referenced by load_GL_NV_gpu_multicast().
| PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC afw_gl_glMulticastGetQueryObjectuivNV |
Referenced by load_GL_NV_gpu_multicast().
| PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC afw_gl_glMulticastGetQueryObjecti64vNV |
Referenced by load_GL_NV_gpu_multicast().
| PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC afw_gl_glMulticastGetQueryObjectui64vNV |
Referenced by load_GL_NV_gpu_multicast().
| PFNGLPROGRAMLOCALPARAMETERI4INVPROC afw_gl_glProgramLocalParameterI4iNV |
Referenced by load_GL_NV_gpu_program4().
| PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC afw_gl_glProgramLocalParameterI4ivNV |
Referenced by load_GL_NV_gpu_program4().
| PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC afw_gl_glProgramLocalParametersI4ivNV |
Referenced by load_GL_NV_gpu_program4().
| PFNGLPROGRAMLOCALPARAMETERI4UINVPROC afw_gl_glProgramLocalParameterI4uiNV |
Referenced by load_GL_NV_gpu_program4().
| PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC afw_gl_glProgramLocalParameterI4uivNV |
Referenced by load_GL_NV_gpu_program4().
| PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC afw_gl_glProgramLocalParametersI4uivNV |
Referenced by load_GL_NV_gpu_program4().
| PFNGLPROGRAMENVPARAMETERI4INVPROC afw_gl_glProgramEnvParameterI4iNV |
Referenced by load_GL_NV_gpu_program4().
| PFNGLPROGRAMENVPARAMETERI4IVNVPROC afw_gl_glProgramEnvParameterI4ivNV |
Referenced by load_GL_NV_gpu_program4().
| PFNGLPROGRAMENVPARAMETERSI4IVNVPROC afw_gl_glProgramEnvParametersI4ivNV |
Referenced by load_GL_NV_gpu_program4().
| PFNGLPROGRAMENVPARAMETERI4UINVPROC afw_gl_glProgramEnvParameterI4uiNV |
Referenced by load_GL_NV_gpu_program4().
| PFNGLPROGRAMENVPARAMETERI4UIVNVPROC afw_gl_glProgramEnvParameterI4uivNV |
Referenced by load_GL_NV_gpu_program4().
| PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC afw_gl_glProgramEnvParametersI4uivNV |
Referenced by load_GL_NV_gpu_program4().
| PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC afw_gl_glGetProgramLocalParameterIivNV |
Referenced by load_GL_NV_gpu_program4().
| PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC afw_gl_glGetProgramLocalParameterIuivNV |
Referenced by load_GL_NV_gpu_program4().
| PFNGLGETPROGRAMENVPARAMETERIIVNVPROC afw_gl_glGetProgramEnvParameterIivNV |
Referenced by load_GL_NV_gpu_program4().
| PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC afw_gl_glGetProgramEnvParameterIuivNV |
Referenced by load_GL_NV_gpu_program4().
| PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC afw_gl_glProgramSubroutineParametersuivNV |
Referenced by load_GL_NV_gpu_program5().
| PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC afw_gl_glGetProgramSubroutineParameteruivNV |
Referenced by load_GL_NV_gpu_program5().
| PFNGLVERTEX2HNVPROC afw_gl_glVertex2hNV |
Referenced by load_GL_NV_half_float().
| PFNGLVERTEX2HVNVPROC afw_gl_glVertex2hvNV |
Referenced by load_GL_NV_half_float().
| PFNGLVERTEX3HNVPROC afw_gl_glVertex3hNV |
Referenced by load_GL_NV_half_float().
| PFNGLVERTEX3HVNVPROC afw_gl_glVertex3hvNV |
Referenced by load_GL_NV_half_float().
| PFNGLVERTEX4HNVPROC afw_gl_glVertex4hNV |
Referenced by load_GL_NV_half_float().
| PFNGLVERTEX4HVNVPROC afw_gl_glVertex4hvNV |
Referenced by load_GL_NV_half_float().
| PFNGLNORMAL3HNVPROC afw_gl_glNormal3hNV |
Referenced by load_GL_NV_half_float().
| PFNGLNORMAL3HVNVPROC afw_gl_glNormal3hvNV |
Referenced by load_GL_NV_half_float().
| PFNGLCOLOR3HNVPROC afw_gl_glColor3hNV |
Referenced by load_GL_NV_half_float().
| PFNGLCOLOR3HVNVPROC afw_gl_glColor3hvNV |
Referenced by load_GL_NV_half_float().
| PFNGLCOLOR4HNVPROC afw_gl_glColor4hNV |
Referenced by load_GL_NV_half_float().
| PFNGLCOLOR4HVNVPROC afw_gl_glColor4hvNV |
Referenced by load_GL_NV_half_float().
| PFNGLTEXCOORD1HNVPROC afw_gl_glTexCoord1hNV |
Referenced by load_GL_NV_half_float().
| PFNGLTEXCOORD1HVNVPROC afw_gl_glTexCoord1hvNV |
Referenced by load_GL_NV_half_float().
| PFNGLTEXCOORD2HNVPROC afw_gl_glTexCoord2hNV |
Referenced by load_GL_NV_half_float().
| PFNGLTEXCOORD2HVNVPROC afw_gl_glTexCoord2hvNV |
Referenced by load_GL_NV_half_float().
| PFNGLTEXCOORD3HNVPROC afw_gl_glTexCoord3hNV |
Referenced by load_GL_NV_half_float().
| PFNGLTEXCOORD3HVNVPROC afw_gl_glTexCoord3hvNV |
Referenced by load_GL_NV_half_float().
| PFNGLTEXCOORD4HNVPROC afw_gl_glTexCoord4hNV |
Referenced by load_GL_NV_half_float().
| PFNGLTEXCOORD4HVNVPROC afw_gl_glTexCoord4hvNV |
Referenced by load_GL_NV_half_float().
| PFNGLMULTITEXCOORD1HNVPROC afw_gl_glMultiTexCoord1hNV |
Referenced by load_GL_NV_half_float().
| PFNGLMULTITEXCOORD1HVNVPROC afw_gl_glMultiTexCoord1hvNV |
Referenced by load_GL_NV_half_float().
| PFNGLMULTITEXCOORD2HNVPROC afw_gl_glMultiTexCoord2hNV |
Referenced by load_GL_NV_half_float().
| PFNGLMULTITEXCOORD2HVNVPROC afw_gl_glMultiTexCoord2hvNV |
Referenced by load_GL_NV_half_float().
| PFNGLMULTITEXCOORD3HNVPROC afw_gl_glMultiTexCoord3hNV |
Referenced by load_GL_NV_half_float().
| PFNGLMULTITEXCOORD3HVNVPROC afw_gl_glMultiTexCoord3hvNV |
Referenced by load_GL_NV_half_float().
| PFNGLMULTITEXCOORD4HNVPROC afw_gl_glMultiTexCoord4hNV |
Referenced by load_GL_NV_half_float().
| PFNGLMULTITEXCOORD4HVNVPROC afw_gl_glMultiTexCoord4hvNV |
Referenced by load_GL_NV_half_float().
| PFNGLFOGCOORDHNVPROC afw_gl_glFogCoordhNV |
Referenced by load_GL_NV_half_float().
| PFNGLFOGCOORDHVNVPROC afw_gl_glFogCoordhvNV |
Referenced by load_GL_NV_half_float().
| PFNGLSECONDARYCOLOR3HNVPROC afw_gl_glSecondaryColor3hNV |
Referenced by load_GL_NV_half_float().
| PFNGLSECONDARYCOLOR3HVNVPROC afw_gl_glSecondaryColor3hvNV |
Referenced by load_GL_NV_half_float().
| PFNGLVERTEXWEIGHTHNVPROC afw_gl_glVertexWeighthNV |
Referenced by load_GL_NV_half_float().
| PFNGLVERTEXWEIGHTHVNVPROC afw_gl_glVertexWeighthvNV |
Referenced by load_GL_NV_half_float().
| PFNGLVERTEXATTRIB1HNVPROC afw_gl_glVertexAttrib1hNV |
Referenced by load_GL_NV_half_float().
| PFNGLVERTEXATTRIB1HVNVPROC afw_gl_glVertexAttrib1hvNV |
Referenced by load_GL_NV_half_float().
| PFNGLVERTEXATTRIB2HNVPROC afw_gl_glVertexAttrib2hNV |
Referenced by load_GL_NV_half_float().
| PFNGLVERTEXATTRIB2HVNVPROC afw_gl_glVertexAttrib2hvNV |
Referenced by load_GL_NV_half_float().
| PFNGLVERTEXATTRIB3HNVPROC afw_gl_glVertexAttrib3hNV |
Referenced by load_GL_NV_half_float().
| PFNGLVERTEXATTRIB3HVNVPROC afw_gl_glVertexAttrib3hvNV |
Referenced by load_GL_NV_half_float().
| PFNGLVERTEXATTRIB4HNVPROC afw_gl_glVertexAttrib4hNV |
Referenced by load_GL_NV_half_float().
| PFNGLVERTEXATTRIB4HVNVPROC afw_gl_glVertexAttrib4hvNV |
Referenced by load_GL_NV_half_float().
| PFNGLVERTEXATTRIBS1HVNVPROC afw_gl_glVertexAttribs1hvNV |
Referenced by load_GL_NV_half_float().
| PFNGLVERTEXATTRIBS2HVNVPROC afw_gl_glVertexAttribs2hvNV |
Referenced by load_GL_NV_half_float().
| PFNGLVERTEXATTRIBS3HVNVPROC afw_gl_glVertexAttribs3hvNV |
Referenced by load_GL_NV_half_float().
| PFNGLVERTEXATTRIBS4HVNVPROC afw_gl_glVertexAttribs4hvNV |
Referenced by load_GL_NV_half_float().
| PFNGLGETINTERNALFORMATSAMPLEIVNVPROC afw_gl_glGetInternalformatSampleivNV |
Referenced by load_GL_NV_internalformat_sample_query().
| PFNGLGENOCCLUSIONQUERIESNVPROC afw_gl_glGenOcclusionQueriesNV |
Referenced by load_GL_NV_occlusion_query().
| PFNGLDELETEOCCLUSIONQUERIESNVPROC afw_gl_glDeleteOcclusionQueriesNV |
Referenced by load_GL_NV_occlusion_query().
| PFNGLISOCCLUSIONQUERYNVPROC afw_gl_glIsOcclusionQueryNV |
Referenced by load_GL_NV_occlusion_query().
| PFNGLBEGINOCCLUSIONQUERYNVPROC afw_gl_glBeginOcclusionQueryNV |
Referenced by load_GL_NV_occlusion_query().
| PFNGLENDOCCLUSIONQUERYNVPROC afw_gl_glEndOcclusionQueryNV |
Referenced by load_GL_NV_occlusion_query().
| PFNGLGETOCCLUSIONQUERYIVNVPROC afw_gl_glGetOcclusionQueryivNV |
Referenced by load_GL_NV_occlusion_query().
| PFNGLGETOCCLUSIONQUERYUIVNVPROC afw_gl_glGetOcclusionQueryuivNV |
Referenced by load_GL_NV_occlusion_query().
| PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC afw_gl_glProgramBufferParametersfvNV |
Referenced by load_GL_NV_parameter_buffer_object().
| PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC afw_gl_glProgramBufferParametersIivNV |
Referenced by load_GL_NV_parameter_buffer_object().
| PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC afw_gl_glProgramBufferParametersIuivNV |
Referenced by load_GL_NV_parameter_buffer_object().
| PFNGLGENPATHSNVPROC afw_gl_glGenPathsNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLDELETEPATHSNVPROC afw_gl_glDeletePathsNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLISPATHNVPROC afw_gl_glIsPathNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLPATHCOMMANDSNVPROC afw_gl_glPathCommandsNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLPATHCOORDSNVPROC afw_gl_glPathCoordsNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLPATHSUBCOMMANDSNVPROC afw_gl_glPathSubCommandsNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLPATHSUBCOORDSNVPROC afw_gl_glPathSubCoordsNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLPATHSTRINGNVPROC afw_gl_glPathStringNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLPATHGLYPHSNVPROC afw_gl_glPathGlyphsNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLPATHGLYPHRANGENVPROC afw_gl_glPathGlyphRangeNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLWEIGHTPATHSNVPROC afw_gl_glWeightPathsNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLCOPYPATHNVPROC afw_gl_glCopyPathNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLINTERPOLATEPATHSNVPROC afw_gl_glInterpolatePathsNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLTRANSFORMPATHNVPROC afw_gl_glTransformPathNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLPATHPARAMETERIVNVPROC afw_gl_glPathParameterivNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLPATHPARAMETERINVPROC afw_gl_glPathParameteriNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLPATHPARAMETERFVNVPROC afw_gl_glPathParameterfvNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLPATHPARAMETERFNVPROC afw_gl_glPathParameterfNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLPATHDASHARRAYNVPROC afw_gl_glPathDashArrayNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLPATHSTENCILFUNCNVPROC afw_gl_glPathStencilFuncNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLPATHSTENCILDEPTHOFFSETNVPROC afw_gl_glPathStencilDepthOffsetNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLSTENCILFILLPATHNVPROC afw_gl_glStencilFillPathNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLSTENCILSTROKEPATHNVPROC afw_gl_glStencilStrokePathNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLSTENCILFILLPATHINSTANCEDNVPROC afw_gl_glStencilFillPathInstancedNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC afw_gl_glStencilStrokePathInstancedNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLPATHCOVERDEPTHFUNCNVPROC afw_gl_glPathCoverDepthFuncNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLCOVERFILLPATHNVPROC afw_gl_glCoverFillPathNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLCOVERSTROKEPATHNVPROC afw_gl_glCoverStrokePathNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLCOVERFILLPATHINSTANCEDNVPROC afw_gl_glCoverFillPathInstancedNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLCOVERSTROKEPATHINSTANCEDNVPROC afw_gl_glCoverStrokePathInstancedNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLGETPATHPARAMETERIVNVPROC afw_gl_glGetPathParameterivNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLGETPATHPARAMETERFVNVPROC afw_gl_glGetPathParameterfvNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLGETPATHCOMMANDSNVPROC afw_gl_glGetPathCommandsNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLGETPATHCOORDSNVPROC afw_gl_glGetPathCoordsNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLGETPATHDASHARRAYNVPROC afw_gl_glGetPathDashArrayNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLGETPATHMETRICSNVPROC afw_gl_glGetPathMetricsNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLGETPATHMETRICRANGENVPROC afw_gl_glGetPathMetricRangeNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLGETPATHSPACINGNVPROC afw_gl_glGetPathSpacingNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLISPOINTINFILLPATHNVPROC afw_gl_glIsPointInFillPathNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLISPOINTINSTROKEPATHNVPROC afw_gl_glIsPointInStrokePathNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLGETPATHLENGTHNVPROC afw_gl_glGetPathLengthNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLPOINTALONGPATHNVPROC afw_gl_glPointAlongPathNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLMATRIXLOAD3X2FNVPROC afw_gl_glMatrixLoad3x2fNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLMATRIXLOAD3X3FNVPROC afw_gl_glMatrixLoad3x3fNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC afw_gl_glMatrixLoadTranspose3x3fNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLMATRIXMULT3X2FNVPROC afw_gl_glMatrixMult3x2fNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLMATRIXMULT3X3FNVPROC afw_gl_glMatrixMult3x3fNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC afw_gl_glMatrixMultTranspose3x3fNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLSTENCILTHENCOVERFILLPATHNVPROC afw_gl_glStencilThenCoverFillPathNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC afw_gl_glStencilThenCoverStrokePathNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC afw_gl_glStencilThenCoverFillPathInstancedNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC afw_gl_glStencilThenCoverStrokePathInstancedNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLPATHGLYPHINDEXRANGENVPROC afw_gl_glPathGlyphIndexRangeNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLPATHGLYPHINDEXARRAYNVPROC afw_gl_glPathGlyphIndexArrayNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC afw_gl_glPathMemoryGlyphIndexArrayNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC afw_gl_glProgramPathFragmentInputGenNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLGETPROGRAMRESOURCEFVNVPROC afw_gl_glGetProgramResourcefvNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLPATHCOLORGENNVPROC afw_gl_glPathColorGenNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLPATHTEXGENNVPROC afw_gl_glPathTexGenNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLPATHFOGGENNVPROC afw_gl_glPathFogGenNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLGETPATHCOLORGENIVNVPROC afw_gl_glGetPathColorGenivNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLGETPATHCOLORGENFVNVPROC afw_gl_glGetPathColorGenfvNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLGETPATHTEXGENIVNVPROC afw_gl_glGetPathTexGenivNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLGETPATHTEXGENFVNVPROC afw_gl_glGetPathTexGenfvNV |
Referenced by load_GL_NV_path_rendering().
| PFNGLPIXELDATARANGENVPROC afw_gl_glPixelDataRangeNV |
Referenced by load_GL_NV_pixel_data_range().
| PFNGLFLUSHPIXELDATARANGENVPROC afw_gl_glFlushPixelDataRangeNV |
Referenced by load_GL_NV_pixel_data_range().
| PFNGLPOINTPARAMETERINVPROC afw_gl_glPointParameteriNV |
Referenced by load_GL_NV_point_sprite().
| PFNGLPOINTPARAMETERIVNVPROC afw_gl_glPointParameterivNV |
Referenced by load_GL_NV_point_sprite().
| PFNGLPRESENTFRAMEKEYEDNVPROC afw_gl_glPresentFrameKeyedNV |
Referenced by load_GL_NV_present_video().
| PFNGLPRESENTFRAMEDUALFILLNVPROC afw_gl_glPresentFrameDualFillNV |
Referenced by load_GL_NV_present_video().
| PFNGLGETVIDEOIVNVPROC afw_gl_glGetVideoivNV |
Referenced by load_GL_NV_present_video().
| PFNGLGETVIDEOUIVNVPROC afw_gl_glGetVideouivNV |
Referenced by load_GL_NV_present_video().
| PFNGLGETVIDEOI64VNVPROC afw_gl_glGetVideoi64vNV |
Referenced by load_GL_NV_present_video().
| PFNGLGETVIDEOUI64VNVPROC afw_gl_glGetVideoui64vNV |
Referenced by load_GL_NV_present_video().
| PFNGLPRIMITIVERESTARTNVPROC afw_gl_glPrimitiveRestartNV |
Referenced by load_GL_NV_primitive_restart().
| PFNGLPRIMITIVERESTARTINDEXNVPROC afw_gl_glPrimitiveRestartIndexNV |
Referenced by load_GL_NV_primitive_restart().
| PFNGLQUERYRESOURCENVPROC afw_gl_glQueryResourceNV |
Referenced by load_GL_NV_query_resource().
| PFNGLGENQUERYRESOURCETAGNVPROC afw_gl_glGenQueryResourceTagNV |
Referenced by load_GL_NV_query_resource_tag().
| PFNGLDELETEQUERYRESOURCETAGNVPROC afw_gl_glDeleteQueryResourceTagNV |
Referenced by load_GL_NV_query_resource_tag().
| PFNGLQUERYRESOURCETAGNVPROC afw_gl_glQueryResourceTagNV |
Referenced by load_GL_NV_query_resource_tag().
| PFNGLCOMBINERPARAMETERFVNVPROC afw_gl_glCombinerParameterfvNV |
Referenced by load_GL_NV_register_combiners().
| PFNGLCOMBINERPARAMETERFNVPROC afw_gl_glCombinerParameterfNV |
Referenced by load_GL_NV_register_combiners().
| PFNGLCOMBINERPARAMETERIVNVPROC afw_gl_glCombinerParameterivNV |
Referenced by load_GL_NV_register_combiners().
| PFNGLCOMBINERPARAMETERINVPROC afw_gl_glCombinerParameteriNV |
Referenced by load_GL_NV_register_combiners().
| PFNGLCOMBINERINPUTNVPROC afw_gl_glCombinerInputNV |
Referenced by load_GL_NV_register_combiners().
| PFNGLCOMBINEROUTPUTNVPROC afw_gl_glCombinerOutputNV |
Referenced by load_GL_NV_register_combiners().
| PFNGLFINALCOMBINERINPUTNVPROC afw_gl_glFinalCombinerInputNV |
Referenced by load_GL_NV_register_combiners().
| PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC afw_gl_glGetCombinerInputParameterfvNV |
Referenced by load_GL_NV_register_combiners().
| PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC afw_gl_glGetCombinerInputParameterivNV |
Referenced by load_GL_NV_register_combiners().
| PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC afw_gl_glGetCombinerOutputParameterfvNV |
Referenced by load_GL_NV_register_combiners().
| PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC afw_gl_glGetCombinerOutputParameterivNV |
Referenced by load_GL_NV_register_combiners().
| PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC afw_gl_glGetFinalCombinerInputParameterfvNV |
Referenced by load_GL_NV_register_combiners().
| PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC afw_gl_glGetFinalCombinerInputParameterivNV |
Referenced by load_GL_NV_register_combiners().
| PFNGLCOMBINERSTAGEPARAMETERFVNVPROC afw_gl_glCombinerStageParameterfvNV |
Referenced by load_GL_NV_register_combiners2().
| PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC afw_gl_glGetCombinerStageParameterfvNV |
Referenced by load_GL_NV_register_combiners2().
| PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC afw_gl_glFramebufferSampleLocationsfvNV |
Referenced by load_GL_NV_sample_locations().
| PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC afw_gl_glNamedFramebufferSampleLocationsfvNV |
Referenced by load_GL_NV_sample_locations().
| PFNGLRESOLVEDEPTHVALUESNVPROC afw_gl_glResolveDepthValuesNV |
Referenced by load_GL_NV_sample_locations().
| PFNGLMAKEBUFFERRESIDENTNVPROC afw_gl_glMakeBufferResidentNV |
Referenced by load_GL_NV_shader_buffer_load().
| PFNGLMAKEBUFFERNONRESIDENTNVPROC afw_gl_glMakeBufferNonResidentNV |
Referenced by load_GL_NV_shader_buffer_load().
| PFNGLISBUFFERRESIDENTNVPROC afw_gl_glIsBufferResidentNV |
Referenced by load_GL_NV_shader_buffer_load().
| PFNGLMAKENAMEDBUFFERRESIDENTNVPROC afw_gl_glMakeNamedBufferResidentNV |
Referenced by load_GL_NV_shader_buffer_load().
| PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC afw_gl_glMakeNamedBufferNonResidentNV |
Referenced by load_GL_NV_shader_buffer_load().
| PFNGLISNAMEDBUFFERRESIDENTNVPROC afw_gl_glIsNamedBufferResidentNV |
Referenced by load_GL_NV_shader_buffer_load().
| PFNGLGETBUFFERPARAMETERUI64VNVPROC afw_gl_glGetBufferParameterui64vNV |
Referenced by load_GL_NV_shader_buffer_load().
| PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC afw_gl_glGetNamedBufferParameterui64vNV |
Referenced by load_GL_NV_shader_buffer_load().
| PFNGLGETINTEGERUI64VNVPROC afw_gl_glGetIntegerui64vNV |
Referenced by load_GL_NV_shader_buffer_load().
| PFNGLUNIFORMUI64NVPROC afw_gl_glUniformui64NV |
Referenced by load_GL_NV_shader_buffer_load().
| PFNGLUNIFORMUI64VNVPROC afw_gl_glUniformui64vNV |
Referenced by load_GL_NV_shader_buffer_load().
| PFNGLPROGRAMUNIFORMUI64NVPROC afw_gl_glProgramUniformui64NV |
Referenced by load_GL_NV_shader_buffer_load().
| PFNGLPROGRAMUNIFORMUI64VNVPROC afw_gl_glProgramUniformui64vNV |
Referenced by load_GL_NV_shader_buffer_load().
| PFNGLTEXTUREBARRIERNVPROC afw_gl_glTextureBarrierNV |
Referenced by load_GL_NV_texture_barrier().
| PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC afw_gl_glTexImage2DMultisampleCoverageNV |
Referenced by load_GL_NV_texture_multisample().
| PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC afw_gl_glTexImage3DMultisampleCoverageNV |
Referenced by load_GL_NV_texture_multisample().
| PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC afw_gl_glTextureImage2DMultisampleNV |
Referenced by load_GL_NV_texture_multisample().
| PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC afw_gl_glTextureImage3DMultisampleNV |
Referenced by load_GL_NV_texture_multisample().
| PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC afw_gl_glTextureImage2DMultisampleCoverageNV |
Referenced by load_GL_NV_texture_multisample().
| PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC afw_gl_glTextureImage3DMultisampleCoverageNV |
Referenced by load_GL_NV_texture_multisample().
| PFNGLBEGINTRANSFORMFEEDBACKNVPROC afw_gl_glBeginTransformFeedbackNV |
Referenced by load_GL_NV_transform_feedback().
| PFNGLENDTRANSFORMFEEDBACKNVPROC afw_gl_glEndTransformFeedbackNV |
Referenced by load_GL_NV_transform_feedback().
| PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC afw_gl_glTransformFeedbackAttribsNV |
Referenced by load_GL_NV_transform_feedback().
| PFNGLBINDBUFFERRANGENVPROC afw_gl_glBindBufferRangeNV |
Referenced by load_GL_NV_transform_feedback().
| PFNGLBINDBUFFEROFFSETNVPROC afw_gl_glBindBufferOffsetNV |
Referenced by load_GL_NV_transform_feedback().
| PFNGLBINDBUFFERBASENVPROC afw_gl_glBindBufferBaseNV |
Referenced by load_GL_NV_transform_feedback().
| PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC afw_gl_glTransformFeedbackVaryingsNV |
Referenced by load_GL_NV_transform_feedback().
| PFNGLACTIVEVARYINGNVPROC afw_gl_glActiveVaryingNV |
Referenced by load_GL_NV_transform_feedback().
| PFNGLGETVARYINGLOCATIONNVPROC afw_gl_glGetVaryingLocationNV |
Referenced by load_GL_NV_transform_feedback().
| PFNGLGETACTIVEVARYINGNVPROC afw_gl_glGetActiveVaryingNV |
Referenced by load_GL_NV_transform_feedback().
| PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC afw_gl_glGetTransformFeedbackVaryingNV |
Referenced by load_GL_NV_transform_feedback().
| PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC afw_gl_glTransformFeedbackStreamAttribsNV |
Referenced by load_GL_NV_transform_feedback().
| PFNGLBINDTRANSFORMFEEDBACKNVPROC afw_gl_glBindTransformFeedbackNV |
Referenced by load_GL_NV_transform_feedback2().
| PFNGLDELETETRANSFORMFEEDBACKSNVPROC afw_gl_glDeleteTransformFeedbacksNV |
Referenced by load_GL_NV_transform_feedback2().
| PFNGLGENTRANSFORMFEEDBACKSNVPROC afw_gl_glGenTransformFeedbacksNV |
Referenced by load_GL_NV_transform_feedback2().
| PFNGLISTRANSFORMFEEDBACKNVPROC afw_gl_glIsTransformFeedbackNV |
Referenced by load_GL_NV_transform_feedback2().
| PFNGLPAUSETRANSFORMFEEDBACKNVPROC afw_gl_glPauseTransformFeedbackNV |
Referenced by load_GL_NV_transform_feedback2().
| PFNGLRESUMETRANSFORMFEEDBACKNVPROC afw_gl_glResumeTransformFeedbackNV |
Referenced by load_GL_NV_transform_feedback2().
| PFNGLDRAWTRANSFORMFEEDBACKNVPROC afw_gl_glDrawTransformFeedbackNV |
Referenced by load_GL_NV_transform_feedback2().
| PFNGLVDPAUINITNVPROC afw_gl_glVDPAUInitNV |
Referenced by load_GL_NV_vdpau_interop().
| PFNGLVDPAUFININVPROC afw_gl_glVDPAUFiniNV |
Referenced by load_GL_NV_vdpau_interop().
| PFNGLVDPAUREGISTERVIDEOSURFACENVPROC afw_gl_glVDPAURegisterVideoSurfaceNV |
Referenced by load_GL_NV_vdpau_interop().
| PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC afw_gl_glVDPAURegisterOutputSurfaceNV |
Referenced by load_GL_NV_vdpau_interop().
| PFNGLVDPAUISSURFACENVPROC afw_gl_glVDPAUIsSurfaceNV |
Referenced by load_GL_NV_vdpau_interop().
| PFNGLVDPAUUNREGISTERSURFACENVPROC afw_gl_glVDPAUUnregisterSurfaceNV |
Referenced by load_GL_NV_vdpau_interop().
| PFNGLVDPAUGETSURFACEIVNVPROC afw_gl_glVDPAUGetSurfaceivNV |
Referenced by load_GL_NV_vdpau_interop().
| PFNGLVDPAUSURFACEACCESSNVPROC afw_gl_glVDPAUSurfaceAccessNV |
Referenced by load_GL_NV_vdpau_interop().
| PFNGLVDPAUMAPSURFACESNVPROC afw_gl_glVDPAUMapSurfacesNV |
Referenced by load_GL_NV_vdpau_interop().
| PFNGLVDPAUUNMAPSURFACESNVPROC afw_gl_glVDPAUUnmapSurfacesNV |
Referenced by load_GL_NV_vdpau_interop().
| PFNGLFLUSHVERTEXARRAYRANGENVPROC afw_gl_glFlushVertexArrayRangeNV |
Referenced by load_GL_NV_vertex_array_range().
| PFNGLVERTEXARRAYRANGENVPROC afw_gl_glVertexArrayRangeNV |
Referenced by load_GL_NV_vertex_array_range().
| PFNGLVERTEXATTRIBL1I64NVPROC afw_gl_glVertexAttribL1i64NV |
Referenced by load_GL_NV_vertex_attrib_integer_64bit().
| PFNGLVERTEXATTRIBL2I64NVPROC afw_gl_glVertexAttribL2i64NV |
Referenced by load_GL_NV_vertex_attrib_integer_64bit().
| PFNGLVERTEXATTRIBL3I64NVPROC afw_gl_glVertexAttribL3i64NV |
Referenced by load_GL_NV_vertex_attrib_integer_64bit().
| PFNGLVERTEXATTRIBL4I64NVPROC afw_gl_glVertexAttribL4i64NV |
Referenced by load_GL_NV_vertex_attrib_integer_64bit().
| PFNGLVERTEXATTRIBL1I64VNVPROC afw_gl_glVertexAttribL1i64vNV |
Referenced by load_GL_NV_vertex_attrib_integer_64bit().
| PFNGLVERTEXATTRIBL2I64VNVPROC afw_gl_glVertexAttribL2i64vNV |
Referenced by load_GL_NV_vertex_attrib_integer_64bit().
| PFNGLVERTEXATTRIBL3I64VNVPROC afw_gl_glVertexAttribL3i64vNV |
Referenced by load_GL_NV_vertex_attrib_integer_64bit().
| PFNGLVERTEXATTRIBL4I64VNVPROC afw_gl_glVertexAttribL4i64vNV |
Referenced by load_GL_NV_vertex_attrib_integer_64bit().
| PFNGLVERTEXATTRIBL1UI64NVPROC afw_gl_glVertexAttribL1ui64NV |
Referenced by load_GL_NV_vertex_attrib_integer_64bit().
| PFNGLVERTEXATTRIBL2UI64NVPROC afw_gl_glVertexAttribL2ui64NV |
Referenced by load_GL_NV_vertex_attrib_integer_64bit().
| PFNGLVERTEXATTRIBL3UI64NVPROC afw_gl_glVertexAttribL3ui64NV |
Referenced by load_GL_NV_vertex_attrib_integer_64bit().
| PFNGLVERTEXATTRIBL4UI64NVPROC afw_gl_glVertexAttribL4ui64NV |
Referenced by load_GL_NV_vertex_attrib_integer_64bit().
| PFNGLVERTEXATTRIBL1UI64VNVPROC afw_gl_glVertexAttribL1ui64vNV |
Referenced by load_GL_NV_vertex_attrib_integer_64bit().
| PFNGLVERTEXATTRIBL2UI64VNVPROC afw_gl_glVertexAttribL2ui64vNV |
Referenced by load_GL_NV_vertex_attrib_integer_64bit().
| PFNGLVERTEXATTRIBL3UI64VNVPROC afw_gl_glVertexAttribL3ui64vNV |
Referenced by load_GL_NV_vertex_attrib_integer_64bit().
| PFNGLVERTEXATTRIBL4UI64VNVPROC afw_gl_glVertexAttribL4ui64vNV |
Referenced by load_GL_NV_vertex_attrib_integer_64bit().
| PFNGLGETVERTEXATTRIBLI64VNVPROC afw_gl_glGetVertexAttribLi64vNV |
Referenced by load_GL_NV_vertex_attrib_integer_64bit().
| PFNGLGETVERTEXATTRIBLUI64VNVPROC afw_gl_glGetVertexAttribLui64vNV |
Referenced by load_GL_NV_vertex_attrib_integer_64bit().
| PFNGLVERTEXATTRIBLFORMATNVPROC afw_gl_glVertexAttribLFormatNV |
Referenced by load_GL_NV_vertex_attrib_integer_64bit().
| PFNGLBUFFERADDRESSRANGENVPROC afw_gl_glBufferAddressRangeNV |
Referenced by load_GL_NV_vertex_buffer_unified_memory().
| PFNGLVERTEXFORMATNVPROC afw_gl_glVertexFormatNV |
Referenced by load_GL_NV_vertex_buffer_unified_memory().
| PFNGLNORMALFORMATNVPROC afw_gl_glNormalFormatNV |
Referenced by load_GL_NV_vertex_buffer_unified_memory().
| PFNGLCOLORFORMATNVPROC afw_gl_glColorFormatNV |
Referenced by load_GL_NV_vertex_buffer_unified_memory().
| PFNGLINDEXFORMATNVPROC afw_gl_glIndexFormatNV |
Referenced by load_GL_NV_vertex_buffer_unified_memory().
| PFNGLTEXCOORDFORMATNVPROC afw_gl_glTexCoordFormatNV |
Referenced by load_GL_NV_vertex_buffer_unified_memory().
| PFNGLEDGEFLAGFORMATNVPROC afw_gl_glEdgeFlagFormatNV |
Referenced by load_GL_NV_vertex_buffer_unified_memory().
| PFNGLSECONDARYCOLORFORMATNVPROC afw_gl_glSecondaryColorFormatNV |
Referenced by load_GL_NV_vertex_buffer_unified_memory().
| PFNGLFOGCOORDFORMATNVPROC afw_gl_glFogCoordFormatNV |
Referenced by load_GL_NV_vertex_buffer_unified_memory().
| PFNGLVERTEXATTRIBFORMATNVPROC afw_gl_glVertexAttribFormatNV |
Referenced by load_GL_NV_vertex_buffer_unified_memory().
| PFNGLVERTEXATTRIBIFORMATNVPROC afw_gl_glVertexAttribIFormatNV |
Referenced by load_GL_NV_vertex_buffer_unified_memory().
| PFNGLGETINTEGERUI64I_VNVPROC afw_gl_glGetIntegerui64i_vNV |
Referenced by load_GL_NV_vertex_buffer_unified_memory().
| PFNGLAREPROGRAMSRESIDENTNVPROC afw_gl_glAreProgramsResidentNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLBINDPROGRAMNVPROC afw_gl_glBindProgramNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLDELETEPROGRAMSNVPROC afw_gl_glDeleteProgramsNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLEXECUTEPROGRAMNVPROC afw_gl_glExecuteProgramNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLGENPROGRAMSNVPROC afw_gl_glGenProgramsNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLGETPROGRAMPARAMETERDVNVPROC afw_gl_glGetProgramParameterdvNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLGETPROGRAMPARAMETERFVNVPROC afw_gl_glGetProgramParameterfvNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLGETPROGRAMIVNVPROC afw_gl_glGetProgramivNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLGETPROGRAMSTRINGNVPROC afw_gl_glGetProgramStringNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLGETTRACKMATRIXIVNVPROC afw_gl_glGetTrackMatrixivNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLGETVERTEXATTRIBDVNVPROC afw_gl_glGetVertexAttribdvNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLGETVERTEXATTRIBFVNVPROC afw_gl_glGetVertexAttribfvNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLGETVERTEXATTRIBIVNVPROC afw_gl_glGetVertexAttribivNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLGETVERTEXATTRIBPOINTERVNVPROC afw_gl_glGetVertexAttribPointervNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLISPROGRAMNVPROC afw_gl_glIsProgramNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLLOADPROGRAMNVPROC afw_gl_glLoadProgramNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLPROGRAMPARAMETER4DNVPROC afw_gl_glProgramParameter4dNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLPROGRAMPARAMETER4DVNVPROC afw_gl_glProgramParameter4dvNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLPROGRAMPARAMETER4FNVPROC afw_gl_glProgramParameter4fNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLPROGRAMPARAMETER4FVNVPROC afw_gl_glProgramParameter4fvNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLPROGRAMPARAMETERS4DVNVPROC afw_gl_glProgramParameters4dvNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLPROGRAMPARAMETERS4FVNVPROC afw_gl_glProgramParameters4fvNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLREQUESTRESIDENTPROGRAMSNVPROC afw_gl_glRequestResidentProgramsNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLTRACKMATRIXNVPROC afw_gl_glTrackMatrixNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLVERTEXATTRIBPOINTERNVPROC afw_gl_glVertexAttribPointerNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLVERTEXATTRIB1DNVPROC afw_gl_glVertexAttrib1dNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLVERTEXATTRIB1DVNVPROC afw_gl_glVertexAttrib1dvNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLVERTEXATTRIB1FNVPROC afw_gl_glVertexAttrib1fNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLVERTEXATTRIB1FVNVPROC afw_gl_glVertexAttrib1fvNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLVERTEXATTRIB1SNVPROC afw_gl_glVertexAttrib1sNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLVERTEXATTRIB1SVNVPROC afw_gl_glVertexAttrib1svNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLVERTEXATTRIB2DNVPROC afw_gl_glVertexAttrib2dNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLVERTEXATTRIB2DVNVPROC afw_gl_glVertexAttrib2dvNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLVERTEXATTRIB2FNVPROC afw_gl_glVertexAttrib2fNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLVERTEXATTRIB2FVNVPROC afw_gl_glVertexAttrib2fvNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLVERTEXATTRIB2SNVPROC afw_gl_glVertexAttrib2sNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLVERTEXATTRIB2SVNVPROC afw_gl_glVertexAttrib2svNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLVERTEXATTRIB3DNVPROC afw_gl_glVertexAttrib3dNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLVERTEXATTRIB3DVNVPROC afw_gl_glVertexAttrib3dvNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLVERTEXATTRIB3FNVPROC afw_gl_glVertexAttrib3fNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLVERTEXATTRIB3FVNVPROC afw_gl_glVertexAttrib3fvNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLVERTEXATTRIB3SNVPROC afw_gl_glVertexAttrib3sNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLVERTEXATTRIB3SVNVPROC afw_gl_glVertexAttrib3svNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLVERTEXATTRIB4DNVPROC afw_gl_glVertexAttrib4dNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLVERTEXATTRIB4DVNVPROC afw_gl_glVertexAttrib4dvNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLVERTEXATTRIB4FNVPROC afw_gl_glVertexAttrib4fNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLVERTEXATTRIB4FVNVPROC afw_gl_glVertexAttrib4fvNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLVERTEXATTRIB4SNVPROC afw_gl_glVertexAttrib4sNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLVERTEXATTRIB4SVNVPROC afw_gl_glVertexAttrib4svNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLVERTEXATTRIB4UBNVPROC afw_gl_glVertexAttrib4ubNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLVERTEXATTRIB4UBVNVPROC afw_gl_glVertexAttrib4ubvNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLVERTEXATTRIBS1DVNVPROC afw_gl_glVertexAttribs1dvNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLVERTEXATTRIBS1FVNVPROC afw_gl_glVertexAttribs1fvNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLVERTEXATTRIBS1SVNVPROC afw_gl_glVertexAttribs1svNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLVERTEXATTRIBS2DVNVPROC afw_gl_glVertexAttribs2dvNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLVERTEXATTRIBS2FVNVPROC afw_gl_glVertexAttribs2fvNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLVERTEXATTRIBS2SVNVPROC afw_gl_glVertexAttribs2svNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLVERTEXATTRIBS3DVNVPROC afw_gl_glVertexAttribs3dvNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLVERTEXATTRIBS3FVNVPROC afw_gl_glVertexAttribs3fvNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLVERTEXATTRIBS3SVNVPROC afw_gl_glVertexAttribs3svNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLVERTEXATTRIBS4DVNVPROC afw_gl_glVertexAttribs4dvNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLVERTEXATTRIBS4FVNVPROC afw_gl_glVertexAttribs4fvNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLVERTEXATTRIBS4SVNVPROC afw_gl_glVertexAttribs4svNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLVERTEXATTRIBS4UBVNVPROC afw_gl_glVertexAttribs4ubvNV |
Referenced by load_GL_NV_vertex_program().
| PFNGLVERTEXATTRIBI1IEXTPROC afw_gl_glVertexAttribI1iEXT |
Referenced by load_GL_NV_vertex_program4().
| PFNGLVERTEXATTRIBI2IEXTPROC afw_gl_glVertexAttribI2iEXT |
Referenced by load_GL_NV_vertex_program4().
| PFNGLVERTEXATTRIBI3IEXTPROC afw_gl_glVertexAttribI3iEXT |
Referenced by load_GL_NV_vertex_program4().
| PFNGLVERTEXATTRIBI4IEXTPROC afw_gl_glVertexAttribI4iEXT |
Referenced by load_GL_NV_vertex_program4().
| PFNGLVERTEXATTRIBI1UIEXTPROC afw_gl_glVertexAttribI1uiEXT |
Referenced by load_GL_NV_vertex_program4().
| PFNGLVERTEXATTRIBI2UIEXTPROC afw_gl_glVertexAttribI2uiEXT |
Referenced by load_GL_NV_vertex_program4().
| PFNGLVERTEXATTRIBI3UIEXTPROC afw_gl_glVertexAttribI3uiEXT |
Referenced by load_GL_NV_vertex_program4().
| PFNGLVERTEXATTRIBI4UIEXTPROC afw_gl_glVertexAttribI4uiEXT |
Referenced by load_GL_NV_vertex_program4().
| PFNGLVERTEXATTRIBI1IVEXTPROC afw_gl_glVertexAttribI1ivEXT |
Referenced by load_GL_NV_vertex_program4().
| PFNGLVERTEXATTRIBI2IVEXTPROC afw_gl_glVertexAttribI2ivEXT |
Referenced by load_GL_NV_vertex_program4().
| PFNGLVERTEXATTRIBI3IVEXTPROC afw_gl_glVertexAttribI3ivEXT |
Referenced by load_GL_NV_vertex_program4().
| PFNGLVERTEXATTRIBI4IVEXTPROC afw_gl_glVertexAttribI4ivEXT |
Referenced by load_GL_NV_vertex_program4().
| PFNGLVERTEXATTRIBI1UIVEXTPROC afw_gl_glVertexAttribI1uivEXT |
Referenced by load_GL_NV_vertex_program4().
| PFNGLVERTEXATTRIBI2UIVEXTPROC afw_gl_glVertexAttribI2uivEXT |
Referenced by load_GL_NV_vertex_program4().
| PFNGLVERTEXATTRIBI3UIVEXTPROC afw_gl_glVertexAttribI3uivEXT |
Referenced by load_GL_NV_vertex_program4().
| PFNGLVERTEXATTRIBI4UIVEXTPROC afw_gl_glVertexAttribI4uivEXT |
Referenced by load_GL_NV_vertex_program4().
| PFNGLVERTEXATTRIBI4BVEXTPROC afw_gl_glVertexAttribI4bvEXT |
Referenced by load_GL_NV_vertex_program4().
| PFNGLVERTEXATTRIBI4SVEXTPROC afw_gl_glVertexAttribI4svEXT |
Referenced by load_GL_NV_vertex_program4().
| PFNGLVERTEXATTRIBI4UBVEXTPROC afw_gl_glVertexAttribI4ubvEXT |
Referenced by load_GL_NV_vertex_program4().
| PFNGLVERTEXATTRIBI4USVEXTPROC afw_gl_glVertexAttribI4usvEXT |
Referenced by load_GL_NV_vertex_program4().
| PFNGLVERTEXATTRIBIPOINTEREXTPROC afw_gl_glVertexAttribIPointerEXT |
Referenced by load_GL_NV_vertex_program4().
| PFNGLGETVERTEXATTRIBIIVEXTPROC afw_gl_glGetVertexAttribIivEXT |
Referenced by load_GL_NV_vertex_program4().
| PFNGLGETVERTEXATTRIBIUIVEXTPROC afw_gl_glGetVertexAttribIuivEXT |
Referenced by load_GL_NV_vertex_program4().
| PFNGLBEGINVIDEOCAPTURENVPROC afw_gl_glBeginVideoCaptureNV |
Referenced by load_GL_NV_video_capture().
| PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC afw_gl_glBindVideoCaptureStreamBufferNV |
Referenced by load_GL_NV_video_capture().
| PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC afw_gl_glBindVideoCaptureStreamTextureNV |
Referenced by load_GL_NV_video_capture().
| PFNGLENDVIDEOCAPTURENVPROC afw_gl_glEndVideoCaptureNV |
Referenced by load_GL_NV_video_capture().
| PFNGLGETVIDEOCAPTUREIVNVPROC afw_gl_glGetVideoCaptureivNV |
Referenced by load_GL_NV_video_capture().
| PFNGLGETVIDEOCAPTURESTREAMIVNVPROC afw_gl_glGetVideoCaptureStreamivNV |
Referenced by load_GL_NV_video_capture().
| PFNGLGETVIDEOCAPTURESTREAMFVNVPROC afw_gl_glGetVideoCaptureStreamfvNV |
Referenced by load_GL_NV_video_capture().
| PFNGLGETVIDEOCAPTURESTREAMDVNVPROC afw_gl_glGetVideoCaptureStreamdvNV |
Referenced by load_GL_NV_video_capture().
| PFNGLVIDEOCAPTURENVPROC afw_gl_glVideoCaptureNV |
Referenced by load_GL_NV_video_capture().
| PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC afw_gl_glVideoCaptureStreamParameterivNV |
Referenced by load_GL_NV_video_capture().
| PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC afw_gl_glVideoCaptureStreamParameterfvNV |
Referenced by load_GL_NV_video_capture().
| PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC afw_gl_glVideoCaptureStreamParameterdvNV |
Referenced by load_GL_NV_video_capture().
| PFNGLVIEWPORTSWIZZLENVPROC afw_gl_glViewportSwizzleNV |
Referenced by load_GL_NV_viewport_swizzle().
| PFNGLMULTITEXCOORD1BOESPROC afw_gl_glMultiTexCoord1bOES |
Referenced by load_GL_OES_byte_coordinates().
| PFNGLMULTITEXCOORD1BVOESPROC afw_gl_glMultiTexCoord1bvOES |
Referenced by load_GL_OES_byte_coordinates().
| PFNGLMULTITEXCOORD2BOESPROC afw_gl_glMultiTexCoord2bOES |
Referenced by load_GL_OES_byte_coordinates().
| PFNGLMULTITEXCOORD2BVOESPROC afw_gl_glMultiTexCoord2bvOES |
Referenced by load_GL_OES_byte_coordinates().
| PFNGLMULTITEXCOORD3BOESPROC afw_gl_glMultiTexCoord3bOES |
Referenced by load_GL_OES_byte_coordinates().
| PFNGLMULTITEXCOORD3BVOESPROC afw_gl_glMultiTexCoord3bvOES |
Referenced by load_GL_OES_byte_coordinates().
| PFNGLMULTITEXCOORD4BOESPROC afw_gl_glMultiTexCoord4bOES |
Referenced by load_GL_OES_byte_coordinates().
| PFNGLMULTITEXCOORD4BVOESPROC afw_gl_glMultiTexCoord4bvOES |
Referenced by load_GL_OES_byte_coordinates().
| PFNGLTEXCOORD1BOESPROC afw_gl_glTexCoord1bOES |
Referenced by load_GL_OES_byte_coordinates().
| PFNGLTEXCOORD1BVOESPROC afw_gl_glTexCoord1bvOES |
Referenced by load_GL_OES_byte_coordinates().
| PFNGLTEXCOORD2BOESPROC afw_gl_glTexCoord2bOES |
Referenced by load_GL_OES_byte_coordinates().
| PFNGLTEXCOORD2BVOESPROC afw_gl_glTexCoord2bvOES |
Referenced by load_GL_OES_byte_coordinates().
| PFNGLTEXCOORD3BOESPROC afw_gl_glTexCoord3bOES |
Referenced by load_GL_OES_byte_coordinates().
| PFNGLTEXCOORD3BVOESPROC afw_gl_glTexCoord3bvOES |
Referenced by load_GL_OES_byte_coordinates().
| PFNGLTEXCOORD4BOESPROC afw_gl_glTexCoord4bOES |
Referenced by load_GL_OES_byte_coordinates().
| PFNGLTEXCOORD4BVOESPROC afw_gl_glTexCoord4bvOES |
Referenced by load_GL_OES_byte_coordinates().
| PFNGLVERTEX2BOESPROC afw_gl_glVertex2bOES |
Referenced by load_GL_OES_byte_coordinates().
| PFNGLVERTEX2BVOESPROC afw_gl_glVertex2bvOES |
Referenced by load_GL_OES_byte_coordinates().
| PFNGLVERTEX3BOESPROC afw_gl_glVertex3bOES |
Referenced by load_GL_OES_byte_coordinates().
| PFNGLVERTEX3BVOESPROC afw_gl_glVertex3bvOES |
Referenced by load_GL_OES_byte_coordinates().
| PFNGLVERTEX4BOESPROC afw_gl_glVertex4bOES |
Referenced by load_GL_OES_byte_coordinates().
| PFNGLVERTEX4BVOESPROC afw_gl_glVertex4bvOES |
Referenced by load_GL_OES_byte_coordinates().
| PFNGLALPHAFUNCXOESPROC afw_gl_glAlphaFuncxOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLCLEARCOLORXOESPROC afw_gl_glClearColorxOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLCLEARDEPTHXOESPROC afw_gl_glClearDepthxOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLCLIPPLANEXOESPROC afw_gl_glClipPlanexOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLCOLOR4XOESPROC afw_gl_glColor4xOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLDEPTHRANGEXOESPROC afw_gl_glDepthRangexOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLFOGXOESPROC afw_gl_glFogxOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLFOGXVOESPROC afw_gl_glFogxvOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLFRUSTUMXOESPROC afw_gl_glFrustumxOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLGETCLIPPLANEXOESPROC afw_gl_glGetClipPlanexOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLGETFIXEDVOESPROC afw_gl_glGetFixedvOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLGETTEXENVXVOESPROC afw_gl_glGetTexEnvxvOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLGETTEXPARAMETERXVOESPROC afw_gl_glGetTexParameterxvOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLLIGHTMODELXOESPROC afw_gl_glLightModelxOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLLIGHTMODELXVOESPROC afw_gl_glLightModelxvOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLLIGHTXOESPROC afw_gl_glLightxOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLLIGHTXVOESPROC afw_gl_glLightxvOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLLINEWIDTHXOESPROC afw_gl_glLineWidthxOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLLOADMATRIXXOESPROC afw_gl_glLoadMatrixxOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLMATERIALXOESPROC afw_gl_glMaterialxOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLMATERIALXVOESPROC afw_gl_glMaterialxvOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLMULTMATRIXXOESPROC afw_gl_glMultMatrixxOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLMULTITEXCOORD4XOESPROC afw_gl_glMultiTexCoord4xOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLNORMAL3XOESPROC afw_gl_glNormal3xOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLORTHOXOESPROC afw_gl_glOrthoxOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLPOINTPARAMETERXVOESPROC afw_gl_glPointParameterxvOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLPOINTSIZEXOESPROC afw_gl_glPointSizexOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLPOLYGONOFFSETXOESPROC afw_gl_glPolygonOffsetxOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLROTATEXOESPROC afw_gl_glRotatexOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLSCALEXOESPROC afw_gl_glScalexOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLTEXENVXOESPROC afw_gl_glTexEnvxOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLTEXENVXVOESPROC afw_gl_glTexEnvxvOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLTEXPARAMETERXOESPROC afw_gl_glTexParameterxOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLTEXPARAMETERXVOESPROC afw_gl_glTexParameterxvOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLTRANSLATEXOESPROC afw_gl_glTranslatexOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLGETLIGHTXVOESPROC afw_gl_glGetLightxvOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLGETMATERIALXVOESPROC afw_gl_glGetMaterialxvOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLPOINTPARAMETERXOESPROC afw_gl_glPointParameterxOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLSAMPLECOVERAGEXOESPROC afw_gl_glSampleCoveragexOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLACCUMXOESPROC afw_gl_glAccumxOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLBITMAPXOESPROC afw_gl_glBitmapxOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLBLENDCOLORXOESPROC afw_gl_glBlendColorxOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLCLEARACCUMXOESPROC afw_gl_glClearAccumxOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLCOLOR3XOESPROC afw_gl_glColor3xOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLCOLOR3XVOESPROC afw_gl_glColor3xvOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLCOLOR4XVOESPROC afw_gl_glColor4xvOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLCONVOLUTIONPARAMETERXOESPROC afw_gl_glConvolutionParameterxOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLCONVOLUTIONPARAMETERXVOESPROC afw_gl_glConvolutionParameterxvOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLEVALCOORD1XOESPROC afw_gl_glEvalCoord1xOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLEVALCOORD1XVOESPROC afw_gl_glEvalCoord1xvOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLEVALCOORD2XOESPROC afw_gl_glEvalCoord2xOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLEVALCOORD2XVOESPROC afw_gl_glEvalCoord2xvOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLFEEDBACKBUFFERXOESPROC afw_gl_glFeedbackBufferxOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLGETCONVOLUTIONPARAMETERXVOESPROC afw_gl_glGetConvolutionParameterxvOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLGETHISTOGRAMPARAMETERXVOESPROC afw_gl_glGetHistogramParameterxvOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLGETLIGHTXOESPROC afw_gl_glGetLightxOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLGETMAPXVOESPROC afw_gl_glGetMapxvOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLGETMATERIALXOESPROC afw_gl_glGetMaterialxOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLGETPIXELMAPXVPROC afw_gl_glGetPixelMapxv |
Referenced by load_GL_OES_fixed_point().
| PFNGLGETTEXGENXVOESPROC afw_gl_glGetTexGenxvOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLGETTEXLEVELPARAMETERXVOESPROC afw_gl_glGetTexLevelParameterxvOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLINDEXXOESPROC afw_gl_glIndexxOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLINDEXXVOESPROC afw_gl_glIndexxvOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLLOADTRANSPOSEMATRIXXOESPROC afw_gl_glLoadTransposeMatrixxOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLMAP1XOESPROC afw_gl_glMap1xOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLMAP2XOESPROC afw_gl_glMap2xOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLMAPGRID1XOESPROC afw_gl_glMapGrid1xOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLMAPGRID2XOESPROC afw_gl_glMapGrid2xOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLMULTTRANSPOSEMATRIXXOESPROC afw_gl_glMultTransposeMatrixxOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLMULTITEXCOORD1XOESPROC afw_gl_glMultiTexCoord1xOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLMULTITEXCOORD1XVOESPROC afw_gl_glMultiTexCoord1xvOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLMULTITEXCOORD2XOESPROC afw_gl_glMultiTexCoord2xOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLMULTITEXCOORD2XVOESPROC afw_gl_glMultiTexCoord2xvOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLMULTITEXCOORD3XOESPROC afw_gl_glMultiTexCoord3xOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLMULTITEXCOORD3XVOESPROC afw_gl_glMultiTexCoord3xvOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLMULTITEXCOORD4XVOESPROC afw_gl_glMultiTexCoord4xvOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLNORMAL3XVOESPROC afw_gl_glNormal3xvOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLPASSTHROUGHXOESPROC afw_gl_glPassThroughxOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLPIXELMAPXPROC afw_gl_glPixelMapx |
Referenced by load_GL_OES_fixed_point().
| PFNGLPIXELSTOREXPROC afw_gl_glPixelStorex |
Referenced by load_GL_OES_fixed_point().
| PFNGLPIXELTRANSFERXOESPROC afw_gl_glPixelTransferxOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLPIXELZOOMXOESPROC afw_gl_glPixelZoomxOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLPRIORITIZETEXTURESXOESPROC afw_gl_glPrioritizeTexturesxOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLRASTERPOS2XOESPROC afw_gl_glRasterPos2xOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLRASTERPOS2XVOESPROC afw_gl_glRasterPos2xvOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLRASTERPOS3XOESPROC afw_gl_glRasterPos3xOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLRASTERPOS3XVOESPROC afw_gl_glRasterPos3xvOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLRASTERPOS4XOESPROC afw_gl_glRasterPos4xOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLRASTERPOS4XVOESPROC afw_gl_glRasterPos4xvOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLRECTXOESPROC afw_gl_glRectxOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLRECTXVOESPROC afw_gl_glRectxvOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLTEXCOORD1XOESPROC afw_gl_glTexCoord1xOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLTEXCOORD1XVOESPROC afw_gl_glTexCoord1xvOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLTEXCOORD2XOESPROC afw_gl_glTexCoord2xOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLTEXCOORD2XVOESPROC afw_gl_glTexCoord2xvOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLTEXCOORD3XOESPROC afw_gl_glTexCoord3xOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLTEXCOORD3XVOESPROC afw_gl_glTexCoord3xvOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLTEXCOORD4XOESPROC afw_gl_glTexCoord4xOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLTEXCOORD4XVOESPROC afw_gl_glTexCoord4xvOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLTEXGENXOESPROC afw_gl_glTexGenxOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLTEXGENXVOESPROC afw_gl_glTexGenxvOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLVERTEX2XOESPROC afw_gl_glVertex2xOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLVERTEX2XVOESPROC afw_gl_glVertex2xvOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLVERTEX3XOESPROC afw_gl_glVertex3xOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLVERTEX3XVOESPROC afw_gl_glVertex3xvOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLVERTEX4XOESPROC afw_gl_glVertex4xOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLVERTEX4XVOESPROC afw_gl_glVertex4xvOES |
Referenced by load_GL_OES_fixed_point().
| PFNGLQUERYMATRIXXOESPROC afw_gl_glQueryMatrixxOES |
Referenced by load_GL_OES_query_matrix().
| PFNGLCLEARDEPTHFOESPROC afw_gl_glClearDepthfOES |
Referenced by load_GL_OES_single_precision().
| PFNGLCLIPPLANEFOESPROC afw_gl_glClipPlanefOES |
Referenced by load_GL_OES_single_precision().
| PFNGLDEPTHRANGEFOESPROC afw_gl_glDepthRangefOES |
Referenced by load_GL_OES_single_precision().
| PFNGLFRUSTUMFOESPROC afw_gl_glFrustumfOES |
Referenced by load_GL_OES_single_precision().
| PFNGLGETCLIPPLANEFOESPROC afw_gl_glGetClipPlanefOES |
Referenced by load_GL_OES_single_precision().
| PFNGLORTHOFOESPROC afw_gl_glOrthofOES |
Referenced by load_GL_OES_single_precision().
| PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC afw_gl_glFramebufferTextureMultiviewOVR |
Referenced by load_GL_OVR_multiview().
| PFNGLHINTPGIPROC afw_gl_glHintPGI |
Referenced by load_GL_PGI_misc_hints().
| PFNGLDETAILTEXFUNCSGISPROC afw_gl_glDetailTexFuncSGIS |
Referenced by load_GL_SGIS_detail_texture().
| PFNGLGETDETAILTEXFUNCSGISPROC afw_gl_glGetDetailTexFuncSGIS |
Referenced by load_GL_SGIS_detail_texture().
| PFNGLFOGFUNCSGISPROC afw_gl_glFogFuncSGIS |
Referenced by load_GL_SGIS_fog_function().
| PFNGLGETFOGFUNCSGISPROC afw_gl_glGetFogFuncSGIS |
Referenced by load_GL_SGIS_fog_function().
| PFNGLSAMPLEMASKSGISPROC afw_gl_glSampleMaskSGIS |
Referenced by load_GL_SGIS_multisample().
| PFNGLSAMPLEPATTERNSGISPROC afw_gl_glSamplePatternSGIS |
Referenced by load_GL_SGIS_multisample().
| PFNGLPIXELTEXGENPARAMETERISGISPROC afw_gl_glPixelTexGenParameteriSGIS |
Referenced by load_GL_SGIS_pixel_texture().
| PFNGLPIXELTEXGENPARAMETERIVSGISPROC afw_gl_glPixelTexGenParameterivSGIS |
Referenced by load_GL_SGIS_pixel_texture().
| PFNGLPIXELTEXGENPARAMETERFSGISPROC afw_gl_glPixelTexGenParameterfSGIS |
Referenced by load_GL_SGIS_pixel_texture().
| PFNGLPIXELTEXGENPARAMETERFVSGISPROC afw_gl_glPixelTexGenParameterfvSGIS |
Referenced by load_GL_SGIS_pixel_texture().
| PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC afw_gl_glGetPixelTexGenParameterivSGIS |
Referenced by load_GL_SGIS_pixel_texture().
| PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC afw_gl_glGetPixelTexGenParameterfvSGIS |
Referenced by load_GL_SGIS_pixel_texture().
| PFNGLPOINTPARAMETERFSGISPROC afw_gl_glPointParameterfSGIS |
Referenced by load_GL_SGIS_point_parameters().
| PFNGLPOINTPARAMETERFVSGISPROC afw_gl_glPointParameterfvSGIS |
Referenced by load_GL_SGIS_point_parameters().
| PFNGLSHARPENTEXFUNCSGISPROC afw_gl_glSharpenTexFuncSGIS |
Referenced by load_GL_SGIS_sharpen_texture().
| PFNGLGETSHARPENTEXFUNCSGISPROC afw_gl_glGetSharpenTexFuncSGIS |
Referenced by load_GL_SGIS_sharpen_texture().
| PFNGLTEXIMAGE4DSGISPROC afw_gl_glTexImage4DSGIS |
Referenced by load_GL_SGIS_texture4D().
| PFNGLTEXSUBIMAGE4DSGISPROC afw_gl_glTexSubImage4DSGIS |
Referenced by load_GL_SGIS_texture4D().
| PFNGLTEXTURECOLORMASKSGISPROC afw_gl_glTextureColorMaskSGIS |
Referenced by load_GL_SGIS_texture_color_mask().
| PFNGLGETTEXFILTERFUNCSGISPROC afw_gl_glGetTexFilterFuncSGIS |
Referenced by load_GL_SGIS_texture_filter4().
| PFNGLTEXFILTERFUNCSGISPROC afw_gl_glTexFilterFuncSGIS |
Referenced by load_GL_SGIS_texture_filter4().
| PFNGLASYNCMARKERSGIXPROC afw_gl_glAsyncMarkerSGIX |
Referenced by load_GL_SGIX_async().
| PFNGLFINISHASYNCSGIXPROC afw_gl_glFinishAsyncSGIX |
Referenced by load_GL_SGIX_async().
| PFNGLPOLLASYNCSGIXPROC afw_gl_glPollAsyncSGIX |
Referenced by load_GL_SGIX_async().
| PFNGLGENASYNCMARKERSSGIXPROC afw_gl_glGenAsyncMarkersSGIX |
Referenced by load_GL_SGIX_async().
| PFNGLDELETEASYNCMARKERSSGIXPROC afw_gl_glDeleteAsyncMarkersSGIX |
Referenced by load_GL_SGIX_async().
| PFNGLISASYNCMARKERSGIXPROC afw_gl_glIsAsyncMarkerSGIX |
Referenced by load_GL_SGIX_async().
| PFNGLFLUSHRASTERSGIXPROC afw_gl_glFlushRasterSGIX |
Referenced by load_GL_SGIX_flush_raster().
| PFNGLFRAGMENTCOLORMATERIALSGIXPROC afw_gl_glFragmentColorMaterialSGIX |
Referenced by load_GL_SGIX_fragment_lighting().
| PFNGLFRAGMENTLIGHTFSGIXPROC afw_gl_glFragmentLightfSGIX |
Referenced by load_GL_SGIX_fragment_lighting().
| PFNGLFRAGMENTLIGHTFVSGIXPROC afw_gl_glFragmentLightfvSGIX |
Referenced by load_GL_SGIX_fragment_lighting().
| PFNGLFRAGMENTLIGHTISGIXPROC afw_gl_glFragmentLightiSGIX |
Referenced by load_GL_SGIX_fragment_lighting().
| PFNGLFRAGMENTLIGHTIVSGIXPROC afw_gl_glFragmentLightivSGIX |
Referenced by load_GL_SGIX_fragment_lighting().
| PFNGLFRAGMENTLIGHTMODELFSGIXPROC afw_gl_glFragmentLightModelfSGIX |
Referenced by load_GL_SGIX_fragment_lighting().
| PFNGLFRAGMENTLIGHTMODELFVSGIXPROC afw_gl_glFragmentLightModelfvSGIX |
Referenced by load_GL_SGIX_fragment_lighting().
| PFNGLFRAGMENTLIGHTMODELISGIXPROC afw_gl_glFragmentLightModeliSGIX |
Referenced by load_GL_SGIX_fragment_lighting().
| PFNGLFRAGMENTLIGHTMODELIVSGIXPROC afw_gl_glFragmentLightModelivSGIX |
Referenced by load_GL_SGIX_fragment_lighting().
| PFNGLFRAGMENTMATERIALFSGIXPROC afw_gl_glFragmentMaterialfSGIX |
Referenced by load_GL_SGIX_fragment_lighting().
| PFNGLFRAGMENTMATERIALFVSGIXPROC afw_gl_glFragmentMaterialfvSGIX |
Referenced by load_GL_SGIX_fragment_lighting().
| PFNGLFRAGMENTMATERIALISGIXPROC afw_gl_glFragmentMaterialiSGIX |
Referenced by load_GL_SGIX_fragment_lighting().
| PFNGLFRAGMENTMATERIALIVSGIXPROC afw_gl_glFragmentMaterialivSGIX |
Referenced by load_GL_SGIX_fragment_lighting().
| PFNGLGETFRAGMENTLIGHTFVSGIXPROC afw_gl_glGetFragmentLightfvSGIX |
Referenced by load_GL_SGIX_fragment_lighting().
| PFNGLGETFRAGMENTLIGHTIVSGIXPROC afw_gl_glGetFragmentLightivSGIX |
Referenced by load_GL_SGIX_fragment_lighting().
| PFNGLGETFRAGMENTMATERIALFVSGIXPROC afw_gl_glGetFragmentMaterialfvSGIX |
Referenced by load_GL_SGIX_fragment_lighting().
| PFNGLGETFRAGMENTMATERIALIVSGIXPROC afw_gl_glGetFragmentMaterialivSGIX |
Referenced by load_GL_SGIX_fragment_lighting().
| PFNGLLIGHTENVISGIXPROC afw_gl_glLightEnviSGIX |
Referenced by load_GL_SGIX_fragment_lighting().
| PFNGLFRAMEZOOMSGIXPROC afw_gl_glFrameZoomSGIX |
Referenced by load_GL_SGIX_framezoom().
| PFNGLIGLOOINTERFACESGIXPROC afw_gl_glIglooInterfaceSGIX |
Referenced by load_GL_SGIX_igloo_interface().
| PFNGLGETINSTRUMENTSSGIXPROC afw_gl_glGetInstrumentsSGIX |
Referenced by load_GL_SGIX_instruments().
| PFNGLINSTRUMENTSBUFFERSGIXPROC afw_gl_glInstrumentsBufferSGIX |
Referenced by load_GL_SGIX_instruments().
| PFNGLPOLLINSTRUMENTSSGIXPROC afw_gl_glPollInstrumentsSGIX |
Referenced by load_GL_SGIX_instruments().
| PFNGLREADINSTRUMENTSSGIXPROC afw_gl_glReadInstrumentsSGIX |
Referenced by load_GL_SGIX_instruments().
| PFNGLSTARTINSTRUMENTSSGIXPROC afw_gl_glStartInstrumentsSGIX |
Referenced by load_GL_SGIX_instruments().
| PFNGLSTOPINSTRUMENTSSGIXPROC afw_gl_glStopInstrumentsSGIX |
Referenced by load_GL_SGIX_instruments().
| PFNGLGETLISTPARAMETERFVSGIXPROC afw_gl_glGetListParameterfvSGIX |
Referenced by load_GL_SGIX_list_priority().
| PFNGLGETLISTPARAMETERIVSGIXPROC afw_gl_glGetListParameterivSGIX |
Referenced by load_GL_SGIX_list_priority().
| PFNGLLISTPARAMETERFSGIXPROC afw_gl_glListParameterfSGIX |
Referenced by load_GL_SGIX_list_priority().
| PFNGLLISTPARAMETERFVSGIXPROC afw_gl_glListParameterfvSGIX |
Referenced by load_GL_SGIX_list_priority().
| PFNGLLISTPARAMETERISGIXPROC afw_gl_glListParameteriSGIX |
Referenced by load_GL_SGIX_list_priority().
| PFNGLLISTPARAMETERIVSGIXPROC afw_gl_glListParameterivSGIX |
Referenced by load_GL_SGIX_list_priority().
| PFNGLPIXELTEXGENSGIXPROC afw_gl_glPixelTexGenSGIX |
Referenced by load_GL_SGIX_pixel_texture().
| PFNGLDEFORMATIONMAP3DSGIXPROC afw_gl_glDeformationMap3dSGIX |
Referenced by load_GL_SGIX_polynomial_ffd().
| PFNGLDEFORMATIONMAP3FSGIXPROC afw_gl_glDeformationMap3fSGIX |
Referenced by load_GL_SGIX_polynomial_ffd().
| PFNGLDEFORMSGIXPROC afw_gl_glDeformSGIX |
Referenced by load_GL_SGIX_polynomial_ffd().
| PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC afw_gl_glLoadIdentityDeformationMapSGIX |
Referenced by load_GL_SGIX_polynomial_ffd().
| PFNGLREFERENCEPLANESGIXPROC afw_gl_glReferencePlaneSGIX |
Referenced by load_GL_SGIX_reference_plane().
| PFNGLSPRITEPARAMETERFSGIXPROC afw_gl_glSpriteParameterfSGIX |
Referenced by load_GL_SGIX_sprite().
| PFNGLSPRITEPARAMETERFVSGIXPROC afw_gl_glSpriteParameterfvSGIX |
Referenced by load_GL_SGIX_sprite().
| PFNGLSPRITEPARAMETERISGIXPROC afw_gl_glSpriteParameteriSGIX |
Referenced by load_GL_SGIX_sprite().
| PFNGLSPRITEPARAMETERIVSGIXPROC afw_gl_glSpriteParameterivSGIX |
Referenced by load_GL_SGIX_sprite().
| PFNGLTAGSAMPLEBUFFERSGIXPROC afw_gl_glTagSampleBufferSGIX |
Referenced by load_GL_SGIX_tag_sample_buffer().
| PFNGLCOLORTABLESGIPROC afw_gl_glColorTableSGI |
Referenced by load_GL_SGI_color_table().
| PFNGLCOLORTABLEPARAMETERFVSGIPROC afw_gl_glColorTableParameterfvSGI |
Referenced by load_GL_SGI_color_table().
| PFNGLCOLORTABLEPARAMETERIVSGIPROC afw_gl_glColorTableParameterivSGI |
Referenced by load_GL_SGI_color_table().
| PFNGLCOPYCOLORTABLESGIPROC afw_gl_glCopyColorTableSGI |
Referenced by load_GL_SGI_color_table().
| PFNGLGETCOLORTABLESGIPROC afw_gl_glGetColorTableSGI |
Referenced by load_GL_SGI_color_table().
| PFNGLGETCOLORTABLEPARAMETERFVSGIPROC afw_gl_glGetColorTableParameterfvSGI |
Referenced by load_GL_SGI_color_table().
| PFNGLGETCOLORTABLEPARAMETERIVSGIPROC afw_gl_glGetColorTableParameterivSGI |
Referenced by load_GL_SGI_color_table().
| PFNGLFINISHTEXTURESUNXPROC afw_gl_glFinishTextureSUNX |
Referenced by load_GL_SUNX_constant_data().
| PFNGLGLOBALALPHAFACTORBSUNPROC afw_gl_glGlobalAlphaFactorbSUN |
Referenced by load_GL_SUN_global_alpha().
| PFNGLGLOBALALPHAFACTORSSUNPROC afw_gl_glGlobalAlphaFactorsSUN |
Referenced by load_GL_SUN_global_alpha().
| PFNGLGLOBALALPHAFACTORISUNPROC afw_gl_glGlobalAlphaFactoriSUN |
Referenced by load_GL_SUN_global_alpha().
| PFNGLGLOBALALPHAFACTORFSUNPROC afw_gl_glGlobalAlphaFactorfSUN |
Referenced by load_GL_SUN_global_alpha().
| PFNGLGLOBALALPHAFACTORDSUNPROC afw_gl_glGlobalAlphaFactordSUN |
Referenced by load_GL_SUN_global_alpha().
| PFNGLGLOBALALPHAFACTORUBSUNPROC afw_gl_glGlobalAlphaFactorubSUN |
Referenced by load_GL_SUN_global_alpha().
| PFNGLGLOBALALPHAFACTORUSSUNPROC afw_gl_glGlobalAlphaFactorusSUN |
Referenced by load_GL_SUN_global_alpha().
| PFNGLGLOBALALPHAFACTORUISUNPROC afw_gl_glGlobalAlphaFactoruiSUN |
Referenced by load_GL_SUN_global_alpha().
| PFNGLDRAWMESHARRAYSSUNPROC afw_gl_glDrawMeshArraysSUN |
Referenced by load_GL_SUN_mesh_array().
| PFNGLREPLACEMENTCODEUISUNPROC afw_gl_glReplacementCodeuiSUN |
Referenced by load_GL_SUN_triangle_list().
| PFNGLREPLACEMENTCODEUSSUNPROC afw_gl_glReplacementCodeusSUN |
Referenced by load_GL_SUN_triangle_list().
| PFNGLREPLACEMENTCODEUBSUNPROC afw_gl_glReplacementCodeubSUN |
Referenced by load_GL_SUN_triangle_list().
| PFNGLREPLACEMENTCODEUIVSUNPROC afw_gl_glReplacementCodeuivSUN |
Referenced by load_GL_SUN_triangle_list().
| PFNGLREPLACEMENTCODEUSVSUNPROC afw_gl_glReplacementCodeusvSUN |
Referenced by load_GL_SUN_triangle_list().
| PFNGLREPLACEMENTCODEUBVSUNPROC afw_gl_glReplacementCodeubvSUN |
Referenced by load_GL_SUN_triangle_list().
| PFNGLREPLACEMENTCODEPOINTERSUNPROC afw_gl_glReplacementCodePointerSUN |
Referenced by load_GL_SUN_triangle_list().
| PFNGLCOLOR4UBVERTEX2FSUNPROC afw_gl_glColor4ubVertex2fSUN |
Referenced by load_GL_SUN_vertex().
| PFNGLCOLOR4UBVERTEX2FVSUNPROC afw_gl_glColor4ubVertex2fvSUN |
Referenced by load_GL_SUN_vertex().
| PFNGLCOLOR4UBVERTEX3FSUNPROC afw_gl_glColor4ubVertex3fSUN |
Referenced by load_GL_SUN_vertex().
| PFNGLCOLOR4UBVERTEX3FVSUNPROC afw_gl_glColor4ubVertex3fvSUN |
Referenced by load_GL_SUN_vertex().
| PFNGLCOLOR3FVERTEX3FSUNPROC afw_gl_glColor3fVertex3fSUN |
Referenced by load_GL_SUN_vertex().
| PFNGLCOLOR3FVERTEX3FVSUNPROC afw_gl_glColor3fVertex3fvSUN |
Referenced by load_GL_SUN_vertex().
| PFNGLNORMAL3FVERTEX3FSUNPROC afw_gl_glNormal3fVertex3fSUN |
Referenced by load_GL_SUN_vertex().
| PFNGLNORMAL3FVERTEX3FVSUNPROC afw_gl_glNormal3fVertex3fvSUN |
Referenced by load_GL_SUN_vertex().
| PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC afw_gl_glColor4fNormal3fVertex3fSUN |
Referenced by load_GL_SUN_vertex().
| PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC afw_gl_glColor4fNormal3fVertex3fvSUN |
Referenced by load_GL_SUN_vertex().
| PFNGLTEXCOORD2FVERTEX3FSUNPROC afw_gl_glTexCoord2fVertex3fSUN |
Referenced by load_GL_SUN_vertex().
| PFNGLTEXCOORD2FVERTEX3FVSUNPROC afw_gl_glTexCoord2fVertex3fvSUN |
Referenced by load_GL_SUN_vertex().
| PFNGLTEXCOORD4FVERTEX4FSUNPROC afw_gl_glTexCoord4fVertex4fSUN |
Referenced by load_GL_SUN_vertex().
| PFNGLTEXCOORD4FVERTEX4FVSUNPROC afw_gl_glTexCoord4fVertex4fvSUN |
Referenced by load_GL_SUN_vertex().
| PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC afw_gl_glTexCoord2fColor4ubVertex3fSUN |
Referenced by load_GL_SUN_vertex().
| PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC afw_gl_glTexCoord2fColor4ubVertex3fvSUN |
Referenced by load_GL_SUN_vertex().
| PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC afw_gl_glTexCoord2fColor3fVertex3fSUN |
Referenced by load_GL_SUN_vertex().
| PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC afw_gl_glTexCoord2fColor3fVertex3fvSUN |
Referenced by load_GL_SUN_vertex().
| PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC afw_gl_glTexCoord2fNormal3fVertex3fSUN |
Referenced by load_GL_SUN_vertex().
| PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC afw_gl_glTexCoord2fNormal3fVertex3fvSUN |
Referenced by load_GL_SUN_vertex().
| PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC afw_gl_glTexCoord2fColor4fNormal3fVertex3fSUN |
Referenced by load_GL_SUN_vertex().
| PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC afw_gl_glTexCoord2fColor4fNormal3fVertex3fvSUN |
Referenced by load_GL_SUN_vertex().
| PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC afw_gl_glTexCoord4fColor4fNormal3fVertex4fSUN |
Referenced by load_GL_SUN_vertex().
| PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC afw_gl_glTexCoord4fColor4fNormal3fVertex4fvSUN |
Referenced by load_GL_SUN_vertex().
| PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC afw_gl_glReplacementCodeuiVertex3fSUN |
Referenced by load_GL_SUN_vertex().
| PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC afw_gl_glReplacementCodeuiVertex3fvSUN |
Referenced by load_GL_SUN_vertex().
| PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC afw_gl_glReplacementCodeuiColor4ubVertex3fSUN |
Referenced by load_GL_SUN_vertex().
| PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC afw_gl_glReplacementCodeuiColor4ubVertex3fvSUN |
Referenced by load_GL_SUN_vertex().
| PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC afw_gl_glReplacementCodeuiColor3fVertex3fSUN |
Referenced by load_GL_SUN_vertex().
| PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC afw_gl_glReplacementCodeuiColor3fVertex3fvSUN |
Referenced by load_GL_SUN_vertex().
| PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC afw_gl_glReplacementCodeuiNormal3fVertex3fSUN |
Referenced by load_GL_SUN_vertex().
| PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC afw_gl_glReplacementCodeuiNormal3fVertex3fvSUN |
Referenced by load_GL_SUN_vertex().
| PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC afw_gl_glReplacementCodeuiColor4fNormal3fVertex3fSUN |
Referenced by load_GL_SUN_vertex().
| PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC afw_gl_glReplacementCodeuiColor4fNormal3fVertex3fvSUN |
Referenced by load_GL_SUN_vertex().
| PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC afw_gl_glReplacementCodeuiTexCoord2fVertex3fSUN |
Referenced by load_GL_SUN_vertex().
| PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC afw_gl_glReplacementCodeuiTexCoord2fVertex3fvSUN |
Referenced by load_GL_SUN_vertex().
| PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC afw_gl_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN |
Referenced by load_GL_SUN_vertex().
| PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC afw_gl_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN |
Referenced by load_GL_SUN_vertex().
| PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC afw_gl_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN |
Referenced by load_GL_SUN_vertex().
| PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC afw_gl_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN |
Referenced by load_GL_SUN_vertex().